334
12/11/2023
The Hills Are Alive With The Sound of Forced Combat
Deck Size: 100
Commander
Legal
Est deck cost: $637.19
Salt sum: 35.48
334
12/11/2023
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Commander

Qty: 1 Price: $0.00
Thantis, the Warweaver

Vigilance, reach All creatures attack each combat if able. Whenever a creature attacks you or a planeswalker you control, put a +1/+1 counter on Thantis.

Creature
Thantis, the Warweaver (c18) 46

Commander

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Land Men

Qty: 1 Price: $4.49
Dryad Arbor

(This land isn't a spell, it's affected by summoning sickness, and it has "{T}: Add {G}.")

Creature Land
Dryad Arbor (tsr) 277

Land Men

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Tutors

Qty: 9 Price: $16.77
Beseech the Queen

({2/B} can be paid with any two mana or with {B}. This card's mana value is 6.) Search your library for a card with mana value less than or equal to the number of lands you control, reveal it, put it into your hand, then shuffle.

Sorcery
Beseech the Queen (plst) SHM-57
Brainspoil

Destroy target creature that isn't enchanted. It can't be regenerated. Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

Sorcery
Brainspoil (rav) 78
Crop Rotation

As an additional cost to cast this spell, sacrifice a land. Search your library for a land card, put that card onto the battlefield, then shuffle.

Instant
Crop Rotation (dmr) 154
Diabolic Tutor

Search your library for a card, put that card into your hand, then shuffle.

Sorcery
Diabolic Tutor (cma) 54
Dimir House Guard

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Sacrifice a creature: Regenerate this creature. Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

Creature
Dimir House Guard (rav) 83
Expedition Map

{2}, {T}, Sacrifice this artifact: Search your library for a land card, reveal it, put it into your hand, then shuffle.

Artifact
Expedition Map (j22) 765
Increasing Ambition

Search your library for a card and put that card into your hand. If this spell was cast from a graveyard, instead search your library for two cards and put those cards into your hand. Then shuffle. Flashback {7}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Increasing Ambition (dka) 69
Sylvan Scrying

Search your library for a land card, reveal it, put it into your hand, then shuffle.

Sorcery
Sylvan Scrying (plst) BFZ-192
Tempt with Discovery

Tempting offer — Search your library for a land card and put it onto the battlefield. Each opponent may search their library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles.

Sorcery
Tempt with Discovery (plst) C16-170

Tutors

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Combo Pieces

Qty: 9 Price: $325.57
Evil Eye of Orms-by-Gore

Non-Eye creatures you control can't attack. This creature can't be blocked except by Walls.

Creature
Evil Eye of Orms-by-Gore (dmr) 83
Evil Eye of Urborg

Non-Eye creatures you control can't attack. Whenever this creature becomes blocked by a creature, destroy that creature.

Creature
Evil Eye of Urborg (plst) TSP-107
Insurrection

Untap all creatures and gain control of them until end of turn. They gain haste until end of turn.

Sorcery
Insurrection (cmd) 126
Kormus Bell

All Swamps are 1/1 black creatures that are still lands.

Artifact
Kormus Bell (4ed) 332
Life and Limb

All Forests and all Saprolings are 1/1 green Saproling creatures and Forest lands in addition to their other types. (They're affected by summoning sickness.)

Enchantment
Life and Limb (tsr) 215
Living Lands

All Forests are 1/1 creatures that are still lands.

Enchantment
Living Lands (6ed) 238
Living Plane

All lands are 1/1 creatures that are still lands.

Enchantment
Living Plane (leg) 193
Mob Rule

Choose one — • Gain control of all creatures with power 4 or greater until end of turn. Untap those creatures. They gain haste until end of turn. • Gain control of all creatures with power 3 or less until end of turn. Untap those creatures. They gain haste until end of turn.

Sorcery
Mob Rule (voc) 147
Nature's Revolt

All lands are 2/2 creatures that are still lands.

Enchantment
Nature's Revolt (7ed) 260

Combo Pieces

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Land Men Synergy

Qty: 7 Price: $12.51
Anger

Haste As long as this card is in your graveyard and you control a Mountain, creatures you control have haste.

