1929 views3 years ago
Commander
Size: 100Est cost: $409.56Salt sum: 35.52
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MooGiGon

1929 views3 years ago
Commander
Size: 100Est cost: $409.56Salt sum: 35.52
No deck tags

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Commander

Qty: 1 Price: $2.49
Progenitus
Protection from everything
If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner's library instead.
Legendary Creature - Avatar Hydra
Progenitus (plst) CON-121

Commander

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Anne

Qty: 1 Price: $2.49
Xantcha, Sleeper Agent
Xantcha enters under the control of an opponent of your choice.
Xantcha attacks each combat if able and can't attack its owner or planeswalkers its owner controls.
: Xantcha's controller loses 2 life and you draw a card. Any player may activate this ability.
Legendary Creature - Minion Phyrexian
Xantcha, Sleeper Agent (c18) 50

Anne

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Bob

Qty: 1 Price: $0.35
Eager Cadet
Creature - Human Soldier
Eager Cadet (7ed) 14

Bob

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Buildings A & B

Qty: 4 Price: $11.26
Havengul Laboratory
: Add
.
,
: Investigate. (Create a colorless Clue artifact token with "
, Sacrifice this artifact: Draw a card.")
At the beginning of your end step, if you sacrificed three or more Clues this turn, transform Havengul Laboratory.
Legendary Land
Havengul Laboratory // Havengul Mystery (slx) 9Havengul Laboratory // Havengul Mystery (slx) 9
Kill Switch
,
: Tap all other artifacts. They don't untap during their controllers' untap steps for as long as this artifact remains tapped.
Artifact
Kill Switch (nem) 133
Power Conduit
, Remove a counter from a permanent you control: Choose one —
• Put a charge counter on target artifact.
• Put a +1/+1 counter on target creature.
Artifact
Power Conduit (ncc) 376
Volrath's Laboratory
As this artifact enters, choose a color and a creature type.
,
: Create a 2/2 creature token of the chosen color and type.
Artifact
Volrath's Laboratory (sth) 142

Buildings A & B

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Dr. Arthur Cross

Qty: 3 Price: $1.19
Compulsive Research
Target player draws three cards. Then that player discards two cards unless they discard a land card.
Sorcery
Compulsive Research (clb) 715
Private Research
Enchant creature
At the beginning of your upkeep, you may put a page counter on this Aura.
When enchanted creature dies, draw a card for each page counter on this Aura.
Enchantment - Aura
Private Research (uds) 41
Vadrik, Astral Archmage
If it's neither day nor night, it becomes day as Vadrik enters.
Instant and sorcery spells you cast cost
less to cast, where X is Vadrik's power.
Whenever day becomes night or night becomes day, put a +1/+1 counter on Vadrik.
Legendary Creature - Human Wizard
Vadrik, Astral Archmage (mid) 248

Dr. Arthur Cross

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Jamie

Qty: 5 Price: $3.17
Charmed Stray
Lifelink
When this creature enters, put a +1/+1 counter on each other creature you control named Charmed Stray.
Creature - Cat
Charmed Stray (war) 8
Daredevil Dragster
At end of combat, if this Vehicle attacked or blocked this combat, put a velocity counter on it. Then if it has two or more velocity counters on it, sacrifice it and draw two cards.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Daredevil Dragster (aer) 149
Identity Crisis
Exile all cards from target player's hand and graveyard.
Sorcery
Identity Crisis (arb) 81
Moon-Circuit Hacker
Ninjutsu
(
, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card unless this creature entered this turn.
Creature Enchantment - Human Ninja
Moon-Circuit Hacker (neo) 67
Supplant Form
Return target creature to its owner's hand. You create a token that's a copy of that creature.
Instant
Supplant Form (frf) 54

Jamie

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Koturovic

Qty: 3 Price: $11.07
Solve the Equation
Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.
Sorcery
Solve the Equation (stx) 54
Tamiyo's Journal
At the beginning of your upkeep, investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
, Sacrifice three Clues: Search your library for a card, put that card into your hand, then shuffle.
Legendary Artifact - Book
Tamiyo's Journal (j22) 800
Wild Research
: Search your library for an enchantment card and reveal that card. Put it into your hand, then discard a card at random. Then shuffle.
: Search your library for an instant card and reveal that card. Put it into your hand, then discard a card at random. Then shuffle.
Enchantment
Wild Research (plst) APC-72

