189
1/19/2023
PDHMileva
Deck Size: 100
Pauper EDH
Legal
Est deck cost: $41.72
Salt Sum: 17.95
No deck tags
189
1/19/2023
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Commander

Quantity: 1Price: $0.39
Tenth District Legionnaire

Haste Whenever you cast a spell that targets Tenth District Legionnaire, put a +1/+1 counter on Tenth District Legionnaire, then scry 1.

Creature
Tenth District Legionnaire (war) 222
1

Artifact

Quantity: 9Price: $5.31
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice Commander's Sphere: Draw a card.

Artifact
Commander's Sphere (c16) 248
1
Darksteel Ingot

Indestructible {T}: Add one mana of any color.

Artifact
Darksteel Ingot (cm2) 184
1
Fellwar Stone

{T}: Add one mana of any color that a land an opponent controls could produce.

Artifact
Fellwar Stone (dmc) 182
1
Fire Diamond

Fire Diamond enters the battlefield tapped. {T}: Add {R}.

Artifact
Fire Diamond (clb) 313
1
Honored Heirloom

{T}: Add one mana of any color. {2}, {T}: Exile target card from a graveyard.

Artifact
Honored Heirloom (vow) 257
1
Lantern of Revealing

{T}: Add one mana of any color. {4}, {T}: Look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, you may put it on the bottom of your library.

Artifact
Lantern of Revealing (clb) 318
1
Mana Geode

When Mana Geode enters the battlefield, scry 1. {T}: Add one mana of any color.

Artifact
Mana Geode (jmp) 472
1
Marble Diamond

Marble Diamond enters the battlefield tapped. {T}: Add {W}.

Artifact
Marble Diamond (clb) 320
1
Springleaf Drum

{T}, Tap an untapped creature you control: Add one mana of any color.

Artifact
Springleaf Drum (2xm) 291
1

Creature

Quantity: 15Price: $7.11
Akroan Crusader

Heroic — Whenever you cast a spell that targets Akroan Crusader, create a 1/1 red Soldier creature token with haste.

Creature
Akroan Crusader (uma) 121
1
Alloy Myr

{T}: Add one mana of any color.

Creature Artifact
Alloy Myr (jmp) 457
1
Clockwork Fox

When Clockwork Fox leaves the battlefield, you draw two cards and each opponent draws a card.

Creature Artifact
Clockwork Fox (clb) 308
1
Gold Myr

{T}: Add {W}.

Creature Artifact
Gold Myr (nec) 153
1
Hero of the Pride

Whenever you cast a spell that targets Hero of the Pride, creatures you control get +1/+0 until end of turn.

Creature
Hero of the Pride (thb) 22
1
Iron Myr

{T}: Add {R}.

Creature Artifact
Iron Myr (plst) SOM-168
1
Kor Cartographer

When Kor Cartographer enters the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.

Creature
Kor Cartographer (khc) 28
1
Merchant of the Vale

Creature
Merchant of the Vale // Haggle (eld) 131
1
Pilgrim of the Ages

When Pilgrim of the Ages enters the battlefield, you may search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. {6}: Return Pilgrim of the Ages from your graveyard to your hand.

Creature
Pilgrim of the Ages (stx) 22
1
Pillardrop Rescuer

Flying When Pillardrop Rescuer enters the battlefield, return target creature card with mana value 3 or less from your graveyard to your hand.

Creature
Pillardrop Rescuer (stx) 23
1
Scorchwalker

Bloodrush — {1}{R}{R}, Discard Scorchwalker: Target attacking creature gets +5/+1 until end of turn.

Creature
Scorchwalker (gtc) 104
1
Sky Crier

Flying, lifelink {3}{W}: You and target opponent each draw a card.

Creature
Sky Crier (snc) 31
1
Tethmos High Priest

Heroic — Whenever you cast a spell that targets Tethmos High Priest, return target creature card with mana value 2 or less from your graveyard to the battlefield.

Creature
Tethmos High Priest (uma) 40
1
Transcendent Envoy

Flying Aura spells you cast cost {1} less to cast.

Creature Enchantment
Transcendent Envoy (j22) 257
1
Wandering Champion

Whenever Wandering Champion deals combat damage to a player, if you control a blue or red permanent, you may discard a card. If you do, draw a card.

