189
11/22/2022
test2
Deck Size: 149
Commander
Est deck cost: $839.88
Salt sum: 32.36
No deck tags
189
11/22/2022
Compare
Deck filters

Choose your preferred layout. You can change this at any time using the Deck filters / View as options above.

Artifact

Qty: 9 Price: $67.21
Arena of the Ancients

Legendary creatures don't untap during their controllers' untap steps. When this artifact enters, tap all legendary creatures.

Artifact
Arena of the Ancients (leg) 273
Black Mana Battery

{2}, {T}: Put a charge counter on this artifact. {T}, Remove any number of charge counters from this artifact: Add {B}, then add an additional {B} for each charge counter removed this way.

Artifact
Black Mana Battery (leg) 274
Blue Mana Battery

{2}, {T}: Put a charge counter on this artifact. {T}, Remove any number of charge counters from this artifact: Add {U}, then add an additional {U} for each charge counter removed this way.

Artifact
Blue Mana Battery (leg) 275
Forethought Amulet

At the beginning of your upkeep, sacrifice this artifact unless you pay {3}. If an instant or sorcery source would deal 3 or more damage to you, it deals 2 damage to you instead.

Artifact
Forethought Amulet (leg) 277
Kry Shield

{2}, {T}: Prevent all damage that would be dealt this turn by target creature you control. That creature gets +0/+X until end of turn, where X is its mana value.

Artifact
Kry Shield (leg) 282
Life Chisel

Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. Activate only during your upkeep.

Artifact
Life Chisel (leg) 283
Red Mana Battery

{2}, {T}: Put a charge counter on this artifact. {T}, Remove any number of charge counters from this artifact: Add {R}, then add an additional {R} for each charge counter removed this way.

Artifact
Red Mana Battery (leg) 291
Relic Barrier

{T}: Tap target artifact.

Artifact
Relic Barrier (leg) 292
White Mana Battery

{2}, {T}: Put a charge counter on this artifact. {T}, Remove any number of charge counters from this artifact: Add {W}, then add an additional {W} for each charge counter removed this way.

Artifact
White Mana Battery (leg) 299

Artifact

(CTRL to add secondary)

Sorcery

Qty: 8 Price: $70.08
Chain Lightning

Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay {R}{R}. If the player does, they may copy this spell and may choose a new target for that copy.

Sorcery
Chain Lightning (leg) 137
Juxtapose

You and target player exchange control of the creature you each control with the highest mana value. Then exchange control of artifacts the same way. If two or more permanents a player controls are tied for highest, their controller chooses one of them.

Sorcery
Juxtapose (leg) 63
Part Water

X target creatures gain islandwalk until end of turn. (They can't be blocked as long as defending player controls an Island.)

Sorcery
Part Water (leg) 66
Psychic Purge

Psychic Purge deals 1 damage to any target. When a spell or ability an opponent controls causes you to discard this card, that player loses 5 life.

Sorcery
Psychic Purge (leg) 68
Syphon Soul

Syphon Soul deals 2 damage to each other player. You gain life equal to the damage dealt this way.

Sorcery
Syphon Soul (cns) 127
Untamed Wilds

Search your library for a basic land card, put that card onto the battlefield, then shuffle.

Sorcery
Untamed Wilds (leg) 210
Visions

Look at the top five cards of target player's library. You may then have that player shuffle that library.

Sorcery
Visions (leg) 41
Winds of Change

Each player shuffles the cards from their hand into their library, then draws that many cards.

Sorcery
Winds of Change (leg) 172

Sorcery

(CTRL to add secondary)

Creature

Qty: 70 Price: $335.52
Abomination

Whenever this creature blocks or becomes blocked by a green or white creature, destroy that creature at end of combat.

Creature
Abomination (leg) 87
Aisling Leprechaun

Whenever this creature blocks or becomes blocked by a creature, that creature becomes green. (This effect lasts indefinitely.)

Creature
Aisling Leprechaun (leg) 173
Amrou Kithkin

This creature can't be blocked by creatures with power 3 or greater.

