73
12/11/2022
OLD Copy of - Copy of - 440 Cube with Commanders
Deck Size: 440
Custom
Legal
Est deck cost: $1411.62
No deck tags
73
12/11/2022
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Artifact

Qty: 86 Price: $100.78
Aeon Engine

This artifact enters tapped. {T}, Exile this artifact: Reverse the game's turn order. (For example, if play had proceeded clockwise around the table, it now goes counterclockwise.)

Artifact
Aeon Engine (c19) 52
Agent of Acquisitions

Draft this card face up. Instead of drafting a card from a booster pack, you may draft each card in that booster pack, one at a time. If you do, turn this card face down and you can't draft cards for the rest of this draft round. (You may look at booster packs passed to you.)

Creature Artifact
Agent of Acquisitions (cns) 54
Bladegriff Prototype

Flying Whenever this creature deals combat damage to a player, destroy target nonland permanent of that player's choice that one of your opponents controls.

Creature Artifact
Bladegriff Prototype (cmr) 300
Buzzing Whack-a-Doodle

As this artifact enters, you and an opponent each secretly choose Whack or Doodle. Then those choices are revealed. If the choices match, this artifact has that ability. Otherwise, it has Buzz. • Whack — {T}: Target player loses 2 life. • Doodle — {T}: You gain 3 life. • Buzz — {2}, {T}: Draw a card.

Artifact
Buzzing Whack-a-Doodle (ust) 141
Cogwork Grinder

Draft this card face up. As you draft a card, you may remove it from the draft face down. (Those cards aren't in your card pool.) This creature enters with X +1/+1 counters on it, where X is the number of cards you removed from the draft with cards named Cogwork Grinder.

Creature Artifact
Cogwork Grinder (cns) 57
Cogwork Librarian

Draft this card face up. As you draft a card, you may draft an additional card from that booster pack. If you do, put this card into that booster pack.

Creature Artifact
Cogwork Librarian (cns) 58
Coveted Jewel

When this artifact enters, draw three cards. {T}: Add three mana of any one color. Whenever one or more creatures an opponent controls attack you and aren't blocked, that player draws three cards and gains control of this artifact. Untap it.

Artifact
Coveted Jewel (c21) 240
Crooked Scales

{4}, {T}: Flip a coin. If you win the flip, destroy target creature an opponent controls. If you lose the flip, destroy target creature you control unless you pay {3} and repeat this process.

Artifact
Crooked Scales (plst) MMQ-291
Crown of Doom

Whenever a creature attacks you or a planeswalker you control, it gets +2/+0 until end of turn. {2}: Target player other than this artifact's owner gains control of it. Activate only during your turn.

Artifact
Crown of Doom (c14) 55
Crown of Empires

{3}, {T}: Tap target creature. Gain control of that creature instead if you control artifacts named Scepter of Empires and Throne of Empires.

Artifact
Crown of Empires (plst) M12-203
Deal Broker

Draft this card face up. Immediately after the draft, you may reveal a card in your card pool. Each other player may offer you one card in their card pool in exchange. You may accept any one offer. {T}: Draw a card, then discard a card.

Creature Artifact
Deal Broker (cns) 61
Liar's Pendulum

{2}, {T}: Choose a card name. Target opponent guesses whether a card with that name is in your hand. You may reveal your hand. If you do and your opponent guessed wrong, draw a card.

Artifact
Liar's Pendulum (mrd) 196
Mad Science Fair Project

{T}: Roll a six-sided die. On a 3 or lower, target player adds {C}. Otherwise, that player adds one mana of any color they choose.

Artifact
Mad Science Fair Project (ust) 154
Obelisk of Alara

{1}{W}, {T}: You gain 5 life. {1}{U}, {T}: Draw a card, then discard a card. {1}{B}, {T}: Target creature gets -2/-2 until end of turn. {1}{R}, {T}: This artifact deals 3 damage to target player or planeswalker. {1}{G}, {T}: Target creature gets +4/+4 until end of turn.

Artifact
Obelisk of Alara (con) 140
Pendant of Prosperity

This artifact enters under the control of an opponent of your choice. {2}, {T}: Draw a card, then you may put a land card from your hand onto the battlefield. This artifact's owner draws a card, then that player may put a land card from their hand onto the battlefield.

Artifact
Pendant of Prosperity (c21) 256
Pyxis of Pandemonium

{T}: Each player exiles the top card of their library face down. {7}, {T}, Sacrifice this artifact: Each player turns face up all cards they own exiled with this artifact, then puts all permanent cards among them onto the battlefield.

Artifact
Pyxis of Pandemonium (ths) 220
Scepter of Empires

{T}: This artifact deals 1 damage to target player or planeswalker. It deals 3 damage instead if you control artifacts named Crown of Empires and Throne of Empires.

Artifact
Scepter of Empires (m12) 216
Spectral Searchlight

{T}: Choose a player. That player adds one mana of any color they choose.

Artifact
Spectral Searchlight (c21) 265
Spy Kit

Equipped creature gets +1/+1 and has all names of nonlegendary creature cards in addition to its name. Equip {2}

Artifact
Spy Kit (plst) CN2-79
Staff of Domination

{1}: Untap this artifact. {2}, {T}: You gain 1 life. {3}, {T}: Untap target creature. {4}, {T}: Tap target creature. {5}, {T}: Draw a card.

Artifact
Staff of Domination (cmr) 343
Strata Scythe

Imprint — When this Equipment enters, search your library for a land card, exile it, then shuffle. Equipped creature gets +1/+1 for each land on the battlefield with the same name as the exiled card. Equip {3}

Artifact
Strata Scythe (c14) 274
Throne of Empires

{1}, {T}: Create a 1/1 white Soldier creature token. Create five of those tokens instead if you control artifacts named Crown of Empires and Scepter of Empires.

