54
12/4/2022
Blink Dog Voltron
Deck Size: 262
Pauper EDH
Est deck cost: $156.92
Salt sum: 41.76
Playgroup dot gg logoPower level:N/A
No deck tags
54
12/4/2022
Compare
Deck filters

Choose your preferred layout. You can change this at any time using the Deck filters / View as options above.

Commander

Quantity: 1Price: $0.35
Blink Dog

Double strike Teleport — {3}{W}: Blink Dog phases out. (Treat it and anything attached to it as though they don't exist until your next turn.)

Creature
Blink Dog (afr) 3

Commander

(CTRL to add secondary)

Land

Quantity: 34Price: $11.90
Plains

({T}: Add {W}.)

Land
Plains (j22) 98

Land

(CTRL to add secondary)

Artifact

Quantity: 75Price: $76.64
+2 Mace

Equipped creature gets +2/+2. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
+2 Mace (afr) 1
Accorder's Shield

Equipped creature gets +0/+3 and has vigilance. (Attacking doesn't cause it to tap.) Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Accorder's Shield (m14) 204
Adventuring Gear

Landfall — Whenever a land you control enters, equipped creature gets +2/+2 until end of turn. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Adventuring Gear (j22) 751
Aeronaut's Wings

Equipped creature gets +1/+0 and has flying. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Aeronaut's Wings (bro) 231
Amorphous Axe

Equipped creature gets +3/+0 and is every creature type. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Amorphous Axe (cmr) 295
Ancestral Blade

When Ancestral Blade enters, create a 1/1 white Soldier creature token, then attach Ancestral Blade to it. Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Ancestral Blade (cmr) 5
Ancestral Katana

Whenever a Samurai or Warrior you control attacks alone, you may pay {1}. When you do, attach Ancestral Katana to it. Equipped creature gets +2/+1. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Ancestral Katana (neo) 1
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (brc) 132
Armillary Sphere

{2}, {T}, Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.

Artifact
Armillary Sphere (cmr) 298
Armory of Iroas

Whenever equipped creature attacks, put a +1/+1 counter on it. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Armory of Iroas (cmr) 299
Ashnod's Altar

Sacrifice a creature: Add {C}{C}.

Artifact
Ashnod's Altar (plst) EMA-218
Bladed Pinions

Equipped creature has flying and first strike. Equip {2}

Artifact
Bladed Pinions (som) 140
Blight Sickle

Equipped creature gets +1/+0 and has wither. (It deals damage to creatures in the form of -1/-1 counters.) Equip {2}

Artifact
Blight Sickle (plst) SHM-247
Bone Saw

Equipped creature gets +1/+0. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Bone Saw (plst) OGW-161
Bonesplitter

Equipped creature gets +2/+0. Equip {1}

Artifact
Bonesplitter (cmr) 458
Bronze Sword

Equipped creature gets +2/+0. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Bronze Sword (thb) 232
Cathar's Shield

Equipped creature gets +0/+3 and has vigilance. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Cathar's Shield (emn) 192
Ceremonial Knife

Equipped creature gets +1/+0 and has "Whenever this creature deals combat damage, create a Blood token." (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Ceremonial Knife (vow) 254
Cliffhaven Kitesail

When Cliffhaven Kitesail enters, attach it to target creature you control. Equipped creature has flying. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Cliffhaven Kitesail (znr) 243
Cloak of the Bat

Equipped creature has flying and haste. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Cloak of the Bat (clb) 307
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice Commander's Sphere: Draw a card.

Artifact
Commander's Sphere (brc) 135
Cultist's Staff

Equipped creature gets +2/+2. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Cultist's Staff (emn) 194
Darksteel Axe

Indestructible (Effects that say "destroy" don't destroy this artifact.) Equipped creature gets +2/+0. Equip {2}

Artifact
Darksteel Axe (2xm) 247
Darksteel Ingot

Indestructible (Effects that say "destroy" don't destroy this artifact.) {T}: Add one mana of any color.

Artifact
Darksteel Ingot (cm2) 184
Decanter of Endless Water

You have no maximum hand size. {T}: Add one mana of any color.

