116
9/4/2022
Scout Rush
Deck Size: 91
Commander / EDH
Est deck cost: $305.91
Salt sum: 23.34
Playgroup dot gg logoPower level:N/A
No deck tags
116
9/4/2022
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Commander

Quantity: 1Price: $5.49
Chulane, Teller of Tales

Vigilance Whenever you cast a creature spell, draw a card, then you may put a land card from your hand onto the battlefield. {3}, {T}: Return target creature you control to its owner's hand.

Creature
Chulane, Teller of Tales (eld) 326

Commander

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Land

Quantity: 37Price: $180.17
Azorius Chancery

Azorius Chancery enters tapped. When Azorius Chancery enters, return a land you control to its owner's hand. {T}: Add {W}{U}.

Land
Azorius Chancery (2x2) 318
Blighted Woodland

{T}: Add {C}. {3}{G}, {T}, Sacrifice Blighted Woodland: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Land
Blighted Woodland (clb) 881
Cavern of Souls

As Cavern of Souls enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.

Land
Cavern of Souls (2x2) 320
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (dmc) 204
Coral Atoll

Coral Atoll enters tapped. When Coral Atoll enters, sacrifice it unless you return an untapped Island you control to its owner's hand. {T}: Add {C}{U}.

Land
Coral Atoll (cmr) 480
Fabled Passage

{T}, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.

Land
Fabled Passage (m21) 246
Flooded Strand

{T}, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.

Land
Flooded Strand (ktk) 233
Forest

({T}: Add {G}.)

Land
Forest (dmu) 274
Guildless Commons

Guildless Commons enters tapped. When Guildless Commons enters, return a land you control to its owner's hand. {T}: Add {C}{C}.

Land
Guildless Commons (cmr) 351
Island

({T}: Add {U}.)

Land
Island (dmu) 265
Jungle Basin

Jungle Basin enters tapped. When Jungle Basin enters, sacrifice it unless you return an untapped Forest you control to its owner's hand. {T}: Add {C}{G}.

Land
Jungle Basin (cmr) 484
Karoo

Karoo enters tapped. When Karoo enters, sacrifice it unless you return an untapped Plains you control to its owner's hand. {T}: Add {C}{W}.

Land
Karoo (c14) 303
Misty Rainforest

{T}, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.

Land
Misty Rainforest (mh2) 250
Myriad Landscape

Myriad Landscape enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Land
Myriad Landscape (clb) 904
Plains

({T}: Add {W}.)

Land
Plains (dmu) 262
Prismatic Vista

{T}, Pay 1 life, Sacrifice Prismatic Vista: Search your library for a basic land card, put it onto the battlefield, then shuffle.

Land
Prismatic Vista (mh1) 244
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (dmc) 227
Secluded Courtyard

As this land enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.

Land
Secluded Courtyard (neo) 275
Selesnya Sanctuary

Selesnya Sanctuary enters tapped. When Selesnya Sanctuary enters, return a land you control to its owner's hand. {T}: Add {G}{W}.

Land
Selesnya Sanctuary (2x2) 330
Simic Growth Chamber

Simic Growth Chamber enters tapped. When Simic Growth Chamber enters, return a land you control to its owner's hand. {T}: Add {G}{U}.

Land
Simic Growth Chamber (2x2) 331
Spara's Headquarters

({T}: Add {G}, {W}, or {U}.) Spara's Headquarters enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Spara's Headquarters (snc) 257
Unclaimed Territory

As Unclaimed Territory enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.

Land
Unclaimed Territory (voc) 188
Windswept Heath

{T}, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.

Land
Windswept Heath (ktk) 248

Land

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Ramp

Quantity: 12Price: $28.04
Frontier Guide

{3}{G}, {T}: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Creature
Frontier Guide (ddp) 12
Herald's Horn

As Herald's Horn enters, choose a creature type. Creature spells you cast of the chosen type cost {1} less to cast. At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.

Artifact
Herald's Horn (clb) 862
Kor Cartographer

When Kor Cartographer enters, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.

Creature
Kor Cartographer (khc) 28
Quirion Explorer

{T}: Add one mana of any color that a land an opponent controls could produce.

Creature
Quirion Explorer (c16) 160
Quirion Trailblazer

When Quirion Trailblazer enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Creature
Quirion Trailblazer (inv) 205
Sakura-Tribe Scout

{T}: You may put a land card from your hand onto the battlefield.

