156
2/4/2023
nephilim
Deck Size: 100
Commander
Est deck cost: $306.16
Salt sum: 32.98
No deck tags
156
2/4/2023
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Commander

Qty: 1 Price: $1.49
Ink-Treader Nephilim

Whenever a player casts an instant or sorcery spell, if that spell targets only this creature, copy the spell for each other creature that spell could target. Each copy targets a different one of those creatures.

Creature
Ink-Treader Nephilim (gpt) 117

Commander

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Land

Qty: 37 Price: $32.97
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (brc) 178
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (j22) 813
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (brc) 185
Forbidden Orchard

{T}: Add one mana of any color. Whenever you tap this land for mana, target opponent creates a 1/1 colorless Spirit creature token.

Land
Forbidden Orchard (c16) 296
Forest

({T}: Add {G}.)

Land
Forest (j22) 110
Grand Coliseum

This land enters tapped. {T}: Add {C}. {T}: Add one mana of any color. This land deals 1 damage to you.

Land
Grand Coliseum (c16) 299
Gruul Turf

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {R}{G}.

Land
Gruul Turf (clb) 895
Island

({T}: Add {U}.)

Land
Island (j22) 101
Izzet Boilerworks

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {U}{R}.

Land
Izzet Boilerworks (brc) 188
Jungle Shrine

This land enters tapped. {T}: Add {R}, {G}, or {W}.

Land
Jungle Shrine (dmc) 215
Mountain

({T}: Add {R}.)

Land
Mountain (j22) 107
Plains

({T}: Add {W}.)

Land
Plains (j22) 98
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (brc) 196
Seaside Citadel

This land enters tapped. {T}: Add {G}, {W}, or {U}.

Land
Seaside Citadel (dmc) 231
Vivid Crag

This land enters tapped with two charge counters on it. {T}: Add {R}. {T}, Remove a charge counter from this land: Add one mana of any color.

Land
Vivid Crag (c17) 289
Vivid Creek

This land enters tapped with two charge counters on it. {T}: Add {U}. {T}, Remove a charge counter from this land: Add one mana of any color.

Land
Vivid Creek (ncc) 444
Vivid Grove

This land enters tapped with two charge counters on it. {T}: Add {G}. {T}, Remove a charge counter from this land: Add one mana of any color.

Land
Vivid Grove (ncc) 445
Vivid Meadow

This land enters tapped with two charge counters on it. {T}: Add {W}. {T}, Remove a charge counter from this land: Add one mana of any color.

Land
Vivid Meadow (ncc) 446
Yavimaya Coast

{T}: Add {C}. {T}: Add {G} or {U}. This land deals 1 damage to you.

Land
Yavimaya Coast (dmu) 261

Land

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Artifact

Qty: 10 Price: $33.70
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (scd) 257
Champion's Helm

Equipped creature gets +2/+2. As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.) Equip {1}

Artifact
Champion's Helm (cmd) 244
Darksteel Plate

Indestructible Equipped creature has indestructible. Equip {2}

Artifact
Darksteel Plate (2x2) 304
Gemstone Array

{2}: Put a charge counter on this artifact. Remove a charge counter from this artifact: Add one mana of any color.

Artifact
Gemstone Array (5dn) 124
Lux Cannon

{T}: Put a charge counter on this artifact. {T}, Remove three charge counters from this artifact: Destroy target permanent.

Artifact
Lux Cannon (2xm) 268
Mask of Avacyn

Equipped creature gets +1/+2 and has hexproof. (It can't be the target of spells or abilities your opponents control.) Equip {3}

Artifact
Mask of Avacyn (cmr) 466
Maskwood Nexus

Creatures you control are every creature type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield. {3}, {T}: Create a 2/2 blue Shapeshifter creature token with changeling. (It is every creature type.)

Artifact
Maskwood Nexus (clb) 865
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (scd) 276
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Swiftfoot Boots (scd) 279
Thought Vessel

You have no maximum hand size. {T}: Add {C}.

Artifact
Thought Vessel (plg22) 2

Artifact

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Sorcery

Qty: 11 Price: $19.01
Act of Treason

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.)