Artifact
Throne of Empires (m12) 221
Victory Chimes

Untap this artifact during each other player's untap step. {T}: A player of your choice adds {C}.

Artifact
Victory Chimes (c21) 274
Weathered Sentinels

Defender, vigilance, reach, trample This creature can attack players who attacked you during their last turn as though it didn't have defender. Whenever this creature attacks, it gets +3/+3 and gains indestructible until end of turn.

Creature Artifact
Weathered Sentinels (ncc) 85

Artifact

(CTRL to add secondary)

Instant

Qty: 57 Price: $131.07
Accumulated Knowledge

Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.

Instant
Accumulated Knowledge (a25) 40
Aetherspouts

For each attacking creature, its owner puts it on their choice of the top or bottom of their library.

Instant
Aetherspouts (mic) 97
Akroma's Will

Choose one. If you control a commander as you cast this spell, you may choose both instead. • Creatures you control gain flying, vigilance, and double strike until end of turn. • Creatures you control gain lifelink, indestructible, and protection from each color until end of turn.

Instant
Akroma's Will (cmr) 3
Azorius Charm

Choose one — • Creatures you control gain lifelink until end of turn. • Draw a card. • Put target attacking or blocking creature on top of its owner's library.

Instant
Azorius Charm (plst) IMA-192
Bant Charm

Choose one — • Destroy target artifact. • Put target creature on the bottom of its owner's library. • Counter target instant spell.

Instant
Bant Charm (2x2) 181
Boros Charm

Choose one — • Boros Charm deals 4 damage to target player or planeswalker. • Permanents you control gain indestructible until end of turn. • Target creature gains double strike until end of turn.

Instant
Boros Charm (ncc) 332
Dimir Charm

Choose one — • Counter target sorcery spell. • Destroy target creature with power 2 or less. • Look at the top three cards of target player's library. Put one back and the rest into that player's graveyard.

Instant
Dimir Charm (gtc) 154
Erebos's Intervention

Choose one — • Target creature gets -X/-X until end of turn. You gain X life. • Exile up to twice X target cards from graveyards.

Instant
Erebos's Intervention (thb) 94
Esper Charm

Choose one — • Destroy target enchantment. • Draw two cards. • Target player discards two cards.

Instant
Esper Charm (plst) C18-179
Eye to Eye

You and target creature's controller have a staring contest. If you win, destroy that creature.

Instant
Eye to Eye (unh) 54
Fact or Fiction

Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.

Instant
Fact or Fiction (brc) 84
Garbage Fire

Reveal this card as you draft it and note how many cards you've drafted this draft round, including this card. Garbage Fire deals damage to target creature equal to the highest number you noted for cards named Garbage Fire.

Instant
Garbage Fire (cn2) 52
Golgari Charm

Choose one — • All creatures get -1/-1 until end of turn. • Destroy target enchantment. • Regenerate each creature you control.

Instant
Golgari Charm (uma) 201
Grixis Charm

Choose one — • Return target permanent to its owner's hand. • Target creature gets -4/-4 until end of turn. • Creatures you control get +2/+0 until end of turn.

Instant
Grixis Charm (c13) 192
Gruul Charm

Choose one — • Creatures without flying can't block this turn. • Gain control of all permanents you own. • Gruul Charm deals 3 damage to each creature with flying.

Instant
Gruul Charm (gtc) 169
Head to Head

You and target opponent play Seven Questions with the top card of that player's library. If you win, prevent all damage that would be dealt this turn by a source of your choice. (To play Seven Questions, that player looks at the card, then you ask up to six yes-or-no questions about the card that they answer truthfully. You guess the card's name—that's question seven—then the player reveals the card.)

Instant
Head to Head (unh) 14
Heliod's Intervention

Choose one — • Destroy X target artifacts and/or enchantments. • Target player gains twice X life.

Instant
Heliod's Intervention (thb) 19
Heroic Intervention

Permanents you control gain hexproof and indestructible until end of turn.

Instant
Heroic Intervention (afc) 161
Izzet Charm

Choose one — • Counter target noncreature spell unless its controller pays {2}. • Izzet Charm deals 2 damage to target creature. • Draw two cards, then discard two cards.

Instant
Izzet Charm (2x2) 230
Jund Charm

Choose one — • Exile target player's graveyard. • Jund Charm deals 2 damage to each creature. • Put two +1/+1 counters on target creature.

Instant
Jund Charm (c13) 195
Kamahl's Will

Choose one. If you control a commander as you cast this spell, you may choose both instead. • Until end of turn, any number of target lands you control become 1/1 Elemental creatures with vigilance, indestructible, and haste. They're still lands. • Choose target creature you don't control. Each creature you control deals damage equal to its power to that creature.

Instant
Kamahl's Will (cmr) 238
Kjeldoran War Cry

Creatures you control get +X/+X until end of turn, where X is 1 plus the number of cards named Kjeldoran War Cry in all graveyards.

Instant
Kjeldoran War Cry (csp) 13
Muscle Burst

Target creature gets +X/+X until end of turn, where X is 3 plus the number of cards named Muscle Burst in all graveyards.

Instant
Muscle Burst (ody) 252
Naya Charm

Choose one — • Naya Charm deals 3 damage to target creature. • Return target card from a graveyard to its owner's hand. • Tap all creatures target player controls.

Instant
Naya Charm (dmc) 162
Orzhov Charm

Choose one — • Return target creature you control and all Auras you control attached to it to their owner's hand. • Destroy target creature and you lose life equal to its toughness. • Return target creature card with mana value 1 or less from your graveyard to the battlefield.