Creature
Amrou Kithkin (leg) 3
Ayesha Tanaka

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) {T}: Counter target activated ability from an artifact source unless that ability's controller pays {W}. (Mana abilities can't be targeted.)

Creature
Ayesha Tanaka (leg) 220
Azure Drake

Flying

Creature
Azure Drake (leg) 46
Barbary Apes

Creature
Barbary Apes (leg) 176
Barktooth Warbeard

Creature
Barktooth Warbeard (leg) 221
Beasts of Bogardan

Protection from red This creature gets +1/+1 as long as an opponent controls a nontoken white permanent.

Creature
Beasts of Bogardan (leg) 133
Blazing Effigy

When this creature dies, it deals X damage to target creature, where X is 3 plus the amount of damage dealt to this creature this turn by other sources named Blazing Effigy.

Creature
Blazing Effigy (leg) 134
Cat Warriors

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

Creature
Cat Warriors (6ed) 219
Clergy of the Holy Nimbus

If this creature would be destroyed, regenerate it. {1}: This creature can't be regenerated this turn. Only your opponents may activate this ability.

Creature
Clergy of the Holy Nimbus (leg) 6
Craw Giant

Trample Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)

Creature
Craw Giant (leg) 180
Crimson Kobolds

Creature
Crimson Kobolds (leg) 139
Crimson Manticore

Flying {R}, {T}: This creature deals 1 damage to target attacking or blocking creature.

Creature
Crimson Manticore (leg) 140
Cyclopean Mummy

When this creature dies, exile it.

Creature
Cyclopean Mummy (4ed) 128
Emerald Dragonfly

Flying {G}{G}: This creature gains first strike until end of turn.

Creature
Emerald Dragonfly (chr) 63
Enchanted Being

Prevent all combat damage that would be dealt to this creature by enchanted creatures.

Creature
Enchanted Being (leg) 12
Fallen Angel

Flying Sacrifice a creature: This creature gets +2/+1 until end of turn.

Creature
Fallen Angel (leg) 97
Fire Sprites

Flying {G}, {T}: Add {R}.

Creature
Fire Sprites (leg) 186
Floral Spuzzem

Whenever this creature attacks and isn't blocked, you may destroy target artifact defending player controls. If you do, this creature assigns no combat damage this turn.

Creature
Floral Spuzzem (leg) 187
Frost Giant

Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)

Creature
Frost Giant (leg) 148
Gabriel Angelfire

At the beginning of your upkeep, choose flying, first strike, trample, or rampage 3. Gabriel Angelfire gains that ability until your next upkeep. (Whenever a creature with rampage 3 becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.)

Creature
Gabriel Angelfire (leg) 226
Ghosts of the Damned

{T}: Target creature gets -1/-0 until end of turn.

Creature
Ghosts of the Damned (leg) 98
Giant Slug

{5}: At the beginning of your next upkeep, choose a basic land type. This creature gains landwalk of the chosen type until the end of that turn. (It can't be blocked as long as defending player controls a land of that type.)

Creature
Giant Slug (chr) 33
Giant Turtle

This creature can't attack if it attacked during your last turn.

Creature
Giant Turtle (leg) 188
Headless Horseman

Creature
Headless Horseman (leg) 102
Hornet Cobra

First strike

Creature
Hornet Cobra (leg) 190
Hunding Gjornersen

Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)

Creature
Hunding Gjornersen (leg) 231
Ichneumon Druid

Whenever an opponent casts an instant spell other than the first instant spell that player casts each turn, this creature deals 4 damage to that player.

Creature
Ichneumon Druid (leg) 191
Ivory Guardians

Protection from red Creatures named Ivory Guardians get +1/+1 as long as an opponent controls a nontoken red permanent.

Creature
Ivory Guardians (leg) 23
Jacques le Vert

Green creatures you control get +0/+2.

Creature
Jacques le Vert (leg) 232
Johan

At the beginning of combat on your turn, you may have Johan gain "Johan can't attack" until end of combat. If you do, attacking doesn't cause creatures you control to tap this combat if Johan is untapped.

