158
1/17/2023
temp
Deck Size: 174
Commander / EDH
Legal
Est deck cost: $218.50
Salt Sum: 34.48
No deck tags
158
1/17/2023
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Artifact

Quantity: 30Price: $69.06
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (brc) 132
1
Belbe's Portal

As Belbe's Portal enters the battlefield, choose a creature type. {3}, {T}: You may put a creature card of the chosen type from your hand onto the battlefield.

Artifact
Belbe's Portal (nem) 127
1
Blinding Powder

Equipped creature has "Unattach Blinding Powder: Prevent all combat damage that would be dealt to this creature this turn." Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Blinding Powder (bok) 153
1
Bloodstone Cameo

{T}: Add {B} or {R}.

Artifact
Bloodstone Cameo (inv) 298
1
Brute Suit

Vigilance Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Brute Suit (neo) 241
1
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice Commander's Sphere: Draw a card.

Artifact
Commander's Sphere (brc) 135
1
Cryptic Gateway

Tap two untapped creatures you control: You may put a creature card from your hand that shares a creature type with each creature tapped this way onto the battlefield.

Artifact
Cryptic Gateway (dmr) 218
1
Dragonfly Suit

Flying Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Dragonfly Suit (neo) 9
1
Ecologist's Terrarium

When Ecologist's Terrarium enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. {2}, {T}, Sacrifice Ecologist's Terrarium: Put a +1/+1 counter on target creature. Activate only as a sorcery.

Artifact
Ecologist's Terrarium (neo) 246
1
High-Speed Hoverbike

Flash Flying When High-Speed Hoverbike enters the battlefield, tap up to one target creature. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
High-Speed Hoverbike (neo) 247
1
Honor-Worn Shaku

{T}: Add {C}. Tap an untapped legendary permanent you control: Untap Honor-Worn Shaku.

Artifact
Honor-Worn Shaku (chk) 254
1
Howling Mine

At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card.

Artifact
Howling Mine (brr) 20
1
Imperial Recovery Unit

Whenever Imperial Recovery Unit attacks, return target creature or Vehicle card with mana value 2 or less from your graveyard to your hand. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Imperial Recovery Unit (neo) 18
1
Journeyer's Kite

{3}, {T}: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Artifact
Journeyer's Kite (chk) 257
1
Konda's Banner

Konda's Banner can be attached only to a legendary creature. Creatures that share a color with equipped creature get +1/+1. Creatures that share a creature type with equipped creature get +1/+1. Equip {2}

Artifact
Konda's Banner (chk) 259
1
Kusari-Gama

Equipped creature has "{2}: This creature gets +1/+0 until end of turn." Whenever equipped creature deals damage to a blocking creature, Kusari-Gama deals that much damage to each other creature defending player controls. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Kusari-Gama (chk) 260
1
Network Terminal

{T}: Add one mana of any color. {1}, {T}, Tap another untapped artifact you control: Draw a card, then discard a card.

Artifact
Network Terminal (neo) 251
1
No-Dachi

Equipped creature gets +2/+0 and has first strike. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
No-Dachi (chk) 264
1
Rakdos Signet

{1}, {T}: Add {B}{R}.

Artifact
Rakdos Signet (brc) 156
1
Reckoner Bankbuster

Reckoner Bankbuster enters the battlefield with three charge counters on it. {2}, {T}, Remove a charge counter from Reckoner Bankbuster: Draw a card. Then if there are no charge counters on Reckoner Bankbuster, create a Treasure token and a 1/1 colorless Pilot creature token with "This creature crews Vehicles as though its power were 2 greater." Crew 3

Artifact
Reckoner Bankbuster (neo) 255
1
Riptide Replicator

As Riptide Replicator enters the battlefield, choose a color and a creature type. Riptide Replicator enters the battlefield with X charge counters on it. {4}, {T}: Create an X/X creature token of the chosen color and type, where X is the number of charge counters on Riptide Replicator.

Artifact
Riptide Replicator (ons) 309
1
Shell of the Last Kappa

{3}, {T}: Exile target instant or sorcery spell that targets you. (The spell has no effect.) {3}, {T}, Sacrifice Shell of the Last Kappa: You may cast a spell from among cards exiled with Shell of the Last Kappa without paying its mana cost.

