37
11/30/2022
dual commander
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $581.04
Salt sum: 28.35
Playgroup dot gg logoPower level:N/A
No deck tags
37
11/30/2022
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Commander

Quantity: 2Price: $11.48
Akroma, Vision of Ixidor

Flying, first strike, vigilance, trample At the beginning of each combat, until end of turn, each other creature you control gets +1/+1 if it has flying, +1/+1 if it has first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, vigilance, and partner. Partner

Creature
Akroma, Vision of Ixidor (cmr) 2
Rograkh, Son of Rohgahh

First strike, menace, trample Partner (You can have two commanders if both have partner.)

Creature
Rograkh, Son of Rohgahh (cmr) 197

Commander

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Land

Quantity: 35Price: $45.59
Abandoned Outpost

Abandoned Outpost enters tapped. {T}: Add {W}. {T}, Sacrifice Abandoned Outpost: Add one mana of any color.

Land
Abandoned Outpost (ody) 312
Alpine Meadow

({T}: Add {R} or {W}.) Alpine Meadow enters tapped.

Land
Alpine Meadow (khm) 248
Ancient Amphitheater

As Ancient Amphitheater enters, you may reveal a Giant card from your hand. If you don't, Ancient Amphitheater enters tapped. {T}: Add {R} or {W}.

Land
Ancient Amphitheater (cm2) 232
Arcane Lighthouse

{T}: Add {C}. {1}, {T}: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.

Land
Arcane Lighthouse (cm2) 233
Archway Commons

Archway Commons enters tapped. When Archway Commons enters, sacrifice it unless you pay {1}. {T}: Add one mana of any color.

Land
Archway Commons (stx) 263
Arid Mesa

{T}, Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.

Land
Arid Mesa (mh2) 244
Axgard Armory

Axgard Armory enters tapped. {T}: Add {W}. {1}{R}{R}{W}, {T}, Sacrifice Axgard Armory: Search your library for an Aura card and/or an Equipment card, reveal them, put them into your hand, then shuffle.

Land
Axgard Armory (khm) 250
Boros Garrison

Boros Garrison enters tapped. When Boros Garrison enters, return a land you control to its owner's hand. {T}: Add {R}{W}.

Land
Boros Garrison (dmc) 200
Boros Guildgate

This land enters tapped. {T}: Add {R} or {W}.

Land
Boros Guildgate (cmr) 478
Clifftop Retreat

Clifftop Retreat enters tapped unless you control a Mountain or a Plains. {T}: Add {R} or {W}.

Land
Clifftop Retreat (dom) 239
Mage-Ring Network

{T}: Add {C}. {1}, {T}: Put a storage counter on Mage-Ring Network. {T}, Remove any number of storage counters from Mage-Ring Network: Add {C} for each storage counter removed this way.

Land
Mage-Ring Network (c21) 300
Mountain

({T}: Add {R}.)

Land
Mountain (j22) 108
Plains

({T}: Add {W}.)

Land
Plains (j22) 100

Land

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Artifact

Quantity: 10Price: $82.76
Akroma's Memorial

Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.

Artifact
Akroma's Memorial (tsr) 262
Amulet of Vigor

Whenever a permanent you control enters tapped, untap it.

Artifact
Amulet of Vigor (plst) WWK-121
Angel's Feather

Whenever a player casts a white spell, you may gain 1 life.

Artifact
Angel's Feather (dvd) 23
Glaring Spotlight

Creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof. {3}, Sacrifice Glaring Spotlight: Creatures you control gain hexproof until end of turn and can't be blocked this turn.

Artifact
Glaring Spotlight (gtc) 229
Oketra's Monument

White creature spells you cast cost {1} less to cast. Whenever you cast a creature spell, create a 1/1 white Warrior creature token with vigilance.

Artifact
Oketra's Monument (dmc) 188
Prism Ring

As Prism Ring enters, choose a color. Whenever you cast a spell of the chosen color, you gain 1 life.

Artifact
Prism Ring (ori) 235
Replicating Ring

{T}: Add one mana of any color. At the beginning of your upkeep, put a night counter on Replicating Ring. Then if it has eight or more night counters on it, remove all of them and create eight colorless snow artifact tokens named Replicated Ring with "{T}: Add one mana of any color."

Artifact
Replicating Ring (khm) 244
Ring of Three Wishes

Ring of Three Wishes enters with three wish counters on it. {5}, {T}, Remove a wish counter from Ring of Three Wishes: Search your library for a card, put that card into your hand, then shuffle.