Creature
Anger (afc) 113
Embodiment of Insight

Vigilance Land creatures you control have vigilance. Landfall — Whenever a land you control enters, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.

Creature
Embodiment of Insight (znc) 64
Frenzied Saddlebrute

Haste All creatures can attack your opponents and planeswalkers your opponents control as though those creatures had haste.

Creature
Frenzied Saddlebrute (cmr) 180
Garna, the Bloodflame

Flash When Garna enters, return to your hand all creature cards in your graveyard that were put there from anywhere this turn. Other creatures you control have haste.

Creature
Garna, the Bloodflame (dmc) 151
Nissa, Who Shakes the World

Whenever you tap a Forest for mana, add an additional {G}. +1: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land. −8: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle.

Planeswalker
Nissa, Who Shakes the World (war) 169
Raggadragga, Goreguts Boss

Each creature you control with a mana ability gets +2/+2. Whenever a creature you control with a mana ability attacks, untap it. Whenever you cast a spell, if at least seven mana was spent to cast it, untap target creature. It gets +7/+7 and gains trample until end of turn.

Creature
Raggadragga, Goreguts Boss (clb) 291
Rhythm of the Wild

Creature spells you control can't be countered. Nontoken creatures you control have riot. (They enter with your choice of a +1/+1 counter or haste.)

Enchantment
Rhythm of the Wild (nec) 142

Land Men Synergy

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Untappers

Qty: 2 Price: $9.48
Quest for Renewal

Whenever a creature you control becomes tapped, you may put a quest counter on this enchantment. As long as there are four or more quest counters on this enchantment, untap all creatures you control during each other player's untap step.

Enchantment
Quest for Renewal (wwk) 110
Wilderness Reclamation

At the beginning of your end step, untap all lands you control.

Enchantment
Wilderness Reclamation (c20) 196

Untappers

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Defense

Qty: 5 Price: $30.61
Arachnogenesis

Create X 1/2 green Spider creature tokens with reach, where X is the number of creatures attacking you. Prevent all combat damage that would be dealt this turn by non-Spider creatures.

Instant
Arachnogenesis (c15) 32
Blood Reckoning

Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life.

Enchantment
Blood Reckoning (m13) 81
Heroic Intervention

Permanents you control gain hexproof and indestructible until end of turn.

Instant
Heroic Intervention (afc) 161
Hissing Miasma

Whenever a creature attacks you, its controller loses 1 life.

Enchantment
Hissing Miasma (gpt) 51
Marchesa's Decree

When this enchantment enters, you become the monarch. Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life.

Enchantment
Marchesa's Decree (cn2) 44

Defense

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Ramp

Qty: 8 Price: $9.18
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.

Artifact
Commander's Sphere (lcc) 301
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (lcc) 235
Farseek

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Sorcery
Farseek (lcc) 242
Honored Heirloom

{T}: Add one mana of any color. {2}, {T}: Exile target card from a graveyard.

Artifact
Honored Heirloom (vow) 257
Kodama's Reach

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Kodama's Reach (dmc) 134
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (lcc) 248
Stonespeaker Crystal

{T}: Add {C}{C}. {2}, {T}, Sacrifice this artifact: Exile any number of target players' graveyards. Draw a card.

Artifact
Stonespeaker Crystal (clb) 338
Summer Bloom

You may play up to three additional lands this turn.

Sorcery
Summer Bloom (2x2) 160

Ramp

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Wipes

Qty: 3 Price: $1.97
Gaze of Granite

Destroy each nonland permanent with mana value X or less.

Sorcery
Gaze of Granite (c21) 217
Plague Boiler

At the beginning of your upkeep, put a plague counter on this artifact. {1}{B}{G}: Put a plague counter on this artifact or remove a plague counter from it. When this artifact has three or more plague counters on it, sacrifice it. If you do, destroy all nonland permanents.

Artifact
Plague Boiler (c13) 254
Rampage of the Clans

Destroy all artifacts and enchantments. For each permanent destroyed this way, its controller creates a 3/3 green Centaur creature token.

