188
12/15/2022
ATS
Deck Size: 100
Commander
Legal
Est deck cost: $486.61
Salt sum: 33.92
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188
12/15/2022
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Commander

Qty: 1 Price: $0.35
Grunn, the Lonely King

Kicker {3} (You may pay an additional {3} as you cast this spell.) If Grunn was kicked, it enters with five +1/+1 counters on it. Whenever Grunn attacks alone, double its power and toughness until end of turn.

Creature
Grunn, the Lonely King (dom) 165

Commander

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Artifact

Qty: 10 Price: $142.71
Basalt Monolith

This artifact doesn't untap during your untap step. {T}: Add {C}{C}{C}. {3}: Untap this artifact.

Artifact
Basalt Monolith (2xm) 232
Coat of Arms

Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)

Artifact
Coat of Arms (plst) DDS-58
Door of Destinies

As this artifact enters, choose a creature type. Whenever you cast a spell of the chosen type, put a charge counter on this artifact. Creatures you control of the chosen type get +1/+1 for each charge counter on this artifact.

Artifact
Door of Destinies (c17) 208
Monkey Cage

When a creature enters, sacrifice this artifact and create X 2/2 green Monkey creature tokens, where X is that creature's mana value.

Artifact
Monkey Cage (j22) 787
Obelisk of Urd

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) As this artifact enters, choose a creature type. Creatures you control of the chosen type get +2/+2.

Artifact
Obelisk of Urd (znc) 115
Stoneforge Masterwork

Equipped creature gets +1/+1 for each other creature you control that shares a creature type with it. Equip {2}

Artifact
Stoneforge Masterwork (ogw) 166
The Great Henge

This spell costs {X} less to cast, where X is the greatest power among creatures you control. {T}: Add {G}{G}. You gain 2 life. Whenever a nontoken creature you control enters, put a +1/+1 counter on it and draw a card.

Artifact
The Great Henge (eld) 161
Thought Vessel

You have no maximum hand size. {T}: Add {C}.

Artifact
Thought Vessel (scd) 285
Urza's Incubator

As this artifact enters, choose a creature type. Creature spells of the chosen type cost {2} less to cast.

Artifact
Urza's Incubator (dmr) 239
Volrath's Laboratory

As this artifact enters, choose a color and a creature type. {5}, {T}: Create a 2/2 creature token of the chosen color and type.

Artifact
Volrath's Laboratory (tpr) 234

Artifact

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Creature

Qty: 26 Price: $49.13
Ancient Silverback

{G}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Creature
Ancient Silverback (m15) 168
Apes of Rath

Whenever this creature attacks, it doesn't untap during its controller's next untap step.

Creature
Apes of Rath (tmp) 214
Barbary Apes

Creature
Barbary Apes (leg) 176
Bloodline Pretender

Changeling (This card is every creature type.) As this creature enters, choose a creature type. Whenever another creature you control of the chosen type enters, put a +1/+1 counter on this creature.

Creature Artifact
Bloodline Pretender (j22) 757
Gargantuan Gorilla

At the beginning of your upkeep, you may sacrifice a Forest. If you sacrifice a snow Forest this way, this creature gains trample until end of turn. If you don't sacrifice a Forest, sacrifice this creature and it deals 7 damage to you. {T}: This creature deals damage equal to its power to another target creature. That creature deals damage equal to its power to this creature.

Creature
Gargantuan Gorilla (me1) 119
Gorilla Berserkers

Trample; rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) This creature can't be blocked except by three or more creatures.

Creature
Gorilla Berserkers (all) 93a
Gorilla Chieftain

{1}{G}: Regenerate this creature.

Creature
Gorilla Chieftain (7ed) 250
Gorilla Pack

This creature can't attack unless defending player controls a Forest. When you control no Forests, sacrifice this creature.

Creature
Gorilla Pack (ice) 247
Gorilla Titan

Trample This creature gets +4/+4 as long as there are no cards in your graveyard.

Creature
Gorilla Titan (ody) 241
Gorilla Warrior

Creature
Gorilla Warrior (s99) 128
Hooting Mandrills

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Trample

Creature
Hooting Mandrills (j22) 671
Kogla, the Titan Ape

When Kogla enters, it fights up to one target creature you don't control. Whenever Kogla attacks, destroy target artifact or enchantment defending player controls. {1}{G}: Return target Human you control to its owner's hand. Kogla gains indestructible until end of turn.