Instant
Orzhov Charm (gtc) 185
Rakdos Charm

Choose one — • Exile target player's graveyard. • Destroy target artifact. • Each creature deals 1 damage to its controller.

Instant
Rakdos Charm (voc) 156
Rampage of the Clans

Destroy all artifacts and enchantments. For each permanent destroyed this way, its controller creates a 3/3 green Centaur creature token.

Instant
Rampage of the Clans (rna) 134
Regicide

Reveal this card as you draft it. The player to your right chooses a color, you choose another color, then the player to your left chooses a third color. Destroy target creature that's one or more of the colors chosen as you drafted cards named Regicide.

Instant
Regicide (cn2) 45
Selesnya Charm

Choose one — • Target creature gets +2/+2 and gains trample until end of turn. • Exile target creature with power 5 or greater. • Create a 2/2 white Knight creature token with vigilance.

Instant
Selesnya Charm (cma) 192
Simic Charm

Choose one — • Target creature gets +3/+3 until end of turn. • Permanents you control gain hexproof until end of turn. • Return target creature to its owner's hand.

Instant
Simic Charm (cmr) 451
Szat's Will

Choose one. If you control a commander as you cast this spell, you may choose both instead. • Each opponent sacrifices a creature they control with the greatest power. • Exile all opponents' graveyards, then create X 0/1 black Thrull creature tokens, where X is the greatest power among creature cards exiled this way.

Instant
Szat's Will (cmr) 152
Teferi's Protection

Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.) Exile Teferi's Protection.

Instant
Teferi's Protection (2x2) 32
Thassa's Intervention

Choose one — • Look at the top X cards of your library. Put up to two of them into your hand and the rest on the bottom of your library in a random order. • Counter target spell unless its controller pays twice {X}.

Instant
Thassa's Intervention (thb) 72

Instant

(CTRL to add secondary)

Commanders

Qty: 35 Price: $142.07
Akiri, Line-Slinger

First strike, vigilance Akiri gets +1/+0 for each artifact you control. Partner (You can have two commanders if both have partner.)

Creature
Akiri, Line-Slinger (c16) 26
Akroma, Vision of Ixidor

Flying, first strike, vigilance, trample At the beginning of each combat, until end of turn, each other creature you control gets +1/+1 if it has flying, +1/+1 if it has first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, vigilance, and partner. Partner

Creature
Akroma, Vision of Ixidor (cmr) 2
Anara, Wolvid Familiar

During your turn, commanders you control have indestructible. (Effects that say "destroy" don't destroy them. A creature with indestructible can't be destroyed by damage.) Partner (You can have two commanders if both have partner.)

Creature
Anara, Wolvid Familiar (cmr) 214
Armix, Filigree Thrasher

Whenever Armix attacks, you may discard a card. When you do, target creature defending player controls gets -X/-X until end of turn, where X is the number of artifacts you control plus the number of artifact cards in your graveyard. Partner (You can have two commanders if both have partner.)

Creature Artifact
Armix, Filigree Thrasher (brc) 103
Dargo, the Shipwrecker

As an additional cost to cast this spell, you may sacrifice any number of artifacts and/or creatures. This spell costs {2} less to cast for each permanent sacrificed this way and {2} less to cast for each other artifact or creature you've sacrificed this turn. Trample Partner (You can have two commanders if both have partner.)

Creature
Dargo, the Shipwrecker (cmr) 172
Esior, Wardwing Familiar

Flying Spells your opponents cast that target one or more commanders you control cost {3} more to cast. Partner (You can have two commanders if both have partner.)

Creature
Esior, Wardwing Familiar (cmr) 67
Evelyn, the Covetous

Flash Whenever Evelyn or another Vampire you control enters, exile the top card of each player's library with a collection counter on it. Once each turn, you may play a card from exile with a collection counter on it if it was exiled by an ability you controlled, and you may spend mana as though it were mana of any color to cast it.

Creature
Evelyn, the Covetous (snc) 184
Falthis, Shadowcat Familiar

Commanders you control have menace and deathtouch. Partner (You can have two commanders if both have partner.)

Creature
Falthis, Shadowcat Familiar (cmr) 126
Glacian, Powerstone Engineer

{T}, Tap X untapped artifacts you control: Look at the top X cards of your library. Put one of those cards into your hand and the rest into your graveyard. Partner (You can have two commanders if both have partner.)

Creature
Glacian, Powerstone Engineer (cmr) 72
Gorm the Great

Partner with Virtus the Veiled (When this creature enters, target player may put Virtus into their hand from their library, then shuffle.) Vigilance Gorm must be blocked if able, and Gorm must be blocked by two or more creatures if able.

Creature
Gorm the Great (plst) BBD-8
Ich-Tekik, Salvage Splicer

When Ich-Tekik enters, create a 3/3 colorless Phyrexian Golem artifact creature token. Whenever an artifact is put into a graveyard from the battlefield, put a +1/+1 counter on Ich-Tekik and a +1/+1 counter on each Golem you control. Partner (You can have two commanders if both have partner.)

Creature
Ich-Tekik, Salvage Splicer (cmr) 233
Jeska, Thrice Reborn

Jeska enters with a loyalty counter on her for each time you've cast a commander from the command zone this game. 0: Choose target creature. Until your next turn, if that creature would deal combat damage to one of your opponents, it deals triple that damage to that player instead. −X: Jeska deals X damage to each of up to three targets. Jeska, Thrice Reborn can be your commander. Partner

Planeswalker
Jeska, Thrice Reborn (cmr) 186
Jinnie Fay, Jetmir's Second

If you would create one or more tokens, you may instead create that many 2/2 green Cat creature tokens with haste or that many 3/1 green Dog creature tokens with vigilance.

