308
4/23/2023
Snowjob!
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $110.34
Salt Sum: 19.21
308
4/23/2023
Compare
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Commander

Quantity: 1Price: $2.79
Isu the Abominable

You may look at the top card of your library any time. You may play snow lands and cast snow spells from the top of your library. Whenever another snow permanent enters the battlefield under your control, you may pay {G}, {W}, or {U}. If you do, put a +1/+1 counter on Isu the Abominable.

Creature
Isu the Abominable (j22) 12
1

Artifact

Quantity: 11Price: $14.11
Arcum's Astrolabe

({S} can be paid with one mana from a snow source.) When Arcum's Astrolabe enters the battlefield, draw a card. {1}, {T}: Add one mana of any color.

Artifact
Arcum's Astrolabe (plst) MH1-220
1
Coldsteel Heart

Coldsteel Heart enters the battlefield tapped. As Coldsteel Heart enters the battlefield, choose a color. {T}: Add one mana of the chosen color.

Artifact
Coldsteel Heart (j22) 94
1
Icebind Pillar

{S}, {T}: Tap target artifact or creature. ({S} can be paid with one mana from a snow source.)

Artifact
Icebind Pillar (j22) 308
1
Loxodon Warhammer

Equipped creature gets +3/+0 and has trample and lifelink. Equip {3}

Artifact
Loxodon Warhammer (c14) 247
1
Maul of the Skyclaves

When Maul of the Skyclaves enters the battlefield, attach it to target creature you control. Equipped creature gets +2/+2 and has flying and first strike. Equip {2}{W}{W}

Artifact
Maul of the Skyclaves (znr) 27
1
Prowler's Helm

Equipped creature can't be blocked except by Walls. Equip {2}

Artifact
Prowler's Helm (ths) 219
1
Replicating Ring

{T}: Add one mana of any color. At the beginning of your upkeep, put a night counter on Replicating Ring. Then if it has eight or more night counters on it, remove all of them and create eight colorless snow artifact tokens named Replicated Ring with "{T}: Add one mana of any color."

Artifact
Replicating Ring (khm) 244
1
Sunstone

{2}, Sacrifice a snow land: Prevent all combat damage that would be dealt this turn.

Artifact
Sunstone (ice) 341
1
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.) Equip {1}

Artifact
Swiftfoot Boots (brr) 58
1
The Temporal Anchor

At the beginning of your upkeep, scry 2. Whenever you choose to put one or more cards on the bottom of your library while scrying, exile that many cards from the bottom of your library. During your turn, you may play cards exiled with The Temporal Anchor.

Artifact
The Temporal Anchor (pbro) 82p
1
Vorrac Battlehorns

Equipped creature has trample and can't be blocked by more than one creature. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

Artifact
Vorrac Battlehorns (mrd) 271
1

Creature

Quantity: 30Price: $15.52
Abominable Treefolk

Trample Abominable Treefolk's power and toughness are each equal to the number of snow permanents you control. When Abominable Treefolk enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

Creature
Abominable Treefolk (mh1) 194
1
Adarkar Valkyrie

Flying, vigilance {T}: When target creature other than Adarkar Valkyrie dies this turn, return that card to the battlefield under your control.

Creature
Adarkar Valkyrie (c14) 63
1
Adarkar Windform

Flying {1}{S}: Target creature loses flying until end of turn. ({S} can be paid with one mana from a snow source.)

Creature
Adarkar Windform (csp) 26
1
Ascendant Spirit

{S}{S}: Ascendant Spirit becomes a Spirit Warrior with base power and toughness 2/3. {S}{S}{S}: If Ascendant Spirit is a Warrior, put a flying counter on it and it becomes a Spirit Warrior Angel with base power and toughness 4/4. {S}{S}{S}{S}: If Ascendant Spirit is an Angel, put two +1/+1 counters on it and it gains "Whenever this creature deals combat damage to a player, draw a card."

Creature
Ascendant Spirit (khm) 43
1
Avalanche Caller

{2}: Target snow land you control becomes a 4/4 Elemental creature with hexproof and haste until end of turn. It's still a land. (A creature with hexproof can't be the target of spells or abilities your opponents control.)