Creature
Wandering Champion (plst) UMA-42
1

Enchantment

Quantity: 14Price: $5.58
Angelic Gift

Enchant creature When Angelic Gift enters the battlefield, draw a card. Enchanted creature has flying.

Enchantment
Angelic Gift (afc) 64
1
Bestial Fury

Enchant creature When Bestial Fury enters the battlefield, draw a card at the beginning of the next turn's upkeep. Whenever enchanted creature becomes blocked, it gets +4/+0 and gains trample until end of turn.

Enchantment
Bestial Fury (all) 67a
1
Chosen by Heliod

Enchant creature When Chosen by Heliod enters the battlefield, draw a card. Enchanted creature gets +0/+2.

Enchantment
Chosen by Heliod (ths) 5
1
Crown of Flames

Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn. {R}: Return Crown of Flames to its owner's hand.

Enchantment
Crown of Flames (inv) 142
1
Dragon Mantle

Enchant creature When Dragon Mantle enters the battlefield, draw a card. Enchanted creature has "{R}: This creature gets +1/+0 until end of turn."

Enchantment
Dragon Mantle (cmr) 174
1
Empyrial Armor

Enchant creature Enchanted creature gets +1/+1 for each card in your hand.

Enchantment
Empyrial Armor (plst) WTH-13
1
Ethereal Armor

Enchant creature Enchanted creature gets +1/+1 for each enchantment you control and has first strike.

Enchantment
Ethereal Armor (rtr) 9
1
Flowstone Blade

Enchant creature {R}: Enchanted creature gets +1/-1 until end of turn.

Enchantment
Flowstone Blade (cns) 143
1
Ghitu Firebreathing

Flash (You may cast this spell any time you could cast an instant.) Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn. {R}: Return Ghitu Firebreathing to its owner's hand.

Enchantment
Ghitu Firebreathing (tsp) 158
1
Scourge of the Nobilis

Enchant creature As long as enchanted creature is red, it gets +1/+1 and has "{R/W}: This creature gets +1/+0 until end of turn." As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)

Enchantment
Scourge of the Nobilis (eve) 146
1
Sentinel's Eyes

Enchant creature Enchanted creature gets +1/+1 and has vigilance. Escape—{W}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Enchantment
Sentinel's Eyes (thb) 36
1
Squee's Embrace

Enchant creature Enchanted creature gets +2/+2. When enchanted creature dies, return that card to its owner's hand.

Enchantment
Squee's Embrace (apc) 122
1
Triclopean Sight

Flash Enchant creature When Triclopean Sight enters the battlefield, untap enchanted creature. Enchanted creature gets +1/+1 and has vigilance.

Enchantment
Triclopean Sight (lrw) 45
1
Undying Rage

Enchant creature Enchanted creature gets +2/+2 and can't block. When Undying Rage is put into a graveyard from the battlefield, return Undying Rage to its owner's hand.

Enchantment
Undying Rage (cmr) 205
1

Instant

Quantity: 23Price: $8.55
Ambitious Assault

Creatures you control get +2/+0 until end of turn. If you control a modified creature, draw a card. (Equipment, Auras you control, and counters are modifications.)

Instant
Ambitious Assault (neo) 133
1
Defiant Strike

Target creature gets +1/+0 until end of turn. Draw a card.

Instant
Defiant Strike (m21) 15
1
Desperate Lunge

Target creature gets +2/+2 and gains flying until end of turn. You gain 2 life.

Instant
Desperate Lunge (war) 266
1
Enthusiastic Study

Target creature gets +3/+1 and gains trample until end of turn. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Instant
Enthusiastic Study (stx) 99
1
Expedite

Target creature gains haste until end of turn. Draw a card.

Instant
Expedite (cmr) 413
1
Expose to Daylight

Destroy target artifact or enchantment. Scry 1.

Instant
Expose to Daylight (plst) RNA-8
1
Feat of Resistance

Put a +1/+1 counter on target creature you control. It gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.)

Instant
Feat of Resistance (m21) 19
1
Fire Prophecy

Fire Prophecy deals 3 damage to target creature. You may put a card from your hand on the bottom of your library. If you do, draw a card.

