499 views14 days ago
Commander
Size: 276Est cost: $637.72Salt sum: 113.71
No deck tags
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ryloser

499 views14 days ago
Commander
Size: 276Est cost: $637.72Salt sum: 113.71
No deck tags

Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.

Artifact

Qty: 27 Price: $48.97
Altar of Shadows
At the beginning of your first main phase, add
for each charge counter on this artifact.
,
: Destroy target creature. Then put a charge counter on this artifact.
Artifact
Altar of Shadows (mrd) 143
Arcane Spyglass
,
, Sacrifice a land: Draw a card and put a charge counter on this artifact.
Remove three charge counters from this artifact: Draw a card.
Artifact
Arcane Spyglass (dst) 93
Credit Voucher
,
, Sacrifice this artifact: Shuffle any number of cards from your hand into your library, then draw that many cards.
Artifact
Credit Voucher (mmq) 289
Decimator Web
,
: Target opponent loses 2 life, gets a poison counter, then mills six cards.
Artifact
Decimator Web (mbs) 105
Empyrial Plate
Equipped creature gets +1/+1 for each card in your hand.
Equip
Artifact - Equipment
Empyrial Plate (c16) 251
Eon Hub
Players skip their upkeep steps.
Artifact
Eon Hub (5dn) 120
Eye of Ramos
: Add
.
Sacrifice this artifact: Add
.
Artifact
Eye of Ramos (mmq) 294
Farsight Mask
Whenever a source an opponent controls deals damage to you, if this artifact is untapped, you may draw a card.
Artifact
Farsight Mask (pca) 109
Heart of Ramos
: Add
.
Sacrifice this artifact: Add
.
Artifact
Heart of Ramos (mmq) 296
Horn of Ramos
: Add
.
Sacrifice this artifact: Add
.
Artifact
Horn of Ramos (mmq) 299
Isolation Cell
Whenever an opponent casts a creature spell, that player loses 2 life unless they pay
.
Artifact
Isolation Cell (nph) 141
Lightning Coils
Whenever a nontoken creature you control dies, put a charge counter on this artifact.
At the beginning of your upkeep, if this artifact has five or more charge counters on it, remove all of them from it and create that many 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step.
Artifact
Lightning Coils (mrd) 198
Omen Machine
Players can't draw cards.
At the beginning of each player's draw step, that player exiles the top card of their library. If it's a land card, the player puts it onto the battlefield. Otherwise, the player casts it without paying its mana cost if able.
Artifact
Omen Machine (nph) 148
Profane Memento
Whenever a creature card is put into an opponent's graveyard from anywhere, you gain 1 life.
Artifact
Profane Memento (m15) 226
Quicksilver Fountain
At the beginning of each player's upkeep, that player puts a flood counter on target non-Island land they control of their choice. That land is an Island for as long as it has a flood counter on it.
At the beginning of each end step, if all lands on the battlefield are Islands, remove all flood counters from them.
Artifact
Quicksilver Fountain (mrd) 233
Rage Extractor
(
can be paid with either
or 2 life.)
Whenever you cast a spell with
in its mana cost, this artifact deals damage equal to that spell's mana value to any target.
Artifact
Rage Extractor (nph) 91
Scythe of the Wretched
Equipped creature gets +2/+2.
Whenever a creature dealt damage by equipped creature this turn dies, return that card to the battlefield under your control. Attach this Equipment to that creature.
Equip
Artifact - Equipment
Scythe of the Wretched (mrd) 239
Shrine of Boundless Growth
At the beginning of your upkeep and whenever you cast a green spell, put a charge counter on this artifact.
, Sacrifice this artifact: Add
for each charge counter on this artifact.
Artifact
Shrine of Boundless Growth (nph) 152
Shrine of Burning Rage
At the beginning of your upkeep and whenever you cast a red spell, put a charge counter on this artifact.
,
, Sacrifice this artifact: It deals damage equal to the number of charge counters on it to any target.
Artifact
Shrine of Burning Rage (nph) 153
Shrine of Limitless Power
At the beginning of your upkeep and whenever you cast a black spell, put a charge counter on this artifact.
,
, Sacrifice this artifact: Target player discards a card for each charge counter on this artifact.
Artifact
Shrine of Limitless Power (nph) 154
Shrine of Loyal Legions
At the beginning of your upkeep and whenever you cast a white spell, put a charge counter on this artifact.
,
, Sacrifice this artifact: Create a 1/1 colorless Phyrexian Myr artifact creature token for each charge counter on this artifact.
Artifact
Shrine of Loyal Legions (nph) 155
Shrine of Piercing Vision
At the beginning of your upkeep and whenever you cast a blue spell, put a charge counter on this artifact.
, Sacrifice this artifact: Look at the top X cards of your library, where X is the number of charge counters on this artifact. Put one of those cards into your hand and the rest on the bottom of your library in any order.
Artifact
Shrine of Piercing Vision (nph) 156
Skull of Ramos
: Add
.
Sacrifice this artifact: Add
.
Artifact
Skull of Ramos (mmq) 312
Skullcage
At the beginning of each opponent's upkeep, this artifact deals 2 damage to that player unless they have exactly three or exactly four cards in hand.
Artifact
Skullcage (arc) 115
Surestrike Trident
Equipped creature has first strike and "
, Unattach Surestrike Trident: This creature deals damage equal to its power to target player or planeswalker."
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Surestrike Trident (dst) 147
Thran Turbine
At the beginning of your upkeep, you may add
. You can't spend this mana to cast spells.
Artifact
Thran Turbine (usg) 311
Tooth of Ramos
: Add
.
Sacrifice this artifact: Add
.
Artifact
Tooth of Ramos (mmq) 313

Artifact

(CTRL to add secondary)

