559
7/21/2024
Pink Floyd's The Wall
Deck Size: 100
Commander
Legal
Est deck cost: $140.15
Salt sum: 29.33
No deck tags
559
7/21/2024
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Commander

Qty: 1 Price: $5.99
Arcades, the Strategist

Flying, vigilance Whenever a creature you control with defender enters, draw a card. Each creature you control with defender assigns combat damage equal to its toughness rather than its power and can attack as though it didn't have defender.

Creature
Arcades, the Strategist (m19) 212

Commander

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Instant

Qty: 4 Price: $9.46
Counterspell

Counter target spell.

Instant
Counterspell (dmr) 457
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (ima) 36
Tower Defense

Creatures you control get +0/+5 and gain reach until end of turn.

Instant
Tower Defense (rna) 147
Wash Away

Cleave {1}{U}{U} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Counter target spell [that wasn't cast from its owner's hand].

Instant
Wash Away (vow) 87

Instant

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Artifact

Qty: 8 Price: $20.68
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (scd) 257
Azorius Signet

{1}, {T}: Add {W}{U}.

Artifact
Azorius Signet (dis) 159
Chromatic Lantern

Lands you control have "{T}: Add one mana of any color." {T}: Add one mana of any color.

Artifact
Chromatic Lantern (40k) 232
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.

Artifact
Commander's Sphere (scd) 261
Meekstone

Creatures with power 3 or greater don't untap during their controllers' untap steps.

Artifact
Meekstone (6ed) 299
Selesnya Signet

{1}, {T}: Add {G}{W}.

Artifact
Selesnya Signet (rav) 270
Simic Signet

{1}, {T}: Add {G}{U}.

Artifact
Simic Signet (dis) 166
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (scd) 276

Artifact

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Land

Qty: 40 Price: $20.36
Azorius Chancery

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {W}{U}.

Land
Azorius Chancery (mm2) 235
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (scd) 297
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (rix) 186
Forest

({T}: Add {G}.)

Land
Forest (dmu) 274
Glacial Fortress

This land enters tapped unless you control a Plains or an Island. {T}: Add {W} or {U}.

Land
Glacial Fortress (xln) 255
Hinterland Harbor

This land enters tapped unless you control a Forest or an Island. {T}: Add {G} or {U}.

Land
Hinterland Harbor (dom) 240
Island

({T}: Add {U}.)

Land
Island (j22) 103
Meandering River

This land enters tapped. {T}: Add {W} or {U}.

Land
Meandering River (m19) 253
Memorial to Genius

This land enters tapped. {T}: Add {U}. {4}{U}, {T}, Sacrifice this land: Draw two cards.

Land
Memorial to Genius (dom) 243
Plains

({T}: Add {W}.)

Land
Plains (scd) 336
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (brc) 196
Rupture Spire

This land enters tapped. When this land enters, sacrifice it unless you pay {1}. {T}: Add one mana of any color.

Land
Rupture Spire (cmr) 355
Seaside Citadel

This land enters tapped. {T}: Add {G}, {W}, or {U}.

Land
Seaside Citadel (mm3) 245
Simic Growth Chamber

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {G}{U}.

Land
Simic Growth Chamber (dis) 180
Temple of Enlightenment

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {W} or {U}.

Land
Temple of Enlightenment (bng) 163
Terramorphic Expanse

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (one) 261
Thornwood Falls

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {G} or {U}.

Land
Thornwood Falls (mom) 274
Treva's Ruins

When this land enters, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {G}, {W}, or {U}.

Land
Treva's Ruins (pls) 143
Woodland Stream

This land enters tapped. {T}: Add {G} or {U}.

Land
Woodland Stream (rix) 191

Land

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Creature

Qty: 31 Price: $49.34
Amaranthine Wall

Defender {2}: This creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Creature Artifact
Amaranthine Wall (dom) 210
Angelic Wall

Defender (This creature can't attack.) Flying

Creature
Angelic Wall (m14) 4
Axebane Guardian

Defender {T}: Add X mana in any combination of colors, where X is the number of creatures you control with defender.

Creature
Axebane Guardian (rtr) 115
Baldin, Century Herdmaster

As long as it's your turn, each creature assigns combat damage equal to its toughness rather than its power. Whenever Baldin, Century Herdmaster attacks, up to one hundred target creatures each get +0/+X until end of turn, where X is the number of cards in your hand.

Creature
Baldin, Century Herdmaster (slx) 10
Consulate Skygate

Defender Reach (This creature can block creatures with flying.)

Creature Artifact
Consulate Skygate (kld) 202
Flumph

Defender, flying Whenever this creature is dealt damage, you and target opponent each draw a card.