Artifact
Shell of the Last Kappa (chk) 269
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (nec) 161
1
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.) Equip {1}

Artifact
Swiftfoot Boots (brr) 121
1
Talisman of Impulse

{T}: Add {C}. {T}: Add {R} or {G}. Talisman of Impulse deals 1 damage to you.

Artifact
Talisman of Impulse (sld) 1055
1
Talisman of Resilience

{T}: Add {C}. {T}: Add {B} or {G}. Talisman of Resilience deals 1 damage to you.

Artifact
Talisman of Resilience (sld) 1059
1
That Which Was Taken

{4}, {T}: Put a divinity counter on target permanent other than That Which Was Taken. Each permanent with a divinity counter on it has indestructible.

Artifact
That Which Was Taken (plst) BOK-162
1
Thundersteel Colossus

Trample, haste Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Thundersteel Colossus (neo) 261
1
Troll-Horn Cameo

{T}: Add {R} or {G}.

Artifact
Troll-Horn Cameo (inv) 316
1
Umezawa's Jitte

Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte. Remove a charge counter from Umezawa's Jitte: Choose one — • Equipped creature gets +2/+2 until end of turn. • Target creature gets -1/-1 until end of turn. • You gain 2 life. Equip {2}

Artifact
Umezawa's Jitte (plst) BOK-163
1

Creature

Quantity: 58Price: $43.36
Alpha Kavu

{1}{G}: Target Kavu creature gets -1/+1 until end of turn.

Creature
Alpha Kavu (pls) 77
1
Amphibious Kavu

Whenever Amphibious Kavu blocks or becomes blocked by one or more blue and/or black creatures, Amphibious Kavu gets +3/+3 until end of turn.

Creature
Amphibious Kavu (pls) 78
1
Blade-Blizzard Kitsune

Ninjutsu {3}{W} ({3}{W}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Double strike

Creature
Blade-Blizzard Kitsune (neo) 5
1
Bloodfire Kavu

{R}, Sacrifice Bloodfire Kavu: It deals 2 damage to each creature.

Creature
Bloodfire Kavu (apc) 58
1
Brawn

Trample As long as Brawn is in your graveyard and you control a Forest, creatures you control have trample.

Creature
Brawn (jud) 107
1
Caldera Kavu

{1}{B}: Caldera Kavu gets +1/+1 until end of turn. {G}: Caldera Kavu becomes the color of your choice until end of turn.

Creature
Caldera Kavu (pls) 58
1
Darigaaz, the Igniter

Flying Whenever Darigaaz, the Igniter deals combat damage to a player, you may pay {2}{R}. If you do, choose a color, then that player reveals their hand and Darigaaz deals damage to the player equal to the number of cards of that color revealed this way.

Creature
Darigaaz, the Igniter (inv) 243
1
Dragon Mage

Flying Whenever Dragon Mage deals combat damage to a player, each player discards their hand, then draws seven cards.

Creature
Dragon Mage (scg) 87
1
Eight-and-a-Half-Tails

{1}{W}: Target permanent you control gains protection from white until end of turn. {1}: Target spell or permanent becomes white until end of turn.

Creature
Eight-and-a-Half-Tails (chk) 8
1
Eternal Witness

When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand.

Creature
Eternal Witness (tsr) 361
1
Firescreamer

{R}: Firescreamer gets +1/+0 until end of turn.

Creature
Firescreamer (inv) 106
1
Flametongue Kavu

When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature.

Creature
Flametongue Kavu (pls) 60
1
Forgotten Ancient

Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient. At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures.

Creature
Forgotten Ancient (dmr) 161
1
Goblin Anarchomancer

Each spell you cast that's red or green costs {1} less to cast.

Creature
Goblin Anarchomancer (mh2) 200
1
Golden-Tail Disciple

Lifelink

Creature Enchantment
Golden-Tail Disciple (neo) 15
1
Hooded Kavu

{B}: Hooded Kavu gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

Creature
Hooded Kavu (inv) 147
1
Horned Kavu

When Horned Kavu enters the battlefield, return a red or green creature you control to its owner's hand.

Creature
Horned Kavu (pls) 110
1
Hotshot Mechanic

Hotshot Mechanic crews Vehicles as though its power were 2 greater.

Creature Artifact
Hotshot Mechanic (j22) 193
1
Hunting Kavu

{1}{R}{G}, {T}: Exile Hunting Kavu and target creature without flying that's attacking you.

Creature
Hunting Kavu (inv) 252
1
Ignoble Hierarch

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Add {B}, {R}, or {G}.