Creature
Jinnie Fay, Jetmir's Second (snc) 195
Kamahl, Heart of Krosa

At the beginning of combat on your turn, creatures you control get +3/+3 and gain trample until end of turn. {1}{G}: Until end of turn, target land you control becomes a 1/1 Elemental creature with vigilance, indestructible, and haste. It's still a land. Partner (You can have two commanders if both have partner.)

Creature
Kamahl, Heart of Krosa (cmr) 237
Kamber, the Plunderer

Partner with Laurine, the Diversion (When this creature enters, target player may put Laurine into their hand from their library, then shuffle.) Lifelink Whenever a creature an opponent controls dies, you gain 1 life and create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.")

Creature
Kamber, the Plunderer (voc) 19
Kediss, Emberclaw Familiar

Whenever a commander you control deals combat damage to an opponent, it deals that much damage to each other opponent. Partner (You can have two commanders if both have partner.)

Creature
Kediss, Emberclaw Familiar (cmr) 188
Keleth, Sunmane Familiar

Whenever a commander you control attacks, put a +1/+1 counter on it. Partner (You can have two commanders if both have partner.)

Creature
Keleth, Sunmane Familiar (cmr) 28
Krav, the Unredeemed

Partner with Regna, the Redeemer (When this creature enters, target player may put Regna into their hand from their library, then shuffle.) {B}, Sacrifice X creatures: Target player draws X cards and gains X life. Put X +1/+1 counters on Krav.

Creature
Krav, the Unredeemed (bbd) 4
Kydele, Chosen of Kruphix

{T}: Add {C} for each card you've drawn this turn. Partner (You can have two commanders if both have partner.)

Creature
Kydele, Chosen of Kruphix (c16) 35
Laurine, the Diversion

Partner with Kamber, the Plunderer (When this creature enters, target player may put Kamber into their hand from their library, then shuffle.) First strike {2}, Sacrifice an artifact or creature: Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

Creature
Laurine, the Diversion (voc) 25
Ludevic, Necro-Alchemist

At the beginning of each player's end step, that player may draw a card if a player other than you lost life this turn. Partner (You can have two commanders if both have partner.)

Creature
Ludevic, Necro-Alchemist (c16) 37
Ognis, the Dragon's Lash

Haste Whenever a creature you control with haste attacks, create a tapped Treasure token.

Creature
Ognis, the Dragon's Lash (snc) 210
Rebbec, Architect of Ascension

Artifacts you control have protection from each mana value among artifacts you control. Partner (You can have two commanders if both have partner.)

Creature
Rebbec, Architect of Ascension (cmr) 42
Regna, the Redeemer

Partner with Krav, the Unredeemed (When this creature enters, target player may put Krav into their hand from their library, then shuffle.) Flying At the beginning of each end step, if your team gained life this turn, create two 1/1 white Warrior creature tokens.

Creature
Regna, the Redeemer (bbd) 3
Reyhan, Last of the Abzan

Reyhan enters with three +1/+1 counters on it. Whenever a creature you control dies or is put into the command zone, if it had one or more +1/+1 counters on it, you may put that many +1/+1 counters on target creature. Partner (You can have two commanders if both have partner.)

Creature
Reyhan, Last of the Abzan (cm2) 13
Rhoda, Geist Avenger

Partner with Timin, Youthful Geist (When this creature enters, target player may put Timin into their hand from their library, then shuffle.) Vigilance Whenever a creature an opponent controls becomes tapped, if it isn't being declared as an attacker, put a +1/+1 counter on Rhoda.

Creature
Rhoda, Geist Avenger (voc) 8
Rigo, Streetwise Mentor

Rigo enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) Whenever you attack a player or planeswalker with one or more creatures with power 1 or less, draw a card.

Creature
Rigo, Streetwise Mentor (snc) 215
Rowan Kenrith

+2: During target player's next turn, each creature that player controls attacks if able. −2: Rowan Kenrith deals 3 damage to each tapped creature target player controls. −8: Target player gets an emblem with "Whenever you activate an ability that isn't a mana ability, copy it. You may choose new targets for the copy." Partner with Will Kenrith Rowan Kenrith can be your commander.

Planeswalker
Rowan Kenrith (clb) 805
Sakashima of a Thousand Faces

You may have Sakashima enter as a copy of another creature you control, except it has Sakashima's other abilities. The "legend rule" doesn't apply to permanents you control. Partner (You can have two commanders if both have partner.)

Creature
Sakashima of a Thousand Faces (cmr) 89
Silas Renn, Seeker Adept

Deathtouch Whenever Silas Renn deals combat damage to a player, choose target artifact card in your graveyard. You may cast that card this turn. Partner (You can have two commanders if both have partner.)

Creature Artifact
Silas Renn, Seeker Adept (brc) 129
Tevesh Szat, Doom of Fools

+2: Create two 0/1 black Thrull creature tokens. +1: You may sacrifice another creature or planeswalker. If you do, draw two cards, then draw another card if the sacrificed permanent was a commander. −10: Gain control of all commanders. Put all commanders from the command zone onto the battlefield under your control. Tevesh Szat, Doom of Fools can be your commander. Partner

Planeswalker
Tevesh Szat, Doom of Fools (cmr) 153
Timin, Youthful Geist

Partner with Rhoda, Geist Avenger (When this creature enters, target player may put Rhoda into their hand from their library, then shuffle.) Flying At the beginning of each combat, tap up to one target creature.