Instant
Rampage of the Clans (rna) 134

Wipes

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Forced Combat

Qty: 5 Price: $4.95
Disrupt Decorum

Goad all creatures you don't control. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

Sorcery
Disrupt Decorum (clb) 789
Fumiko the Lowblood

Fumiko has bushido X, where X is the number of attacking creatures. (Whenever this creature blocks or becomes blocked, it gets +X/+X until end of turn.) Creatures your opponents control attack each combat if able.

Creature
Fumiko the Lowblood (c20) 152
Geode Rager

First strike Landfall — Whenever a land you control enters, goad each creature target player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

Creature
Geode Rager (clb) 794
Goblin Spymaster

First strike At the beginning of each opponent's end step, that player creates a 1/1 red Goblin creature token with "Creatures you control attack each combat if able."

Creature
Goblin Spymaster (clb) 795
Warmonger Hellkite

Flying All creatures attack each combat if able. {1}{R}: Attacking creatures get +1/+0 until end of turn.

Creature
Warmonger Hellkite (clb) 814

Forced Combat

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Recursion

Qty: 6 Price: $10.66
Creeping Renaissance

Choose a permanent type. Return all cards of the chosen type from your graveyard to your hand. Flashback {5}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Creeping Renaissance (c18) 137
Erinis, Gloom Stalker

Deathtouch Whenever Erinis attacks, return target land card from your graveyard to the battlefield. Choose a Background (You can have a Background as a second commander.)

Creature
Erinis, Gloom Stalker (clb) 230
Ramunap Excavator

You may play lands from your graveyard.

Creature
Ramunap Excavator (cmr) 433
Scaretiller

Whenever this creature becomes tapped, choose one — • You may put a land card from your hand onto the battlefield tapped. • Return target land card from your graveyard to the battlefield tapped.

Creature Artifact
Scaretiller (znc) 117
Splendid Reclamation

Return all land cards from your graveyard to the battlefield tapped.

Sorcery
Splendid Reclamation (vow) 221
The Mending of Dominaria

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Mill two cards, then you may return a creature card from your graveyard to your hand. III — Return all land cards from your graveyard to the battlefield, then shuffle your graveyard into your library.

Enchantment
The Mending of Dominaria (plst) DOM-173

Recursion

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Land

Qty: 36 Price: $195.56
Blood Crypt

({T}: Add {B} or {R}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Blood Crypt (rna) 245
Bojuka Bog

This land enters tapped. When this land enters, exile target player's graveyard. {T}: Add {B}.

Land
Bojuka Bog (dmc) 199
Canyon Slough

({T}: Add {B} or {R}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Canyon Slough (akh) 239
Cinder Glade

({T}: Add {R} or {G}.) This land enters tapped unless you control two or more basic lands.

Land
Cinder Glade (lcc) 323
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (lcc) 325
Darigaaz's Caldera

When this land enters, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {B}, {R}, or {G}.

Land
Darigaaz's Caldera (pls) 137
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (lcc) 328
Forest

({T}: Add {G}.)

Land
Forest (lci) 401
Ghost Quarter

{T}: Add {C}. {T}, Sacrifice this land: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.

Land
Ghost Quarter (plst) CM2-253
Gruul Turf

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {R}{G}.

Land
Gruul Turf (2x2) 325
Labyrinth of Skophos

{T}: Add {C}. {4}, {T}: Remove target attacking or blocking creature from combat.

Land
Labyrinth of Skophos (thb) 243
Luxury Suite

This land enters tapped unless you have two or more opponents. {T}: Add {B} or {R}.

Land
Luxury Suite (clb) 355
Mountain

({T}: Add {R}.)

Land
Mountain (lci) 400
Overgrown Tomb

({T}: Add {B} or {G}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Overgrown Tomb (grn) 253
Petrified Field

{T}: Add {C}. {T}, Sacrifice this land: Return target land card from your graveyard to your hand.

Land
Petrified Field (plst) ODY-323
Savage Lands

This land enters tapped. {T}: Add {B}, {R}, or {G}.

Land
Savage Lands (dmc) 230
Sheltered Thicket

({T}: Add {R} or {G}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Sheltered Thicket (akh) 248
Stomping Ground

({T}: Add {R} or {G}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Stomping Ground (rna) 259
Swamp

({T}: Add {B}.)