Creature
Kogla, the Titan Ape (iko) 162
Paragon of Eternal Wilds

Other green creatures you control get +1/+1. {G}, {T}: Another target green creature you control gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Creature
Paragon of Eternal Wilds (m15) 190
Realmwalker

Changeling (This card is every creature type.) As this creature enters, choose a creature type. You may look at the top card of your library any time. You may cast creature spells of the chosen type from the top of your library.

Creature
Realmwalker (khm) 188
Scrounging Bandar

This creature enters with two +1/+1 counters on it. At the beginning of your upkeep, you may move any number of +1/+1 counters from this creature onto another target creature.

Creature
Scrounging Bandar (j22) 726
Seedborn Muse

Untap all permanents you control during each other player's untap step.

Creature
Seedborn Muse (c19) 179
Silverback Ape

Creature
Silverback Ape (s99) 141
Silverback Elder

Whenever you cast a creature spell, choose one — • Destroy target artifact or enchantment. • Look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. • You gain 4 life.

Creature
Silverback Elder (dmu) 177
Silverback Shaman

Trample When this creature dies, draw a card.

Creature
Silverback Shaman (j22) 728
Simian Brawler

Discard a land card: This creature gets +1/+1 until end of turn.

Creature
Simian Brawler (j22) 729
Simian Grunts

Flash Echo {2}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Creature
Simian Grunts (ulg) 113
Summit Apes

As long as you control a Mountain, this creature has menace. (It can't be blocked except by two or more creatures.)

Creature
Summit Apes (wwk) 114
Tree Monkey

Reach (This creature can block creatures with flying.)

Creature
Tree Monkey (9ed) 275
Uktabi Orangutan

When this creature enters, destroy target artifact.

Creature
Uktabi Orangutan (j22) 133
Wily Bandar

{2}{G}: This creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Creature
Wily Bandar (j22) 739
Zodiac Monkey

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

Creature
Zodiac Monkey (9ed) 285

Creature

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Enchantment

Qty: 15 Price: $127.03
Alpha Status

Enchant creature Enchanted creature gets +2/+2 for each other creature on the battlefield that shares a creature type with it.

Enchantment
Alpha Status (scg) 110
Bear Umbra

Enchant creature Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control." Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Enchantment
Bear Umbra (nec) 113
Beastmaster Ascension

Whenever a creature you control attacks, you may put a quest counter on this enchantment. As long as this enchantment has seven or more quest counters on it, creatures you control get +5/+5.

Enchantment
Beastmaster Ascension (ncc) 283
Blanchwood Armor

Enchant creature Enchanted creature gets +1/+1 for each Forest you control.

Enchantment
Blanchwood Armor (bro) 171
Burgeoning

Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield.

Enchantment
Burgeoning (c16) 143
Colossification

Enchant creature When this Aura enters, tap enchanted creature. Enchanted creature gets +20/+20.

Enchantment
Colossification (iko) 148
Descendants' Path

At the beginning of your upkeep, reveal the top card of your library. If it's a creature card that shares a creature type with a creature you control, you may cast it without paying its mana cost. If you don't cast it, put it on the bottom of your library.

Enchantment
Descendants' Path (avr) 173
Evolutionary Escalation

At the beginning of your upkeep, put three +1/+1 counters on target creature you control and three +1/+1 counters on target creature an opponent controls.

Enchantment
Evolutionary Escalation (pz2) 32
Exploration

You may play an additional land on each of your turns.

Enchantment
Exploration (dmr) 159
Garruk's Uprising

When this enchantment enters, if you control a creature with power 4 or greater, draw a card. Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.) Whenever a creature you control with power 4 or greater enters, draw a card.

Enchantment
Garruk's Uprising (scd) 185
Hidden Gibbons

When an opponent casts an instant spell, if this permanent is an enchantment, it becomes a 4/4 Ape creature.

Enchantment
Hidden Gibbons (ulg) 104
Lifeforce

{G}{G}: Counter target black spell.

Enchantment
Lifeforce (me4) 160
Steely Resolve

As this enchantment enters, choose a creature type. Creatures of the chosen type have shroud. (They can't be the targets of spells or abilities.)

Enchantment
Steely Resolve (ons) 286
Unnatural Growth

At the beginning of each combat, double the power and toughness of each creature you control until end of turn.

Enchantment
Unnatural Growth (mid) 206
Wilderness Reclamation

At the beginning of your end step, untap all lands you control.

Enchantment
Wilderness Reclamation (c20) 196

Enchantment

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Instant

Qty: 10 Price: $13.70
Appetite for the Unnatural

Destroy target artifact or enchantment. You gain 2 life.