Creature
Sakura-Tribe Scout (sok) 144
Selvala, Explorer Returned

Parley — {T}: Each player reveals the top card of their library. For each nonland card revealed this way, add {G} and you gain 1 life. Then each player draws a card.

Creature
Selvala, Explorer Returned (dmc) 167
Silkwing Scout

Flying {G}, Sacrifice Silkwing Scout: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Creature
Silkwing Scout (dis) 31
Tireless Provisioner

Landfall — Whenever a land you control enters, create a Food token or a Treasure token. (Food is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life." Treasure is an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Creature
Tireless Provisioner (mh2) 180
Urza's Incubator

As Urza's Incubator enters, choose a creature type. Creature spells of the chosen type cost {2} less to cast.

Artifact
Urza's Incubator (cm2) 228
Veteran Explorer

When Veteran Explorer dies, each player may search their library for up to two basic land cards, put them onto the battlefield, then shuffle.

Creature
Veteran Explorer (2xm) 186
Wood Elves

When Wood Elves enters, search your library for a Forest card, put that card onto the battlefield, then shuffle.

Creature
Wood Elves (ncc) 321

Ramp

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Advantage

Quantity: 9Price: $29.67
Briarbridge Tracker

Vigilance (Attacking doesn't cause this creature to tap.) When Briarbridge Tracker enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") As long as you control a token, Briarbridge Tracker gets +2/+0.

Creature
Briarbridge Tracker (mid) 172
Cloudblazer

Flying When this creature enters, you gain 2 life and draw two cards.

Creature
Cloudblazer (afc) 182
Kindred Discovery

As Kindred Discovery enters, choose a creature type. Whenever a creature you control of the chosen type enters or attacks, draw a card.

Enchantment
Kindred Discovery (clb) 81
Lonis, Cryptozoologist

Whenever another nontoken creature you control enters, investigate. {T}, Sacrifice X Clues: Target opponent reveals the top X cards of their library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield under your control. That player puts the rest on the bottom of their library in a random order.

Creature
Lonis, Cryptozoologist (mh2) 204
Realmwalker

Changeling (This card is every creature type.) As Realmwalker enters, choose a creature type. You may look at the top card of your library any time. You may cast creature spells of the chosen type from the top of your library.

Creature
Realmwalker (khm) 188
Reflections of Littjara

As Reflections of Littjara enters, choose a creature type. Whenever you cast a spell of the chosen type, copy that spell. (A copy of a permanent spell becomes a token.)

Enchantment
Reflections of Littjara (clb) 733
Tandem Lookout

Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) As long as Tandem Lookout is paired with another creature, each of those creatures has "Whenever this creature deals damage to an opponent, draw a card."

Creature
Tandem Lookout (mm3) 53
Tireless Tracker

Landfall — Whenever a land you control enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Whenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker.

Creature
Tireless Tracker (sld) 1094
Vanquisher's Banner

As Vanquisher's Banner enters, choose a creature type. Creatures you control of the chosen type get +1/+1. Whenever you cast a creature spell of the chosen type, draw a card.

Artifact
Vanquisher's Banner (xln) 251

Advantage

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Land to Hand

Quantity: 8Price: $7.58
Borderland Explorer

When Borderland Explorer enters, each player may discard a card. Each player who discarded a card this way may search their library for a basic land card, reveal it, put it into their hand, then shuffle.

Creature
Borderland Explorer (plst) C18-133
Borderland Ranger

When Borderland Ranger enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Creature
Borderland Ranger (plst) E02-31
District Guide

When District Guide enters, you may search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle.

Creature
District Guide (grn) 128
Merfolk Branchwalker

When Merfolk Branchwalker enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Creature
Merfolk Branchwalker (xln) 197
Nissa, Vastwood Seer

Creature
Nissa, Vastwood Seer // Nissa, Sage Animist (ori) 189Nissa, Vastwood Seer // Nissa, Sage Animist (ori) 189
Realm Seekers

Realm Seekers enters with X +1/+1 counters on it, where X is the total number of cards in all players' hands. {2}{G}, Remove a +1/+1 counter from Realm Seekers: Search your library for a land card, reveal it, put it into your hand, then shuffle.