Sorcery
Act of Treason (jmp) 289
Aether Mutation

Return target creature to its owner's hand. Create X 1/1 green Saproling creature tokens, where X is that creature's mana value.

Sorcery
Aether Mutation (apc) 91
Brightflame

Radiance — Brightflame deals X damage to target creature and each other creature that shares a color with it. You gain life equal to the damage dealt this way.

Sorcery
Brightflame (rav) 194
Energy Tap

Tap target untapped creature you control. If you do, add an amount of {C} equal to that creature's mana value.

Sorcery
Energy Tap (4ed) 69
Fiery Gambit

Flip a coin until you lose a flip or choose to stop flipping. If you lose a flip, Fiery Gambit has no effect. If you win one or more flips, Fiery Gambit deals 3 damage to target creature. If you win two or more flips, Fiery Gambit deals 6 damage to each opponent. If you win three or more flips, draw nine cards and untap all lands you control.

Sorcery
Fiery Gambit (mrd) 90
Illicit Auction

Each player may bid life for control of target creature. You start the bidding with a bid of 0. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and gains control of the creature. (This effect lasts indefinitely.)

Sorcery
Illicit Auction (6ed) 190
Mark of Mutiny

Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn. (It can attack and {T} this turn.)

Sorcery
Mark of Mutiny (plst) PCA-47
Rite of Replication

Kicker {5} (You may pay an additional {5} as you cast this spell.) Create a token that's a copy of target creature. If this spell was kicked, create five of those tokens instead.

Sorcery
Rite of Replication (c21) 128
Rush of Ice

Tap target creature. It doesn't untap during its controller's next untap step. Awaken 3—{4}{U} (If you cast this spell for {4}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Sorcery
Rush of Ice (bfz) 84
Traitorous Instinct

Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +2/+0 and gains haste.

Sorcery
Traitorous Instinct (mm3) 114
Unwilling Recruit

Gain control of target creature until end of turn. Untap that creature. It gets +X/+0 and gains haste until end of turn.

Sorcery
Unwilling Recruit (eve) 64

Sorcery

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Creature

Qty: 11 Price: $41.25
Alloy Myr

{T}: Add one mana of any color.

Creature Artifact
Alloy Myr (jmp) 457
Birds of Paradise

Flying {T}: Add one mana of any color.

Creature
Birds of Paradise (dmr) 151
Bloom Tender

{T}: For each color among permanents you control, add one mana of that color.

Creature
Bloom Tender (2x2) 138
Charmbreaker Devils

At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand. Whenever you cast an instant or sorcery spell, this creature gets +4/+0 until end of turn.

Creature
Charmbreaker Devils (c21) 162
Dauntless Escort

Sacrifice this creature: Creatures you control gain indestructible until end of turn.

Creature
Dauntless Escort (2x2) 199
Elgaud Shieldmate

Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) As long as this creature is paired with another creature, both creatures have hexproof. (They can't be the targets of spells or abilities your opponents control.)

Creature
Elgaud Shieldmate (avr) 50
Eternal Witness

When this creature enters, you may return target card from your graveyard to your hand.

Creature
Eternal Witness (scd) 181
Gemhide Sliver

All Slivers have "{T}: Add one mana of any color."

Creature
Gemhide Sliver (tsr) 205
Harabaz Druid

{T}: Add X mana of any one color, where X is the number of Allies you control.

Creature
Harabaz Druid (wwk) 105
Manaweft Sliver

Sliver creatures you control have "{T}: Add one mana of any color."

Creature
Manaweft Sliver (plst) M14-184
Wood Elves

When this creature enters, search your library for a Forest card, put that card onto the battlefield, then shuffle.

Creature
Wood Elves (ncc) 321

Creature

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Enchantment

Qty: 5 Price: $136.75
Aura Shards

Whenever a creature you control enters, you may destroy target artifact or enchantment.

Enchantment
Aura Shards (plst) INV-233
Rhystic Study

Whenever an opponent casts a spell, you may draw a card unless that player pays {1}.