Land
Swamp (lci) 398
Terramorphic Expanse

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (lcc) 360
Undergrowth Stadium

This land enters tapped unless you have two or more opponents. {T}: Add {B} or {G}.

Land
Undergrowth Stadium (cmr) 359
Urborg, Tomb of Yawgmoth

Each land is a Swamp in addition to its other land types.

Land
Urborg, Tomb of Yawgmoth (tsr) 287
Yavimaya, Cradle of Growth

Each land is a Forest in addition to its other land types.

Land
Yavimaya, Cradle of Growth (mh2) 261
Ziatora's Proving Ground

({T}: Add {B}, {R}, or {G}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Ziatora's Proving Ground (snc) 261

Land

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Removal

Qty: 8 Price: $15.44
Assassin's Trophy

Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.

Instant
Assassin's Trophy (2x2) 175
Beast Within

Destroy target permanent. Its controller creates a 3/3 green Beast creature token.

Instant
Beast Within (dmc) 129
Bedevil

Destroy target artifact, creature, or planeswalker.

Instant
Bedevil (brc) 121
Decimate

Destroy target artifact, target creature, target enchantment, and target land. (You can't cast this spell unless you have legal choices for all its targets.)

Sorcery
Decimate (cmm) 922
Rakdos Charm

Choose one — • Exile target player's graveyard. • Destroy target artifact. • Each creature deals 1 damage to its controller.

Instant
Rakdos Charm (voc) 156
Riveteers Charm

Choose one — • Target opponent sacrifices a creature or planeswalker they control with the highest mana value among creatures and planeswalkers they control. • Exile the top three cards of your library. Until your next end step, you may play those cards. • Exile target player's graveyard.

Instant
Riveteers Charm (snc) 217
Shiny Impetus

Enchant creature Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Enchantment
Shiny Impetus (clb) 194
Vandalblast

Destroy target artifact you don't control. Overload {4}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Sorcery
Vandalblast (plst) C15-170

Removal

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
24 pips - 17 cards
16 mana - 16 cards
26 pips - 19 cards
18 mana - 18 cards
37 pips - 32 cards
23 mana - 23 cards
0 pips - 0 cards
5 mana - 4 cards
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Description

{"ops":[{"insert":"Do you have a playgroup that is just full of people who pillowfort up and try and combo out? Do you have a playgroup that will ignore a weird combo deck in favor of bigger threats? Do you want a deck that uses cards that will make the table go, \"I've never heard of that card before\" and \"You have THAT in your deck?\" Then do I have a deck for you.\n\tHere's the game plan"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Step 1: Ramp. Get as many lands out as you can. Ideally try and get out "},{"insert":{"card-link":"Urborg, Tomb of Yawgmoth"}},{"insert":" and/or "},{"insert":{"card-link":"Yavimaya, Cradle of Growth"}},{"insert":" as soon as you can. \nStep 2: Fort. Get out a few things to decentivise people from attacking you. "},{"insert":{"card-link":"Hissing Miasma"}},{"insert":" "},{"insert":{"card-link":"Marchesa's Decree"}},{"insert":" whatever.\nStep 3. Animate. "},{"insert":{"card-link":"Living Plane"}},{"insert":" and "},{"insert":{"card-link":"Nature's Revolt"}},{"insert":" are the easiest, but if you have Urborg or Yavimaya out you can also do it with "},{"insert":{"card-link":"Kormus Bell"}},{"insert":" or "},{"insert":{"card-link":"Life and Limb"}},{"insert":" or "},{"insert":{"card-link":"Living Lands"}},{"insert":" (feel free to include "},{"insert":{"card-link":"Sporemound"}},{"insert":" if you wanna softlock the game)\nStep 4. Eyes. Quite proud of this one actually. Whip out either of the evil eyes to keep your lands from going to war when you get to...\nStep 5. Enrage. Get out "},{"insert":{"card-link":"Thantis, the Warweaver"}},{"insert":" or some other creature that forces everyone to attack. Make everyone's lands run into each other and make everyone really think about what they're gonna do in their first main before they send their lands off to fight.\n"}]}
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