229
2/2/2024
Scrymaster
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $220.82
Salt Sum: 47
No deck tags
229
2/2/2024
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Commander

Quantity: 1Price: $0.99
Elminster

Whenever you scry, the next instant or sorcery spell you cast this turn costs {X} less to cast, where X is the number of cards looked at while scrying this way. +2: Draw a card, then scry 2. −3: Exile the top card of your library. Create a number of 1/1 blue Faerie Dragon creature tokens with flying equal to that card's mana value. Elminster can be your commander.

Planeswalker
Elminster (clb) 274
1

Artifact

Quantity: 8Price: $8.52
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (c20) 237
1
Azorius Signet

{1}, {T}: Add {W}{U}.

Artifact
Azorius Signet (c18) 196
1
Brain in a Jar

{1}, {T}: Put a charge counter on Brain in a Jar, then you may cast an instant or sorcery spell with mana value equal to the number of charge counters on Brain in a Jar from your hand without paying its mana cost. {3}, {T}, Remove X charge counters from Brain in a Jar: Scry X.

Artifact
Brain in a Jar (soi) 252
1
Crystal Ball

{1}, {T}: Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Artifact
Crystal Ball (m11) 203
1
Fellwar Stone

{T}: Add one mana of any color that a land an opponent controls could produce.

Artifact
Fellwar Stone (plst) C15-254
1
Glamdring

Equipped creature has first strike and gets +1/+0 for each instant and sorcery card in your graveyard. Whenever equipped creature deals combat damage to a player, you may cast an instant or sorcery spell from your hand with mana value less than or equal to that damage without paying its mana cost. Equip {3}

Artifact
Glamdring (ltr) 376
1
Horn of Valhalla

Artifact
Horn of Valhalla // Ysgard's Call (clb) 555
1
The Temporal Anchor

At the beginning of your upkeep, scry 2. Whenever you choose to put one or more cards on the bottom of your library while scrying, exile that many cards from the bottom of your library. During your turn, you may play cards exiled with The Temporal Anchor.

Artifact
The Temporal Anchor (bro) 82
1

Creature

Quantity: 5Price: $28.95
Elesh Norn, Grand Cenobite

Vigilance Other creatures you control get +2/+2. Creatures your opponents control get -2/-2.

Creature
Elesh Norn, Grand Cenobite (plst) IMA-18
1
Jin-Gitaxias

Creature
Jin-Gitaxias // The Great Synthesis (mom) 294Jin-Gitaxias // The Great Synthesis (mom) 294
1
Scholar of the Lost Trove

Flying When Scholar of the Lost Trove enters the battlefield, you may cast target instant, sorcery, or artifact card from your graveyard without paying its mana cost. If an instant or sorcery spell cast this way would be put into your graveyard, exile it instead.

Creature
Scholar of the Lost Trove (jmp) 496
1
Serum Sovereign

Flying Whenever you cast a noncreature spell, put an oil counter on Serum Sovereign. {U}, Remove an oil counter from Serum Sovereign: Draw a card, then scry 2.

Creature
Serum Sovereign (one) 410
1
Torrential Gearhulk

Flash When Torrential Gearhulk enters the battlefield, you may cast target instant card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.

Creature Artifact
Torrential Gearhulk (kld) 67
1

Enchantment

Quantity: 4Price: $5.42
Jace's Sanctum

Instant and sorcery spells you cast cost {1} less to cast. Whenever you cast an instant or sorcery spell, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Enchantment
Jace's Sanctum (c19) 88
1
Lost Isle Calling

Whenever you scry, put a verse counter on Lost Isle Calling. {4}{U}{U}, Exile Lost Isle Calling: Draw a card for each verse counter on Lost Isle Calling. If it had seven or more verse counters on it, take an extra turn after this one. Activate only as a sorcery.

Enchantment
Lost Isle Calling (ltr) 444
1
Omen of the Sea

Flash When Omen of the Sea enters the battlefield, scry 2, then draw a card. {2}{U}, Sacrifice Omen of the Sea: Scry 2.

Enchantment
Omen of the Sea (thb) 58
1
Soothsaying

{3}{U}{U}: Shuffle your library. {X}: Look at the top X cards of your library, then put them back in any order.