Creature
Flumph (afr) 15
Gleaming Barrier

Defender When this creature dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Creature Artifact
Gleaming Barrier (rix) 178
Guardians of Meletis

Defender (This creature can't attack.)

Creature Artifact
Guardians of Meletis (ths) 217
Hornet Nest

Defender (This creature can't attack.) Whenever this creature is dealt damage, create that many 1/1 green Insect creature tokens with flying and deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)

Creature
Hornet Nest (scd) 189
Jungle Barrier

Defender (This creature can't attack.) When this creature enters, draw a card.

Creature
Jungle Barrier (ima) 202
Marble Titan

Creatures with power 3 or greater don't untap during their controllers' untap steps.

Creature
Marble Titan (9ed) 26
Overgrown Battlement

Defender {T}: Add {G} for each creature you control with defender.

Creature
Overgrown Battlement (ima) 180
Perimeter Captain

Defender Whenever a creature you control with defender blocks, you may gain 2 life.

Creature
Perimeter Captain (wwk) 16
Resolute Watchdog

Defender {1}, Sacrifice this creature: Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Creature
Resolute Watchdog (rna) 19
Shield-Wall Sentinel

Defender When this creature enters, you may search your library for a creature card with defender, reveal it, put it into your hand, then shuffle.

Creature Artifact
Shield-Wall Sentinel (dmu) 238
Sprouting Phytohydra

Defender (This creature can't attack.) Whenever this creature is dealt damage, you may create a token that's a copy of this creature.

Creature
Sprouting Phytohydra (dis) 95
Stalwart Shield-Bearers

Defender Other creatures you control with defender get +0/+2.

Creature
Stalwart Shield-Bearers (roe) 46
Steel Wall

Defender (This creature can't attack.)

Creature Artifact
Steel Wall (mrd) 248
Sunscape Familiar

Defender (This creature can't attack.) Green spells and blue spells you cast cost {1} less to cast.

Creature
Sunscape Familiar (pls) 17
Sylvan Caryatid

Defender, hexproof {T}: Add one mana of any color.

Creature
Sylvan Caryatid (ths) 180
Tetsuko Umezawa, Fugitive

Creatures you control with power or toughness 1 or less can't be blocked.

Creature
Tetsuko Umezawa, Fugitive (dom) 69
Wall of Denial

Defender, flying Shroud (This creature can't be the target of spells or abilities.)

Creature
Wall of Denial (plst) ARB-16
Wall of Frost

Defender Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step.

Creature
Wall of Frost (m14) 78
Wall of Hope

Defender (This creature can't attack.) Whenever this creature is dealt damage, you gain that much life.

Creature
Wall of Hope (lgn) 24
Wall of Mist

Defender

Creature
Wall of Mist (grn) 58
Wall of Omens

Defender When this creature enters, draw a card.

Creature
Wall of Omens (prm) 102217
Wall of Shards

Defender, flying Cumulative upkeep—An opponent gains 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Creature
Wall of Shards (plst) CSP-23
Wall of Stolen Identity

You may have this creature enter as a copy of any creature on the battlefield, except it's a Wall in addition to its other types and has defender. When you do, tap the copied creature and it doesn't untap during its controller's untap step for as long as you control this creature.

Creature
Wall of Stolen Identity (c19) 13
Wall of Vines

Defender (This creature can't attack.) Reach (This creature can block creatures with flying.)

Creature
Wall of Vines (m19) 210
Weathered Sentinels

Defender, vigilance, reach, trample This creature can attack players who attacked you during their last turn as though it didn't have defender. Whenever this creature attacks, it gets +3/+3 and gains indestructible until end of turn.

Creature Artifact
Weathered Sentinels (ncc) 85
Wingmantle Chaplain

Defender When this creature enters, create a 1/1 white Bird creature token with flying for each creature with defender you control. Whenever another creature you control with defender enters, create a 1/1 white Bird creature token with flying.

Creature
Wingmantle Chaplain (dmu) 39

Creature

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Planeswalker

Qty: 2 Price: $0.70
Huatli, the Sun's Heart

Each creature you control assigns combat damage equal to its toughness rather than its power. −3: You gain life equal to the greatest toughness among creatures you control.

Planeswalker
Huatli, the Sun's Heart (war) 230
Teyo, the Shieldmage

You have hexproof. (You can't be the target of spells or abilities your opponents control.) −2: Create a 0/3 white Wall creature token with defender.

Planeswalker
Teyo, the Shieldmage (war) 32

Planeswalker

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Enchantment

Qty: 7 Price: $26.49
Angelic Shield

Creatures you control get +0/+1. Sacrifice this enchantment: Return target creature to its owner's hand.