Artifact
Ring of Three Wishes (m14) 216
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (brc) 160
Springleaf Drum

{T}, Tap an untapped creature you control: Add one mana of any color.

Artifact
Springleaf Drum (2xm) 291

Artifact

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Sorcery

Quantity: 8Price: $380.28
Acidic Soil

Acidic Soil deals damage to each player equal to the number of lands they control.

Sorcery
Acidic Soil (usg) 172
Act of Treason

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.)

Sorcery
Act of Treason (jmp) 289
Chandra's Ignition

Target creature you control deals damage equal to its power to each other creature and each opponent.

Sorcery
Chandra's Ignition (plst) ORI-137
Faithless Looting

Draw two cards, then discard two cards. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Faithless Looting (brc) 116
Gamble

Search your library for a card, put that card into your hand, discard a card at random, then shuffle.

Sorcery
Gamble (plst) UMA-132
Relentless Assault

Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.

Sorcery
Relentless Assault (cmr) 416
Wheel of Fate

Suspend 4—{1}{R} (Rather than cast this card from your hand, pay {1}{R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Each player discards their hand, then draws seven cards.

Sorcery
Wheel of Fate (tsr) 198
Wheel of Fortune

Each player discards their hand, then draws seven cards.

Sorcery
Wheel of Fortune (3ed) 185

Sorcery

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Creature

Quantity: 29Price: $23.69
Abuna Acolyte

{T}: Prevent the next 1 damage that would be dealt to any target this turn. {T}: Prevent the next 2 damage that would be dealt to target artifact creature this turn.

Creature
Abuna Acolyte (som) 1
Abzan Battle Priest

Outlast {W} ({W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has lifelink.

Creature
Abzan Battle Priest (ima) 2
Abzan Falconer

Outlast {W} ({W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has flying.

Creature
Abzan Falconer (2x2) 4
Ainok Bond-Kin

Outlast {1}{W} ({1}{W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has first strike.

Creature
Ainok Bond-Kin (2x2) 5
Akroan Hoplite

Whenever Akroan Hoplite attacks, it gets +X/+0 until end of turn, where X is the number of attacking creatures you control.

Creature
Akroan Hoplite (plst) CN2-197
Alert Shu Infantry

Vigilance

Creature
Alert Shu Infantry (ptk) 1
Anointer of Champions

{T}: Target attacking creature gets +1/+1 until end of turn.

Creature
Anointer of Champions (e01) 3
Apex Hawks

Multikicker {1}{W} (You may pay an additional {1}{W} any number of times as you cast this spell.) Flying Apex Hawks enters with a +1/+1 counter on it for each time it was kicked.

Creature
Apex Hawks (cns) 67
Apothecary Initiate

Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life.

Creature
Apothecary Initiate (shm) 1
Araba Mothrider

Flying Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

Creature
Araba Mothrider (sok) 2
Arashin Cleric

When Arashin Cleric enters, you gain 3 life.

Creature
Arashin Cleric (frf) 5
Armored Transport

Prevent all combat damage that would be dealt to Armored Transport by creatures blocking it.

Creature Artifact
Armored Transport (gtc) 226
Audacious Infiltrator

Audacious Infiltrator can't be blocked by artifact creatures.

Creature
Audacious Infiltrator (aer) 7
Auriok Edgewright

Metalcraft — Auriok Edgewright has double strike as long as you control three or more artifacts.

Creature
Auriok Edgewright (som) 3
Avacynian Priest

{1}, {T}: Tap target non-Human creature.

Creature
Avacynian Priest (isd) 4
Aven Skirmisher

Flying

Creature
Aven Skirmisher (frf) 6
Aven Squire

Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Creature
Aven Squire (m13) 6
Clarion Spirit

Whenever you cast your second spell each turn, create a 1/1 white Spirit creature token with flying.

Creature
Clarion Spirit (khm) 6
Keeper of the Accord

At the beginning of each opponent's end step, if that player controls more creatures than you, create a 1/1 white Soldier creature token. At the beginning of each opponent's end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.

Creature
Keeper of the Accord (cmr) 27
Selfless Spirit

Flying Sacrifice Selfless Spirit: Creatures you control gain indestructible until end of turn.

Creature
Selfless Spirit (j22) 239
Soltari Champion

Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Soltari Champion attacks, other creatures you control get +1/+1 until end of turn.

Creature
Soltari Champion (sth) 18
Soltari Crusader

Shadow (This creature can block or be blocked by only creatures with shadow.) {1}{W}: Soltari Crusader gets +1/+0 until end of turn.