Koturovic

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Leland 'Mike' Erickson

Qty: 6 Price: $9.02
Commit
Put target spell or nonland permanent into its owner's library second from the top.
Instant
Commit // Memory (ncc) 216
Jace, Memory Adept
+1: Draw a card. Target player mills a card.
0: Target player mills ten cards.
−7: Any number of target players each draw twenty cards.
Legendary Planeswalker - Jace
Jace, Memory Adept (m14) 60
Jace's Scrutiny
Target creature gets -4/-0 until end of turn.
Investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Instant
Jace's Scrutiny (j22) 311
Release the Ants
Release the Ants deals 1 damage to any target. Clash with an opponent. If you win, return Release the Ants to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Instant
Release the Ants (plst) MOR-98
Thorough Investigation
Whenever you attack, investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Whenever you sacrifice a Clue, venture into the dungeon. (Enter the first room or advance to the next room.)
Enchantment
Thorough Investigation (afc) 12
Weight of Memory
Draw three cards. Target player mills three cards.
Sorcery
Weight of Memory (dom) 74

Leland 'Mike' Erickson

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Neal

Qty: 1 Price: $0.35
Aeronaut Tinkerer
This creature has flying as long as you control an artifact. (It can't be blocked except by creatures with flying or reach.)
Creature - Human Artificer
Aeronaut Tinkerer (j22) 268

Neal

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Olaf

Qty: 2 Price: $11.48
Dogged Detective
When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Whenever an opponent draws their second card each turn, you may return this card from your graveyard to your hand.
Creature - Human Rogue
Dogged Detective (ncc) 35
Mirror Image
You may have this creature enter as a copy of a creature you control.
Creature - Shapeshifter
Mirror Image (j22) 62

Olaf

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Reggie Magnus

Qty: 2 Price: $19.34
Imperial Recruiter
When this creature enters, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle.
Creature - Human Advisor
Imperial Recruiter (mh2) 281
Press for Answers
Tap target creature. It doesn't untap during its controller's next untap step.
Investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Sorcery
Press for Answers (j22) 337

Reggie Magnus

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Sasha

Qty: 2 Price: $0.70
Aerial Engineer
As long as you control an artifact, this creature gets +2/+0 and has flying.
Creature - Human Artificer
Aerial Engineer (m19) 211
Body Double
You may have this creature enter as a copy of any creature card in a graveyard.
Creature - Shapeshifter
Body Double (2x2) 40

Sasha

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The Albuquerque Door

Qty: 5 Price: $16.05
Epic Experiment
Exile the top X cards of your library. You may cast instant and sorcery spells with mana value X or less from among them without paying their mana costs. Then put all cards exiled this way that weren't cast into your graveyard.
Sorcery
Epic Experiment (c21) 216
Erratic Portal
,
: Return target creature to its owner's hand unless its controller pays
.
Artifact
Erratic Portal (plst) EXO-132
Prototype Portal
Imprint — When this artifact enters, you may exile an artifact card from your hand.
,
: Create a token that's a copy of the exiled card. X is the mana value of that card.
Artifact
Prototype Portal (som) 195
Teleport
Cast this spell only during the declare attackers step.
Target creature can't be blocked this turn.
Instant
Teleport (chr) 26
Teleportation Circle
At the beginning of your end step, exile up to one target artifact or creature you control, then return that card to the battlefield under its owner's control.
Enchantment
Teleportation Circle (afr) 39