Creature

Qty: 99 Price: $181.35
Ageless Entity
Whenever you gain life, put that many +1/+1 counters on this creature.
Creature - Elemental
Ageless Entity (c21) 184
Arc-Slogger
, Exile the top ten cards of your library: This creature deals 2 damage to any target.
Creature - Beast
Arc-Slogger (mrd) 85
Barbed Shocker
Trample, haste
Whenever this creature deals damage to a player, that player discards all the cards in their hand, then draws that many cards.
Creature - Insect
Barbed Shocker (cns) 136
Beguiler of Wills
: Gain control of target creature with power less than or equal to the number of creatures you control.
Creature - Human Wizard
Beguiler of Wills (dka) 28
Blinding Angel
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever this creature deals combat damage to a player, that player skips their next combat phase.
Creature - Angel
Blinding Angel (nem) 3
Blood Hound
Whenever you're dealt damage, you may put that many +1/+1 counters on this creature.
At the beginning of your end step, remove all +1/+1 counters from this creature.
Creature - Dog
Blood Hound (mmq) 176
Blood Seeker
Whenever a creature an opponent controls enters, you may have that player lose 1 life.
Creature - Vampire Shaman
Blood Seeker (m12) 81
Bog Witch
,
, Discard a card: Add
.
Creature - Human Spellshaper
Bog Witch (arc) 11
Bramblesnap
Trample
Tap an untapped creature you control: This creature gets +1/+1 until end of turn.
Creature - Elemental
Bramblesnap (roe) 180
Butcher of the Horde
Flying
Sacrifice another creature: This creature gains your choice of vigilance, lifelink, or haste until end of turn.
Creature - Demon
Butcher of the Horde (ktk) 168
Chakram Retriever
Partner with Chakram Slinger (When this creature enters, target player may put Chakram Slinger into their hand from their library, then shuffle.)
Whenever you cast a spell during your turn, untap target creature.
Creature - Elemental Dog
Chakram Retriever (bbd) 15
Chancellor of the Tangle
You may reveal this card from your opening hand. If you do, at the beginning of your first main phase of the game, add
.
Vigilance, reach
Creature - Beast Phyrexian
Chancellor of the Tangle (nph) 106
Clone Shell
Imprint — When this creature enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library in any order.
When this creature dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control.
Creature Artifact - Shapeshifter
Clone Shell (2xm) 241
Coal Stoker
When this creature enters, if you cast it from your hand, add
.
Creature - Elemental
Coal Stoker (dmr) 114
Composite Golem
Sacrifice this creature: Add
.
Creature Artifact - Golem
Composite Golem (10e) 318
Conquering Manticore
Flying
When this creature enters, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.
Creature - Manticore
Conquering Manticore (ddl) 55
Copperhoof Vorrac
This creature gets +1/+1 for each untapped permanent your opponents control.
Creature - Beast Boar
Copperhoof Vorrac (mrd) 116
Cryptoplasm
At the beginning of your upkeep, you may have this creature become a copy of another target creature, except it has this ability.
Creature - Shapeshifter
Cryptoplasm (mbs) 23
Deathgreeter
Whenever another creature dies, you may gain 1 life.
Creature - Human Shaman
Deathgreeter (gvl) 33
Deathless Angel
Flying
: Target creature gains indestructible until end of turn.
Creature - Angel
Deathless Angel (roe) 17
Dream Devourer
Each nonland card in your hand without foretell has foretell. Its foretell cost is equal to its mana cost reduced by
. (During your turn, you may pay
and exile it from your hand face down. Cast it on a later turn for its foretell cost.)
Whenever you foretell a card, this creature gets +2/+0 until end of turn.
Creature - Demon Cleric
Dream Devourer (khm) 90
Echo Mage
Level up
(
: Put a level counter on this. Level up only as a sorcery.)
LEVEL 2-3
2/4
,
: Copy target instant or sorcery spell. You may choose new targets for the copy.
LEVEL 4+
2/5
,
: Copy target instant or sorcery spell twice. You may choose new targets for the copies.
Creature - Human Wizard
Echo Mage (c13) 43
Essence of the Wild
Creatures you control enter as a copy of this creature.
Creature - Avatar
Essence of the Wild (isd) 178
Etched Monstrosity
This creature enters with five -1/-1 counters on it.
, Remove five -1/-1 counters from this creature: Target player draws three cards.
Creature Artifact - Golem Phyrexian
Etched Monstrosity (mm2) 210
Extractor Demon
Flying
Whenever another creature leaves the battlefield, you may have target player mill two cards.
Unearth
(
: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Creature - Demon
Extractor Demon (cm2) 62
Fortune Thief
Damage that would reduce your life total to less than 1 reduces it to 1 instead.
Morph
(You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its morph cost.)
Creature - Human Rogue
Fortune Thief (a25) 130
Galvanoth
At the beginning of your upkeep, you may look at the top card of your library. You may cast it without paying its mana cost if it's an instant or sorcery spell.
Creature - Beast
Galvanoth (ddj) 10
Gigantomancer
: Target creature you control has base power and toughness 7/7 until end of turn.
Creature - Human Shaman
Gigantomancer (roe) 184
Godhead of Awe
Flying
Other creatures have base power and toughness 1/1.
Creature - Avatar Spirit
Godhead of Awe (shm) 142
Gomazoa
Defender, flying
: Put this creature and each creature it's blocking on top of their owners' libraries, then those players shuffle.
Creature - Jellyfish
Gomazoa (cmd) 48
Graceful Antelope
Plainswalk (This creature can't be blocked as long as defending player controls a Plains.)
Whenever this creature deals combat damage to a player, you may have target land become a Plains until this creature leaves the battlefield.
Creature - Antelope
Graceful Antelope (plst) ODY-24
Greater Harvester
At the beginning of your upkeep, sacrifice a permanent.
Whenever this creature deals combat damage to a player, that player sacrifices two permanents of their choice.
Creature - Horror
Greater Harvester (dst) 44
Guile
This creature can't be blocked except by three or more creatures.
If a spell or ability you control would counter a spell, instead exile that spell and you may play that card without paying its mana cost.
When Guile is put into a graveyard from anywhere, shuffle it into its owner's library.
Creature - Elemental Incarnation
Guile (mm2) 46
Halo Hunter
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
When this creature enters, destroy target Angel.
Creature - Demon
Halo Hunter (zen) 96