Creature
Johan (leg) 236
Keepers of the Faith

Creature
Keepers of the Faith (chr) 9
Kobolds of Kher Keep

Creature
Kobolds of Kher Keep (leg) 157
Lady Caleria

{T}: Lady Caleria deals 3 damage to target attacking or blocking creature.

Creature
Lady Caleria (leg) 239
Lady Orca

Creature
Lady Orca (leg) 241
Lord Magnus

First strike Creatures with plainswalk can be blocked as though they didn't have plainswalk. Creatures with forestwalk can be blocked as though they didn't have forestwalk.

Creature
Lord Magnus (leg) 243
Lost Soul

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Creature
Lost Soul (6ed) 142
Marble Priest

All Walls able to block this creature do so. Prevent all combat damage that would be dealt to this creature by Walls.

Creature Artifact
Marble Priest (leg) 286
Mold Demon

When this creature enters, sacrifice it unless you sacrifice two Swamps.

Creature
Mold Demon (leg) 112
Mountain Yeti

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) Protection from white

Creature
Mountain Yeti (leg) 159
Osai Vultures

Flying At the beginning of each end step, if a creature died this turn, put a carrion counter on this creature. Remove two carrion counters from this creature: This creature gets +1/+1 until end of turn.

Creature
Osai Vultures (4ed) 38
Pavel Maliki

{B}{R}: Pavel Maliki gets +1/+0 until end of turn.

Creature
Pavel Maliki (leg) 248
Petra Sphinx

{T}: Target player chooses a card name, then reveals the top card of their library. If that card has the chosen name, that player puts it into their hand. If it doesn't, the player puts it into their graveyard.

Creature
Petra Sphinx (leg) 30
Pit Scorpion

Whenever this creature deals damage to a player, that player gets a poison counter. (A player with ten or more poison counters loses the game.)

Creature
Pit Scorpion (5ed) 187
Primordial Ooze

This creature attacks each combat if able. At the beginning of your upkeep, put a +1/+1 counter on this creature. Then you may pay {X}, where X is the number of +1/+1 counters on it. If you don't, tap this creature and it deals X damage to you.

Creature
Primordial Ooze (leg) 160
Rabid Wombat

Vigilance This creature gets +2/+2 for each Aura attached to it.

Creature
Rabid Wombat (leg) 198
Radjan Spirit

{T}: Target creature loses flying until end of turn.

Creature
Radjan Spirit (6ed) 245
Raging Bull

Creature
Raging Bull (leg) 163
Shelkin Brownie

{T}: Target creature loses all "bands with other" abilities until end of turn.

Creature
Shelkin Brownie (leg) 204
Shimian Night Stalker

{B}, {T}: All damage that would be dealt to you this turn by target attacking creature is dealt to this creature instead.

Creature
Shimian Night Stalker (chr) 36
Sir Shandlar of Eberyn

Creature
Sir Shandlar of Eberyn (leg) 257
Sivitri Scarzam

Creature
Sivitri Scarzam (leg) 258
Torsten Von Ursus

Creature
Torsten Von Ursus (leg) 266
Tundra Wolves

First strike (This creature deals combat damage before creatures without first strike.)

Creature
Tundra Wolves (leg) 40
Vampire Bats

Flying (This creature can't be blocked except by creatures with flying or reach.) {B}: This creature gets +1/+0 until end of turn. Activate no more than twice each turn.

Creature
Vampire Bats (gvl) 35
Walking Dead

{B}: Regenerate this creature.

Creature
Walking Dead (leg) 126
Wall of Dust

Defender (This creature can't attack.) Whenever this creature blocks a creature, that creature can't attack during its controller's next turn.

Creature
Wall of Dust (4ed) 229
Wall of Earth

Defender (This creature can't attack.)

Creature
Wall of Earth (leg) 169
Wall of Heat

Defender (This creature can't attack.)

Creature
Wall of Heat (chr) 55
Wall of Light

Defender (This creature can't attack.) Protection from black

Creature
Wall of Light (leg) 43
Wall of Putrid Flesh

Defender (This creature can't attack.) Protection from white Prevent all damage that would be dealt to this creature by enchanted creatures.