The Albuquerque Door

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The Attack

Qty: 7 Price: $35.27
Alaborn Grenadier
Vigilance
Creature - Human Soldier
Alaborn Grenadier (p02) 2
Alaborn Musketeer
Reach (This creature can block creatures with flying.)
Creature - Human Soldier
Alaborn Musketeer (p02) 3
Bomber Corps
Battalion — Whenever this creature and at least two other creatures attack, this creature deals 1 damage to any target.
Creature - Human Soldier
Bomber Corps (plst) GK1-80
Prized Amalgam
Whenever a creature enters, if it entered from your graveyard or you cast it from your graveyard, return this card from your graveyard to the battlefield tapped at the beginning of the next end step.
Creature - Zombie
Prized Amalgam (2x2) 264
Searing Spear
Searing Spear deals 3 damage to any target.
Instant
Searing Spear (j22) 597
Shadowspear
Equipped creature gets +1/+1 and has trample and lifelink.
: Permanents your opponents control lose hexproof and indestructible until end of turn.
Equip
Legendary Artifact - Equipment
Shadowspear (plst) THB-236
Twisted Abomination
: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Swampcycling
(
, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)
Creature - Zombie Mutant
Twisted Abomination (2xm) 111

The Attack

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The End

Qty: 5 Price: $28.77
Blast Zone
This land enters with a charge counter on it.
: Add
.
,
: Put X charge counters on this land.
,
, Sacrifice this land: Destroy each nonland permanent with mana value equal to the number of charge counters on this land.
Land
Blast Zone (bro) 258
Engineered Explosives
Sunburst (This artifact enters with a charge counter on it for each color of mana spent to cast it.)
, Sacrifice this artifact: Destroy each nonland permanent with mana value equal to the number of charge counters on this artifact.
Artifact
Engineered Explosives (2xm) 252
Erratic Explosion
Choose any target. Reveal cards from the top of your library until you reveal a nonland card. Erratic Explosion deals damage equal to that card's mana value to that permanent or player. Put the revealed cards on the bottom of your library in any order.
Sorcery
Erratic Explosion (plst) PCA-41
Explosive Apparatus
,
, Sacrifice this artifact: It deals 2 damage to any target.
Artifact
Explosive Apparatus (m19) 233
Homeward Path
: Add
.
: Each player gains control of all creatures they own.
Land
Homeward Path (c16) 301

The End

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The Other Side

Qty: 40 Price: $146.74
Accursed Horde
: Target attacking Zombie gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it still dies.)
Creature - Zombie
Accursed Horde (hou) 56
Adarkar Wastes
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Adarkar Wastes (dmu) 243
All Is Dust
Each player sacrifices all permanents they control that are one or more colors.
Sorcery Kindred - Eldrazi
All Is Dust (plst) MM2-1
Cradle of the Accursed
: Add
.
,
, Sacrifice this land: Create a 2/2 black Zombie creature token. Activate only as a sorcery.
Land - Desert
Cradle of the Accursed (akh) 241
Desert
: Add
.
: This land deals 1 damage to target attacking creature. Activate only during the end of combat step.
Land - Desert
Desert (afc) 233
Desert of the Fervent
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land - Desert
Desert of the Fervent (hou) 170
Dunes of the Dead
: Add
.
When this land is put into a graveyard from the battlefield, create a 2/2 black Zombie creature token.
Land - Desert
Dunes of the Dead (hou) 175
Emrakul, the Promised End
This spell costs
less to cast for each card type among cards in your graveyard.
When you cast this spell, you gain control of target opponent during that player's next turn. After that turn, that player takes an extra turn.
Flying, trample, protection from instants
Legendary Creature - Eldrazi
Emrakul, the Promised End (emn) 6
Endless Sands
: Add
.
,
: Exile target creature you control.
,
, Sacrifice this land: Return each creature card exiled with this land to the battlefield under its owner's control.
Land - Desert
Endless Sands (c20) 272
Hostile Desert
: Add
.
, Exile a land card from your graveyard: This land becomes a 3/4 Elemental creature until end of turn. It's still a land.
Land - Desert
Hostile Desert (c20) 281
Island
(
: Add
.)
Basic Land - Island
Island (ddo) 62
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (akh) 266
Plains
(
: Add
.)
Basic Land - Plains
Plains (und) 88
Planar Cleansing
Destroy all nonland permanents.
Sorcery
Planar Cleansing (m20) 33
Planar Portal
,
: Search your library for a card, put that card into your hand, then shuffle.
Artifact
Planar Portal (inv) 308
Sunscorched Desert
When this land enters, it deals 1 damage to target player or planeswalker.
: Add
.
Land - Desert
Sunscorched Desert (akh) 249
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (unf) 242
Wasteland
: Add
.
, Sacrifice this land: Destroy target nonbasic land.
Land
Wasteland (tmp) 330
Wastes
: Add
.
Basic Land
Wastes (ogw) 183