Hostility
Haste
If a spell you control would deal damage to an opponent, prevent that damage. Create a 3/1 red Elemental Shaman creature token with haste for each 1 damage prevented this way.
When Hostility is put into a graveyard from anywhere, shuffle it into its owner's library.
Creature - Elemental Incarnation
Hostility (cm2) 105
Invader Parasite
Imprint — When this creature enters, exile target land.
Whenever a land an opponent controls with the same name as the exiled card enters, this creature deals 2 damage to that player.
Creature - Insect Phyrexian
Invader Parasite (nph) 87
Kabira Evangel
Whenever this creature or another Ally you control enters, you may choose a color. If you do, Allies you control gain protection from the chosen color until end of turn.
Creature - Human Cleric Ally
Kabira Evangel (zen) 15
Khalni Hydra
This spell costs
less to cast for each green creature you control.
Trample
Creature - Hydra
Khalni Hydra (plst) ROE-192
Knucklebone Witch
Whenever a Goblin you control is put into a graveyard from the battlefield, you may put a +1/+1 counter on this creature.
Creature - Goblin Shaman
Knucklebone Witch (lrw) 120
Laccolith Titan
Whenever this creature becomes blocked, you may have it deal damage equal to its power to target creature. If you do, this creature assigns no combat damage this turn.
Creature - Beast
Laccolith Titan (nem) 89
Liege of the Tangle
Trample
Whenever this creature deals combat damage to a player, you may choose any number of target lands you control and put an awakening counter on each of them. Each of those lands is an 8/8 green Elemental creature for as long as it has an awakening counter on it. They're still lands.
Creature - Elemental
Liege of the Tangle (2xm) 174
Lighthouse Chronologist
Level up
(
: Put a level counter on this. Level up only as a sorcery.)
LEVEL 4-6
2/4
LEVEL 7+
3/5
At the beginning of each end step, if it's not your turn, take an extra turn after this one.
Creature - Human Wizard
Lighthouse Chronologist (roe) 75
Living Hive
Trample
Whenever this creature deals combat damage to a player, create that many 1/1 green Insect creature tokens.
Creature - Elemental Insect
Living Hive (mrd) 124
Locust Miser
Each opponent's maximum hand size is reduced by two.
Creature - Rat Shaman
Locust Miser (sok) 80
Lord of Shatterskull Pass
Level up
(
: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-5
6/6
LEVEL 6+
6/6
Whenever this creature attacks, it deals 6 damage to each creature defending player controls.
Creature - Minotaur Shaman
Lord of Shatterskull Pass (roe) 156
Lullmage Mentor
Whenever a spell or ability you control counters a spell, you may create a 1/1 blue Merfolk creature token.
Tap seven untapped Merfolk you control: Counter target spell.
Creature - Wizard Merfolk
Lullmage Mentor (zen) 54
Magma Giant
When this creature enters, it deals 2 damage to each creature and each player.
Creature - Giant
Magma Giant (cm2) 111
Manaplasm
Whenever you cast a spell, this creature gets +X/+X until end of turn, where X is that spell's mana value.
Creature - Ooze
Manaplasm (cn2) 186
Mephidross Vampire
Flying
Each creature you control is a Vampire in addition to its other creature types and has "Whenever this creature deals damage to a creature, put a +1/+1 counter on this creature."
Creature - Vampire
Mephidross Vampire (5dn) 53
Mindwrack Harpy
Flying
At the beginning of combat on your turn, each player mills three cards.
Creature Enchantment - Harpy
Mindwrack Harpy (thb) 276
Moriok Rigger
Whenever an artifact is put into a graveyard from the battlefield, you may put a +1/+1 counter on this creature.
Creature - Human Rogue Rigger
Moriok Rigger (5dn) 54
Mul Daya Channelers
Play with the top card of your library revealed.
As long as the top card of your library is a creature card, this creature gets +3/+3.
As long as the top card of your library is a land card, this creature has "
: Add two mana of any one color."
Creature - Elf Druid Shaman
Mul Daya Channelers (roe) 198
Necroplasm
At the beginning of your upkeep, put a +1/+1 counter on this creature.
At the beginning of your end step, destroy each creature with mana value equal to the number of +1/+1 counters on this creature.
Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)
Creature - Ooze
Necroplasm (cm2) 70
Nivmagus Elemental
Exile an instant or sorcery spell you control: Put two +1/+1 counters on this creature. (That spell won't resolve.)
Creature - Elemental
Nivmagus Elemental (rtr) 219
Noble Benefactor
When this creature dies, each player may search their library for a card and put that card into their hand. Then each player who searched their library this way shuffles.
Creature - Human Cleric
Noble Benefactor (plst) WTH-44
Novablast Wurm
Whenever this creature attacks, destroy all other creatures.
Creature - Wurm
Novablast Wurm (wwk) 119
Oak Street Innkeeper
During turns other than yours, tapped creatures you control have hexproof.
Creature - Elf
Oak Street Innkeeper (rtr) 131
Quicksilver Gargantuan
You may have this creature enter as a copy of any creature on the battlefield, except it's 7/7.
Creature - Shapeshifter
Quicksilver Gargantuan (som) 39
Retaliator Griffin
Flying
Whenever a source an opponent controls deals damage to you, you may put that many +1/+1 counters on this creature.
Creature - Griffin
Retaliator Griffin (arb) 123
Rockslide Elemental
First strike
Whenever another creature dies, you may put a +1/+1 counter on this creature.
Creature - Elemental
Rockslide Elemental (hop) 63
Rootwater Thief
: This creature gains flying until end of turn.
Whenever this creature deals combat damage to a player, you may pay
. If you do, search that player's library for a card and exile it, then the player shuffles.
Creature - Merfolk Rogue
Rootwater Thief (nem) 40
Roughshod Mentor
Green creatures you control have trample.
Creature - Warrior Giant
Roughshod Mentor (shm) 128
Sages of the Anima
If you would draw a card, instead reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.
Creature - Wizard Elf
Sages of the Anima (arb) 103
Saltskitter
Whenever another creature enters, exile this creature. Return this creature to the battlefield under its owner's control at the beginning of the next end step.
Creature - Wurm
Saltskitter (fut) 14
Saprazzan Heir
Whenever this creature becomes blocked, you may draw three cards.
Creature - Merfolk
Saprazzan Heir (mmq) 99
Seton, Krosan Protector
Tap an untapped Druid you control: Add
.
Legendary Creature - Druid Centaur
Seton, Krosan Protector (ody) 267