Enchantment
Angelic Shield (inv) 228
Assault Formation

Each creature you control assigns combat damage equal to its toughness rather than its power. {G}: Target creature with defender can attack this turn as though it didn't have defender. {2}{G}: Creatures you control get +0/+1 until end of turn.

Enchantment
Assault Formation (plst) IMA-155
Brave the Sands

Creatures you control have vigilance. Each creature you control can block an additional creature each combat.

Enchantment
Brave the Sands (cm2) 19
Builder's Blessing

Untapped creatures you control get +0/+2.

Enchantment
Builder's Blessing (avr) 8
Curator's Ward

Enchant permanent Enchanted permanent has hexproof. When enchanted permanent leaves the battlefield, if it was historic, draw two cards. (Artifacts, legendaries, and Sagas are historic.)

Enchantment
Curator's Ward (dom) 49
Guardian Project

Whenever a nontoken creature you control enters, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.

Enchantment
Guardian Project (rvr) 349
High Alert

Each creature you control assigns combat damage equal to its toughness rather than its power. Creatures you control can attack as though they didn't have defender. {2}{W}{U}: Untap target creature.

Enchantment
High Alert (rna) 182

Enchantment

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Sorcery

Qty: 7 Price: $7.13
Cleansing Nova

Choose one — • Destroy all creatures. • Destroy all artifacts and enchantments.

Sorcery
Cleansing Nova (m19) 9
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (m11) 168
Dusk

Sorcery
Dusk // Dawn (akh) 210
Farseek

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Sorcery
Farseek (plst) RAV-163
Fell the Mighty

Destroy all creatures with power greater than target creature's power.

Sorcery
Fell the Mighty (c17) 60
Slaughter the Strong

Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control.

Sorcery
Slaughter the Strong (rix) 22
Solar Tide

Choose one — • Destroy all creatures with power 2 or less. • Destroy all creatures with power 3 or greater. Entwine—Sacrifice two lands. (Choose both if you pay the entwine cost.)

Sorcery
Solar Tide (mrd) 24

Sorcery

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Maybeboard

Qty: 11 Price: $76.07
Mentor of the Meek

Whenever another creature you control with power 2 or less enters, you may pay {1}. If you do, draw a card.

Creature
Mentor of the Meek (scd) 28
Mirari's Wake

Creatures you control get +1/+1. Whenever you tap a land for mana, add one mana of any type that land produced.

Enchantment
Mirari's Wake (mh2) 291
Orator of Ojutai

As an additional cost to cast this spell, you may reveal a Dragon card from your hand. Defender, flying When this creature enters, if you revealed a Dragon card or controlled a Dragon as you cast this spell, draw a card.

Creature
Orator of Ojutai (c17) 67
Portcullis Vine

Defender (This creature can't attack.) {2}, {T}, Sacrifice a creature with defender: Draw a card.

Creature
Portcullis Vine (m21) 195
Rammas Echor, Ancient Shield

Whenever you cast your second spell each turn, draw a card, then create a 0/3 white Wall creature token with defender. At the beginning of combat on your turn, creatures you control with defender gain exalted until end of turn. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.)

Artifact
Rammas Echor, Ancient Shield (ltc) 505
Retribution of the Meek

Destroy all creatures with power 4 or greater. They can't be regenerated.

Sorcery
Retribution of the Meek (vis) 19
Smothering Tithe

Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Enchantment
Smothering Tithe (2x2) 31
Soulsworn Jury

Defender (This creature can't attack.) {1}{U}, Sacrifice this creature: Counter target creature spell.

Creature
Soulsworn Jury (dis) 17
Towering Titan

This creature enters with X +1/+1 counters on it, where X is the total toughness of other creatures you control. Sacrifice a creature with defender: All creatures gain trample until end of turn.

Creature
Towering Titan (jmp) 31
Wall of Glare

Defender (This creature can't attack.) This creature can block any number of creatures.

Creature
Wall of Glare (uds) 25
Wall of Roots

Defender Put a -0/-1 counter on this creature: Add {G}. Activate only once each turn.

Creature
Wall of Roots (p30a) 4

Maybeboard

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Deck Info

Deck stats

33 pips - 26 cards
35 mana - 34 cards
14 pips - 12 cards
24 mana - 23 cards
0 pips - 0 cards
0 mana - 8 cards
0 pips - 0 cards
0 mana - 8 cards
14 pips - 14 cards
22 mana - 21 cards
0 pips - 0 cards
3 mana - 2 cards
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