Creature
Timin, Youthful Geist (voc) 16
Toluz, Clever Conductor

When Toluz enters, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) Whenever you discard one or more cards, exile them from your graveyard. When Toluz dies, put the cards exiled with it into their owner's hand.

Creature
Toluz, Clever Conductor (snc) 228
Virtus the Veiled

Partner with Gorm the Great (When this creature enters, target player may put Gorm into their hand from their library, then shuffle.) Deathtouch Whenever Virtus deals combat damage to a player, that player loses half their life, rounded up.

Creature
Virtus the Veiled (plst) BBD-7
Will Kenrith

+2: Until your next turn, up to two target creatures each have base power and toughness 0/3 and lose all abilities. −2: Target player draws two cards. Until your next turn, instant, sorcery, and planeswalker spells that player casts cost {2} less to cast. −8: Target player gets an emblem with "Whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy." Partner with Rowan Kenrith Will Kenrith can be your commander.

Planeswalker
Will Kenrith (clb) 738

Commanders

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Land

Qty: 18 Price: $50.22
Contested War Zone

Whenever a creature deals combat damage to you, that creature's controller gains control of this land. {T}: Add {C}. {1}, {T}: Attacking creatures get +1/+0 until end of turn.

Land
Contested War Zone (mbs) 144
Forbidden Orchard

{T}: Add one mana of any color. Whenever you tap this land for mana, target opponent creates a 1/1 colorless Spirit creature token.

Land
Forbidden Orchard (2x2) 323
Geier Reach Sanitarium

{T}: Add {C}. {2}, {T}: Each player draws a card, then discards a card.

Land
Geier Reach Sanitarium (dmc) 213
Paliano, the High City

Reveal this card as you draft it. The player to your right chooses a color, you choose another color, then the player to your left chooses a third color. {T}: Add one mana of any color chosen as you drafted cards named Paliano, the High City.

Land
Paliano, the High City (cns) 65

Land

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Conspiracy

Qty: 28 Price: $9.80
Adriana's Valor

Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.) Whenever a creature you control with the chosen name attacks, you may pay {W}. If you do, that creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Conspiracy
Adriana's Valor (cn2) 1
Assemble the Rank and Vile

Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.) Creatures you control with the chosen name have "When this creature dies, you may pay {B}. If you do, create a tapped 2/2 black Zombie creature token."

Conspiracy
Assemble the Rank and Vile (cn2) 2
Brago's Favor

Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.) Spells with the chosen name you cast cost {1} less to cast.

Conspiracy
Brago's Favor (cns) 3
Double Stroke

Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.) Whenever you cast an instant or sorcery spell with the chosen name, you may copy it. You may choose new targets for the copy.

Conspiracy
Double Stroke (cns) 4
Hired Heist

Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.) Whenever a creature you control with the chosen name deals combat damage to a player, you may pay {U}. If you do, draw a card.

Conspiracy
Hired Heist (cn2) 5
Immediate Action

Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.) Creatures you control with the chosen name have haste.

Conspiracy
Immediate Action (cns) 5
Incendiary Dissent

Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.) Creatures you control with the chosen name have "{R}: This creature gets +1/+0 until end of turn."

Conspiracy
Incendiary Dissent (cn2) 8
Iterative Analysis

Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.) Whenever you cast an instant or sorcery spell with the chosen name, you may draw a card.

Conspiracy
Iterative Analysis (plst) CNS-6
Muzzio's Preparations

Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.) Each creature you control with the chosen name enters with an additional +1/+1 counter on it.

Conspiracy
Muzzio's Preparations (cns) 7
Natural Unity

Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.) Creatures you control with the chosen name have "At the beginning of combat on your turn, you may pay {G}. If you do, put a +1/+1 counter on this creature."

Conspiracy
Natural Unity (cn2) 9
Unexpected Potential

Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.) You may spend mana as though it were mana of any color to cast spells with the chosen name.

Conspiracy
Unexpected Potential (cns) 12

Conspiracy

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Sorcery

Qty: 57 Price: $573.53
Blasphemous Act

This spell costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.

Sorcery
Blasphemous Act (brc) 113
Council's Judgment

Will of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.

Sorcery
Council's Judgment (plst) CNS-16
Damnation

Destroy all creatures. They can't be regenerated.

Sorcery
Damnation (2x2) 73
Face to Face

You and target opponent play a best two-out-of-three Rock, Paper, Scissors match. If you win, Face to Face deals 5 damage to that player.

Sorcery
Face to Face (unh) 76
Feast of Flesh

Feast of Flesh deals X damage to target creature and you gain X life, where X is 1 plus the number of cards named Feast of Flesh in all graveyards.

Sorcery
Feast of Flesh (csp) 56
Infernal Offering

Choose an opponent. You and that player each sacrifice a creature. Each player who sacrificed a creature this way draws two cards. Choose an opponent. Return a creature card from your graveyard to the battlefield, then that player returns a creature card from their graveyard to the battlefield.

Sorcery
Infernal Offering (c21) 146
Jeska's Will

Choose one. If you control a commander as you cast this spell, you may choose both instead. • Add {R} for each card in target opponent's hand. • Exile the top three cards of your library. You may play them this turn.

Sorcery
Jeska's Will (clb) 799
Khorvath's Fury

For each player, choose friend or foe. Each friend discards all cards from their hand, then draws that many cards plus one. Khorvath's Fury deals damage to each foe equal to the number of cards in their hand.

Sorcery
Khorvath's Fury (bbd) 59
Land Aid '04

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. If you sang a song the whole time you were searching and shuffling, you may untap that land.

Sorcery
Land Aid '04 (unh) 102
Living Death

Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.