Creature
Ignoble Hierarch (mh2) 166
1
Kamahl, Fist of Krosa

{G}: Target land becomes a 1/1 creature until end of turn. It's still a land. {2}{G}{G}{G}: Creatures you control get +3/+3 and gain trample until end of turn.

Creature
Kamahl, Fist of Krosa (ons) 268
1
Kavu Chameleon

This spell can't be countered. {G}: Kavu Chameleon becomes the color of your choice until end of turn.

Creature
Kavu Chameleon (inv) 191
1
Kavu Climber

When Kavu Climber enters the battlefield, draw a card.

Creature
Kavu Climber (inv) 192
1
Kavu Howler

When Kavu Howler enters the battlefield, reveal the top four cards of your library. Put all Kavu cards revealed this way into your hand and the rest on the bottom of your library in any order.

Creature
Kavu Howler (apc) 79
1
Kavu Mauler

Trample Whenever Kavu Mauler attacks, it gets +1/+1 until end of turn for each other attacking Kavu.

Creature
Kavu Mauler (apc) 80
1
Kavu Monarch

Kavu creatures have trample. Whenever another Kavu enters the battlefield, put a +1/+1 counter on Kavu Monarch.

Creature
Kavu Monarch (inv) 149
1
Kavu Scout

Domain — Kavu Scout gets +1/+0 for each basic land type among lands you control.

Creature
Kavu Scout (inv) 151
1
Kavu Titan

Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) If Kavu Titan was kicked, it enters the battlefield with three +1/+1 counters on it and with trample.

Creature
Kavu Titan (inv) 194
1
Kitsune Ace

Whenever a Vehicle you control attacks, choose one — • That Vehicle gains first strike until end of turn. • Untap Kitsune Ace.

Creature
Kitsune Ace (j22) 204
1
Kitsune Blademaster

First strike Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

Creature
Kitsune Blademaster (chk) 25
1
Kitsune Dawnblade

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) When Kitsune Dawnblade enters the battlefield, you may tap target creature.

Creature
Kitsune Dawnblade (sok) 16
1
Kitsune Healer

{T}: Prevent the next 1 damage that would be dealt to any target this turn. {T}: Prevent all damage that would be dealt to target legendary creature this turn.

Creature
Kitsune Healer (chk) 27
1
Kitsune Loreweaver

{1}{W}: Kitsune Loreweaver gets +0/+X until end of turn, where X is the number of cards in your hand.

Creature
Kitsune Loreweaver (sok) 17
1
Kitsune Palliator

{T}: Prevent the next 1 damage that would be dealt to each creature and each player this turn.

Creature
Kitsune Palliator (bok) 14
1
Kitsune Riftwalker

Protection from Spirits and from Arcane

Creature
Kitsune Riftwalker (chk) 29
1
Mothrider Patrol

Flying {3}{W}, {T}: Tap target creature.

Creature
Mothrider Patrol (neo) 30
1
Opal-Eye, Konda's Yojimbo

Defender (This creature can't attack.) Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) {T}: The next time a source of your choice would deal damage this turn, that damage is dealt to Opal-Eye, Konda's Yojimbo instead. {1}{W}: Prevent the next 1 damage that would be dealt to Opal-Eye this turn.

Creature
Opal-Eye, Konda's Yojimbo (bok) 17
1
Patron of the Kitsune

Fox offering (You may cast this card any time you could cast an instant by sacrificing a Fox and paying the difference in mana costs between this and the sacrificed Fox. Mana cost includes color.) Whenever a creature attacks, you may gain 1 life.

Creature
Patron of the Kitsune (bok) 19
1
Penumbra Kavu

When Penumbra Kavu dies, create a 3/3 black Kavu creature token.

Creature
Penumbra Kavu (apc) 83
1
Pious Kitsune

At the beginning of your upkeep, put a devotion counter on Pious Kitsune. Then if a creature named Eight-and-a-Half-Tails is on the battlefield, you gain 1 life for each devotion counter on Pious Kitsune. {T}, Remove a devotion counter from Pious Kitsune: You gain 1 life.

Creature
Pious Kitsune (chk) 38
1
Pouncing Kavu

Kicker {2}{R} (You may pay an additional {2}{R} as you cast this spell.) First strike If Pouncing Kavu was kicked, it enters the battlefield with two +1/+1 counters on it and with haste.