Shattered Angel
Flying
Whenever a land an opponent controls enters, you may gain 3 life.
Creature - Angel Phyrexian
Shattered Angel (cma) 23
Shocker
Whenever this creature deals damage to a player, that player discards all the cards in their hand, then draws that many cards.
Creature - Insect
Shocker (plst) TMP-204
Sigil Captain
Whenever a creature you control enters, if that creature is 1/1, put two +1/+1 counters on it.
Creature - Soldier Rhino
Sigil Captain (cmd) 225
Silverfur Partisan
Trample
Whenever a Wolf or Werewolf you control becomes the target of an instant or sorcery spell, create a 2/2 green Wolf creature token.
Creature - Warrior Wolf
Silverfur Partisan (soi) 228
Skill Borrower
Play with the top card of your library revealed.
As long as the top card of your library is an artifact or creature card, this creature has all activated abilities of that card. (If any of the abilities use that card's name, use this creature's name instead.)
Creature Artifact - Human Wizard
Skill Borrower (ala) 56
Skullmulcher
Devour 1 (As this creature enters, you may sacrifice any number of creatures. It enters with that many +1/+1 counters on it.)
When this creature enters, draw a card for each creature it devoured.
Creature - Elemental
Skullmulcher (2xm) 180
Soldevi Adnate
, Sacrifice a black or artifact creature: Add an amount of
equal to the sacrificed creature's mana value.
Creature - Human Cleric
Soldevi Adnate (all) 60a
Soliton
: Untap this creature.
Creature Artifact - Construct
Soliton (som) 204
Spearbreaker Behemoth
Indestructible
: Target creature with power 5 or greater gains indestructible until end of turn.
Creature - Beast
Spearbreaker Behemoth (nec) 132
Sphinx of Lost Truths
Kicker
(You may pay an additional
as you cast this spell.)
Flying
When this creature enters, draw three cards. Then if it wasn't kicked, discard three cards.
Creature - Sphinx
Sphinx of Lost Truths (zen) 69
Sphinx Sovereign
Flying
At the beginning of your end step, you gain 3 life if this creature is untapped. Otherwise, each opponent loses 3 life.
Creature Artifact - Sphinx
Sphinx Sovereign (ala) 196
Spiketail Drake
Flying
Sacrifice this creature: Counter target spell unless its controller pays
.
Creature - Drake
Spiketail Drake (plst) PCY-48
Spiketail Drakeling
Flying
Sacrifice this creature: Counter target spell unless its controller pays
.
Creature - Drake
Spiketail Drakeling (tsr) 89
Spinebiter
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
You may have this creature assign its combat damage as though it weren't blocked.
Creature - Beast Phyrexian
Spinebiter (nph) 121
Stillmoon Cavalier
Protection from white and from black
: This creature gains flying until end of turn.
: This creature gains first strike until end of turn.
: This creature gets +1/+0 until end of turn.
Creature - Knight Zombie
Stillmoon Cavalier (eve) 95
Stonecloaker
Flash
Flying
When this creature enters, return a creature you control to its owner's hand.
When this creature enters, exile target card from a graveyard.
Creature - Gargoyle
Stonecloaker (tsr) 45
Summoner's Egg
Imprint — When this creature enters, you may exile a card from your hand face down.
When this creature dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control.
Creature Artifact - Egg
Summoner's Egg (5dn) 157
Swans of Bryn Argoll
Flying
If a source would deal damage to this creature, prevent that damage. The source's controller draws cards equal to the damage prevented this way.
Creature - Bird Spirit
Swans of Bryn Argoll (mm2) 199
Tajuru Preserver
Spells and abilities your opponents control can't cause you to sacrifice permanents.
Creature - Elf Shaman
Tajuru Preserver (roe) 211
Tar Fiend
Devour 2 (As this creature enters, you may sacrifice any number of creatures. It enters with twice that many +1/+1 counters on it.)
When this creature enters, target player discards a card for each creature it devoured.
Creature - Elemental
Tar Fiend (ala) 89
Thoughtpicker Witch
, Sacrifice a creature: Look at the top two cards of target opponent's library, then exile one of them.
Creature - Human Wizard
Thoughtpicker Witch (rav) 109
Transcendent Master
Level up
(
: Put a level counter on this. Level up only as a sorcery.)
LEVEL 6-11
6/6
Lifelink
LEVEL 12+
9/9
Lifelink, indestructible
Creature - Human Avatar Cleric
Transcendent Master (roe) 51
Tunnel Ignus
Whenever a land enters under an opponent's control, if that player had another land enter the battlefield under their control this turn, this creature deals 3 damage to that player.
Creature - Elemental
Tunnel Ignus (som) 105
Venerated Teacher
When this creature enters, put two level counters on each creature you control with level up.
Creature - Human Wizard
Venerated Teacher (plst) ROE-93
Victory's Herald
Flying
Whenever this creature attacks, attacking creatures gain flying and lifelink until end of turn.
Creature - Angel
Victory's Herald (cm2) 38
Viridian Joiner
: Add an amount of
equal to this creature's power.
Creature - Elf Druid
Viridian Joiner (mrd) 138
Voidmage Husher
Flash (You may cast this spell any time you could cast an instant.)
When this creature enters, counter target activated ability. (Mana abilities can't be targeted.)
Whenever you cast a spell, you may return this creature to its owner's hand.
Creature - Human Wizard
Voidmage Husher (tsp) 92
Vulshok Battlemaster
Haste
When this creature enters, attach all Equipment on the battlefield to it. (Control of the Equipment doesn't change.)
Creature - Human Warrior
Vulshok Battlemaster (mrd) 110
Wall of Souls
Defender (This creature can't attack.)
Whenever this creature is dealt combat damage, it deals that much damage to target opponent or planeswalker.
Creature - Wall
Wall of Souls (sth) 75
War Elemental
When this creature enters, sacrifice it unless an opponent was dealt damage this turn.
Whenever an opponent is dealt damage, put that many +1/+1 counters on this creature.
Creature - Elemental
War Elemental (mrd) 112
Witch Engine
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
: Add
. Target opponent gains control of this creature. (Activate only as an instant.)
Creature - Horror
Witch Engine (plst) USG-169
Workhorse
This creature enters with four +1/+1 counters on it.
Remove a +1/+1 counter from this creature: Add
.
Creature Artifact - Horse
Workhorse (plst) EXO-142
World Queller
At the beginning of your upkeep, you may choose a card type. If you do, each player sacrifices a permanent of their choice of that type.
Creature - Avatar
World Queller (zen) 39