Enchantment
Rhystic Study (j22) 114
Smothering Tithe

Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Enchantment
Smothering Tithe (2x2) 31
Vicious Shadows

Whenever a creature dies, you may have this enchantment deal damage to target player equal to the number of cards in that player's hand.

Enchantment
Vicious Shadows (ala) 119
Wild Defiance

Whenever a creature you control becomes the target of an instant or sorcery spell, that creature gets +3/+3 until end of turn.

Enchantment
Wild Defiance (avr) 203

Enchantment

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Instant

Qty: 25 Price: $40.99
Accelerate

Target creature gains haste until end of turn. Draw a card.

Instant
Accelerate (tor) 90
Aggressive Urge

Target creature gets +1/+1 until end of turn. Draw a card.

Instant
Aggressive Urge (jmp) 374
Bandage

Prevent the next 1 damage that would be dealt to any target this turn. Draw a card.

Instant
Bandage (10e) 9
Cerulean Wisps

Target creature becomes blue until end of turn. Untap that creature. Draw a card.

Instant
Cerulean Wisps (shm) 31
Cloudshift

Exile target creature you control, then return that card to the battlefield under your control.

Instant
Cloudshift (jmp) 97
Crimson Wisps

Target creature becomes red and gains haste until end of turn. (It can attack and {T} this turn.) Draw a card.

Instant
Crimson Wisps (shm) 88
Electrolyze

Electrolyze deals 2 damage divided as you choose among one or two targets. Draw a card.

Instant
Electrolyze (ima) 198
Fleeting Distraction

Target creature gets -1/-0 until end of turn. Draw a card.

Instant
Fleeting Distraction (j22) 299
Leap

Target creature gains flying until end of turn. Draw a card.

Instant
Leap (sth) 35
Lightning Helix

Lightning Helix deals 3 damage to any target and you gain 3 life.

Instant
Lightning Helix (2x2) 243
Mystical Tutor

Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.

Instant
Mystical Tutor (plst) SS1-6
Natural Affinity

All lands become 2/2 creatures until end of turn. They're still lands.

Instant
Natural Affinity (9ed) 256
Niveous Wisps

Target creature becomes white until end of turn. Tap that creature. Draw a card.

Instant
Niveous Wisps (shm) 15
Pongify

Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token.

Instant
Pongify (tsr) 79
Quickchange

Target creature becomes the color or colors of your choice until end of turn. Draw a card.

Instant
Quickchange (rav) 62
Refresh

Regenerate target creature. Draw a card.

Instant
Refresh (ody) 264
Rootborn Defenses

Populate. Creatures you control gain indestructible until end of turn. (To populate, create a token that's a copy of a creature token you control.)

Instant
Rootborn Defenses (scd) 32
Shelter

Target creature you control gains protection from the color of your choice until end of turn. Draw a card.

Instant
Shelter (mh1) 28
Sigil Blessing

Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1.

Instant
Sigil Blessing (mm2) 187
Snakeform

Until end of turn, target creature loses all abilities and becomes a green Snake with base power and toughness 1/1. Draw a card.

Instant
Snakeform (c15) 242
Spawning Breath

Spawning Breath deals 1 damage to any target. Create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this token: Add {C}."

Instant
Spawning Breath (roe) 164
Spiritualize

Until end of turn, whenever target creature deals damage, you gain that much life. Draw a card.

Instant
Spiritualize (ody) 53
Stun

Target creature can't block this turn. Draw a card.

Instant
Stun (10e) 240
Viridescent Wisps

Target creature becomes green and gets +1/+0 until end of turn. Draw a card.

Instant
Viridescent Wisps (shm) 132
Withstand Death

Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)

Instant
Withstand Death (som) 134

Instant

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Deck Info

Deck stats

14 pips - 13 cards
25 mana - 24 cards
16 pips - 15 cards
27 mana - 26 cards
0 pips - 0 cards
0 mana - 17 cards
20 pips - 16 cards
25 mana - 24 cards
20 pips - 19 cards
29 mana - 28 cards
0 pips - 0 cards
8 mana - 7 cards
CategoriesQtyOdds
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Deck Tokens & Extras (7)

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