Creature
Avalanche Caller (j22) 274
1
Berg Strider

When Berg Strider enters the battlefield, tap target artifact or creature an opponent controls. If {S} was spent to cast this spell, that permanent doesn't untap during its controller's next untap step. ({S} is mana from a snow source.)

Creature
Berg Strider (khm) 47
1
Blizzard Strix

Flash Flying When Blizzard Strix enters the battlefield, if you control another snow permanent, exile target permanent other than Blizzard Strix. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Creature
Blizzard Strix (mh1) 42
1
Boreal Outrider

Whenever you cast a creature spell, if {S} of any of that spell's colors was spent to cast it, that creature enters the battlefield with an additional +1/+1 counter on it. ({S} is mana from a snow source.)

Creature
Boreal Outrider (khm) 163
1
Centaur Omenreader

As long as Centaur Omenreader is tapped, creature spells you cast cost {2} less to cast.

Creature
Centaur Omenreader (fut) 143
1
Chillerpillar

{4}{S}{S}: Monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous. {S} can be paid with one mana from a snow source.) As long as Chillerpillar is monstrous, it has flying.

Creature
Chillerpillar (j22) 280
1
Conifer Wurm

Trample {3}{G}: Conifer Wurm gets +X/+X until end of turn, where X is the number of snow permanents you control.

Creature
Conifer Wurm (mh1) 159
1
Diamond Faerie

Flying {1}{S}: Snow creatures you control get +1/+1 until end of turn. ({S} can be paid with one mana from a snow source.)

Creature
Diamond Faerie (csp) 128
1
Duskshell Crawler

When Duskshell Crawler enters the battlefield, put a +1/+1 counter on target creature. Each creature you control with a +1/+1 counter on it has trample.

Creature
Duskshell Crawler (mh2) 156
1
Frost Augur

{S}, {T}: Look at the top card of your library. If it's a snow card, you may reveal it and put it into your hand. ({S} can be paid with one mana from a snow source.)

Creature
Frost Augur (khm) 56
1
Frost Raptor

Flying {S}{S}: Frost Raptor gains shroud until end of turn. ({S} can be paid with one mana from a snow source. A creature with shroud can't be the target of spells or abilities.)

Creature
Frost Raptor (csp) 34
1
Frostpeak Yeti

{1}{S}: Frostpeak Yeti can't be blocked this turn. ({S} can be paid with one mana from a snow source.)

Creature
Frostpeak Yeti (khm) 57
1
Frostweb Spider

Reach (This creature can block creatures with flying.) Whenever Frostweb Spider blocks a creature with flying, put a +1/+1 counter on Frostweb Spider at end of combat.

Creature
Frostweb Spider (csp) 109
1
Heidar, Rimewind Master

{2}, {T}: Return target permanent to its owner's hand. Activate only if you control four or more snow permanents.

Creature
Heidar, Rimewind Master (csp) 36
1
Iceberg Cancrix

Whenever another snow permanent enters the battlefield under your control, you may have target player mill two cards.

Creature
Iceberg Cancrix (mh1) 54
1
Icebreaker Kraken

This spell costs {1} less to cast for each snow land you control. When Icebreaker Kraken enters the battlefield, artifacts and creatures target opponent controls don't untap during that player's next untap step. Return three snow lands you control to their owner's hand: Return Icebreaker Kraken to its owner's hand.

Creature
Icebreaker Kraken (khm) 63
1
Icehide Golem

({S} can be paid with one mana from a snow source.)

Creature Artifact
Icehide Golem (mh1) 224
1
Icehide Troll

{S}{S}: Icehide Troll gets +2/+0 and gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it. {S} can be paid with one mana from a snow source.)

Creature
Icehide Troll (khm) 176
1
Moritte of the Frost

Changeling (This card is every creature type.) You may have Moritte of the Frost enter the battlefield as a copy of a permanent you control, except it's legendary and snow in addition to its other types and, if it's a creature, it enters with two additional +1/+1 counters on it and has changeling.

Creature
Moritte of the Frost (khm) 223
1
Ohran Viper

Whenever Ohran Viper deals combat damage to a creature, destroy that creature at end of combat. Whenever Ohran Viper deals combat damage to a player, you may draw a card.

Creature
Ohran Viper (c15) 194
1
Pilfering Hawk

Flying {S}, {T}: Draw a card, then discard a card. ({S} can be paid with one mana from a snow source.)