Creature

(CTRL to add secondary)

Enchantment

Qty: 61 Price: $145.25
Archmage Ascension
At the beginning of each end step, if you drew two or more cards this turn, you may put a quest counter on this enchantment.
As long as this enchantment has six or more quest counters on it, if you would draw a card, you may instead search your library for a card, put that card into your hand, then shuffle.
Enchantment
Archmage Ascension (zen) 42
Bequeathal
Enchant creature
When enchanted creature dies, you draw two cards.
Enchantment - Aura
Bequeathal (exo) 106
Cast Through Time
Instant and sorcery spells you control have rebound. (Exile the spell as it resolves if you cast it from your hand. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)
Enchantment
Cast Through Time (roe) 55
Clout of the Dominus
Enchant creature
As long as enchanted creature is blue, it gets +1/+1 and has shroud. (It can't be the target of spells or abilities.)
As long as enchanted creature is red, it gets +1/+1 and has haste.
Enchantment - Aura
Clout of the Dominus (eve) 99
Cowardice
Whenever a creature becomes the target of a spell or ability, return that creature to its owner's hand. (It won't be affected by the spell or ability.)
Enchantment
Cowardice (mmq) 70
Crystallization
Enchant creature
Enchanted creature can't attack or block.
When enchanted creature becomes the target of a spell or ability, exile that creature.
Enchantment - Aura
Crystallization (arb) 144
Dark Privilege
Enchant creature
Enchanted creature gets +1/+1.
Sacrifice a creature: Regenerate enchanted creature.
Enchantment - Aura
Dark Privilege (vis) 56
Defensive Formation
Rather than the attacking player, you assign the combat damage of each creature attacking you. You can divide that creature's combat damage as you choose among any of the creatures blocking it.
Enchantment
Defensive Formation (usg) 9
Dense Foliage
Creatures can't be the targets of spells.
Enchantment
Dense Foliage (6ed) 221
Dovescape
(
can be paid with either
or
.)
Whenever a player casts a noncreature spell, counter that spell. That player creates X 1/1 white and blue Bird creature tokens with flying, where X is the spell's mana value.
Enchantment
Dovescape (dis) 143
Dragon Appeasement
Skip your draw step.
Whenever you sacrifice a creature, you may draw a card.
Enchantment
Dragon Appeasement (arb) 115
Faces of the Past
Whenever a creature dies, tap all untapped creatures that share a creature type with it or untap all tapped creatures that share a creature type with it.
Enchantment
Faces of the Past (scg) 35
Feed the Pack
At the beginning of your end step, you may sacrifice a nontoken creature. If you do, create X 2/2 green Wolf creature tokens, where X is the sacrificed creature's toughness.
Enchantment
Feed the Pack (dka) 114
Flooded Woodlands
Green creatures can't attack unless their controller sacrifices a land of their choice for each green creature they control that's attacking. (This cost is paid as attackers are declared.)
Enchantment
Flooded Woodlands (ice) 290
Fractured Loyalty
Enchant creature
Whenever enchanted creature becomes the target of a spell or ability, that spell or ability's controller gains control of that creature. (This effect lasts indefinitely.)
Enchantment - Aura
Fractured Loyalty (mrd) 93
Ghostly Flame
Black and/or red permanents and spells are colorless sources of damage.
Enchantment
Ghostly Flame (ice) 292
Heart of Bogardan
Cumulative upkeep
(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When a player doesn't pay this enchantment's cumulative upkeep, this enchantment deals X damage to target player or planeswalker and each creature that player or that planeswalker's controller controls, where X is twice the number of age counters on this enchantment minus 2.
Enchantment
Heart of Bogardan (wth) 106
Heat Stroke
At end of combat, destroy each creature that blocked or was blocked this turn.
Enchantment
Heat Stroke (wth) 107
Hum of the Radix
Each artifact spell costs
more to cast for each artifact its controller controls.
Enchantment
Hum of the Radix (mrd) 122
Ice Cave
Whenever a player casts a spell, any other player may pay that spell's mana cost. If a player does, counter the spell. (Mana cost includes color.)
Enchantment
Ice Cave (plst) APC-24
Impromptu Raid
: Reveal the top card of your library. If it isn't a creature card, put it into your graveyard. Otherwise, put that card onto the battlefield. That creature gains haste. Sacrifice it at the beginning of the next end step.
Enchantment
Impromptu Raid (shm) 209
Larceny
Whenever a creature you control deals combat damage to a player, that player discards a card.
Enchantment
Larceny (mmq) 143
Last Laugh
Whenever a permanent other than this enchantment is put into a graveyard from the battlefield, this enchantment deals 1 damage to each creature and each player.
When no creatures are on the battlefield, sacrifice this enchantment.
Enchantment
Last Laugh (tor) 68
Liability
Whenever a nontoken permanent is put into a player's graveyard from the battlefield, that player loses 1 life.
Enchantment
Liability (mmq) 144
Light of Promise
Enchant creature
Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature."
Enchantment - Aura
Light of Promise (m21) 25
Lightmine Field
Whenever one or more creatures attack, this enchantment deals damage to each of those creatures equal to the number of attacking creatures.
Enchantment
Lightmine Field (roe) 32
Lush Growth
Enchant land
Enchanted land is a Mountain, Forest, and Plains.
Enchantment - Aura
Lush Growth (ala) 136
Moonlit Wake
Whenever a creature dies, you gain 1 life.
Enchantment
Moonlit Wake (mmq) 29
Mortuary