Instant
Fire Prophecy (iko) 116
1
Fists of Flame

Draw a card. Until end of turn, target creature gains trample and gets +1/+0 for each card you've drawn this turn.

Instant
Fists of Flame (cmr) 414
1
Gods Willing

Target creature you control gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.) Scry 1.

Instant
Gods Willing (2x2) 12
1
Infuriate

Target creature gets +3/+2 until end of turn.

Instant
Infuriate (thb) 141
1
Invoke the Divine

Destroy target artifact or enchantment. You gain 4 life.

Instant
Invoke the Divine (khm) 16
1
Moment of Heroism

Target creature gets +2/+2 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

Instant
Moment of Heroism (jmp) 124
1
Pressure Point

Tap target creature. Draw a card.

Instant
Pressure Point (znr) 33
1
Regent's Authority

Target creature gets +2/+2 until end of turn. If it's an enchantment creature or legendary creature, instead put a +1/+1 counter on it and it gets +1/+1 until end of turn.

Instant
Regent's Authority (neo) 32
1
Soul's Fire

Target creature you control deals damage equal to its power to any target.

Instant
Soul's Fire (cmr) 200
1
Spontaneous Flight

Target creature gets +2/+2 until end of turn. Put a flying counter on it.

Instant
Spontaneous Flight (iko) 33
1
Stave Off

Target creature gains protection from the color of your choice until end of turn.

Instant
Stave Off (plst) DDN-61
1
Stolen Vitality

Target creature gets +3/+1 until end of turn. If it's your turn, that creature gains trample until end of turn. Otherwise, it gains first strike until end of turn.

Instant
Stolen Vitality (mid) 161
1
Stun

Target creature can't block this turn. Draw a card.

Instant
Stun (10e) 240
1
Sure Strike

Target creature gets +3/+0 and gains first strike until end of turn.

Instant
Sure Strike (vow) 179
1
Temur Battle Rage

Target creature gains double strike until end of turn. Ferocious — That creature also gains trample until end of turn if you control a creature with power 4 or greater.

Instant
Temur Battle Rage (plst) CMR-417
1
Thrill of Possibility

As an additional cost to cast this spell, discard a card. Draw two cards.

Instant
Thrill of Possibility (dmc) 127
1

Land

Quantity: 34Price: $12.24
Boros Garrison

Boros Garrison enters the battlefield tapped. When Boros Garrison enters the battlefield, return a land you control to its owner's hand. {T}: Add {R}{W}.

Land
Boros Garrison (dmc) 200
1
Mountain

({T}: Add {R}.)

Land
Mountain (bro) 275
13
Plains

({T}: Add {W}.)

Land
Plains (bro) 269
15
Sejiri Steppe

Sejiri Steppe enters the battlefield tapped. When Sejiri Steppe enters the battlefield, target creature you control gains protection from the color of your choice until end of turn. {T}: Add {W}.

Land
Sejiri Steppe (ddg) 36
1
Smoldering Crater

Smoldering Crater enters the battlefield tapped. {T}: Add {R}. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Smoldering Crater (c20) 313
1
Thriving Bluff

Thriving Bluff enters the battlefield tapped. As Thriving Bluff enters the battlefield, choose a color other than red. {T}: Add {R} or one mana of the chosen color.

Land
Thriving Bluff (ncc) 438
1
Thriving Heath

Thriving Heath enters the battlefield tapped. As Thriving Heath enters the battlefield, choose a color other than white. {T}: Add {W} or one mana of the chosen color.

Land
Thriving Heath (ncc) 440
1
Tocasia's Dig Site

{T}: Add {C}. {3}, {T}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Land
Tocasia's Dig Site (bro) 266
1

Sorcery

Quantity: 4Price: $2.54
Go for Blood

Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) Cycling {1} ({1}, Discard this card: Draw a card.)

Sorcery
Go for Blood (iko) 122
1
Lucky Offering

Destroy target artifact with mana value 3 or less. You gain 3 life.

Sorcery
Lucky Offering (neo) 27
1
Reckless Impulse

Exile the top two cards of your library. Until the end of your next turn, you may play those cards.

Sorcery
Reckless Impulse (vow) 174
1
Tectonic Rift

Destroy target land. Creatures without flying can't block this turn.

Sorcery
Tectonic Rift (plst) M19-162
1

Deck Stats

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