Artifact
Decanter of Endless Water (clb) 309
Delver's Torch

Equipped creature gets +1/+1. Whenever equipped creature attacks, venture into the dungeon. (Enter the first room or advance to the next room.) Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Delver's Torch (afr) 10
Echo Circlet

Equipped creature can block an additional creature each combat. Equip {1}

Artifact
Echo Circlet (som) 153
Everflowing Chalice

Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.) Everflowing Chalice enters with a charge counter on it for each time it was kicked. {T}: Add {C} for each charge counter on Everflowing Chalice.

Artifact
Everflowing Chalice (40k) 238
Executioner's Hood

Equipped creature has intimidate. (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Executioner's Hood (dka) 148
Expedition Map

{2}, {T}, Sacrifice this artifact: Search your library for a land card, reveal it, put it into your hand, then shuffle.

Artifact
Expedition Map (j22) 765
Explorer's Scope

Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Explorer's Scope (j22) 766
Fellwar Stone

{T}: Add one mana of any color that a land an opponent controls could produce.

Artifact
Fellwar Stone (brc) 141
Flayer Husk

Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1. Equip {2}

Artifact
Flayer Husk (2xm) 256
Fleetfeather Sandals

Equipped creature has flying and haste. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Fleetfeather Sandals (ths) 216
Fractured Powerstone

{T}: Add {C}. {T}: Roll the planar die. Activate only as a sorcery.

Artifact
Fractured Powerstone (plst) PC2-111
Gilded Pinions

When Gilded Pinions enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Equipped creature has flying. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Gilded Pinions (snc) 238
Goldvein Pick

Equipped creature gets +1/+1. Whenever equipped creature deals combat damage to a player, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Goldvein Pick (j22) 769
Golem Foundry

Whenever you cast an artifact spell, you may put a charge counter on Golem Foundry. Remove three charge counters from Golem Foundry: Create a 3/3 colorless Golem artifact creature token.

Artifact
Golem Foundry (som) 160
Golem-Skin Gauntlets

Equipped creature gets +1/+0 for each Equipment attached to it. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)

Artifact
Golem-Skin Gauntlets (2xm) 259
Greataxe

Equipped creature gets +4/+0. Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Greataxe (afr) 245
Haunted Cloak

Equipped creature has vigilance, trample, and haste. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Haunted Cloak (cmr) 463
Hedgewitch's Mask

Equipped creature gets +1/+1. Equipped creature can't be blocked by creatures with power 4 or greater. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Hedgewitch's Mask (mid) 23
Honed Khopesh

Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Honed Khopesh (akh) 230
Ichor Wellspring

When Ichor Wellspring enters or is put into a graveyard from the battlefield, draw a card.

Artifact
Ichor Wellspring (brc) 143
Jalum Tome

{2}, {T}: Draw a card, then discard a card.

Artifact
Jalum Tome (cmr) 318
Kitesail

Equipped creature gets +1/+0 and has flying. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Kitesail (j22) 781
Leather Armor

Equipped creature gets +0/+1 and has ward {1}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) Equip {0}. Activate only once each turn.

Artifact
Leather Armor (afr) 248
Leonin Scimitar

Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Leonin Scimitar (j22) 782
Lotus Petal

{T}, Sacrifice Lotus Petal: Add one mana of any color.

Artifact
Lotus Petal (plst) TMP-294
Marauder's Axe

Equipped creature gets +2/+0. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Marauder's Axe (jmp) 473
Marble Diamond

Marble Diamond enters tapped. {T}: Add {W}.

Artifact
Marble Diamond (clb) 320
Mind Stone

{T}: Add {C}. {1}, {T}, Sacrifice Mind Stone: Draw a card.

Artifact
Mind Stone (brc) 148
Pirate's Cutlass

When this Equipment enters, attach it to target Pirate you control. Equipped creature gets +2/+1. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Pirate's Cutlass (cmr) 333
Prying Blade

Equipped creature gets +1/+0. Whenever equipped creature deals combat damage to a player, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Prying Blade (xln) 244
Quick-Draw Dagger

Flash When Quick-Draw Dagger enters, attach it to target creature you control. That creature gains first strike until end of turn. Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Quick-Draw Dagger (snc) 243
Raven Wings

Equipped creature gets +1/+0, has flying, and is a Bird in addition to its other types. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Raven Wings (khm) 243
Runed Stalactite

Equipped creature gets +1/+1 and is every creature type. Equip {2}

Artifact
Runed Stalactite (plst) LRW-260
Short Sword

Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Short Sword (m21) 236
Sisay's Ring

{T}: Add {C}{C}.