Creature
Soltari Crusader (tmp) 41
Soltari Foot Soldier

Shadow (This creature can block or be blocked by only creatures with shadow.)

Creature
Soltari Foot Soldier (tmp) 43
Soltari Guerrillas

Shadow (This creature can block or be blocked by only creatures with shadow.) {0}: The next time Soltari Guerrillas would deal combat damage to an opponent this turn, it deals that damage to target creature instead.

Creature
Soltari Guerrillas (tmp) 272
Soltari Lancer

Shadow (This creature can block or be blocked by only creatures with shadow.) Soltari Lancer has first strike as long as it's attacking.

Creature
Soltari Lancer (tmp) 44
Soltari Monk

Protection from black Shadow (This creature can block or be blocked by only creatures with shadow.)

Creature
Soltari Monk (plst) TMP-45
Soltari Priest

Protection from red Shadow (This creature can block or be blocked by only creatures with shadow.)

Creature
Soltari Priest (tmp) 46
Soltari Trooper

Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Soltari Trooper attacks, it gets +1/+1 until end of turn.

Creature
Soltari Trooper (tmp) 47
Soltari Visionary

Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Soltari Visionary deals damage to a player, destroy target enchantment that player controls.

Creature
Soltari Visionary (exo) 20

Creature

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Enchantment

Quantity: 7Price: $21.19
Absolute Grace

All creatures have protection from black.

Enchantment
Absolute Grace (usg) 1
Absolute Law

All creatures have protection from red.

Enchantment
Absolute Law (usg) 2
Court of Grace

When Court of Grace enters, you become the monarch. At the beginning of your upkeep, create a 1/1 white Spirit creature token with flying. If you're the monarch, create a 4/4 white Angel creature token with flying instead.

Enchantment
Court of Grace (cmr) 16
Court of Ire

When Court of Ire enters, you become the monarch. At the beginning of your upkeep, Court of Ire deals 2 damage to any target. If you're the monarch, it deals 7 damage instead.

Enchantment
Court of Ire (cmr) 170
Goblin Assault

At the beginning of your upkeep, create a 1/1 red Goblin creature token with haste. Goblin creatures attack each combat if able.

Enchantment
Goblin Assault (plst) MM3-95
Intangible Virtue

Creature tokens you control get +1/+1 and have vigilance.

Enchantment
Intangible Virtue (ncc) 204
Luminarch Ascension

At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on Luminarch Ascension. (Damage causes loss of life.) {1}{W}: Create a 4/4 white Angel creature token with flying. Activate only if Luminarch Ascension has four or more quest counters on it.

Enchantment
Luminarch Ascension (a25) 23

Enchantment

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Instant

Quantity: 9Price: $16.05
About Face

Switch target creature's power and toughness until end of turn.

Instant
About Face (ulg) 73
Benevolent Offering

Choose an opponent. You and that player each create three 1/1 white Spirit creature tokens with flying. Choose an opponent. You gain 2 life for each creature you control and that player gains 2 life for each creature they control.

Instant
Benevolent Offering (voc) 78
Call the Coppercoats

Strive — This spell costs {1}{W} more to cast for each target beyond the first. Choose any number of target opponents. Create X 1/1 white Human Soldier creature tokens, where X is the number of creatures those opponents control.

Instant
Call the Coppercoats (ncc) 195
Daring Escape

Target creature gets +1/+0 and gains first strike until end of turn. Scry 1.

Instant
Daring Escape (snc) 104
Puncturing Light

Destroy target attacking or blocking creature with power 3 or less.

Instant
Puncturing Light (soi) 35
Searing Blaze

Searing Blaze deals 1 damage to target player or planeswalker and 1 damage to target creature that player or that planeswalker's controller controls. Landfall — If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player or planeswalker and 3 damage to that creature instead.

Instant
Searing Blaze (ddi) 67
Seething Song

Add {R}{R}{R}{R}{R}.

Instant
Seething Song (c21) 179
Shattering Blow

Exile target artifact.

Instant
Shattering Blow (gtc) 225
Sheltering Light

Target creature gains indestructible until end of turn. Scry 1. (Damage and effects that say "destroy" don't destroy the creature.)

Instant
Sheltering Light (xln) 35

Instant

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Deck Info

Deck stats

45 pips - 39 cards
24 mana - 22 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
20 pips - 16 cards
27 mana - 22 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
5 mana - 3 cards
CategoriesQtyOdds
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Deck Tokens & Extras (8)

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