Whenever a creature is put into your graveyard from the battlefield, put that card on top of your library.
Enchantment
Mortuary (sth) 66
Night Dealings
Whenever a source you control deals damage to another player, put that many theft counters on this enchantment.
, Remove X theft counters from this enchantment: Search your library for a nonland card with mana value X, reveal it, put it into your hand, then shuffle.
Enchantment
Night Dealings (chk) 132
Null Profusion
Skip your draw step.
Whenever you play a card, draw a card.
Your maximum hand size is two.
Enchantment
Null Profusion (plc) 89
One with Nature
Enchant creature
Whenever enchanted creature deals combat damage to a player, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Enchantment - Aura
One with Nature (scg) 125
Onslaught
Whenever you cast a creature spell, tap target creature.
Enchantment
Onslaught (plst) EXO-92
Overlaid Terrain
As this enchantment enters, sacrifice all lands you control.
Lands you control have "
: Add two mana of any one color."
Enchantment
Overlaid Terrain (nem) 108
Pain Magnification
Whenever an opponent is dealt 3 or more damage by a single source, that player discards a card.
Enchantment
Pain Magnification (dis) 121
Personal Sanctuary
During your turn, prevent all damage that would be dealt to you.
Enchantment
Personal Sanctuary (m12) 30
Powerstone Minefield
Whenever a creature attacks or blocks, this enchantment deals 2 damage to it.
Enchantment
Powerstone Minefield (apc) 115
Powerstone Minefield
Whenever a creature attacks or blocks, this enchantment deals 2 damage to it.
Enchantment
Powerstone Minefield (plst) APC-115
Presence of the Master
Whenever a player casts an enchantment spell, counter it.
Enchantment
Presence of the Master (usg) 32
Pretender's Claim
Enchant creature
Whenever enchanted creature becomes blocked, tap all lands defending player controls.
Enchantment - Aura
Pretender's Claim (mmq) 151
Proper Burial
Whenever a creature you control dies, you gain life equal to that creature's toughness.
Enchantment
Proper Burial (dis) 16
Psychic Battle
Whenever a player chooses one or more targets, each player reveals the top card of their library. The player who reveals the card with the greatest mana value may change the target or targets. If two or more cards are tied for greatest, the target or targets remain unchanged. Changing targets this way doesn't trigger abilities of permanents named Psychic Battle.
Enchantment
Psychic Battle (inv) 68
Pursuit of Knowledge
If you would draw a card, you may put a study counter on this enchantment instead.
Remove three study counters from this enchantment, Sacrifice this enchantment: Draw seven cards.
Enchantment
Pursuit of Knowledge (plst) STH-10
Rain of Gore
If a spell or ability would cause its controller to gain life, that player loses that much life instead.
Enchantment
Rain of Gore (dis) 126
Raking Canopy
Whenever a creature with flying attacks you, this enchantment deals 4 damage to it.
Enchantment
Raking Canopy (shm) 127
Reclamation
Black creatures can't attack unless their controller sacrifices a land of their choice for each black creature they control that's attacking. (This cost is paid as attackers are declared.)
Enchantment
Reclamation (ice) 300
Recycle
Skip your draw step.
Whenever you play a card, draw a card.
Your maximum hand size is two.
Enchantment
Recycle (tmp) 248
Revelation
Players play with their hands revealed.
World Enchantment
Revelation (chr) 68
Rite of Passage
Whenever a creature you control is dealt damage, put a +1/+1 counter on it. (It must survive the damage to get the counter.)
Enchantment
Rite of Passage (5dn) 91
Screams from Within
Enchant creature
Enchanted creature gets -1/-1.
When enchanted creature dies, return this card from your graveyard to the battlefield.
Enchantment - Aura
Screams from Within (dst) 52
Soul Channeling
Enchant creature
Pay 2 life: Regenerate enchanted creature.
Enchantment - Aura
Soul Channeling (mmq) 163
Tectonic Instability
Whenever a land enters, tap all lands its controller controls.
Enchantment
Tectonic Instability (inv) 173
Territorial Dispute
At the beginning of your upkeep, sacrifice this enchantment unless you sacrifice a land.
Players can't play lands.
Enchantment
Territorial Dispute (mmq) 217
Transcendence
You don't lose the game for having 0 or less life.
When you have 20 or more life, you lose the game.
Whenever you lose life, you gain 2 life for each 1 life you lost. (Damage dealt to you causes you to lose life.)
Enchantment
Transcendence (tor) 20
Uphill Battle
Creatures played by your opponents enter tapped.
Enchantment
Uphill Battle (mmq) 222
Upwelling
Players don't lose unspent mana as steps and phases end.
Enchantment
Upwelling (10e) 306
Vernal Equinox
Any player may cast creature and enchantment spells as though they had flash.
Enchantment
Vernal Equinox (plst) MMQ-283
Vile Consumption
All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay 1 life."
Enchantment
Vile Consumption (inv) 285
War Cadence
: This turn, creatures can't block unless their controller pays
for each blocking creature they control.
Enchantment
War Cadence (c13) 128
Widespread Panic
Whenever a spell or ability causes its controller to shuffle their library, that player puts a card from their hand on top of their library.
Enchantment
Widespread Panic (c13) 131
Zektar Shrine Expedition
Landfall — Whenever a land you control enters, you may put a quest counter on this enchantment.
Remove three quest counters from this enchantment and sacrifice it: Create a 7/1 red Elemental creature token with trample and haste. Exile it at the beginning of the next end step.
Enchantment
Zektar Shrine Expedition (zen) 155