Artifact
Sisay's Ring (cmr) 340
Skinwing

Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +2/+2 and has flying. Equip {6}

Artifact
Skinwing (2xm) 288
Spidersilk Net

Equipped creature gets +0/+2 and has reach. (It can block creatures with flying.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Spidersilk Net (dtk) 244
Thought Vessel

You have no maximum hand size. {T}: Add {C}.

Artifact
Thought Vessel (brc) 167
Tooth of Chiss-Goria

Flash Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) {T}: Target creature gets +1/+0 until end of turn.

Artifact
Tooth of Chiss-Goria (mrd) 264
Torch Gauntlet

Equipped creature gets +2/+0. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Torch Gauntlet (kld) 237
True-Faith Censer

Equipped creature gets +1/+1 and has vigilance. As long as equipped creature is a Human, it gets an additional +1/+0. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
True-Faith Censer (soi) 267
Ur-Golem's Eye

{T}: Add {C}{C}.

Artifact
Ur-Golem's Eye (c14) 280
Utility Knife

When Utility Knife enters, attach it to target creature you control. Equipped creature gets +1/+1. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Utility Knife (znr) 256
Vanquisher's Axe

Equipped creature gets +2/+0. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Vanquisher's Axe (dmu) 240
Veteran's Powerblade

Equipped creature gets +2/+0. Equip Soldier {W} Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Veteran's Powerblade (bro) 41
Vorrac Battlehorns

Equipped creature has trample and can't be blocked by more than one creature. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)

Artifact
Vorrac Battlehorns (mrd) 271
Vulshok Morningstar

Equipped creature gets +2/+2. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Vulshok Morningstar (ddi) 66
Wayfarer's Bauble

{2}, {T}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Artifact
Wayfarer's Bauble (brc) 171
Weapon Rack

Weapon Rack enters with three +1/+1 counters on it. {T}: Move a +1/+1 counter from Weapon Rack onto target creature. Activate only as a sorcery.

Artifact
Weapon Rack (j22) 807
Whispersilk Cloak

Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.) Equip {2}

Artifact
Whispersilk Cloak (plst) M11-221
Wings of Hubris

Equipped creature has flying. Sacrifice Wings of Hubris: Equipped creature can't be blocked this turn. Sacrifice it at the beginning of the next end step. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Wings of Hubris (thb) 241

Artifact

(CTRL to add secondary)

Sorcery

Quantity: 11Price: $3.58
Angelic Blessing

Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)

Sorcery
Angelic Blessing (10e) 3
Angelic Purge

As an additional cost to cast this spell, sacrifice a permanent. Exile target artifact, creature, or enchantment.

Sorcery
Angelic Purge (plst) SOI-3
Ethereal Guidance

Creatures you control get +2/+1 until end of turn.

Sorcery
Ethereal Guidance (soi) 18
Excoriate

Exile target tapped creature.

Sorcery
Excoriate (plst) E01-5
Fragmentize

Destroy target artifact or enchantment with mana value 4 or less.

Sorcery
Fragmentize (plst) KLD-14
Guiding Voice

Put a +1/+1 counter on target creature. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Sorcery
Guiding Voice (stx) 19
Homestead Courage

Put a +1/+1 counter on target creature you control. It gains vigilance until end of turn. Flashback {W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Homestead Courage (mid) 24
Introduction to Prophecy

Scry 2, then draw a card.

Sorcery
Introduction to Prophecy (stx) 4
Ironwright's Cleansing

Exile target artifact or enchantment.

Sorcery
Ironwright's Cleansing (emn) 32
Piercing Rays

Exile target tapped creature. Forecast — {2}{W}, Reveal Piercing Rays from your hand: Tap target untapped creature. (Activate this ability only during your upkeep and only once each turn.)

Sorcery
Piercing Rays (mh2) 24
Revoke Existence

Exile target artifact or enchantment.

