913
9/25/2022
anti-zombie
Deck Size: 50
Commander
Est deck cost: $37.55
Salt sum: 9.78
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913
9/25/2022
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Commander

Qty: 1 Price: $0.99
Crovax, Ascendant Hero

Other white creatures get +1/+1. Nonwhite creatures get -1/-1. Pay 2 life: Return Crovax to its owner's hand.

Creature
Crovax, Ascendant Hero (tsr) 15

Commander

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Sorcery

Qty: 3 Price: $4.47
Increasing Devotion

Create five 1/1 white Human creature tokens. If this spell was cast from a graveyard, create ten of those tokens instead. Flashback {7}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Increasing Devotion (c20) 91
Mass Calcify

Destroy all nonwhite creatures.

Sorcery
Mass Calcify (m15) 18
Visions of Glory

Create a 1/1 white Human creature token for each creature you control. Flashback {8}{W}{W}. This spell costs {X} less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Visions of Glory (mic) 32

Sorcery

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Artifact

Qty: 3 Price: $3.47
Hall of Triumph

As Hall of Triumph enters, choose a color. Creatures you control of the chosen color get +1/+1.

Artifact
Hall of Triumph (jou) 162
Kormus Bell

All Swamps are 1/1 black creatures that are still lands.

Artifact
Kormus Bell (4ed) 332
Tormod's Crypt

{T}, Sacrifice this artifact: Exile target player's graveyard.

Artifact
Tormod's Crypt (m21) 241

Artifact

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Creature

Qty: 33 Price: $17.72
Akrasan Squire

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Creature
Akrasan Squire (ala) 1
Angel of Glory's Rise

Flying When this creature enters, exile all Zombies, then return all Human creature cards from your graveyard to the battlefield.

Creature
Angel of Glory's Rise (mic) 79
Anointed Chorister

Lifelink (Damage dealt by this creature also causes you to gain that much life.) {4}{W}: This creature gets +3/+3 until end of turn.

Creature
Anointed Chorister (m21) 4
Anointer of Champions

{T}: Target attacking creature gets +1/+1 until end of turn.

Creature
Anointer of Champions (e01) 3
Archetype of Courage

Creatures you control have first strike. Creatures your opponents control lose first strike and can't have or gain first strike.

Creature Enchantment
Archetype of Courage (bng) 4
Beloved Princess

Lifelink This creature can't be blocked by creatures with power 3 or greater.

Creature
Beloved Princess (eld) 7
Boros Elite

Battalion — Whenever this creature and at least two other creatures attack, this creature gets +2/+2 until end of turn.

Creature
Boros Elite (gtc) 7
Champion of the Parish

Whenever another Human you control enters, put a +1/+1 counter on this creature.

Creature
Champion of the Parish (plst) DDQ-4
Codespell Cleric

Vigilance When this creature enters, if it was the second spell you cast this turn, put a +1/+1 counter on target creature.

Creature
Codespell Cleric (khm) 7
Crusading Knight

Protection from black This creature gets +1/+1 for each Swamp your opponents control.

Creature
Crusading Knight (inv) 12
Devoted Retainer

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

Creature
Devoted Retainer (chk) 7
Devout Lightcaster

Protection from black When this creature enters, exile target black permanent.

Creature
Devout Lightcaster (zen) 10
Elite Inquisitor

First strike, vigilance Protection from Vampires, from Werewolves, and from Zombies

Creature
Elite Inquisitor (isd) 13
Fiendslayer Paladin

First strike (This creature deals combat damage before creatures without first strike.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) This creature can't be the target of black or red spells your opponents control.

Creature
Fiendslayer Paladin (plst) M14-18
Holy Justiciar

{2}{W}, {T}: Tap target creature. If that creature is a Zombie, exile it.

Creature
Holy Justiciar (avr) 25
Icatian Javelineers

This creature enters with a javelin counter on it. {T}, Remove a javelin counter from this creature: It deals 1 damage to any target.

Creature
Icatian Javelineers (ddo) 14
Knight of Glory

Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.) Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Creature
Knight of Glory (m13) 21
Kongming, "Sleeping Dragon"

Other creatures you control get +1/+1.

Creature
Kongming, "Sleeping Dragon" (a25) 20
Lightwielder Paladin

First strike (This creature deals combat damage before creatures without first strike.) Whenever this creature deals combat damage to a player, you may exile target black or red permanent that player controls.