Instant
Appetite for the Unnatural (klr) 151
Beast Within

Destroy target permanent. Its controller creates a 3/3 green Beast creature token.

Instant
Beast Within (scd) 172
Inscription of Abundance

Kicker {2}{G} Choose one. If this spell was kicked, choose any number instead. • Put two +1/+1 counters on target creature. • Target player gains X life, where X is the greatest power among creatures they control. • Target creature you control fights target creature you don't control.

Instant
Inscription of Abundance (znr) 186
Naturalize

Destroy target artifact or enchantment.

Instant
Naturalize (hbg) 927
Nature's Claim

Destroy target artifact or enchantment. Its controller gains 4 life.

Instant
Nature's Claim (plst) IMA-177
Noxious Revival

({G/P} can be paid with either {G} or 2 life.) Put target card from a graveyard on top of its owner's library.

Instant
Noxious Revival (plst) NPH-118
Resize

Target creature gets +3/+3 until end of turn. Recover {1}{G} (When a creature is put into your graveyard from the battlefield, you may pay {1}{G}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)

Instant
Resize (csp) 117
Return to Nature

Choose one — • Destroy target artifact. • Destroy target enchantment. • Exile target card from a graveyard.

Instant
Return to Nature (scd) 206
Snakeskin Veil

Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Instant
Snakeskin Veil (khm) 194
Tribal Unity

Creatures of the creature type of your choice get +X/+X until end of turn.

Instant
Tribal Unity (hop) 80

Instant

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Land

Qty: 29 Price: $135.39
Boseiju, Who Endures

{T}: Add {G}. Channel — {1}{G}, Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs {1} less to activate for each legendary creature you control.

Land
Boseiju, Who Endures (neo) 266
Castle Garenbrig

This land enters tapped unless you control a Forest. {T}: Add {G}. {2}{G}{G}, {T}: Add six {G}. Spend this mana only to cast creature spells or activate abilities of creatures.

Land
Castle Garenbrig (eld) 240
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (scd) 297
Forest

({T}: Add {G}.)

Land
Forest (one) 276
Jungle Basin

This land enters tapped. When this land enters, sacrifice it unless you return an untapped Forest you control to its owner's hand. {T}: Add {C}{G}.

Land
Jungle Basin (cmr) 484
Maze of Ith

{T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.

Land
Maze of Ith (dmr) 250
Myriad Landscape

This land enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Land
Myriad Landscape (scd) 311
Nykthos, Shrine to Nyx

{T}: Add {C}. {2}, {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)

Land
Nykthos, Shrine to Nyx (plst) THS-223
Path of Ancestry

This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (scd) 312
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (brc) 196
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (clb) 913
Treetop Village

This land enters tapped. {T}: Add {G}. {1}{G}: This land becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Land
Treetop Village (j22) 827
Unclaimed Territory

As this land enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.

Land
Unclaimed Territory (40k) 304
Yavimaya, Cradle of Growth

Each land is a Forest in addition to its other land types.

Land
Yavimaya, Cradle of Growth (mh2) 261

Land

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Sorcery

Qty: 9 Price: $18.30
Broken Bond

Destroy target artifact or enchantment. You may put a land card from your hand onto the battlefield.

Sorcery
Broken Bond (j22) 636
Declare Dominance

Target creature gets +3/+3 until end of turn. All creatures able to block it this turn do so.

Sorcery
Declare Dominance (j22) 646
Farseek

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Sorcery
Farseek (40k) 214
Harmonize

Draw three cards.

Sorcery
Harmonize (scd) 187
Nature's Lore

Search your library for a Forest card, put that card onto the battlefield, then shuffle.

Sorcery
Nature's Lore (dmr) 170
Nature's Way

Target creature you control gains vigilance and trample until end of turn. It deals damage equal to its power to target creature you don't control.

Sorcery
Nature's Way (klr) 171
Overrun

Creatures you control get +3/+3 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)

Sorcery
Overrun (scd) 201
Shamanic Revelation

Draw a card for each creature you control. Ferocious — You gain 4 life for each creature you control with power 4 or greater.

Sorcery
Shamanic Revelation (scd) 211
Three Visits

Search your library for a Forest card, put it onto the battlefield, then shuffle.

Sorcery
Three Visits (clb) 837

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
0 mana - 3 cards
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0 mana - 3 cards
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0 mana - 3 cards
88 pips - 61 cards
26 mana - 24 cards
0 pips - 0 cards
10 mana - 8 cards
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