The Other Side

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The Patchwork Man

Qty: 1 Price: $0.49
Laboratory Drudge
At the beginning of each end step, draw a card if you've cast a spell from a graveyard or activated an ability of a card in a graveyard this turn.
Creature - Horror Zombie
Laboratory Drudge (cmr) 78

The Patchwork Man

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The Twist

Qty: 8 Price: $107.14
Brood of Cockroaches
When this creature is put into your graveyard from the battlefield, at the beginning of the next end step, you lose 1 life and return this card to your hand.
Creature - Insect
Brood of Cockroaches (vis) 53
Confirm Suspicions
Counter target spell.
Investigate three times. (To investigate, create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Instant
Confirm Suspicions (soi) 53
Endless Cockroaches
When this creature dies, return it to its owner's hand.
Creature - Insect
Endless Cockroaches (c13) 75
Explosive Revelation
Choose any target. Reveal cards from the top of your library until you reveal a nonland card. Explosive Revelation deals damage equal to that card's mana value to that permanent or player. Put the nonland card into your hand and the rest on the bottom of your library in any order.
Sorcery
Explosive Revelation (roe) 143
Memory Deluge
Look at the top X cards of your library, where X is the amount of mana spent to cast this spell. Put two of them into your hand and the rest on the bottom of your library in a random order.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Memory Deluge (mid) 62
Planar Bridge
,
: Search your library for a permanent card, put it onto the battlefield, then shuffle.
Legendary Artifact
Planar Bridge (2x2) 313
Planar Gate
Creature spells you cast cost
less to cast.
Artifact
Planar Gate (leg) 290
Planar Incision
Exile target artifact or creature, then return it to the battlefield under its owner's control with a +1/+1 counter on it.
Instant
Planar Incision (neo) 72

The Twist

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Tramp

Qty: 3 Price: $2.19
Atrocious Experiment
Target player mills two cards, draws two cards, and loses 2 life. (To mill a card, a player puts the top card of their library into their graveyard.)
Sorcery
Atrocious Experiment (clb) 115
Selfless Savior
Sacrifice this creature: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Creature - Dog
Selfless Savior (m21) 36
Weight of Conscience
Enchant creature
Enchanted creature can't attack.
Tap two untapped creatures you control that share a creature type: Exile enchanted creature.
Enchantment - Aura
Weight of Conscience (j22) 265

Tramp

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Deck Info

Deck stats

17 pips - 12 cards
8 mana - 8 cards
33 pips - 23 cards
9 mana - 9 cards
13 pips - 10 cards
6 mana - 6 cards
13 pips - 11 cards
6 mana - 6 cards
2 pips - 1 card
0 mana - 0 cards
0 pips - 0 cards
12 mana - 12 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