Sorcery
Living Death (40k) 202
Manifold Insights

Reveal the top ten cards of your library. Starting with the next opponent in turn order, each opponent chooses a different nonland card from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order.

Sorcery
Manifold Insights (cm2) 44
Mimeofacture

Replicate {3}{U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Choose target permanent an opponent controls. Search that player's library for a card with the same name and put it onto the battlefield under your control. Then that player shuffles.

Sorcery
Mimeofacture (gpt) 30
Mouth to Mouth

Choose target opponent and target creature they control. You and that player have a breath-holding contest. If you win, you gain control of that creature.

Sorcery
Mouth to Mouth (unh) 40
Nylea's Intervention

Choose one — • Search your library for up to X land cards, reveal them, put them into your hand, then shuffle. • Nylea's Intervention deals twice X damage to each creature with flying.

Sorcery
Nylea's Intervention (thb) 188
Pir's Whim

For each player, choose friend or foe. Each friend searches their library for a land card, puts it onto the battlefield tapped, then shuffles. Each foe sacrifices an artifact or enchantment of their choice.

Sorcery
Pir's Whim (plst) BBD-73
Purphoros's Intervention

Choose one — • Create an X/1 red Elemental creature token with trample and haste. Sacrifice it at the beginning of the next end step. • Purphoros's Intervention deals twice X damage to target creature or planeswalker.

Sorcery
Purphoros's Intervention (thb) 151
Regna's Sanction

For each player, choose friend or foe. Each friend puts a +1/+1 counter on each creature they control. Each foe chooses one untapped creature they control, then taps the rest.

Sorcery
Regna's Sanction (bbd) 30
Rite of Flame

Add {R}{R}, then add {R} for each card named Rite of Flame in each graveyard.

Sorcery
Rite of Flame (plst) SS3-7
Sakashima's Will

Choose one. If you control a commander as you cast this spell, you may choose both instead. • Target opponent chooses a creature they control. You gain control of it. • Choose a creature you control. Each other creature you control becomes a copy of that creature until end of turn.

Sorcery
Sakashima's Will (cmr) 91
Seize the Spotlight

Each opponent chooses fame or fortune. For each player who chose fame, gain control of a creature that player controls until end of turn. Untap those creatures and they gain haste until end of turn. For each player who chose fortune, you draw a card and create a Treasure token.

Sorcery
Seize the Spotlight (ncc) 52
Show and Tell

Each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield.

Sorcery
Show and Tell (cn2) 121
Sylvan Offering

Choose an opponent. You and that player each create an X/X green Treefolk creature token. Choose an opponent. You and that player each create X 1/1 green Elf Warrior creature tokens.

Sorcery
Sylvan Offering (ncc) 314
Tempt with Discovery

Tempting offer — Search your library for a land card and put it onto the battlefield. Each opponent may search their library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles.

Sorcery
Tempt with Discovery (plst) C16-170
Virtus's Maneuver

For each player, choose friend or foe. Each friend returns a creature card from their graveyard to their hand. Each foe sacrifices a creature of their choice.

Sorcery
Virtus's Maneuver (bbd) 54
Wheel of Fortune

Each player discards their hand, then draws seven cards.

Sorcery
Wheel of Fortune (3ed) 185
Wheel of Misfortune

Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards.

Sorcery
Wheel of Misfortune (cmr) 211
Wrath of God

Destroy all creatures. They can't be regenerated.

Sorcery
Wrath of God (plst) POR-39
Zndrsplt's Judgment

For each player, choose friend or foe. Each friend creates a token that's a copy of a creature they control. Each foe returns a creature they control to its owner's hand.

Sorcery
Zndrsplt's Judgment (ncc) 240

Sorcery

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Creature

Qty: 115 Price: $219.29
Animus of Predation

Draft this card face up. As you draft a card, you may remove it from the draft face up. (It isn't in your card pool.) If you removed a creature card with flying from the draft with cards named Animus of Predation, this creature has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, and vigilance.

Creature
Animus of Predation (cn2) 60
Arcane Proxy

Prototype {1}{U}{U} — 2/1 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) When this creature enters, if you cast it, exile target instant or sorcery card with mana value less than or equal to this creature's power from your graveyard. Copy that card. You may cast the copy without paying its mana cost.

Creature Artifact
Arcane Proxy (bro) 75
Arcane Savant

Before you shuffle your deck to start the game, you may reveal this card from your deck and exile an instant or sorcery card you drafted that isn't in your deck. When this creature enters, copy a card you exiled with cards named Arcane Savant. You may cast the copy without paying its mana cost.

Creature
Arcane Savant (cn2) 27
Archdemon of Paliano

Draft this card face up. As long as this card is face up during the draft, you can't look at booster packs and must draft cards at random. After you draft three cards this way, turn this card face down. (You may look at cards as you draft them.) Flying

Creature
Archdemon of Paliano (cn2) 39
Azure Fleet Admiral

When this creature enters, you become the monarch. This creature can't be blocked by creatures the monarch controls.

Creature
Azure Fleet Admiral (cmr) 58
Balor

Flying Whenever this creature attacks or dies, choose one or more. Each mode must target a different player. • Target opponent draws three cards, then discards three cards at random. • Target opponent sacrifices a nontoken artifact of their choice. • This creature deals damage to target opponent equal to the number of cards in their hand.

Creature
Balor (clb) 162
Braids, Arisen Nightmare

At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, or planeswalker. If you do, each opponent may sacrifice a permanent of their choice that shares a card type with it. For each opponent who doesn't, that player loses 2 life and you draw a card.