Creature
Pouncing Kavu (inv) 158
1
Pygmy Kavu

When Pygmy Kavu enters the battlefield, draw a card for each black creature your opponents control.

Creature
Pygmy Kavu (pls) 88
1
Raging Kavu

Flash Haste

Creature
Raging Kavu (inv) 262
1
Rooting Kavu

When Rooting Kavu dies, you may exile it. If you do, shuffle all creature cards from your graveyard into your library.

Creature
Rooting Kavu (inv) 207
1
Rune-Tail, Kitsune Ascendant

Creature
Rune-Tail, Kitsune Ascendant // Rune-Tail's Essence (plst) SOK-27
1
Selfless Samurai

Whenever a Samurai or Warrior you control attacks alone, it gains lifelink until end of turn. Sacrifice Selfless Samurai: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Creature
Selfless Samurai (neo) 35
1
Sensei Golden-Tail

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) {1}{W}, {T}: Put a training counter on target creature. That creature gains bushido 1 and becomes a Samurai in addition to its other creature types. Activate only as a sorcery.

Creature
Sensei Golden-Tail (plst) CHK-44
1
Seven-Tail Mentor

When Seven-Tail Mentor enters the battlefield or dies, put a +1/+1 counter on target creature or Vehicle you control.

Creature
Seven-Tail Mentor (neo) 36
1
Silverstorm Samurai

Flash Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

Creature
Silverstorm Samurai (bok) 22
1
Split-Tail Miko

{W}, {T}: Prevent the next 2 damage that would be dealt to any target this turn.

Creature
Split-Tail Miko (bok) 23
1
Sram, Senior Edificer

Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.

Creature
Sram, Senior Edificer (nec) 88
1
Territorial Kavu

Domain — Territorial Kavu's power and toughness are each equal to the number of basic land types among lands you control. Whenever Territorial Kavu attacks, choose one — • Discard a card. If you do, draw a card. • Exile up to one target card from a graveyard.

Creature
Territorial Kavu (mh2) 216
1
Thunderscape Familiar

First strike Black spells and green spells you cast cost {1} less to cast.

Creature
Thunderscape Familiar (pls) 76
1
Towashi Guide-Bot

When Towashi Guide-Bot enters the battlefield, put a +1/+1 counter on target creature you control. {4}, {T}: Draw a card. This ability costs {1} less to activate for each modified creature you control. (Equipment, Auras you control, and counters are modifications.)

Creature Artifact
Towashi Guide-Bot (neo) 262
1
Vampiric Dragon

Flying Whenever a creature dealt damage by Vampiric Dragon this turn dies, put a +1/+1 counter on Vampiric Dragon. {1}{R}: Vampiric Dragon deals 1 damage to target creature.

Creature
Vampiric Dragon (ody) 296
1
Vicious Kavu

Whenever Vicious Kavu attacks, it gets +2/+0 until end of turn.

Creature
Vicious Kavu (inv) 284
1
Xira Arien

Flying {B}{R}{G}, {T}: Target player draws a card.

Creature
Xira Arien (dmr) 205
1
Yavimaya Kavu

Yavimaya Kavu's power is equal to the number of red creatures on the battlefield. Yavimaya Kavu's toughness is equal to the number of green creatures on the battlefield.

Creature
Yavimaya Kavu (inv) 291
1

Enchantment

Quantity: 21Price: $24.35
Aether Rift

At the beginning of your upkeep, discard a card at random. If you discard a creature card this way, return it from your graveyard to the battlefield unless any player pays 5 life.

Enchantment
Aether Rift (inv) 227
1
Befriending the Moths

Enchantment
Befriending the Moths // Imperial Moth (neo) 4Befriending the Moths // Imperial Moth (neo) 4
1
Born to Drive

Enchant artifact or creature As long as enchanted permanent is a creature, it gets +1/+1 for each creature and/or Vehicle you control. Channel — {2}{W}, Discard Born to Drive: Create two 1/1 colorless Pilot creature tokens with "This creature crews Vehicles as though its power were 2 greater."

Enchantment
Born to Drive (neo) 6
1
Cage of Hands

Enchant creature Enchanted creature can't attack or block. {1}{W}: Return Cage of Hands to its owner's hand.

Enchantment
Cage of Hands (chk) 3
1
Citadel of Pain

At the beginning of each player's end step, Citadel of Pain deals X damage to that player, where X is the number of untapped lands they control.