{"ops":[{"insert":"I humbly present to you "},{"attributes":{"italic":true,"link":"https://www.peterclines.com/books/the-fold-tr"},"insert":"The Fold"},{"attributes":{"link":"https://www.peterclines.com/books/the-fold-tr"},"insert":" by Peter Clines"},{"insert":", in Magic: The Gathering form. Before this deck description goes any further, I must warn you that there "},{"attributes":{"bold":true},"insert":"will be spoilers"},{"insert":". If you do not wish to be spoiled (& trust me, you don't), then "},{"attributes":{"bold":true},"insert":"stop reading now."},{"insert":"\n\n\n\n\n\n\n\n\n\n"},{"attributes":{"bold":true},"insert":"***Spoilers to Follow***"},{"insert":"\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n"},{"attributes":{"bold":true},"insert":"***No, Seriously, Spoilers***"},{"insert":"\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n"},{"attributes":{"bold":true},"insert":"***Ok, here goes***"},{"insert":"\n\nOur protagonist is Leland \"Mike\" Erickson (aka "},{"insert":{"card-link":"Jace, Memory Adept"}},{"insert":"), an unassuming small-town teacher. At least, that's what he'd like to be. Unfortunately, his old friend, Reggie Magnus ("},{"insert":{"card-link":"Imperial Recruiter"}},{"insert":"), is pushing him to do more with his life. Specifically, to go check out one of the projects he's running for the Defense Advanced Research Projects Agency (DARPA) and "},{"insert":{"card-link":"Press for Answers"}},{"insert":" before he commits to extending their funding. Why Mike? Well, you see, it turns out that our unassuming teacher has a genius level IQ and an eidetic memory. Basically, if he's seen it, read it, heard it, or in any way experienced it, then it's "},{"insert":{"card-link":"Commit // Memory"}},{"insert":". Mike likes to think of his memories like an ant colony. To access a certain piece of information, all he has to do is "},{"insert":{"card-link":"Release the Ants"}},{"insert":", and they'll scurry forth to retrieve it form him.\n\nNot only can he recall everything, but he can also understand and contextualize huge chunks of information at once, all in his head. In essence, he's the perfect person to conduct a "},{"insert":{"card-link":"Thorough Investigation"}},{"insert":" to see whether there's anything Reggie needs to worry about. At this point, you may be asking why someone with such abilities would be whiling away their days teaching kids in the middle of nowhere. Well, Mike's perfect recall comes with a price. For every happy memory or useful nugget of information he has stored away, he also carries with every loss, every heartbreak, every painful or traumatic moment that he's experienced throughout his life. For Mike, the "},{"insert":{"card-link":"Weight of Memory"}},{"insert":" is often more a curse than a blessing.\n\nNonetheless, Reggie is able to successfully pique Mike's scientific curiosity by teasing him about a project referred to as The Albuquerque Door. In short, this "},{"insert":{"card-link":"Epic Experiment"}},{"insert":" has yielded the creation of a "},{"insert":{"card-link":"Prototype Portal"}},{"insert":" that allows people to "},{"insert":{"card-link":"Teleport"}},{"insert":" from one location to another. Once on site, Mike finds that, indeed, The Albuquerque Door team has created a "},{"insert":{"card-link":"Teleportation Circle"}},{"insert":" that allows someone to enter a large ring in the facility's Building A ("},{"insert":{"card-link":"Havengul Laboratory // Havengul Mystery"}},{"insert":") and emerge through another ring in Building B ("},{"insert":{"card-link":"Volrath's Laboratory"}},{"insert":"), and vice versa.\n\nWho is this incredible team, you wonder? Well, let me introduce you. The lead scientist is the world-renowned Dr. Arthur Cross ("},{"insert":{"card-link":"Vadrik, Astral Archmage"}},{"insert":"), who is deeply respected by his compatriots. Similarly brilliant, if significantly less personable, is fellow scientist Olaf ("},{"insert":{"card-link":"Dogged Detective"}},{"insert":") who Mike notes bears an uncanny resemblance to Humphrey Bogart (in his Maltese Falcon role, for this deck's purposes). These men are joined by a pair of engineers, Neal ("},{"insert":{"card-link":"Aeronaut Tinkerer"}},{"insert":") and Sasha ("},{"insert":{"card-link":"Aerial Engineer"}},{"insert":"), as well as the red-headed junior physicist Bob ("},{"insert":{"card-link":"Eager Cadet"}},{"insert":"), who is the most enthusiastic and friendly in welcoming Mike. The rest of the team, however, is suspicious and standoffish towards Mike at first, partly because they resent the interference, but mostly because they recognize that his \"investigation\" is really DARPA's way of prying open the secrets to their discovery. Perhaps no one is more openly hostile to Mike's presence than Jamie ("},{"insert":{"card-link":"Moon-Circuit Hacker"}},{"insert":"), the team's programmer/hacker. As Mike later learns, Jamie has had her own share of trauma, including a high-speed motorcycle accident ("},{"insert":{"card-link":"Daredevil Dragster"}},{"insert":") at the hands of an ex-boyfriend that left the ex-cheerleader's body covered in scars. Still, Mike has Bob as a friendly face, as well as the cheerful receptionist Anne ("},{"insert":{"card-link":"Xantcha, Sleeper Agent"}},{"insert":"), who knows nothing of what actually goes on at the facility, though I'd remember her name if you read any more of Clines' books.\n\nAfter a few demonstrations that the Door is fully, and safely, functional, Mike's biggest question is why the team continues to hold off on telling Reggie that things are good to go. They were even forthcoming about an incident with the team's unofficial mascot, Tramp ("},{"insert":{"card-link":"Selfless Savior"}},{"insert":"), during the early stages of the project, which led to his death ("},{"insert":{"card-link":"Atrocious Experiment"}},{"insert":"). Burdened by what they'd done ("},{"insert":{"card-link":"Weight of Conscience"}},{"insert":"), the team says they're simply showing an abundance of caution. While Mike understands their desire for safety, everything he's seen suggests they may instead be engaging in "},{"insert":{"card-link":"Compulsive Research"}},{"insert":".\n\n"},{"attributes":{"bold":true},"insert":"***Last Chance to Avoid Major Spoilers***"},{"insert":"\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\nStill, there are enough mysteries about the Door that give Mike pause, including the odd, green "},{"insert":{"card-link":"Endless Cockroaches"}},{"insert":" that skitter about the place despite all efforts to exterminate them. Throughout his investigation, Mike is most bothered by the fact that something just "},{"attributes":{"italic":true},"insert":"feels"},{"insert":" off, while Dr. Cross and company continue to provide vague answers about the origins of the door ("},{"insert":{"card-link":"Private Research"}},{"insert":"). Eventually, Mike's persistence ("},{"insert":{"card-link":"Jace's Scrutiny"}},{"insert":") pays off, and he figures it out. Well, he figures something out. Namely, that the door doesn't work. Or rather, that it can't work the way Dr. Cross and the team have told him it does. And yet, the door does seem to function. Armed with his findings, Mike confronts Dr. Cross, who is finally forced to relent and admit that they're not entirely certain how the door works either. Instead, they've been relying upon the writings ("},{"insert":{"card-link":"Tamiyo's Journal"}},{"insert":") of a long dead scientist by the name of Koturovic who had some truly "},{"attributes":{"italic":true},"insert":"bizarre "},{"insert":"theories about the nature of reality. While they seem like nonsense, the fact remains that when the team feeds his math into the computer ("},{"insert":{"card-link":"Solve the Equation"}},{"insert":"), the Door opens.\n\nAt this point, events start to occur in increasingly rapid succession. Bob dies on a seemingly normal trip through the Door, and no one can find even the slightest reason why. Looking to drown his sorrows (and his frustrations with more unanswered questions), Mike winds up out with Jamie, who has been considerably more friendly as of late. They return to her place for some "},{"attributes":{"italic":true},"insert":"amorous activities"},{"insert":", but when interrupted by Glitch ("},{"insert":{"card-link":"Charmed Stray"}},{"insert":"), the stray cat who Jamie found when moving in, Mike notices that Jamie doesn't have any scars. When he asks her, Jamie is utterly perplexed because she's "},{"attributes":{"italic":true},"insert":"never"},{"insert":" had any scars. Calling an emergency team meeting to "},{"insert":{"card-link":"Confirm Suspicions"}},{"insert":", Mike's memory ants drag out more and more incongruities that, until now, had seemed like minor details, easily shrugged off as symptoms of a small team working in close proximity and under a great deal of stress to deliver for DARPA. \n\nAs this "},{"insert":{"card-link":"Memory Deluge"}},{"insert":" continues, however, Mike is met with an "},{"insert":{"card-link":"Explosive Revelation"}},{"insert":". The Door isn't a teleportation device at all, but rather a "},{"insert":{"card-link":"Planar Bridge"}},{"insert":" between alternate realities. When someone steps through, they bump out a, to this