Creature
Realm Seekers (c16) 162
Sylvan Ranger

When Sylvan Ranger enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Creature
Sylvan Ranger (jmp) 435
Tishana's Wayfinder

When Tishana's Wayfinder enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Creature
Tishana's Wayfinder (xln) 211

Land to Hand

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Anthems

Quantity: 8Price: $31.52
Adaptive Automaton

As this creature enters, choose a creature type. This creature is the chosen type in addition to its other types. Other creatures you control of the chosen type get +1/+1.

Creature Artifact
Adaptive Automaton (2xm) 231
Door of Destinies

As Door of Destinies enters, choose a creature type. Whenever you cast a spell of the chosen type, put a charge counter on Door of Destinies. Creatures you control of the chosen type get +1/+1 for each charge counter on Door of Destinies.

Artifact
Door of Destinies (c17) 208
Icon of Ancestry

As Icon of Ancestry enters, choose a creature type. Creatures you control of the chosen type get +1/+1. {3}, {T}: Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Artifact
Icon of Ancestry (m20) 229
Metallic Mimic

As Metallic Mimic enters, choose a creature type. Metallic Mimic is the chosen type in addition to its other types. Each other creature you control of the chosen type enters with an additional +1/+1 counter on it.

Creature Artifact
Metallic Mimic (aer) 164
Obelisk of Urd

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) As Obelisk of Urd enters, choose a creature type. Creatures you control of the chosen type get +2/+2.

Artifact
Obelisk of Urd (znc) 115
Radiant Destiny

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) As Radiant Destiny enters, choose a creature type. Creatures you control of the chosen type get +1/+1. As long as you have the city's blessing, they also have vigilance.

Enchantment
Radiant Destiny (rix) 18
Rally the Ranks

As Rally the Ranks enters, choose a creature type. Creatures you control of the chosen type get +1/+1.

Enchantment
Rally the Ranks (khm) 20
Shared Triumph

As Shared Triumph enters, choose a creature type. Creatures of the chosen type get +1/+1.

Enchantment
Shared Triumph (ons) 53

Anthems

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Mana Sinks

Quantity: 9Price: $6.57
Brightwood Tracker

{5}{G}, {T}: Look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Creature
Brightwood Tracker (m20) 166
Cephalid Scout

Flying {2}{U}, Sacrifice a land: Draw a card.

Creature
Cephalid Scout (ody) 74
Chameleon Colossus

Changeling (This card is every creature type.) Protection from black {2}{G}{G}: Chameleon Colossus gets +X/+X until end of turn, where X is its power.

Creature
Chameleon Colossus (afc) 153
Cliffside Lookout

{4}{W}: Creatures you control get +1/+1 until end of turn.

Creature
Cliffside Lookout (plst) BFZ-20
Coralhelm Guide

{4}{U}: Target creature can't be blocked this turn.

Creature
Coralhelm Guide (plst) BBD-116
Ghirapur Guide

{2}{G}: Target creature you control can't be blocked by creatures with power 2 or less this turn.

Creature
Ghirapur Guide (jmp) 400
Intrepid Adversary

Lifelink When Intrepid Adversary enters, you may pay {1}{W} any number of times. When you pay this cost one or more times, put that many valor counters on Intrepid Adversary. Creatures you control get +1/+1 for each valor counter on Intrepid Adversary.

Creature
Intrepid Adversary (mid) 25
Merfolk Seastalkers

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) {2}{U}: Tap target creature without flying.

Creature
Merfolk Seastalkers (zen) 55
Mirror Entity

Changeling (This card is every creature type.) {X}: Until end of turn, creatures you control have base power and toughness X/X and gain all creature types.

Creature
Mirror Entity (clb) 701

Mana Sinks

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Beef

Quantity: 2Price: $0.70
Advance Scout

First strike {W}: Target creature gains first strike until end of turn.

Creature
Advance Scout (tmp) 1
Master of Diversion

Whenever Master of Diversion attacks, tap target creature defending player controls.

Creature
Master of Diversion (m14) 24

Beef

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Protection

Quantity: 5Price: $7.85
Kindred Boon

As Kindred Boon enters, choose a creature type. {1}{W}: Put a divinity counter on target creature you control of the chosen type. Each creature you control with a divinity counter on it has indestructible.