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Awe Strike
The next time target creature would deal damage this turn, prevent that damage. You gain life equal to the damage prevented this way.
Instant
Awe Strike (mrd) 6
Backlash
Tap target untapped creature. That creature deals damage equal to its power to its controller.
Instant
Backlash (inv) 234
Blaze of Glory
Cast this spell only during combat before blockers are declared.
Target creature defending player controls can block any number of creatures this turn. It blocks each attacking creature this turn if able.
Instant
Blaze of Glory (2ed) 6
Blood Oath
Choose a card type. Target opponent reveals their hand. Blood Oath deals 3 damage to that player for each card of the chosen type revealed this way. (Artifact, battle, creature, enchantment, instant, kindred, land, planeswalker, and sorcery are card types.)
Instant
Blood Oath (mmq) 177
Brawl
Until end of turn, all creatures gain "
: This creature deals damage equal to its power to target creature."
Instant
Brawl (mmq) 178
Cauldron Haze
Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Instant
Cauldron Haze (eve) 84
Contractual Safeguard
Addendum — If you cast this spell during your main phase, put a shield counter on a creature you control. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Choose a kind of counter on a creature you control. Put a counter of that kind on each other creature you control.
Instant
Contractual Safeguard (ncc) 14
Deglamer
Choose target artifact or enchantment. Its owner shuffles it into their library.
Instant
Deglamer (mor) 118
Dramatic Entrance
You may put a green creature card from your hand onto the battlefield.
Instant
Dramatic Entrance (shm) 111
Dream Salvage
Draw cards equal to the number of cards target opponent discarded this turn.
Instant
Dream Salvage (shm) 160
Due Respect
Permanents enter tapped this turn.
Draw a card.
Instant
Due Respect (nph) 8
Energy Arc
Untap any number of target creatures. Prevent all combat damage that would be dealt to and dealt by those creatures this turn.
Instant
Energy Arc (all) 106
Fate Transfer
Move all counters from target creature onto another target creature.
Instant
Fate Transfer (shm) 161
Fight to the Death
Destroy all blocking creatures and all blocked creatures.
Instant
Fight to the Death (arb) 97
Ghoul's Feast
Target creature gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard.
Instant
Ghoul's Feast (ddj) 67
Harness Infinity
Exchange your hand and graveyard.
Exile Harness Infinity.
Instant
Harness Infinity (stx) 191
Hydrosurge
Target creature gets -5/-0 until end of turn.
Instant
Hydrosurge (m15) 58
Ignorant Bliss
Exile all cards from your hand face down. At the beginning of the next end step, return those cards to your hand, then draw a card.
Instant
Ignorant Bliss (dis) 64
Inflame
Inflame deals 2 damage to each creature dealt damage this turn.
Instant
Inflame (dst) 64
Learn from the Past
Target player shuffles their graveyard into their library.
Draw a card.
Instant
Learn from the Past (dtk) 60
Machinate
Look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in any order.
Instant
Machinate (dst) 24
Mercy Killing
Target creature's controller sacrifices it, then creates X 1/1 green and white Elf Warrior creature tokens, where X is that creature's power.
Instant
Mercy Killing (shm) 231
Might of the Masses
Target creature gets +1/+1 until end of turn for each creature you control.
Instant
Might of the Masses (2xm) 176
Moonhold
Target player can't play lands this turn if
was spent to cast this spell and can't cast creature spells this turn if
was spent to cast this spell. (Do both if
was spent.)
Instant
Moonhold (plst) EVE-143
Not of This World
Counter target spell or ability that targets a permanent you control.
This spell costs
less to cast if it targets a spell or ability that targets a creature you control with power 7 or greater.
Instant Kindred - Eldrazi
Not of This World (plst) ROE-8
Outmaneuver
X target blocked creatures assign their combat damage this turn as though they weren't blocked.
Instant
Outmaneuver (usg) 205
Overwhelming Intellect
Counter target creature spell. Draw cards equal to that spell's mana value.
Instant
Overwhelming Intellect (sok) 51
Pale Moon
Until end of turn, if a player taps a nonbasic land for mana, it produces colorless mana instead of any other type.
Instant
Pale Moon (nem) 36
Peek
Look at target player's hand.
Draw a card.
Instant
Peek (10e) 94
Perplex
Counter target spell unless its controller discards their hand.
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Instant
Perplex (rav) 217
Plagiarize
Until end of turn, if target player would draw a card, instead that player skips that draw and you draw a card.
Instant
Plagiarize (10e) 97
Polymorphous Rush
Strive — This spell costs
more to cast for each target beyond the first.
Choose a creature on the battlefield. Any number of target creatures you control each become a copy of that creature until end of turn.
Instant
Polymorphous Rush (jou) 46
Primal Bellow
Target creature gets +1/+1 until end of turn for each Forest you control.
Instant
Primal Bellow (zen) 176
Reincarnation
Choose target creature. When that creature dies this turn, return a creature card from its owner's graveyard to the battlefield under the control of that creature's owner.
Instant
Reincarnation (c13) 166
Retaliate
Destroy all creatures that dealt damage to you this turn.
Instant
Retaliate (5dn) 13
Reverent Mantra
You may exile a white card from your hand rather than pay this spell's mana cost.
Choose a color. All creatures gain protection from the chosen color until end of turn.
Instant
Reverent Mantra (mmq) 44
Savage Summoning
This spell can't be countered.
The next creature spell you cast this turn can be cast as though it had flash. That spell can't be countered. That creature enters with an additional +1/+1 counter on it.
Instant
Savage Summoning (m14) 194
Second Sight
Choose one —
• Look at the top five cards of target opponent's library, then put them back in any order.
• Look at the top five cards of your library, then put them back in any order.
Entwine
(Choose both if you pay the entwine cost.)
Instant
Second Sight (dst) 33
Spell Rupture
Counter target spell unless its controller pays
, where X is the greatest power among creatures you control.
Instant
Spell Rupture (gtc) 52
Spoils of Evil
For each artifact or creature card in target opponent's graveyard, add
and you gain 1 life.
Instant
Spoils of Evil (ice) 163
Take the Bait
Cast this spell only during combat on an opponent's turn.
Prevent all combat damage that would be dealt to you and planeswalkers you control this turn. Untap all attacking creatures and goad them. After this phase, there is an additional combat phase.
Instant
Take the Bait (mkc) 43
Thoughtweft Gambit
Tap all creatures your opponents control and untap all creatures you control.
Instant
Thoughtweft Gambit (shm) 154
Unnatural Predation
Target creature gets +1/+1 and gains trample until end of turn.
Instant
Unnatural Predation (mbs) 93
War Report
You gain life equal to the number of creatures on the battlefield plus the number of artifacts on the battlefield.
Instant
War Report (nph) 26