Creature
Pilfering Hawk (j22) 336
1
Rime Tender

{T}: Untap another target snow permanent.

Creature
Rime Tender (mh1) 176
1
Rimewind Cryomancer

{1}, {T}: Counter target activated ability. Activate only if you control four or more snow permanents. (Mana abilities can't be targeted.)

Creature
Rimewind Cryomancer (csp) 43
1
Sculptor of Winter

{T}: Untap target snow land.

Creature
Sculptor of Winter (khm) 193
1
Spirit of the Aldergard

When Spirit of the Aldergard enters the battlefield, search your library for a snow land card, reveal it, put it into your hand, then shuffle. Spirit of the Aldergard gets +1/+0 for each other snow permanent you control.

Creature
Spirit of the Aldergard (khm) 195
1
Squall Drifter

Flying {W}, {T}: Tap target creature.

Creature
Squall Drifter (csp) 17
1

Enchantment

Quantity: 7Price: $13.85
Elemental Bond

Whenever a creature with power 3 or greater enters the battlefield under your control, draw a card.

Enchantment
Elemental Bond (ori) 174
1
Gelid Shackles

Enchant creature Enchanted creature can't block, and its activated abilities can't be activated. {S}: Enchanted creature gains defender until end of turn. ({S} can be paid with one mana from a snow source.)

Enchantment
Gelid Shackles (csp) 6
1
Glittering Frost

Enchant land Enchanted land is snow. Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.

Enchantment
Glittering Frost (khm) 171
1
Marit Lage's Slumber

Whenever Marit Lage's Slumber or another snow permanent enters the battlefield under your control, scry 1. At the beginning of your upkeep, if you control ten or more snow permanents, sacrifice Marit Lage's Slumber. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible.

Enchantment
Marit Lage's Slumber (j22) 319
1
Rancor

Enchant creature Enchanted creature gets +2/+0 and has trample. When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.

Enchantment
Rancor (plst) A25-186
1
The Three Seasons

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Mill three cards. II — Return up to two target snow permanent cards from your graveyard to your hand. III — Choose three cards in each graveyard. Their owners shuffle those cards into their libraries.

Enchantment
The Three Seasons (khm) 231
1
Winter's Rest

Enchant creature When Winter's Rest enters the battlefield, tap enchanted creature. As long as you control another snow permanent, enchanted creature doesn't untap during its controller's untap step.

Enchantment
Winter's Rest (j22) 374
1

Instant

Quantity: 4Price: $2.62
Graven Lore

Scry X, where X is the amount of {S} spent to cast this spell, then draw three cards. ({S} is mana from a snow source.)

Instant
Graven Lore (khm) 344
1
Harrow

As an additional cost to cast this spell, sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.

Instant
Harrow (inv) 189
1
Return to Dust

Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment.

Instant
Return to Dust (cmr) 43
1
Simic Charm

Choose one — • Target creature gets +3/+3 until end of turn. • Permanents you control gain hexproof until end of turn. • Return target creature to its owner's hand.

Instant
Simic Charm (gtc) 195
1

Land

Quantity: 38Price: $51.12
Arctic Treeline

({T}: Add {G} or {W}.) Arctic Treeline enters the battlefield tapped.

Land
Arctic Treeline (khm) 249
1
Azorius Chancery

Azorius Chancery enters the battlefield tapped. When Azorius Chancery enters the battlefield, return a land you control to its owner's hand. {T}: Add {W}{U}.

Land
Azorius Chancery (dis) 170
1
Boreal Shelf

Boreal Shelf enters the battlefield tapped. {T}: Add {W} or {U}.

Land
Boreal Shelf (csp) 144
1
Evolving Wilds

{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (moc) 397
1
Faceless Haven

{T}: Add {C}. {S}{S}{S}: Faceless Haven becomes a 4/3 creature with vigilance and all creature types until end of turn. It's still a land. ({S} can be paid with one mana from a snow source.)

Land
Faceless Haven (khm) 255
1
Forest

({T}: Add {G}.)

Land
Forest (one) 276
3
Frostwalk Bastion

{T}: Add {C}. {1}{S}: Until end of turn, Frostwalk Bastion becomes a 2/3 Construct artifact creature. It's still a land. ({S} can be paid with one mana from a snow source.) Whenever Frostwalk Bastion deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.