Enchantment
Kindred Boon (c17) 5
Lantern Scout

Rally — Whenever Lantern Scout or another Ally you control enters, creatures you control gain lifelink until end of turn.

Creature
Lantern Scout (bfz) 37
Masked Vandal

Changeling (This card is every creature type.) When Masked Vandal enters, you may exile a creature card from your graveyard. If you do, exile target artifact or enchantment an opponent controls.

Creature
Masked Vandal (khm) 184
Melira, Sylvok Outcast

You can't get poison counters. Creatures you control can't have -1/-1 counters put on them. Creatures your opponents control lose infect.

Creature
Melira, Sylvok Outcast (nph) 115
Unsettled Mariner

Changeling (This card is every creature type.) Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {1}.

Creature
Unsettled Mariner (mh1) 216

Protection

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Sideboard

Quantity: 4Price: $8.32
Bloodline Pretender

Changeling (This card is every creature type.) As Bloodline Pretender enters, choose a creature type. Whenever another creature you control of the chosen type enters, put a +1/+1 counter on Bloodline Pretender.

Creature Artifact
Bloodline Pretender (khm) 235
Emperor's Vanguard

Whenever Emperor's Vanguard deals combat damage to a player, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Creature
Emperor's Vanguard (xln) 189
Selvala, Heart of the Wilds

Whenever another creature enters, its controller may draw a card if its power is greater than each other creature's power. {G}, {T}: Add X mana in any combination of colors, where X is the greatest power among creatures you control.

Creature
Selvala, Heart of the Wilds (jmp) 429
Sunrise Seeker

Vigilance When Sunrise Seeker enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Creature
Sunrise Seeker (plst) XLN-40

Sideboard

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Maybeboard

Quantity: 127Price: $147.95
Aethergeode Miner

Whenever Aethergeode Miner attacks, you get {E}{E} (two energy counters). Pay {E}{E}: Exile Aethergeode Miner, then return it to the battlefield under its owner's control.

Creature
Aethergeode Miner (aer) 4
Ainok Guide

When Ainok Guide enters, choose one — • Put a +1/+1 counter on Ainok Guide. • Search your library for a basic land card, reveal it, then shuffle and put that card on top.

Creature
Ainok Guide (frf) 121
Airdrop Aeronauts

Flying Revolt — When Airdrop Aeronauts enters, if a permanent you controlled left the battlefield this turn, you gain 5 life.

Creature
Airdrop Aeronauts (aer) 5
Alert Heedbonder

Vigilance At the beginning of your end step, you gain 1 life for each creature you control with vigilance.

Creature
Alert Heedbonder (iko) 218
Amareth, the Lustrous

Flying Whenever another permanent you control enters, look at the top card of your library. If it shares a card type with that permanent, you may reveal that card and put it into your hand.

Creature
Amareth, the Lustrous (cmr) 266
Amrou Scout

{4}, {T}: Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.

Creature
Amrou Scout (tsr) 1
Arctic Treeline

({T}: Add {G} or {W}.) Arctic Treeline enters tapped.

Land
Arctic Treeline (khm) 249
Ardenn, Intrepid Archaeologist

At the beginning of combat on your turn, you may attach any number of Auras and Equipment you control to target permanent or player. Partner (You can have two commanders if both have partner.)

Creature
Ardenn, Intrepid Archaeologist (cmr) 10
Auriok Transfixer

{W}, {T}: Tap target artifact.

Creature
Auriok Transfixer (mrd) 5
Aven Surveyor

Flying When Aven Surveyor enters, choose one — • Put a +1/+1 counter on Aven Surveyor. • Return target creature to its owner's hand.

Creature
Aven Surveyor (cmr) 57
Bant Panorama

{T}: Add {C}. {1}, {T}, Sacrifice Bant Panorama: Search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle.

Land
Bant Panorama (ncc) 387
Barrenton Cragtreads

Barrenton Cragtreads can't be blocked by red creatures.

Creature
Barrenton Cragtreads (shm) 138
Belbe's Portal

As Belbe's Portal enters, choose a creature type. {3}, {T}: You may put a creature card of the chosen type from your hand onto the battlefield.

Artifact
Belbe's Portal (nem) 127
Benthic Explorers

{T}, Untap a tapped land an opponent controls: Add one mana of any type that land could produce.