Enchantment
Soothsaying (plst) MMQ-104
1

Instant

Quantity: 23Price: $49.89
Aetherize

Return all attacking creatures to their owner's hand.

Instant
Aetherize (znc) 23
1
Behold the Multiverse

Scry 2, then draw two cards. Foretell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Instant
Behold the Multiverse (khm) 46
1
Benevolent Offering

Choose an opponent. You and that player each create three 1/1 white Spirit creature tokens with flying. Choose an opponent. You gain 2 life for each creature you control and that player gains 2 life for each creature they control.

Instant
Benevolent Offering (voc) 78
1
Blustersquall

Tap target creature you don't control. Overload {3}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Instant
Blustersquall (c15) 89
1
Call the Coppercoats

Strive — This spell costs {1}{W} more to cast for each target beyond the first. Choose any number of target opponents. Create X 1/1 white Human Soldier creature tokens, where X is the number of creatures those opponents control.

Instant
Call the Coppercoats (c20) 23
1
Council's Deliberation

Draw a card. Whenever you scry, if you control an Island, you may exile Council's Deliberation from your graveyard. If you do, draw a card.

Instant
Council's Deliberation (ltr) 46
1
Deliberate

Scry 2, then draw a card.

Instant
Deliberate (znr) 56
1
Dig Through Time

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.

Instant
Dig Through Time (plg21) 2
1
Dovin's Veto

This spell can't be countered. Counter target noncreature spell.

Instant
Dovin's Veto (pwar) 193
1
Epiphany at the Drownyard

Reveal the top X plus one cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.

Instant
Epiphany at the Drownyard (soi) 59
1
Guiding Bolt

Destroy target creature with power 4 or greater. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Instant
Guiding Bolt (clb) 24
1
Heliod's Intervention

Choose one — • Destroy X target artifacts and/or enchantments. • Target player gains twice X life.

Instant
Heliod's Intervention (thb) 19
1
Make a Stand

Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Instant
Make a Stand (ogw) 26
1
Mystic Confluence

Choose three. You may choose the same mode more than once. • Counter target spell unless its controller pays {3}. • Return target creature to its owner's hand. • Draw a card.

Instant
Mystic Confluence (plst) BBD-122
1
Nexus of Fate

Take an extra turn after this one. If Nexus of Fate would be put into a graveyard from anywhere, reveal Nexus of Fate and shuffle it into its owner's library instead.

Instant
Nexus of Fate (m19) 306
1
Opt

Scry 1. Draw a card.

Instant
Opt (dom) 60
1
Path to Exile

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Instant
Path to Exile (con) 15
1
Precognitive Perception

Draw three cards. Addendum — If you cast this spell during your main phase, instead scry 3, then draw three cards.

Instant
Precognitive Perception (rna) 45
1
Skywhaler's Shot

Destroy target creature with power 3 or greater. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Instant
Skywhaler's Shot (cmr) 46
1
Spell Swindle

Counter target spell. Create X Treasure tokens, where X is that spell's mana value. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")

Instant
Spell Swindle (xln) 82
1
Sublime Epiphany

Choose one or more — • Counter target spell. • Counter target activated or triggered ability. • Return target nonland permanent to its owner's hand. • Create a token that's a copy of target creature you control. • Target player draws a card.

Instant
Sublime Epiphany (m21) 74
1
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (a25) 35
1
Your Temple Is Under Attack

Choose one — • Pray for Protection — Creatures you control gain indestructible until end of turn. • Strike a Deal — You and target opponent each draw two cards.

Instant
Your Temple Is Under Attack (clb) 52
1

Land

Quantity: 36Price: $22.60
Castle Vantress

Castle Vantress enters the battlefield tapped unless you control an Island. {T}: Add {U}. {2}{U}{U}, {T}: Scry 2.

Land
Castle Vantress (eld) 242
1
Drifting Meadow

Drifting Meadow enters the battlefield tapped. {T}: Add {W}. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Drifting Meadow (c20) 271
1
Halimar Depths

Halimar Depths enters the battlefield tapped. When Halimar Depths enters the battlefield, look at the top three cards of your library, then put them back in any order. {T}: Add {U}.

Land
Halimar Depths (ddm) 36
1
Island

({T}: Add {U}.)

Land
Island (40k) 307
17
Plains

({T}: Add {W}.)