Sorcery
Revoke Existence (2xm) 28

Sorcery

(CTRL to add secondary)

Creature

Quantity: 24Price: $14.90
Akrasan Squire

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Creature
Akrasan Squire (ala) 1
Alabaster Mage

{1}{W}: Target creature you control gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

Creature
Alabaster Mage (2xm) 2
Arcbound Hybrid

Haste Modular 2 (This creature enters with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Creature Artifact
Arcbound Hybrid (dst) 97
Arcbound Mouser

Lifelink Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Creature Artifact
Arcbound Mouser (mh2) 3
Arcbound Prototype

Modular 2 (This creature enters with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Creature Artifact
Arcbound Prototype (mh2) 4
Arcbound Stinger

Flying Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Creature Artifact
Arcbound Stinger (mma) 199
Arcbound Worker

Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Creature Artifact
Arcbound Worker (mma) 201
Aven Squire

Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Creature
Aven Squire (m13) 6
Ballynock Trapper

{T}: Tap target creature. Whenever you cast a white spell, you may untap Ballynock Trapper.

Creature
Ballynock Trapper (eve) 2
Basilica Guards

Defender Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)

Creature
Basilica Guards (gtc) 5
Clockwork Fox

When Clockwork Fox leaves the battlefield, you draw two cards and each opponent draws a card.

Creature Artifact
Clockwork Fox (clb) 308
Foundry Inspector

Artifact spells you cast cost {1} less to cast.

Creature Artifact
Foundry Inspector (nec) 152
Gold Myr

{T}: Add {W}.

Creature Artifact
Gold Myr (nec) 153
Guardians of Akrasa

Defender (This creature can't attack.) Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Creature
Guardians of Akrasa (m13) 18
Heliod's Pilgrim

When Heliod's Pilgrim enters, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle.

Creature
Heliod's Pilgrim (thb) 20
Infantry Veteran

{T}: Target attacking creature gets +1/+1 until end of turn.

Creature
Infantry Veteran (j22) 198
Iron Apprentice

Iron Apprentice enters with a +1/+1 counter on it. When Iron Apprentice dies, if it had counters on it, put those counters on target creature you control.

Creature Artifact
Iron Apprentice (neo) 248
Iron Bully

Menace (This creature can't be blocked except by two or more creatures.) When Iron Bully enters, put a +1/+1 counter on target creature.

Creature Artifact
Iron Bully (j22) 778
Kor Cartographer

When Kor Cartographer enters, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.

Creature
Kor Cartographer (khc) 28
Myr Adapter

Myr Adapter gets +1/+1 for each Equipment attached to it.

Creature Artifact
Myr Adapter (mrd) 210
Myr Scrapling

Sacrifice Myr Scrapling: Put a +1/+1 counter on target creature.

Creature Artifact
Myr Scrapling (mh2) 230
Palace Guard

Palace Guard can block any number of creatures.

Creature
Palace Guard (m11) 24
Scaretiller

Whenever Scaretiller becomes tapped, choose one — • You may put a land card from your hand onto the battlefield tapped. • Return target land card from your graveyard to the battlefield tapped.

Creature Artifact
Scaretiller (znc) 117
Soul's Attendant

Whenever another creature enters, you may gain 1 life.

Creature
Soul's Attendant (plst) ROE-44

Creature

(CTRL to add secondary)

Enchantment

Quantity: 32Price: $13.04
Angelic Gift

Enchant creature When Angelic Gift enters, draw a card. Enchanted creature has flying.

Enchantment
Angelic Gift (afc) 64
Armor of Faith

Enchant creature Enchanted creature gets +1/+1. {W}: Enchanted creature gets +0/+1 until end of turn.

Enchantment
Armor of Faith (5ed) 8
Arrest

Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated.

Enchantment
Arrest (j22) 52
Benevolent Blessing

Flash Enchant creature As Benevolent Blessing enters, choose a color. Enchanted creature has protection from the chosen color. This effect doesn't remove Auras and Equipment you control that are already attached to it.

Enchantment
Benevolent Blessing (cmr) 13
Bound in Gold

Enchant permanent Enchanted permanent can't attack, block, or crew Vehicles, and its activated abilities can't be activated unless they're mana abilities.

Enchantment
Bound in Gold (khm) 5
Candlelight Vigil

Enchant creature Enchanted creature gets +3/+2 and has vigilance.

Enchantment
Candlelight Vigil (plst) GRN-3
Dub

Enchant creature Enchanted creature gets +2/+2, has first strike, and is a Knight in addition to its other types. (It deals combat damage before creatures without first strike.)