Creature
Benthic Explorers (all) 24b
Brass Herald

As Brass Herald enters, choose a creature type. When Brass Herald enters, reveal the top four cards of your library. Put all creature cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order. Creatures of the chosen type get +1/+1.

Creature Artifact
Brass Herald (cmr) 301
Breeding Pool

({T}: Add {G} or {U}.) As Breeding Pool enters, you may pay 2 life. If you don't, it enters tapped.

Land
Breeding Pool (rna) 246
Brokers Hideout

When Brokers Hideout enters, sacrifice it. When you do, search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

Land
Brokers Hideout (snc) 248
Byway Courier

When Byway Courier dies, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

Creature
Byway Courier (plst) SOI-196
Cabaretti Courtyard

When Cabaretti Courtyard enters, sacrifice it. When you do, search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

Land
Cabaretti Courtyard (snc) 249
Canopy Vista

({T}: Add {G} or {W}.) Canopy Vista enters tapped unless you control two or more basic lands.

Land
Canopy Vista (dmc) 201
Centaur's Herald

{2}{G}, Sacrifice Centaur's Herald: Create a 3/3 green Centaur creature token.

Creature
Centaur's Herald (rtr) 118
Cliff Threader

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

Creature
Cliff Threader (zen) 7
Courageous Outrider

When Courageous Outrider enters, look at the top four cards of your library. You may reveal a Human card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Creature
Courageous Outrider (emn) 18
Crib Swap

Changeling (This card is every creature type.) Exile target creature. Its controller creates a 1/1 colorless Shapeshifter creature token with changeling.

Instant Kindred
Crib Swap (clb) 690
Cylian Elf

Creature
Cylian Elf (ala) 127
Distant Melody

Choose a creature type. Draw a card for each permanent you control of that type.

Sorcery
Distant Melody (voc) 103
Elvish Pathcutter

{2}{G}: Target Elf creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)

Creature
Elvish Pathcutter (ons) 256
Elvish Scout

{G}, {T}: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by it this turn.

Creature
Elvish Scout (fem) 68b
Empyreal Voyager

Flying, trample Whenever Empyreal Voyager deals combat damage to a player, you get that many {E} (energy counters).

Creature
Empyreal Voyager (kld) 180
Esper Panorama

{T}: Add {C}. {1}, {T}, Sacrifice Esper Panorama: Search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle.

Land
Esper Panorama (ncc) 399
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (dmc) 208
Expedition Envoy

Creature
Expedition Envoy (bfz) 24
Falco Spara, Pactweaver

Flying, trample Falco Spara, Pactweaver enters with a shield counter on it. You may look at the top card of your library any time. You may cast spells from the top of your library by removing a counter from a creature you control in addition to paying their other costs.

Creature
Falco Spara, Pactweaver (snc) 186
Fallaji Wayfarer

Fallaji Wayfarer is all colors. This ability doesn't affect its color identity. (It can be in any deck whose commander's color identity includes green.) Multicolored spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a multicolored spell pays for {1} or one mana of a color that creature is.)

Creature
Fallaji Wayfarer (dmc) 11
Farbog Explorer

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Creature
Farbog Explorer (avr) 21
Femeref Scouts

Creature
Femeref Scouts (mir) 19
Flood Plain

Flood Plain enters tapped. {T}, Sacrifice Flood Plain: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.

Land
Flood Plain (dmc) 210
Forerunner of the Heralds

When Forerunner of the Heralds enters, you may search your library for a Merfolk card, reveal it, then shuffle and put that card on top. Whenever another Merfolk you control enters, put a +1/+1 counter on Forerunner of the Heralds.

Creature
Forerunner of the Heralds (rix) 129
Glacial Floodplain

({T}: Add {W} or {U}.) Glacial Floodplain enters tapped.

Land
Glacial Floodplain (khm) 257
Gladecover Scout

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Creature
Gladecover Scout (m14) 176
Grasslands

Grasslands enters tapped. {T}, Sacrifice Grasslands: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.

Land
Grasslands (dmc) 214
Greenwood Sentinel

Vigilance (Attacking doesn't cause this creature to tap.)

Creature
Greenwood Sentinel (plst) M19-187
Hallowed Fountain

({T}: Add {W} or {U}.) As Hallowed Fountain enters, you may pay 2 life. If you don't, it enters tapped.