Enchantment
Citadel of Pain (pcy) 86
1
Dark Suspicions

At the beginning of each opponent's upkeep, that player loses X life, where X is the number of cards in that player's hand minus the number of cards in your hand.

Enchantment
Dark Suspicions (plst) PLS-40
1
Dragon Shadow

Enchant creature Enchanted creature gets +1/+0 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.) When a creature with mana value 6 or greater enters the battlefield, you may return Dragon Shadow from your graveyard to the battlefield attached to that creature.

Enchantment
Dragon Shadow (scg) 65
1
Exoskeletal Armor

Enchant creature Enchanted creature gets +X/+X, where X is the number of creature cards in all graveyards.

Enchantment
Exoskeletal Armor (jud) 114
1
Fecundity

Whenever a creature dies, that creature's controller may draw a card.

Enchantment
Fecundity (usg) 251
1
Fires of Yavimaya

Creatures you control have haste. Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn.

Enchantment
Fires of Yavimaya (inv) 246
1
Ghostly Prison

Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Enchantment
Ghostly Prison (chk) 10
1
Gratuitous Violence

If a creature you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.

Enchantment
Gratuitous Violence (ons) 212
1
Kavu Lair

Whenever a creature with power 4 or greater enters the battlefield, its controller draws a card.

Enchantment
Kavu Lair (inv) 193
1
Oversold Cemetery

At the beginning of your upkeep, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand.

Enchantment
Oversold Cemetery (dmr) 309
1
Overwhelming Instinct

Whenever you attack with three or more creatures, draw a card.

Enchantment
Overwhelming Instinct (ons) 276
1
Predatory Hunger

Enchant creature Whenever an opponent casts a creature spell, put a +1/+1 counter on enchanted creature.

Enchantment
Predatory Hunger (exo) 117
1
Rancor

Enchant creature Enchanted creature gets +2/+0 and has trample. When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.

Enchantment
Rancor (ulg) 110
1
Spreading Algae

Enchant Swamp When enchanted land becomes tapped, destroy it. When Spreading Algae is put into a graveyard from the battlefield, return Spreading Algae to its owner's hand.

Enchantment
Spreading Algae (usg) 274
1
Stand or Fall

At the beginning of combat on your turn, for each defending player, separate all creatures that player controls into two piles and that player chooses one. Only creatures in the chosen piles can block this turn.

Enchantment
Stand or Fall (inv) 171
1
The Restoration of Eiganjo

Enchantment
The Restoration of Eiganjo // Architect of Restoration (neo) 34The Restoration of Eiganjo // Architect of Restoration (neo) 34
1
Touch the Spirit Realm

When Touch the Spirit Realm enters the battlefield, exile up to one target artifact or creature until Touch the Spirit Realm leaves the battlefield. Channel — {1}{W}, Discard Touch the Spirit Realm: Exile target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step.

Enchantment
Touch the Spirit Realm (neo) 40
1

Instant

Quantity: 22Price: $17.08
Abrade

Choose one — • Abrade deals 3 damage to target creature. • Destroy target artifact.

Instant
Abrade (brc) 111
1
Artifact Mutation

Destroy target artifact. It can't be regenerated. Create X 1/1 green Saproling creature tokens, where X is that artifact's mana value.

Instant
Artifact Mutation (inv) 231
1
Backlash

Tap target untapped creature. That creature deals damage equal to its power to its controller.

Instant
Backlash (inv) 234
1
Cauldron Dance

Cast this spell only during combat. Return target creature card from your graveyard to the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step. You may put a creature card from your hand onto the battlefield. That creature gains haste. Its controller sacrifices it at the beginning of the next end step.

Instant
Cauldron Dance (inv) 238
1
Chaos Warp

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

Instant
Chaos Warp (brc) 114
1
Charge Across the Araba

Sweep — Return any number of Plains you control to their owner's hand. Creatures you control get +1/+1 until end of turn for each Plains returned this way.

Instant
Charge Across the Araba (sok) 4
1
Curtain of Light

Cast this spell only during combat after blockers are declared. Target unblocked attacking creature becomes blocked. (This spell works on creatures that can't be blocked.) Draw a card.

Instant
Curtain of Light (sok) 6
1
Darigaaz's Charm

Choose one — • Return target creature card from your graveyard to your hand. • Darigaaz's Charm deals 3 damage to any target. • Target creature gets +3/+3 until end of turn.

Instant
Darigaaz's Charm (pls) 100
1
Dark Ritual

Add {B}{B}{B}.