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Acquire
Search target opponent's library for an artifact card and put that card onto the battlefield under your control. Then that player shuffles.
Sorcery
Acquire (5dn) 21
Amnesia
Target player reveals their hand and discards all nonland cards.
Sorcery
Amnesia (drk) 20
Artful Dodge
Target creature can't be blocked this turn.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Artful Dodge (dka) 27
Behold the Beyond
Discard your hand. Search your library for three cards, put them into your hand, then shuffle.
Sorcery
Behold the Beyond (soi) 101
Breaking Wave
You may cast this spell as though it had flash if you pay
more to cast it. (You may cast it any time you could cast an instant.)
Simultaneously untap all tapped creatures and tap all untapped creatures.
Sorcery
Breaking Wave (inv) 48
Brood Birthing
If you control an Eldrazi Spawn, create three 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this token: Add
." Otherwise, create one of those tokens.
Sorcery
Brood Birthing (roe) 138
Cabal Conditioning
Any number of target players each discard a number of cards equal to the greatest mana value among permanents you control.
Sorcery
Cabal Conditioning (scg) 56
Channel the Suns
Add
.
Sorcery
Channel the Suns (5dn) 84
Clear the Mind
Target player shuffles their graveyard into their library.
Draw a card.
Sorcery
Clear the Mind (plst) RNA-34
Covenant of Minds
Reveal the top three cards of your library. Target opponent may choose to put those cards into your hand. If they don't, put those cards into your graveyard and draw five cards.
Sorcery
Covenant of Minds (cn2) 105
Creeping Corrosion
Destroy all artifacts.
Sorcery
Creeping Corrosion (mbs) 78
Deconstruct
Destroy target artifact. Add
.
Sorcery
Deconstruct (mrd) 118
Din of the Fireherd
Create a 5/5 black and red Elemental creature token. Target opponent sacrifices a creature of their choice for each black creature you control, then sacrifices a land of their choice for each red creature you control.
Sorcery
Din of the Fireherd (shm) 184
Distant Memories
Search your library for a card, exile it, then shuffle. Any opponent may have you put that card into your hand. If no player does, you draw three cards.
Sorcery
Distant Memories (mbs) 24
Elemental Appeal
Kicker
(You may pay an additional
as you cast this spell.)
Create a 7/1 red Elemental creature token with trample and haste. Exile it at the beginning of the next end step. If this spell was kicked, that creature gets +7/+0 until end of turn.
Sorcery
Elemental Appeal (zen) 123
Exhaustion
Creatures and lands target opponent controls don't untap during their next untap step.
Sorcery
Exhaustion (plst) POR-54
False Dawn
Until end of turn, spells and abilities you control that would add colored mana instead add that much white mana. Until end of turn, you may spend white mana as though it were mana of any color.
Draw a card.
Sorcery
False Dawn (apc) 10
Flow of Ideas
Draw a card for each Island you control.
Sorcery
Flow of Ideas (shm) 38
Geosurge
Add
. Spend this mana only to cast artifact or creature spells.
Sorcery
Geosurge (nph) 85
Grim Discovery
Choose one or both —
• Return target creature card from your graveyard to your hand.
• Return target land card from your graveyard to your hand.
Sorcery
Grim Discovery (plst) DDR-51
Identity Crisis
Exile all cards from target player's hand and graveyard.
Sorcery
Identity Crisis (arb) 81
Index
Look at the top five cards of your library, then put them back in any order.
Sorcery
Index (m13) 55
Insist
The next creature spell you cast this turn can't be countered.
Draw a card.
Sorcery
Insist (tor) 127
Invincible Hymn
Count the number of cards in your library. Your life total becomes that number.
Sorcery
Invincible Hymn (ala) 14
Journey of Discovery
Choose one —
• Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.
• You may play up to two additional lands this turn.
Entwine
(Choose both if you pay the entwine cost.)
Sorcery
Journey of Discovery (mrd) 123
Life's Finale
Destroy all creatures, then search target opponent's library for up to three creature cards and put them into their graveyard. Then that player shuffles.
Sorcery
Life's Finale (nph) 65
Mana Seism
Sacrifice any number of lands, then add that much
.
Sorcery
Mana Seism (chk) 179
Metamorphosis
As an additional cost to cast this spell, sacrifice a creature.
Add X mana of any one color, where X is 1 plus the sacrificed creature's mana value. Spend this mana only to cast creature spells.
Sorcery
Metamorphosis (chr) 66
Morality Shift
Exchange your graveyard and library. Then shuffle your library.
Sorcery
Morality Shift (jud) 70
New Frontiers
Each player may search their library for up to X basic land cards and put them onto the battlefield tapped. Then each player who searched their library this way shuffles.
Sorcery
New Frontiers (ody) 257
Nighthaze
Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)
Draw a card.
Sorcery
Nighthaze (roe) 118
Nightmare Incursion
Search target player's library for up to X cards, where X is the number of Swamps you control, and exile them. Then that player shuffles.
Sorcery
Nightmare Incursion (eve) 40
Phyrexian Purge
This spell costs 3 life more to cast for each target.
Destroy any number of target creatures.
Sorcery
Phyrexian Purge (mir) 273
Plague of Vermin
Starting with you, each player may pay any amount of life. Repeat this process until no one pays life. Each player creates a 1/1 black Rat creature token for each 1 life they paid this way.
Sorcery
Plague of Vermin (shm) 73
Psychic Miasma
Target player discards a card. If a land card is discarded this way, return Psychic Miasma to its owner's hand.
Sorcery
Psychic Miasma (som) 76
Reap and Sow
Choose one —
• Destroy target land.
• Search your library for a land card, put that card onto the battlefield, then shuffle.
Entwine
(Choose both if you pay the entwine cost.)
Sorcery
Reap and Sow (dst) 81
Reprocess
Sacrifice any number of artifacts, creatures, and/or lands. Draw a card for each permanent sacrificed this way.
Sorcery
Reprocess (usg) 154
Reversal of Fortune
Target opponent reveals their hand. You may copy an instant or sorcery card in it. If you do, you may cast the copy without paying its mana cost.
Sorcery
Reversal of Fortune (5dn) 77
River's Grasp
If
was spent to cast this spell, return up to one target creature to its owner's hand. If
was spent to cast this spell, target player reveals their hand, you choose a nonland card from it, then that player discards that card. (Do both if
was spent.)
Sorcery
River's Grasp (shm) 174
Roar of the Crowd
Choose a creature type. Roar of the Crowd deals damage to any target equal to the number of permanents you control of the chosen type.
Sorcery
Roar of the Crowd (mor) 100
Safewright Quest
Search your library for a Forest or Plains card, reveal it, put it into your hand, then shuffle.
Sorcery
Safewright Quest (shm) 240
Selective Memory
Search your library for any number of nonland cards, exile them, then shuffle.
Sorcery
Selective Memory (wwk) 37
Shape Anew
The controller of target artifact sacrifices it, then reveals cards from the top of their library until they reveal an artifact card. That player puts that card onto the battlefield, then shuffles all other cards revealed this way into their library.
Sorcery
Shape Anew (som) 43
Soulquake
Return all creatures on the battlefield and all creature cards in graveyards to their owners' hands.
Sorcery
Soulquake (arb) 30
Wake of Destruction
Destroy target land and all other lands with the same name as that land.
Sorcery
Wake of Destruction (plst) UDS-99

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Deck Info

Deck stats

75 pips - 50 cards
9 mana - 6 cards
95 pips - 63 cards
9 mana - 6 cards
85 pips - 60 cards
18 mana - 10 cards
81 pips - 57 cards
19 mana - 8 cards
89 pips - 59 cards
15 mana - 10 cards
0 pips - 0 cards
7 mana - 6 cards
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