Creature
Lightwielder Paladin (e01) 14
Linden, the Steadfast Queen

Vigilance (Attacking doesn't cause this creature to tap.) Whenever a white creature you control attacks, you gain 1 life.

Creature
Linden, the Steadfast Queen (eld) 20
Lionheart Maverick

Vigilance {4}{W}: This creature gets +1/+2 until end of turn.

Creature
Lionheart Maverick (ddg) 3
Midnight Duelist

Protection from Vampires

Creature
Midnight Duelist (avr) 27
Mirran Crusader

Double strike, protection from black and from green

Creature
Mirran Crusader (plst) MM2-25
Monk Realist

When this creature enters, destroy target enchantment.

Creature
Monk Realist (cmd) 20
Northern Paladin

{W}{W}, {T}: Destroy target black permanent.

Creature
Northern Paladin (7ed) 28
Odric, Lunarch Marshal

At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.

Creature
Odric, Lunarch Marshal (dmc) 103
Paladin en-Vec

First strike, protection from black and from red (This creature deals combat damage before creatures without first strike. It can't be blocked, targeted, dealt damage, or enchanted by anything black or red.)

Creature
Paladin en-Vec (plst) 10E-32
Reidane, God of the Worthy

Creature
Reidane, God of the Worthy // Valkmira, Protector's Shield (khm) 21Reidane, God of the Worthy // Valkmira, Protector's Shield (khm) 21
Reverent Hoplite

When this creature enters, create a number of 1/1 white Human Soldier creature tokens equal to your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.)

Creature
Reverent Hoplite (thb) 33
Slayer of the Wicked

When this creature enters, you may destroy target Vampire, Werewolf, or Zombie.

Creature
Slayer of the Wicked (ddq) 18
Undead Slayer

{W}, {T}: Exile target Skeleton, Vampire, or Zombie.

Creature
Undead Slayer (plst) M10-37
Valiant Guard

Creature
Valiant Guard (con) 19
White Knight

First strike (This creature deals combat damage before creatures without first strike.) Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)

Creature
White Knight (plst) M10-41

Creature

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Enchantment

Qty: 6 Price: $2.86
Absolute Grace

All creatures have protection from black.

Enchantment
Absolute Grace (usg) 1
Cathar's Call

Enchant creature Enchanted creature has vigilance and "At the beginning of your end step, create a 1/1 white Human creature token."

Enchantment
Cathar's Call (mid) 11
Drought

At the beginning of your upkeep, sacrifice this enchantment unless you pay {W}{W}. Spells cost an additional "Sacrifice a Swamp" to cast for each black mana symbol in their mana costs. Activated abilities cost an additional "Sacrifice a Swamp" to activate for each black mana symbol in their activation costs.

Enchantment
Drought (ice) 21
Paladin Class

(Gain the next level as a sorcery to add its ability.) Spells your opponents cast during your turn cost {1} more to cast. {2}{W}: Level 2 Creatures you control get +1/+1. {4}{W}: Level 3 Whenever you attack, until end of turn, target attacking creature gets +1/+1 for each other attacking creature and gains double strike.

Enchantment
Paladin Class (afr) 29
Path of Bravery

As long as your life total is greater than or equal to your starting life total, creatures you control get +1/+1. Whenever one or more creatures you control attack, you gain life equal to the number of attacking creatures.

Enchantment
Path of Bravery (jmp) 126
Rally the Ranks

As this enchantment enters, choose a creature type. Creatures you control of the chosen type get +1/+1.

Enchantment
Rally the Ranks (khm) 20

Enchantment

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Instant

Qty: 4 Price: $8.04
Call the Coppercoats

Strive — This spell costs {1}{W} more to cast for each target beyond the first. Choose any number of target opponents. Create X 1/1 white Human Soldier creature tokens, where X is the number of creatures those opponents control.

Instant
Call the Coppercoats (ncc) 195
Celestial Purge

Exile target black or red permanent.

Instant
Celestial Purge (mm2) 11
Renewed Faith

You gain 6 life. Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.) When you cycle this card, you may gain 2 life.

Instant
Renewed Faith (plst) A25-31
Surge of Righteousness

Destroy target black or red creature that's attacking or blocking. You gain 2 life.

Instant
Surge of Righteousness (dtk) 42

Instant

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Deck Info

Deck stats

67 pips - 47 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
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