Land
Hallowed Fountain (rna) 251
Hillcomber Giant

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

Creature
Hillcomber Giant (mma) 18
Homarid Explorer

When Homarid Explorer enters, target player mills four cards.

Creature
Homarid Explorer (dom) 53
Honorable Scout

When Honorable Scout enters, you gain 2 life for each black and/or red creature target opponent controls.

Creature
Honorable Scout (pls) 8
Hyrax Tower Scout

When Hyrax Tower Scout enters, untap target creature.

Creature
Hyrax Tower Scout (thb) 173
Icatian Scout

{1}, {T}: Target creature gains first strike until end of turn.

Creature
Icatian Scout (5ed) 37
Idyllic Beachfront

({T}: Add {W} or {U}.) Idyllic Beachfront enters tapped.

Land
Idyllic Beachfront (dmu) 249
Intrepid Provisioner

Trample When Intrepid Provisioner enters, another target Human you control gets +2/+2 until end of turn.

Creature
Intrepid Provisioner (soi) 213
Irrigated Farmland

({T}: Add {W} or {U}.) Irrigated Farmland enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Irrigated Farmland (c20) 282
Jeskai Windscout

Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Creature
Jeskai Windscout (ktk) 44
Jhessian Lookout

Creature
Jhessian Lookout (ala) 46
Jungleborn Pioneer

When Jungleborn Pioneer enters, create a 1/1 blue Merfolk creature token with hexproof. (It can't be the target of spells or abilities your opponents control.)

Creature
Jungleborn Pioneer (rix) 137
Kindred Summons

Choose a creature type. Reveal cards from the top of your library until you reveal X creature cards of the chosen type, where X is the number of creatures you control of that type. Put those cards onto the battlefield, then shuffle the rest of the revealed cards into your library.

Instant
Kindred Summons (afc) 163
Kitesail Scout

Flying

Creature
Kitesail Scout (bfz) 33
Kithkin Mourncaller

Whenever an attacking Kithkin or Elf is put into your graveyard from the battlefield, you may draw a card.

Creature
Kithkin Mourncaller (lrw) 224
Kolvori, God of Kinship

Creature
Kolvori, God of Kinship // The Ringhart Crest (khm) 181Kolvori, God of Kinship // The Ringhart Crest (khm) 181
Kor Line-Slinger

{T}: Tap target creature with power 3 or less.

Creature
Kor Line-Slinger (roe) 30
Kraul Foragers

Undergrowth — When Kraul Foragers enters, you gain 1 life for each creature card in your graveyard.

Creature
Kraul Foragers (plst) GRN-135
Krosan Verge

Krosan Verge enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.

Land
Krosan Verge (dmc) 216
Lagonna-Band Trailblazer

Heroic — Whenever you cast a spell that targets Lagonna-Band Trailblazer, put a +1/+1 counter on Lagonna-Band Trailblazer.

Creature
Lagonna-Band Trailblazer (jou) 14
Llanowar Envoy

{1}{G}: Add one mana of any color.

Creature
Llanowar Envoy (dom) 169
Makindi Aeronaut

Flying

Creature
Makindi Aeronaut (ogw) 27
Marsh Threader

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Creature
Marsh Threader (wwk) 14
Mausoleum Guard

When Mausoleum Guard dies, create two 1/1 white Spirit creature tokens with flying.

Creature
Mausoleum Guard (ddk) 13
Merfolk Skyscout

Flying Whenever Merfolk Skyscout attacks or blocks, untap target permanent.

Creature
Merfolk Skyscout (cn2) 115
Merfolk Wayfinder

Flying When Merfolk Wayfinder enters, reveal the top three cards of your library. Put all Island cards revealed this way into your hand and the rest on the bottom of your library in any order.

Creature
Merfolk Wayfinder (ddt) 12
Mtenda Herder

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Creature
Mtenda Herder (mir) 29
Mwonvuli Beast Tracker

When Mwonvuli Beast Tracker enters, search your library for a creature card with deathtouch, hexproof, reach, or trample and reveal it. Shuffle and put that card on top.

Creature
Mwonvuli Beast Tracker (m13) 177
Nael, Avizoa Aeronaut

Flying Domain — Whenever Nael, Avizoa Aeronaut deals combat damage to a player, look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to one of them on top of your library and the rest on the bottom in a random order. Then if there are five basic land types among lands you control, draw a card.