Creature
Braids, Arisen Nightmare (dmu) 84
Caller of the Untamed

Before you shuffle your deck to start the game, you may reveal this card from your deck and exile a creature card you drafted that isn't in your deck. {X}, {T}: Create a token that's a copy of a card you exiled with cards named Caller of the Untamed. X is the mana value of that card.

Creature
Caller of the Untamed (cn2) 62
Chivalrous Chevalier

Flying When this creature enters, return a creature you control to its owner's hand unless you compliment an opponent.

Creature Artifact
Chivalrous Chevalier (ust) 5
Crimson Fleet Commodore

Trample When this creature enters, you become the monarch.

Creature
Crimson Fleet Commodore (cmr) 171
Custodi Peacekeeper

Reveal this card as you draft it and note how many cards you've drafted this draft round, including this card. {W}, {T}: Tap target creature with power less than or equal to the highest number you noted for cards named Custodi Peacekeeper.

Creature
Custodi Peacekeeper (cn2) 14
Entourage of Trest

When this creature enters, you become the monarch. This creature can block an additional creature each combat as long as you're the monarch.

Creature
Entourage of Trest (cmr) 224
Esper Sentinel

Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays {X}, where X is this creature's power.

Creature Artifact
Esper Sentinel (mh2) 12
Goblin S.W.A.T. Team

Say "Goblin S.W.A.T. Team": Put a +1/+1 counter on this creature unless an opponent swats the table within five seconds. Activate only once each turn.

Creature
Goblin S.W.A.T. Team (und) 52
Grothama, All-Devouring

Other creatures have "Whenever this creature attacks, you may have it fight Grothama, All-Devouring." When Grothama leaves the battlefield, each player draws cards equal to the amount of damage dealt to Grothama this turn by sources they controlled.

Creature
Grothama, All-Devouring (bbd) 71
Hunted Dragon

Flying, haste When this creature enters, target opponent creates three 2/2 white Knight creature tokens with first strike.

Creature
Hunted Dragon (plst) RAV-131
Hunted Horror

Trample When this creature enters, target opponent creates two 3/3 green Centaur creature tokens with protection from black.

Creature
Hunted Horror (clb) 758
Hunted Lammasu

Flying When this creature enters, target opponent creates a 4/4 black Horror creature token.

Creature
Hunted Lammasu (c21) 94
Hunted Phantasm

This creature can't be blocked. When this creature enters, target opponent creates five 1/1 red Goblin creature tokens.

Creature
Hunted Phantasm (rav) 55
Hunted Troll

When this creature enters, target opponent creates four 1/1 blue Faerie creature tokens with flying. {G}: Regenerate this creature.

Creature
Hunted Troll (plst) C13-150
Illusionary Informant

Draft this card face up. During the draft, you may turn this card face down. If you do, look at the next card drafted by a player of your choice. Flying

Creature
Illusionary Informant (cn2) 32
Leovold's Operative

Draft this card face up. As you draft a card, you may draft an additional card from that booster pack. If you do, turn this card face down, then pass the next booster pack without drafting a card from it. (You may look at that booster pack.)

Creature
Leovold's Operative (cn2) 66
Loran of the Third Path

Vigilance When Loran enters, destroy up to one target artifact or enchantment. {T}: You and target opponent each draw a card.

Creature
Loran of the Third Path (bro) 12
Master of Ceremonies

At the beginning of your upkeep, each opponent chooses money, friends, or secrets. For each player who chose money, you and that player each create a Treasure token. For each player who chose friends, you and that player each create a 1/1 green and white Citizen creature token. For each player who chose secrets, you and that player each draw a card.

Creature
Master of Ceremonies (ncc) 18
Mother of Goons

Whenever a creature an opponent controls dies, sacrifice this creature unless you insult that creature.

Creature
Mother of Goons (unh) 59
Noble Banneret

Draft this card face up. As you draft a creature card, you may reveal it, note its name, then turn this card face down. As long as you control one or more creatures with a name you noted for cards named Noble Banneret, this creature and those creatures get +1/+1 and have lifelink.

Creature
Noble Banneret (cn2) 17
Palace Jailer

When this creature enters, you become the monarch. When this creature enters, exile target creature an opponent controls until an opponent becomes the monarch.

Creature
Palace Jailer (plst) CN2-18
Paliano Vanguard

Draft this card face up. As you draft a creature card, you may reveal it, note its creature types, then turn this card face down. Other creatures you control of a type you noted for cards named Paliano Vanguard get +1/+1.

Creature
Paliano Vanguard (cn2) 20
Phyrexian Fleshgorger

Prototype {1}{B}{B} — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Menace, lifelink Ward—Pay life equal to this creature's power.

Creature Artifact
Phyrexian Fleshgorger (bro) 121
Platoon Dispenser

At the beginning of your end step, if you control two or more other creatures, draw a card. {3}{W}: Create a 1/1 colorless Soldier artifact creature token. Unearth {2}{W}{W}

Creature Artifact
Platoon Dispenser (bro) 36
Pyretic Hunter

Reveal this card as you draft it and note how many cards you've drafted this draft round, including this card. Menace (This creature can't be blocked except by two or more creatures.) This creature enters with X +1/+1 counters on it, where X is the highest number you noted for cards named Pyretic Hunter.

Creature
Pyretic Hunter (cn2) 56
Ragavan, Nimble Pilferer

Whenever Ragavan deals combat damage to a player, create a Treasure token and exile the top card of that player's library. Until end of turn, you may cast that card. Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Creature
Ragavan, Nimble Pilferer (mh2) 138
Rootweaver Druid

When this creature enters, each opponent may search their library for up to three basic land cards. They each put one of those cards onto the battlefield tapped under your control and the rest onto the battlefield tapped under their control. Then each player who searched their library this way shuffles.