Enchantment
Dub (m21) 16
Eland Umbra

Enchant creature Enchanted creature gets +0/+4. Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Enchantment
Eland Umbra (roe) 19
Empyrial Armor

Enchant creature Enchanted creature gets +1/+1 for each card in your hand.

Enchantment
Empyrial Armor (plst) WTH-13
Ethereal Armor

Enchant creature Enchanted creature gets +1/+1 for each enchantment you control and has first strike.

Enchantment
Ethereal Armor (rtr) 9
Guildscorn Ward

Enchant creature Enchanted creature has protection from multicolored.

Enchantment
Guildscorn Ward (gtc) 15
Holy Strength

Enchant creature Enchanted creature gets +1/+2.

Enchantment
Holy Strength (m11) 16
Hyena Umbra

Enchant creature Enchanted creature gets +1/+1 and has first strike. Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Enchantment
Hyena Umbra (2x2) 13
Kirtar's Desire

Enchant creature Enchanted creature can't attack. Threshold — Enchanted creature can't block as long as seven or more cards are in your graveyard.

Enchantment
Kirtar's Desire (ody) 27
Knight's Pledge

Enchant creature Enchanted creature gets +2/+2.

Enchantment
Knight's Pledge (m19) 19
Lifelink

Enchant creature Enchanted creature has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)

Enchantment
Lifelink (m12) 24
Lunarch Mantle

Enchant creature Enchanted creature gets +2/+2 and has "{1}, Sacrifice a permanent: This creature gains flying until end of turn."

Enchantment
Lunarch Mantle (plst) A25-24
Mammoth Umbra

Enchant creature Enchanted creature gets +3/+3 and has vigilance. Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Enchantment
Mammoth Umbra (uma) 24
Marked by Honor

Enchant creature Enchanted creature gets +2/+2 and has vigilance. (Attacking doesn't cause it to tap.)

Enchantment
Marked by Honor (plst) M15-17
Martial Impetus

Enchant creature Enchanted creature gets +1/+1 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, each other creature that's attacking one of your opponents gets +1/+1 until end of turn.

Enchantment
Martial Impetus (clb) 33
Mask of Law and Grace

Enchant creature Enchanted creature has protection from black and from red.

Enchantment
Mask of Law and Grace (uds) 11
Mortal Obstinacy

Enchant creature you control Enchanted creature gets +1/+1. Whenever enchanted creature deals combat damage to a player, you may sacrifice Mortal Obstinacy. If you do, destroy target enchantment.

Enchantment
Mortal Obstinacy (jou) 17
Nahiri's Binding

Enchant creature or planeswalker Enchanted permanent can't attack or block, and its activated abilities can't be activated.

Enchantment
Nahiri's Binding (znr) 29
Nimbus Wings

Enchant creature Enchanted creature gets +1/+2 and has flying.

Enchantment
Nimbus Wings (zen) 28
Oblivion Ring

When Oblivion Ring enters, exile another target nonland permanent. When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Enchantment
Oblivion Ring (mm2) 29
Pentarch Ward

Enchant creature As Pentarch Ward enters, choose a color. When Pentarch Ward enters, draw a card. Enchanted creature has protection from the chosen color. This effect doesn't remove Pentarch Ward.

Enchantment
Pentarch Ward (plst) IMA-27
Raffine's Guidance

Enchant creature Enchanted creature gets +1/+1. You may cast Raffine's Guidance from your graveyard by paying {2}{W} rather than paying its mana cost.

Enchantment
Raffine's Guidance (snc) 25
Shield of Duty and Reason

Enchant creature Enchanted creature has protection from green and from blue.

Enchantment
Shield of Duty and Reason (apc) 16
Squire's Devotion

Enchant creature Enchanted creature gets +1/+1 and has lifelink. When Squire's Devotion enters, create a 1/1 white Vampire creature token with lifelink.

Enchantment
Squire's Devotion (rix) 25
Strength of Unity

Enchant creature Domain — Enchanted creature gets +1/+1 for each basic land type among lands you control.

Enchantment
Strength of Unity (inv) 40
Triclopean Sight

Flash Enchant creature When Triclopean Sight enters, untap enchanted creature. Enchanted creature gets +1/+1 and has vigilance.

Enchantment
Triclopean Sight (lrw) 45
Vigilance

Enchant creature Enchanted creature has vigilance. (Attacking doesn't cause it to tap.)