point, "},{"attributes":{"italic":true},"insert":"slightly"},{"insert":" different version of themselves from another reality. Jamie has no scars, has never had any scars, because this Jamie has "},{"insert":{"card-link":"Supplant Form"}},{"insert":" of the Jamie that Mike first met. Indeed, with all their test trips through the door, it is near certainty that none of the team is the same version of themselves that they were before the project began. The presence of these "},{"insert":{"card-link":"Mirror Image"}},{"insert":"s explains every odd conflict, such as Olaf ranting about his office being on the wrong side of the hall, but it also causes a massive"},{"insert":{"card-link":"Identity Crisis"}},{"insert":" for the team, especially Jamie.\n\nGiven their new discovery, the team agrees that the Door must be shut down. Unfortunately, it's too late. Their continued use of the "},{"insert":{"card-link":"Planar Gate"}},{"insert":" has created a permanent "},{"insert":{"card-link":"Planar Incision"}},{"insert":" between realities that will not close, even when the team hits the "},{"insert":{"card-link":"Kill Switch"}},{"insert":" and destroys the \n"},{"insert":{"card-link":"Power Conduit"}},{"insert":"s. Left with an "},{"insert":{"card-link":"Erratic Portal"}},{"insert":" that's out of their control, Mike calls in reinforcements from DARPA.\n\nThe troops arrive ("},{"insert":{"card-link":"Alaborn Grenadier"}},{"insert":" "},{"insert":{"card-link":"Alaborn Musketeer"}},{"insert":" "},{"insert":{"card-link":"Bomber Corps"}},{"insert":"), helping the team to place charges ("},{"insert":{"card-link":"Engineered Explosives"}},{"insert":" "},{"insert":{"card-link":"Explosive Apparatus"}},{"insert":") around the Door in the hopes that a large enough explosion will close the rift. However, their efforts are disrupted by the arrival of several spear-wielding ("},{"insert":{"card-link":"Searing Spear"}},{"insert":" "},{"insert":{"card-link":"Shadowspear"}},{"insert":") Seraphs, stitched together monstrosities ("},{"insert":{"card-link":"Twisted Abomination"}},{"insert":" "},{"insert":{"card-link":"Prized Amalgam"}},{"insert":") that live in some of the desolate worlds beyond the gate. While most seem like wild things, their leader, the Patchwork Man ("},{"insert":{"card-link":"Laboratory Drudge"}},{"insert":" ), is able to roughly converse with (i.e., taunt) Mike and the others as the Seraphs make quick work of DARPA's soldiers.\n\nDuring the battle, Mike finds himself on the other side of the "},{"insert":{"card-link":"Planar Portal"}},{"insert":", which is little more than a "},{"insert":{"card-link":"Wasteland"}},{"insert":". Traversing the "},{"insert":{"card-link":"Endless Sands"}},{"insert":" of this "},{"insert":{"card-link":"Desert"}},{"insert":", Mike has to escape not only the Seraphs, but also the incomprehensible creature whose shadow all but eclipses the sky, Koturovic's theorized Alpha Predator ("},{"insert":{"card-link":"Emrakul, the Promised End"}},{"insert":"). With an unending hunger that leads to a "},{"insert":{"card-link":"Planar Cleansing"}},{"insert":" after which "},{"insert":{"card-link":"All Is Dust"}},{"insert":", these creatures spell the end of all existence for any plane they visit. On some worlds, they are revered as gods, worshipped by an "},{"insert":{"card-link":"Accursed Horde"}},{"insert":" who shuffle through the "},{"insert":{"card-link":"Dunes of the Dead"}},{"insert":", creating a "},{"insert":{"card-link":"Cradle of the Accursed"}},{"insert":" to welcome their lords home. \n\nSensing Mike amidst the "},{"insert":{"card-link":"Wastes"}},{"insert":", the Alpha Predator learns that he comes from a world that has not yet been stripped bare and begins moving towards the tear in reality. With the Alpha Predator's thoughts pounding in his head, Mike scrambles for the "},{"insert":{"card-link":"Homeward Path"}},{"insert":" in a desperate attempt to close the gateway. Back on the other side, Mike is able to trigger the explosives set earlier, and the instability of the rift makes for an "},{"insert":{"card-link":"Erratic Explosion"}},{"insert":" with a "},{"insert":{"card-link":"Blast Zone"}},{"insert":" that seals the Alpha Predator on the other side.\n\nSeveral members of the Door team perished during the fight, though Sasha managed to make it through with a "},{"insert":{"card-link":"Body Double"}},{"insert":" from another reality that she'll have to explain to people moving forward. Still, at least it's all over. Just never mind that "},{"insert":{"card-link":"Brood of Cockroaches"}},{"insert":" still skittering about...\n"}]}
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