Land
Frostwalk Bastion (mh1) 240
1
Glacial Floodplain

({T}: Add {W} or {U}.) Glacial Floodplain enters the battlefield tapped.

Land
Glacial Floodplain (khm) 257
1
Rimewood Falls

({T}: Add {G} or {U}.) Rimewood Falls enters the battlefield tapped.

Land
Rimewood Falls (khm) 266
1
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (ddm) 77
1
Shimmerdrift Vale

Shimmerdrift Vale enters the battlefield tapped. As Shimmerdrift Vale enters the battlefield, choose a color. {T}: Add one mana of the chosen color.

Land
Shimmerdrift Vale (khm) 267
1
Simic Growth Chamber

Simic Growth Chamber enters the battlefield tapped. When Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand. {T}: Add {G}{U}.

Land
Simic Growth Chamber (dis) 180
1
Snow-Covered Forest

({T}: Add {G}.)

Land
Snow-Covered Forest (khm) 284
1
Snow-Covered Forest

({T}: Add {G}.)

Land
Snow-Covered Forest (khm) 284
2
Snow-Covered Forest

({T}: Add {G}.)

Land
Snow-Covered Forest (khm) 285
1
Snow-Covered Forest

({T}: Add {G}.)

Land
Snow-Covered Forest (khm) 285
1
Snow-Covered Island

({T}: Add {U}.)

Land
Snow-Covered Island (ice) 371
1
Snow-Covered Island

({T}: Add {U}.)

Land
Snow-Covered Island (khm) 279
1
Snow-Covered Island

({T}: Add {U}.)

Land
Snow-Covered Island (khm) 279
1
Snow-Covered Island

({T}: Add {U}.)

Land
Snow-Covered Island (j22) 833
8
Snow-Covered Plains

({T}: Add {W}.)

Land
Snow-Covered Plains (khm) 276
1
Snow-Covered Plains

({T}: Add {W}.)

Land
Snow-Covered Plains (khm) 276
3
Snow-Covered Plains

({T}: Add {W}.)

Land
Snow-Covered Plains (khm) 277
2
Snow-Covered Plains

({T}: Add {W}.)

Land
Snow-Covered Plains (khm) 277
2

Planeswalker

Quantity: 1Price: $2.49
Tamiyo, Collector of Tales

Spells and abilities your opponents control can't cause you to discard cards or sacrifice permanents. +1: Choose a nonland card name, then reveal the top four cards of your library. Put all cards with the chosen name from among them into your hand and the rest into your graveyard. −3: Return target card from your graveyard to your hand.

Planeswalker
Tamiyo, Collector of Tales (war) 220
1

Sorcery

Quantity: 8Price: $7.84
Blessing of Frost

Distribute X +1/+1 counters among any number of creatures you control, where X is the amount of {S} spent to cast this spell. Then draw a card for each creature you control with power 4 or greater.

Sorcery
Blessing of Frost (khm) 362
1
Blizzard Brawl

Choose target creature you control and target creature you don't control. If you control three or more snow permanents, the creature you control gets +1/+0 and gains indestructible until end of turn. Then those creatures fight each other. (Each deals damage equal to its power to the other.)

Sorcery
Blizzard Brawl (khm) 162
1
Divine Reckoning

Each player chooses a creature they control. Destroy the rest. Flashback {5}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Divine Reckoning (isd) 10
1
Farseek

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Sorcery
Farseek (m13) 170
1
Glacial Revelation

Reveal the top six cards of your library. You may put any number of snow permanent cards from among them into your hand. Put the rest into your graveyard.

Sorcery
Glacial Revelation (mh1) 167
1
Nature's Lore

Search your library for a Forest card, put that card onto the battlefield, then shuffle.

Sorcery
Nature's Lore (clb) 244
1
Search for Glory

Search your library for a snow permanent card, a legendary card, or a Saga card, reveal it, put it into your hand, then shuffle. You gain 1 life for each {S} spent to cast this spell. ({S} is mana from a snow source.)

Sorcery
Search for Glory (khm) 27
1
Time Wipe

Return a creature you control to its owner's hand, then destroy all creatures.

Sorcery
Time Wipe (war) 223
1

Deck Stats

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