Enchantment
Vigilance (chk) 49

Enchantment

(CTRL to add secondary)

Instant

Quantity: 85Price: $36.51
Abzan Advantage

Target player sacrifices an enchantment of their choice. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Instant
Abzan Advantage (frf) 2
Acrobatic Maneuver

Exile target creature you control, then return that card to the battlefield under its owner's control. Draw a card.

Instant
Acrobatic Maneuver (j22) 138
Act of Heroism

Untap target creature. It gets +2/+2 until end of turn and can block an additional creature this turn.

Instant
Act of Heroism (a25) 1
Adamant Will

Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Instant
Adamant Will (vow) 1
Aerial Maneuver

Target creature gets +1/+1 and gains flying and first strike until end of turn.

Instant
Aerial Maneuver (gtc) 1
Afterlife

Destroy target creature. It can't be regenerated. Its controller creates a 1/1 white Spirit creature token with flying.

Instant
Afterlife (c14) 64
Ajani's Presence

Strive — This spell costs {2}{W} more to cast for each target beyond the first. Any number of target creatures each get +1/+1 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Instant
Ajani's Presence (jou) 2
Alley Evasion

Choose one — • Target creature you control gets +1/+2 until end of turn. • Return target creature you control to its owner's hand.

Instant
Alley Evasion (plst) AER-6
Angelsong

Prevent all combat damage that would be dealt this turn. Cycling {2} ({2}, Discard this card: Draw a card.)

Instant
Angelsong (plst) DDC-15
Apostle's Blessing

({W/P} can be paid with either {W} or 2 life.) Target artifact or creature you control gains protection from artifacts or from the color of your choice until end of turn.

Instant
Apostle's Blessing (plst) MM2-8
Arrester's Zeal

Target creature gets +2/+2 until end of turn. Addendum — If you cast this spell during your main phase, that creature gains flying until end of turn.

Instant
Arrester's Zeal (plst) RNA-4
Artful Maneuver

Target creature gets +2/+2 until end of turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Instant
Artful Maneuver (plst) DTK-4
Astral Steel

Target creature gets +1/+2 until end of turn. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Instant
Astral Steel (scg) 2
Aura Blast

Destroy target enchantment. Draw a card.

Instant
Aura Blast (pls) 1
Battlefield Promotion

Put a +1/+1 counter on target creature. That creature gains first strike until end of turn. You gain 2 life. (A creature with first strike deals combat damage before creatures without first strike.)

Instant
Battlefield Promotion (2x2) 7
Battlewise Valor

Target creature gets +2/+2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Instant
Battlewise Valor (ths) 1
Beaming Defiance

Target creature you control gets +2/+2 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Instant
Beaming Defiance (stx) 9
Blacksmith's Skill

Target permanent gains hexproof and indestructible until end of turn. If it's an artifact creature, it gets +2/+2 until end of turn.

Instant
Blacksmith's Skill (mh2) 6
Blade Banish

Exile target creature with power 4 or greater.

Instant
Blade Banish (iko) 4
Blessed Breath

Target creature you control gains protection from the color of your choice until end of turn. Splice onto Arcane {W} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Instant
Blessed Breath (chk) 1
Blessed Defiance

Target creature you control gets +2/+0 and gains lifelink until end of turn. When that creature dies this turn, create a 1/1 white Spirit creature token with flying.

Instant
Blessed Defiance (j22) 156
Blessed Light

Exile target creature or enchantment.

Instant
Blessed Light (dom) 7
Boon of Safety

Put a shield counter on target creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) Scry 1.

Instant
Boon of Safety (snc) 4
Break of Day

Creatures you control get +1/+1 until end of turn. Fateful hour — If you have 5 or less life, those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Instant
Break of Day (dka) 3
Built to Last

Target creature gets +2/+2 until end of turn. If it's an artifact creature, it gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Instant
Built to Last (j22) 161
Celestial Flare

Target player sacrifices an attacking or blocking creature of their choice.

Instant
Celestial Flare (plst) ORI-8
Center Soul

Target creature you control gains protection from the color of your choice until end of turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Instant
Center Soul (plst) DTK-8
Cursebreak

Destroy target enchantment. You gain 2 life.