Land
Plains (40k) 306
11
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (c20) 301
1
Seachrome Coast

Seachrome Coast enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {W} or {U}.

Land
Seachrome Coast (one) 374
1
Skybridge Towers

Skybridge Towers enters the battlefield tapped. {T}: Add {W} or {U}. {2}{W}{U}, {T}, Sacrifice Skybridge Towers: Draw a card.

Land
Skybridge Towers (snc) 256
1
Temple of Enlightenment

Temple of Enlightenment enters the battlefield tapped. When Temple of Enlightenment enters the battlefield, scry 1. {T}: Add {W} or {U}.

Land
Temple of Enlightenment (thb) 246
1
Tranquil Cove

Tranquil Cove enters the battlefield tapped. When Tranquil Cove enters the battlefield, you gain 1 life. {T}: Add {W} or {U}.

Land
Tranquil Cove (frf) 174
1

Planeswalker

Quantity: 1Price: $7.99
Teferi, Master of Time

You may activate loyalty abilities of Teferi, Master of Time on any player's turn any time you could cast an instant. +1: Draw a card, then discard a card. −3: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.) −10: Take two extra turns after this one.

Planeswalker
Teferi, Master of Time (m21) 275
1

Sorcery

Quantity: 22Price: $96.46
Approach of the Second Sun

If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.

Sorcery
Approach of the Second Sun (akh) 4
1
Beacon of Tomorrows

Target player takes an extra turn after this one. Shuffle Beacon of Tomorrows into its owner's library.

Sorcery
Beacon of Tomorrows (dds) 2
1
Clone Legion

For each creature target player controls, create a token that's a copy of that creature.

Sorcery
Clone Legion (c17) 84
1
Deploy to the Front

Create X 1/1 white Soldier creature tokens, where X is the number of creatures on the battlefield.

Sorcery
Deploy to the Front (c14) 6
1
Descend upon the Sinful

Exile all creatures. Delirium — Create a 4/4 white Angel creature token with flying if there are four or more card types among cards in your graveyard.

Sorcery
Descend upon the Sinful (soi) 13
1
Drawn from Dreams

Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in a random order.

Sorcery
Drawn from Dreams (m20) 56
1
Emeria's Call

Sorcery
Emeria's Call // Emeria, Shattered Skyclave (znr) 12Emeria's Call // Emeria, Shattered Skyclave (znr) 12
1
Expropriate

Council's dilemma — Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile Expropriate.

Sorcery
Expropriate (plst) CN2-30
1
Farewell

Choose one or more — • Exile all artifacts. • Exile all creatures. • Exile all enchantments. • Exile all graveyards.

Sorcery
Farewell (neo) 13
1
Foresee

Scry 4, then draw two cards.

Sorcery
Foresee (m11) 54
1
Hour of Reckoning

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Destroy all nontoken creatures.

Sorcery
Hour of Reckoning (cmd) 15
1
Mnemonic Deluge

Exile target instant or sorcery card from a graveyard. Copy that card three times. You may cast the copies without paying their mana costs. Exile Mnemonic Deluge.

Sorcery
Mnemonic Deluge (cmr) 82
1
Mystic Speculation

Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Sorcery
Mystic Speculation (fut) 41
1
Personal Tutor

Search your library for a sorcery card, reveal it, then shuffle and put that card on top.

Sorcery
Personal Tutor (cmm) 110
1
Preordain

Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Sorcery
Preordain (plst) C15-101
1
Righteous Confluence

Choose three. You may choose the same mode more than once. • Create a 2/2 white Knight creature token with vigilance. • Exile target enchantment. • You gain 5 life.

Sorcery
Righteous Confluence (c15) 7
1
Scour All Possibilities

Scry 2, then draw a card. Flashback {4}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Scour All Possibilities (mh1) 67
1
Serum Visions

Draw a card. Scry 2.

Sorcery
Serum Visions (cn2) 120
1
Storm Herd

Create X 1/1 white Pegasus creature tokens with flying, where X is your life total.

Sorcery
Storm Herd (khc) 33
1
Time Stretch

Target player takes two extra turns after this one.

Sorcery
Time Stretch (10e) 118
1
Time Warp

Target player takes an extra turn after this one.

Sorcery
Time Warp (e02) 12
1
Treasure Cruise

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Draw three cards.

Sorcery
Treasure Cruise (ktk) 59
1

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