Instant
Dark Ritual (usg) 127
1
Ethereal Haze

Prevent all damage that would be dealt by creatures this turn.

Instant
Ethereal Haze (chk) 9
1
Harrow

As an additional cost to cast this spell, sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.

Instant
Harrow (inv) 189
1
Hold the Line

Blocking creatures get +7/+7 until end of turn.

Instant
Hold the Line (chk) 13
1
Light the Way

Choose one — • Put a +1/+1 counter on target creature or Vehicle. Untap it. • Return target permanent you control to its owner's hand.

Instant
Light the Way (neo) 24
1
Mending Hands

Prevent the next 4 damage that would be dealt to any target this turn.

Instant
Mending Hands (bok) 15
1
Otherworldly Journey

Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.

Instant
Otherworldly Journey (chk) 37
1
Quiet Purity

Destroy target enchantment.

Instant
Quiet Purity (chk) 39
1
Regent's Authority

Target creature gets +2/+2 until end of turn. If it's an enchantment creature or legendary creature, instead put a +1/+1 counter on it and it gets +1/+1 until end of turn.

Instant
Regent's Authority (neo) 32
1
Repel the Vile

Choose one — • Exile target creature with power 4 or greater. • Exile target enchantment.

Instant
Repel the Vile (neo) 33
1
Shining Shoal

You may exile a white card with mana value X from your hand rather than pay this spell's mana cost. The next X damage that a source of your choice would deal to you and/or creatures you control this turn is dealt to any target instead.

Instant
Shining Shoal (bok) 21
1
Terminate

Destroy target creature. It can't be regenerated.

Instant
Terminate (pls) 128
1
Tribal Unity

Creatures of the creature type of your choice get +X/+X until end of turn.

Instant
Tribal Unity (ons) 294
1
When We Were Young

Up to two target creatures each get +2/+2 until end of turn. If you control an artifact and an enchantment, those creatures also gain lifelink until end of turn.

Instant
When We Were Young (neo) 43
1

Land

Quantity: 23Price: $35.71
Bojuka Bog

Bojuka Bog enters the battlefield tapped. When Bojuka Bog enters the battlefield, exile target player's graveyard. {T}: Add {B}.

Land
Bojuka Bog (brc) 176
1
Buried Ruin

{T}: Add {C}. {2}, {T}, Sacrifice Buried Ruin: Return target artifact card from your graveyard to your hand.

Land
Buried Ruin (brc) 177
1
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (brc) 178
1
Darigaaz's Caldera

When Darigaaz's Caldera enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {B}, {R}, or {G}.

Land
Darigaaz's Caldera (pls) 137
1
Eiganjo, Seat of the Empire

{T}: Add {W}. Channel — {2}{W}, Discard Eiganjo, Seat of the Empire: It deals 4 damage to target attacking or blocking creature. This ability costs {1} less to activate for each legendary creature you control.

Land
Eiganjo, Seat of the Empire (neo) 268
1
Evolving Wilds

{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (brc) 184
1
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (brc) 185
1
Geothermal Crevice

Geothermal Crevice enters the battlefield tapped. {T}: Add {R}. {T}, Sacrifice Geothermal Crevice: Add {B}{G}.

Land
Geothermal Crevice (inv) 323
1
Mech Hangar

{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Pilot or Vehicle spell. {3}, {T}: Target Vehicle becomes an artifact creature until end of turn.

Land
Mech Hangar (neo) 270
1
Mikokoro, Center of the Sea

{T}: Add {C}. {2}, {T}: Each player draws a card.

Land
Mikokoro, Center of the Sea (dmc) 217
1
Mossfire Valley

{1}, {T}: Add {R}{G}.

Land
Mossfire Valley (ody) 321
1
Mountain Valley

Mountain Valley enters the battlefield tapped. {T}, Sacrifice Mountain Valley: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.

Land
Mountain Valley (mir) 328
1
Myriad Landscape

Myriad Landscape enters the battlefield tapped. {T}: Add {C}. {2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Land
Myriad Landscape (brc) 190
1
Rakdos Carnarium

Rakdos Carnarium enters the battlefield tapped. When Rakdos Carnarium enters the battlefield, return a land you control to its owner's hand. {T}: Add {B}{R}.

Land
Rakdos Carnarium (brc) 194
1
Roadside Reliquary

{T}: Add {C}. {2}, {T}, Sacrifice Roadside Reliquary: Draw a card if you control an artifact. Draw a card if you control an enchantment.