Instant
Cursebreak (avr) 14
Dawn Charm

Choose one — • Prevent all combat damage that would be dealt this turn. • Regenerate target creature. • Counter target spell that targets you.

Instant
Dawn Charm (cmr) 371
Death Ward

Regenerate target creature.

Instant
Death Ward (5ed) 25
Defiant Strike

Target creature gets +1/+0 until end of turn. Draw a card.

Instant
Defiant Strike (m21) 15
Demystify

Destroy target enchantment.

Instant
Demystify (xln) 8
Desperate Lunge

Target creature gets +2/+2 and gains flying until end of turn. You gain 2 life.

Instant
Desperate Lunge (war) 266
Destroy Evil

Choose one — • Destroy target creature with toughness 4 or greater. • Destroy target enchantment.

Instant
Destroy Evil (dmu) 17
Disenchant

Destroy target artifact or enchantment.

Instant
Disenchant (bro) 6
Emerge Unscathed

Target creature you control gains protection from the color of your choice until end of turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Instant
Emerge Unscathed (plst) IMA-19
Enshrouding Mist

Target creature gets +1/+1 until end of turn. Prevent all damage that would be dealt to it this turn. If it's renowned, untap it.

Instant
Enshrouding Mist (ori) 13
Ephemeral Shields

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Instant
Ephemeral Shields (plst) M15-11
Erase

Exile target enchantment.

Instant
Erase (ktk) 9
Ethereal Haze

Prevent all damage that would be dealt by creatures this turn.

Instant
Ethereal Haze (chk) 9
Expel

Exile target tapped creature.

Instant
Expel (stx) 18
Expose to Daylight

Destroy target artifact or enchantment. Scry 1.

Instant
Expose to Daylight (plst) RNA-8
Fate Forgotten

Exile target artifact or enchantment.

Instant
Fate Forgotten (dtk) 17
Feat of Resistance

Put a +1/+1 counter on target creature you control. It gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.)

Instant
Feat of Resistance (m21) 19
Fierce Retribution

Cleave {5}{W} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Destroy target [attacking] creature.

Instant
Fierce Retribution (vow) 13
Flare of Faith

Target creature gets +2/+2 until end of turn. If it's a Human, instead it gets +3/+3 and gains indestructible until end of turn.

Instant
Flare of Faith (mid) 19
Forsake the Worldly

Exile target artifact or enchantment. Cycling {2} ({2}, Discard this card: Draw a card.)

Instant
Forsake the Worldly (plst) AKH-13
Gilded Light

You gain shroud until end of turn. (You can't be the target of spells or abilities.) Cycling {2} ({2}, Discard this card: Draw a card.)

Instant
Gilded Light (mh1) 12
Gods Willing

Target creature you control gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.) Scry 1.

Instant
Gods Willing (2x2) 12
Guardians' Pledge

White creatures you control get +2/+2 until end of turn.

Instant
Guardians' Pledge (m12) 22
Holy Day

Prevent all combat damage that would be dealt this turn.

Instant
Holy Day (10e) 21
Holy Light

Nonwhite creatures get -1/-1 until end of turn.

Instant
Holy Light (drk) 10
Karametra's Blessing

Target creature gets +2/+2 until end of turn. If it's an enchanted creature or enchantment creature, it also gains hexproof and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)

Instant
Karametra's Blessing (thb) 26
Leave No Trace

Radiance — Destroy target enchantment and each other enchantment that shares a color with it.

Instant
Leave No Trace (rav) 23
Light of Hope

Choose one — • You gain 4 life. • Destroy target enchantment. • Put a +1/+1 counter on target creature.

Instant
Light of Hope (j22) 209
Lithomancer's Focus

Target creature gets +2/+2 until end of turn. Prevent all damage that would be dealt to that creature this turn by colorless sources.

Instant
Lithomancer's Focus (bfz) 38
Loran's Escape

Target artifact or creature gains hexproof and indestructible until end of turn. Scry 1.

Instant
Loran's Escape (bro) 14
Mana Tithe

Counter target spell unless its controller pays {1}.

Instant
Mana Tithe (tsr) 26
Mighty Leap

Target creature gets +2/+2 and gains flying until end of turn.

Instant
Mighty Leap (m19) 28
Moment of Heroism

Target creature gets +2/+2 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

Instant
Moment of Heroism (jmp) 124
Niveous Wisps

Target creature becomes white until end of turn. Tap that creature. Draw a card.