Creature
Wall of Putrid Flesh (leg) 127
Wall of Shadows

Defender (This creature can't attack.) Prevent all damage that would be dealt to this creature by creatures it's blocking. This creature can't be the target of spells that can target only Walls or of abilities that can target only Walls.

Creature
Wall of Shadows (leg) 128
Wall of Tombstones

Defender (This creature can't attack.) At the beginning of your upkeep, change this creature's base toughness to 1 plus the number of creature cards in your graveyard. (This effect lasts indefinitely.)

Creature
Wall of Tombstones (leg) 129
Wall of Vapor

Defender (This creature can't attack.) Prevent all damage that would be dealt to this creature by creatures it's blocking.

Creature
Wall of Vapor (leg) 84
Wall of Wonder

Defender (This creature can't attack.) {2}{U}{U}: This creature gets +4/-4 until end of turn and can attack this turn as though it didn't have defender.

Creature
Wall of Wonder (7ed) 112
Willow Satyr

You may choose not to untap this creature during your untap step. {T}: Gain control of target legendary creature for as long as you control this creature and this creature remains tapped.

Creature
Willow Satyr (leg) 212
Wolverine Pack

Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)

Creature
Wolverine Pack (leg) 214
Zephyr Falcon

Flying, vigilance

Creature
Zephyr Falcon (5ed) 137

Creature

(CTRL to add secondary)

Enchantment

Qty: 25 Price: $162.72
Blight

Enchant land When enchanted land becomes tapped, destroy it.

Enchantment
Blight (leg) 89
Cocoon

Enchant creature you control When this Aura enters, tap enchanted creature and put three pupa counters on this Aura. Enchanted creature doesn't untap during your untap step if this Aura has a pupa counter on it. At the beginning of your upkeep, remove a pupa counter from this Aura. If you can't, sacrifice it, put a +1/+1 counter on enchanted creature, and that creature gains flying.

Enchantment
Cocoon (chr) 59
Crevasse

Creatures with mountainwalk can be blocked as though they didn't have mountainwalk.

Enchantment
Crevasse (leg) 138
Deadfall

Creatures with forestwalk can be blocked as though they didn't have forestwalk.

Enchantment
Deadfall (leg) 181
Demonic Torment

Enchant creature Enchanted creature can't attack. Prevent all combat damage that would be dealt by enchanted creature.

Enchantment
Demonic Torment (leg) 95
Dream Coat

Enchant creature {0}: Enchanted creature becomes the color or colors of your choice. Activate only once each turn.

Enchantment
Dream Coat (leg) 51
Equinox

Enchant land Enchanted land has "{T}: Counter target spell if it would destroy a land you control."

Enchantment
Equinox (leg) 13
Eternal Warrior

Enchant creature Enchanted creature has vigilance.

Enchantment
Eternal Warrior (5ed) 225
Fortified Area

Wall creatures you control get +1/+0 and have banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Enchantment
Fortified Area (4ed) 26
Giant Strength

Enchant creature Enchanted creature gets +2/+2.

Enchantment
Giant Strength (leg) 149
Immolation

Enchant creature Enchanted creature gets +2/-2.

Enchantment
Immolation (mid) 144
Imprison

Enchant creature Whenever a player activates an ability of enchanted creature with {T} in its activation cost that isn't a mana ability, you may pay {1}. If you do, counter that ability. If you don't, destroy this Aura. Whenever enchanted creature attacks or blocks, you may pay {1}. If you do, tap the creature, remove it from combat, and creatures it was blocking that had become blocked by only that creature this combat become unblocked. If you don't, destroy this Aura.

Enchantment
Imprison (leg) 107
Infinite Authority

Enchant creature Whenever enchanted creature blocks or becomes blocked by a creature with toughness 3 or less, destroy the other creature at end of combat. At the beginning of the next end step, if that creature was destroyed this way, put a +1/+1 counter on the first creature.

Enchantment
Infinite Authority (leg) 22
Lifeblood

Whenever a Mountain an opponent controls becomes tapped, you gain 1 life.

Enchantment
Lifeblood (leg) 27
Puppet Master

Enchant creature When enchanted creature dies, return that card to its owner's hand. If that card is returned to its owner's hand this way, you may pay {U}{U}{U}. If you do, return this card to its owner's hand.