Land
Roadside Reliquary (neo) 272
1
Rocky Tar Pit

Rocky Tar Pit enters the battlefield tapped. {T}, Sacrifice Rocky Tar Pit: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.

Land
Rocky Tar Pit (mir) 329
1
Shadowblood Ridge

{1}, {T}: Add {B}{R}.

Land
Shadowblood Ridge (ody) 326
1
Shivan Oasis

Shivan Oasis enters the battlefield tapped. {T}: Add {R} or {G}.

Land
Shivan Oasis (inv) 327
1
Smoldering Marsh

({T}: Add {B} or {R}.) Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands.

Land
Smoldering Marsh (brc) 202
1
Tainted Peak

{T}: Add {C}. {T}: Add {B} or {R}. Activate only if you control a Swamp.

Land
Tainted Peak (tor) 142
1
Tainted Wood

{T}: Add {C}. {T}: Add {B} or {G}. Activate only if you control a Swamp.

Land
Tainted Wood (tor) 143
1
Temple of the False God

{T}: Add {C}{C}. Activate only if you control five or more lands.

Land
Temple of the False God (scg) 143
1
Terramorphic Expanse

{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (brc) 210
1

Sorcery

Quantity: 20Price: $28.94
Banishing Slash

Destroy up to one target artifact, enchantment, or tapped creature. Then if you control an artifact and an enchantment, create a 2/2 white Samurai creature token with vigilance.

Sorcery
Banishing Slash (neo) 3
1
Blasphemous Act

This spell costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.

Sorcery
Blasphemous Act (brc) 113
1
Breath of Darigaaz

Kicker {2} (You may pay an additional {2} as you cast this spell.) Breath of Darigaaz deals 1 damage to each creature without flying and each player. If this spell was kicked, it deals 4 damage to each creature without flying and each player instead.

Sorcery
Breath of Darigaaz (inv) 138
1
Brilliant Restoration

Return all artifact and enchantment cards from your graveyard to the battlefield.

Sorcery
Brilliant Restoration (neo) 7
1
Canopy Surge

Kicker {2} (You may pay an additional {2} as you cast this spell.) Canopy Surge deals 1 damage to each creature with flying and each player. If this spell was kicked, it deals 4 damage to each creature with flying and each player instead.

Sorcery
Canopy Surge (inv) 184
1
Crush of Wurms

Create three 6/6 green Wurm creature tokens. Flashback {9}{G}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Crush of Wurms (jud) 110
1
Decimate

Destroy target artifact, target creature, target enchantment, and target land. (You can't cast this spell unless you have legal choices for all its targets.)

Sorcery
Decimate (dmr) 188
1
Explosive Vegetation

Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Sorcery
Explosive Vegetation (ons) 263
1
Faithless Looting

Draw two cards, then discard two cards. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Faithless Looting (brc) 116
1
Far Wanderings

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Threshold — If seven or more cards are in your graveyard, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.

Sorcery
Far Wanderings (tor) 125
1
Farewell

Choose one or more — • Exile all artifacts. • Exile all creatures. • Exile all enchantments. • Exile all graveyards.

Sorcery
Farewell (neo) 13
1
Farseek

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Sorcery
Farseek (tsr) 363
1
Feed the Swarm

Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.

Sorcery
Feed the Swarm (brc) 106
1
Hull Breach

Choose one — • Destroy target artifact. • Destroy target enchantment. • Destroy target artifact and target enchantment.

Sorcery
Hull Breach (pls) 111
1
Invoke Justice

Return target permanent card from your graveyard to the battlefield, then distribute four +1/+1 counters among any number of creatures and/or Vehicles target player controls.

Sorcery
Invoke Justice (neo) 21
1
Lucky Offering

Destroy target artifact with mana value 3 or less. You gain 3 life.

Sorcery
Lucky Offering (neo) 27
1
Overrun

Creatures you control get +3/+3 and gain trample until end of turn.

Sorcery
Overrun (ody) 260
1
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (tmp) 245
1
Reverse the Sands

Redistribute any number of players' life totals. (Each of those players gets one life total back.)

Sorcery
Reverse the Sands (chk) 41
1
Searing Rays

Choose a color. Searing Rays deals damage to each player equal to the number of creatures of that color that player controls.

Sorcery
Searing Rays (inv) 165
1

Deck Stats

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