Instant
Niveous Wisps (shm) 15
Pressure Point

Tap target creature. Draw a card.

Instant
Pressure Point (znr) 33
Qilin's Blessing

Target creature gets +2/+2 until end of turn.

Instant
Qilin's Blessing (gs1) 14
Quiet Purity

Destroy target enchantment.

Instant
Quiet Purity (chk) 39
Razor Barrier

Target permanent you control gains protection from artifacts or from the color of your choice until end of turn.

Instant
Razor Barrier (ddf) 26
Regent's Authority

Target creature gets +2/+2 until end of turn. If it's an enchantment creature or legendary creature, instead put a +1/+1 counter on it and it gets +1/+1 until end of turn.

Instant
Regent's Authority (neo) 32
Resolute Strike

Target creature gets +2/+2 until end of turn. If it's a Warrior, you may attach an Equipment you control to it.

Instant
Resolute Strike (znr) 35
Rootborn Defenses

Populate. Creatures you control gain indestructible until end of turn. (To populate, create a token that's a copy of a creature token you control.)

Instant
Rootborn Defenses (plst) MM3-21
Seize the Initiative

Target creature gets +1/+1 and gains first strike until end of turn.

Instant
Seize the Initiative (som) 20
Shelter

Target creature you control gains protection from the color of your choice until end of turn. Draw a card.

Instant
Shelter (mh1) 28
Shields of Velis Vel

Changeling (This card is every creature type.) Creatures target player controls get +0/+1 and gain all creature types until end of turn.

Instant Kindred
Shields of Velis Vel (lrw) 39
Show of Valor

Target creature gets +2/+4 until end of turn.

Instant
Show of Valor (m14) 33
Spare from Evil

Creatures you control gain protection from non-Human creatures until end of turn.

Instant
Spare from Evil (isd) 34
Spontaneous Flight

Target creature gets +2/+2 until end of turn. Put a flying counter on it.

Instant
Spontaneous Flight (iko) 33
Stand Firm

Target creature gets +1/+1 until end of turn. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Instant
Stand Firm (ddl) 21
Stirring Address

Target creature you control gets +2/+2 until end of turn. Overload {5}{W} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Instant
Stirring Address (mh1) 32
Strength of Arms

Target creature gets +2/+2 until end of turn. If you control an Equipment, create a 1/1 white Human Soldier creature token.

Instant
Strength of Arms (2xm) 33
Swift Justice

Until end of turn, target creature gets +1/+0 and gains first strike and lifelink.

Instant
Swift Justice (ddn) 62
Take Heart

Target creature gets +2/+2 until end of turn. You gain 1 life for each attacking creature you control.

Instant
Take Heart (jmp) 134
Take Up the Shield

Put a +1/+1 counter on target creature. It gains lifelink and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Instant
Take Up the Shield (dmu) 35
True Love's Kiss

Exile target artifact or enchantment. Draw a card.

Instant
True Love's Kiss (eld) 34
Vampire's Zeal

Target creature gets +2/+2 until end of turn. If it's a Vampire, it gains first strike until end of turn.

Instant
Vampire's Zeal (xln) 43
Veteran's Reflexes

Target creature gets +1/+1 until end of turn. Untap that creature.

Instant
Veteran's Reflexes (wwk) 23
Your Temple Is Under Attack

Choose one — • Pray for Protection — Creatures you control gain indestructible until end of turn. • Strike a Deal — You and target opponent each draw two cards.

Instant
Your Temple Is Under Attack (clb) 52
Zealous Strike

Target creature gets +2/+2 and gains first strike until end of turn.

Instant
Zealous Strike (plst) CN2-101

Instant

(CTRL to add secondary)

Deck Info

Deck stats

151 pips - 146 cards
45 mana - 45 cards
0 pips - 0 cards
0 mana - 9 cards
0 pips - 0 cards
0 mana - 9 cards
0 pips - 0 cards
0 mana - 9 cards
0 pips - 0 cards
0 mana - 9 cards
0 pips - 0 cards
10 mana - 7 cards
CategoriesQtyOdds
Click charts to focus on cards

Deck Tokens & Extras (11)

Description

No description yet.

Leave a comment

{"ops":[]}
AutoNew CategoryMaybeboardSideboard