Creature
Rootweaver Druid (cmr) 250
Rootwire Amalgam

Prototype {1}{G} — 2/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) {3}{G}{G}, Sacrifice this creature: Create an X/X colorless Golem artifact creature token, where X is three times this creature's power. It gains haste until end of turn. Activate only as a sorcery.

Creature Artifact
Rootwire Amalgam (bro) 351
Skitterbeam Battalion

Prototype {3}{R}{R} — 2/2 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Trample, haste When this creature enters, if you cast it, create two tokens that are copies of it.

Creature Artifact
Skitterbeam Battalion (bro) 343
Smuggler Captain

Draft this card face up. As you draft a card, you may reveal it, note its name, then turn this card face down. When this creature enters, you may search your library for a card with a name you noted for cards named Smuggler Captain, reveal it, put it into your hand, then shuffle.

Creature
Smuggler Captain (cn2) 47
Spire Phantasm

Reveal this card as you draft it. The next time a player drafts a card from this booster pack, guess that card's name. Then that player reveals the drafted card. Flying When this creature enters, if you guessed correctly for a card named Spire Phantasm, draw a card.

Creature
Spire Phantasm (cn2) 37
Squirrel Dealer

When this creature enters, ask a person outside the game "Do you like Squirrels?" If they do, create a 1/1 green Squirrel creature token.

Creature
Squirrel Dealer (ust) 123
Thorn of the Black Rose

Deathtouch When this creature enters, you become the monarch.

Creature
Thorn of the Black Rose (cmr) 154
Treacherous Pit-Dweller

When this creature enters from a graveyard, target opponent gains control of it. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Creature
Treacherous Pit-Dweller (avr) 121
Vindictive Lich

When this creature dies, choose one or more. Each mode must target a different player. • Target opponent sacrifices a creature of their choice. • Target opponent discards two cards. • Target opponent loses 5 life.

Creature
Vindictive Lich (c17) 21
Volatile Chimera

Before you shuffle your deck to start the game, you may reveal this card from your deck and exile three or more creature cards you drafted that aren't in your deck. {1}{R}: Choose a card at random you exiled with cards named Volatile Chimera. This creature becomes a copy of that card, except it has this ability.

Creature
Volatile Chimera (cn2) 59

Creature

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Enchantment

Qty: 44 Price: $184.86
Burgeoning

Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield.

Enchantment
Burgeoning (c16) 143
Curse of Bounty

Enchant player Whenever enchanted player is attacked, untap all nonland permanents you control. Each opponent attacking that player untaps all nonland permanents they control.

Enchantment
Curse of Bounty (c17) 30
Curse of Disturbance

Enchant player Whenever enchanted player is attacked, create a 2/2 black Zombie creature token. Each opponent attacking that player does the same.

Enchantment
Curse of Disturbance (c21) 138
Curse of Hospitality

Enchant player Creatures attacking enchanted player have trample. Whenever a creature deals combat damage to enchanted player, that player exiles the top card of their library. Until end of turn, that creature's controller may play that card and they may spend mana as though it were mana of any color to cast that spell.

Enchantment
Curse of Hospitality (vow) 152
Curse of Opulence

Enchant player Whenever enchanted player is attacked, create a Gold token. Each opponent attacking that player does the same. (A Gold token is an artifact with "Sacrifice this token: Add one mana of any color.")

Enchantment
Curse of Opulence (clb) 786
Curse of Predation

Enchant player Whenever a creature attacks enchanted player, put a +1/+1 counter on it.

Enchantment
Curse of Predation (ima) 159
Curse of the Forsaken

Enchant player Whenever a creature attacks enchanted player, its controller gains 1 life.

Enchantment
Curse of the Forsaken (cma) 8
Curse of Verbosity

Enchant player Whenever enchanted player is attacked, you draw a card. Each opponent attacking that player does the same.

Enchantment
Curse of Verbosity (clb) 717
Endless Whispers

Each creature has "When this creature dies, choose target opponent. That player puts this card from its owner's graveyard onto the battlefield under their control at the beginning of the next end step."

Enchantment
Endless Whispers (5dn) 49
Magic Word

Enchant creature As this Aura enters, choose a word. Whisper the chosen word: Tap enchanted creature.

Enchantment
Magic Word (und) 24
Mystic Barrier

When this enchantment enters and at the beginning of your upkeep, choose left or right. Each player may attack only the nearest opponent in the last chosen direction and planeswalkers controlled by that opponent.

Enchantment
Mystic Barrier (c13) 18
Rhystic Study

Whenever an opponent casts a spell, you may draw a card unless that player pays {1}.

Enchantment
Rhystic Study (jmp) 169
Share the Spoils

When this enchantment enters and whenever an opponent loses the game, exile the top card of each player's library. During each player's turn, that player may play a land or cast a spell from among cards exiled with this enchantment, and they may spend mana as though it were mana of any color to cast that spell. When they do, exile the top card of their library.

Enchantment
Share the Spoils (afc) 34
Swindler's Scheme

Whenever an opponent casts a spell from their hand, you may reveal the top card of your library. If it shares a card type with that spell, counter that spell and that opponent may cast the revealed card without paying its mana cost.

Enchantment
Swindler's Scheme (ncc) 88

Enchantment

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Deck Info

Deck stats

84 pips - 67 cards
21 mana - 17 cards
83 pips - 69 cards
21 mana - 17 cards
83 pips - 68 cards
21 mana - 17 cards
75 pips - 67 cards
40 mana - 24 cards
79 pips - 67 cards
21 mana - 17 cards
0 pips - 0 cards
7 mana - 7 cards
Card NameQtyOdds
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