Enchantment
Puppet Master (chr) 23
Quagmire

Creatures with swampwalk can be blocked as though they didn't have swampwalk.

Enchantment
Quagmire (leg) 115
Relic Bind

Enchant artifact an opponent controls Whenever enchanted artifact becomes tapped, choose one — • This Aura deals 1 damage to target player or planeswalker. • Target player gains 1 life.

Enchantment
Relic Bind (leg) 71
Spectral Cloak

Enchant creature Enchanted creature has shroud as long as it's untapped. (It can't be the target of spells or abilities.)

Enchantment
Spectral Cloak (leg) 78
Spirit Link

Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) Whenever enchanted creature deals damage, you gain that much life.

Enchantment
Spirit Link (leg) 37
Spirit Shackle

Enchant creature Whenever enchanted creature becomes tapped, put a -0/-2 counter on it.

Enchantment
Spirit Shackle (leg) 117
Storm World

At the beginning of each player's upkeep, this enchantment deals X damage to that player, where X is 4 minus the number of cards in their hand.

Enchantment
Storm World (leg) 165
Takklemaggot

Enchant creature At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature. When enchanted creature dies, that creature's controller chooses a creature that this card could enchant. If the player does, return this card to the battlefield under your control attached to that creature. If they don't, return this card to the battlefield under your control as a non-Aura enchantment. It loses "enchant creature" and gains "At the beginning of that player's upkeep, this enchantment deals 1 damage to that player."

Enchantment
Takklemaggot (leg) 119
The Brute

Enchant creature Enchanted creature gets +1/+0. {R}{R}{R}: Regenerate enchanted creature.

Enchantment
The Brute (leg) 167
Undertow

Creatures with islandwalk can be blocked as though they didn't have islandwalk.

Enchantment
Undertow (leg) 82
Venarian Gold

Enchant creature When this Aura enters, tap enchanted creature and put X sleep counters on it. Enchanted creature doesn't untap during its controller's untap step if it has a sleep counter on it. At the beginning of the upkeep of enchanted creature's controller, remove a sleep counter from that creature.

Enchantment
Venarian Gold (leg) 83

Enchantment

(CTRL to add secondary)

Instant

Qty: 33 Price: $158.39
Alabaster Potion

Choose one — • Target player gains X life. • Prevent the next X damage that would be dealt to any target this turn.

Instant
Alabaster Potion (5ed) 3
Avoid Fate

Counter target instant or Aura spell that targets a permanent you control.

Instant
Avoid Fate (leg) 175
Backdraft

Choose a player who cast one or more sorcery spells this turn. Backdraft deals damage to that player equal to half the damage dealt by one of those sorcery spells this turn, rounded down.

Instant
Backdraft (leg) 132
Blood Lust

If target creature has toughness 5 or greater, it gets +4/-4 until end of turn. Otherwise, it gets +4/-X until end of turn, where X is its toughness minus 1.

Instant
Blood Lust (leg) 135
Boomerang

Return target permanent to its owner's hand.

Instant
Boomerang (10e) 70
Divine Offering

Destroy target artifact. You gain life equal to its mana value.

Instant
Divine Offering (leg) 9
Dwarven Song

One or more target creatures become red until end of turn.

Instant
Dwarven Song (leg) 143
Enchantment Alteration

Attach target Aura attached to a creature or land to another permanent of that type.

Instant
Enchantment Alteration (leg) 53
Feint

Tap all creatures blocking target attacking creature. Prevent all combat damage that would be dealt this turn by that creature and each creature blocking it.

Instant
Feint (leg) 146
Flash Counter

Counter target instant spell.

Instant
Flash Counter (leg) 56
Flash Flood

Choose one — • Destroy target red permanent. • Return target Mountain to its owner's hand.

Instant
Flash Flood (chr) 21
Force Spike

Counter target spell unless its controller pays {1}.

Instant
Force Spike (leg) 58
Glyph of Delusion

Put X glyph counters on target creature that target Wall blocked this turn, where X is the power of that blocked creature. The creature gains "This creature doesn't untap during your untap step if it has a glyph counter on it" and "At the beginning of your upkeep, remove a glyph counter from this creature."

Instant
Glyph of Delusion (leg) 60
Glyph of Destruction

Target blocking Wall you control gets +10/+0 until end of combat. Prevent all damage that would be dealt to it this turn. Destroy it at the beginning of the next end step.

Instant
Glyph of Destruction (leg) 150
Glyph of Doom

Choose target Wall creature. At this turn's next end of combat, destroy all creatures that were blocked by that creature this turn.

Instant
Glyph of Doom (leg) 100
Glyph of Life

Choose target Wall creature. Whenever that creature is dealt damage by an attacking creature this turn, you gain that much life.

Instant
Glyph of Life (leg) 15
Glyph of Reincarnation

Cast this spell only after combat. Destroy all creatures that were blocked by target Wall this turn. They can't be regenerated. For each creature that died this way, put a creature card from the graveyard of the player who controlled that creature the last time it became blocked by that Wall onto the battlefield under its owner's control.

Instant
Glyph of Reincarnation (leg) 189
Great Defender

Target creature gets +0/+X until end of turn, where X is its mana value.

Instant
Great Defender (leg) 16
Hell Swarm

All creatures get -1/-0 until end of turn.

Instant
Hell Swarm (leg) 103
Holy Day

Prevent all combat damage that would be dealt this turn.

Instant
Holy Day (leg) 20
Rapid Fire

Cast this spell only before blockers are declared. Target creature gains first strike until end of turn. If it doesn't have rampage, that creature gains rampage 2 until end of turn. (Whenever the creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)

Instant
Rapid Fire (leg) 32
Reincarnation

Choose target creature. When that creature dies this turn, return a creature card from its owner's graveyard to the battlefield under the control of that creature's owner.

Instant
Reincarnation (c13) 166
Remove Soul

Counter target creature spell.

Instant
Remove Soul (leg) 72
Reset

Cast this spell only during an opponent's turn after their upkeep step. Untap all lands you control.

Instant
Reset (leg) 73
Rust

Counter target activated ability from an artifact source. (Mana abilities can't be targeted.)

Instant
Rust (leg) 203
Shield Wall

Creatures you control get +0/+2 until end of turn.

Instant
Shield Wall (leg) 36
Silhouette

Choose target creature. If a spell or ability that targets that creature would cause a source to deal damage to that creature this turn, prevent that damage.

Instant
Silhouette (leg) 77
Storm Seeker

Storm Seeker deals damage to target player equal to the number of cards in that player's hand.

Instant
Storm Seeker (leg) 205
Subdue

Prevent all combat damage that would be dealt by target creature this turn. That creature gets +0/+X until end of turn, where X is its mana value.

Instant
Subdue (leg) 206
Sylvan Paradise

One or more target creatures become green until end of turn.

Instant
Sylvan Paradise (leg) 208
Touch of Darkness

One or more target creatures become black until end of turn.

Instant
Touch of Darkness (leg) 122
Transmutation

Switch target creature's power and toughness until end of turn.

Instant
Transmutation (leg) 123

Instant

(CTRL to add secondary)

Land

Qty: 4 Price: $45.96
Cathedral of Serra

White legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Land
Cathedral of Serra (leg) 301
Mountain Stronghold

Red legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Land
Mountain Stronghold (leg) 304
Unholy Citadel

Black legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Land
Unholy Citadel (leg) 309
Urborg

{T}: Add {B}. {T}: Target creature loses first strike or swampwalk until end of turn.

Land
Urborg (leg) 310

Land

(CTRL to add secondary)

Deck Info

Deck stats

46 pips - 31 cards
2 mana - 1 card
35 pips - 26 cards
2 mana - 1 card
40 pips - 30 cards
3 mana - 2 cards
34 pips - 28 cards
3 mana - 2 cards
48 pips - 33 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
 avatar
NaN secs
 avatar
NaN secs
 avatar
NaN secs
 avatar
NaN secs
 avatar
NaN secs

Description

No description yet.

Unable to load comments
AutoNew CategoryMaybeboardSideboard