Creature
Nael, Avizoa Aeronaut (dmu) 207
Naya Panorama

{T}: Add {C}. {1}, {T}, Sacrifice Naya Panorama: Search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle.

Land
Naya Panorama (ncc) 417
Nessian Wanderer

Constellation — Whenever an enchantment you control enters, look at the top three cards of your library. You may reveal a land card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.

Creature
Nessian Wanderer (thb) 183
Norwood Ranger

Creature
Norwood Ranger (9ed) 260
Nyxborn Courser

Creature Enchantment
Nyxborn Courser (thb) 29
Obscura Storefront

When Obscura Storefront enters, sacrifice it. When you do, search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

Land
Obscura Storefront (snc) 252
Peer Pressure

Choose a creature type. If you control more creatures of that type than each other player, you gain control of all creatures of that type. (This effect lasts indefinitely.)

Sorcery
Peer Pressure (ons) 101
Pillar of Origins

As Pillar of Origins enters, choose a creature type. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.

Artifact
Pillar of Origins (xln) 241
Pious Wayfarer

Constellation — Whenever an enchantment you control enters, target creature gets +1/+1 until end of turn.

Creature
Pious Wayfarer (thb) 32
Prairie Stream

({T}: Add {W} or {U}.) Prairie Stream enters tapped unless you control two or more basic lands.

Land
Prairie Stream (dmc) 225
Radiant Grove

({T}: Add {G} or {W}.) Radiant Grove enters tapped.

Land
Radiant Grove (dmu) 253
Rappelling Scouts

Flying {2}{W}: Rappelling Scouts gains protection from the color of your choice until end of turn.

Creature
Rappelling Scouts (mmq) 41
Rigo, Streetwise Mentor

Rigo, Streetwise Mentor enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) Whenever you attack a player or planeswalker with one or more creatures with power 1 or less, draw a card.

Creature
Rigo, Streetwise Mentor (snc) 215
Rimewood Falls

({T}: Add {G} or {U}.) Rimewood Falls enters tapped.

Land
Rimewood Falls (khm) 266
Roving Harper

When Roving Harper enters, draw a card.

Creature
Roving Harper (clb) 40
Safehold Elite

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Creature
Safehold Elite (uma) 220
Salt Road Patrol

Outlast {1}{W} ({1}{W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Creature
Salt Road Patrol (ktk) 21
Sandsteppe Scavenger

When Sandsteppe Scavenger enters, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)

Creature
Sandsteppe Scavenger (dtk) 200
Scattered Groves

({T}: Add {G} or {W}.) Scattered Groves enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Scattered Groves (akh) 247
Scout the Borders

Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.

Sorcery
Scout the Borders (ktk) 148
Scout the Wilderness

Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. If this spell was kicked, create two 1/1 white Soldier creature tokens.

Sorcery
Scout the Wilderness (dmu) 176
Scout's Warning

The next creature card you play this turn can be played as though it had flash. Draw a card.

Instant
Scout's Warning (fut) 16
Scouting Hawk

Flying Keen Sight — When Scouting Hawk enters, if an opponent controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.

Creature
Scouting Hawk (clb) 41
Scouting Trek

Search your library for any number of basic land cards, reveal those cards, then shuffle and put them on top.

Sorcery
Scouting Trek (inv) 210
Seton's Scout

Reach (This creature can block creatures with flying.) Threshold — Seton's Scout gets +2/+2 as long as seven or more cards are in your graveyard.

Creature
Seton's Scout (tor) 138
Shoreline Scout

When Shoreline Scout enters the battlefield, you may exile a Merfolk card or a land card from your hand. If you do, conjure a card named Tropical Island into your hand. As long as another Merfolk or an Island entered the battlefield under your control this turn, Shoreline Scout gets +1/+0.

Creature
Shoreline Scout (j21) 12
Silhana Wayfinder

When Silhana Wayfinder enters, look at the top four cards of your library. You may reveal a creature or land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order.

Creature
Silhana Wayfinder (jmp) 430
Skyline Scout

Whenever Skyline Scout attacks, you may pay {1}{W}. If you do, it gains flying until end of turn.

Creature
Skyline Scout (grn) 25
Skyrider Patrol

Flying At the beginning of combat on your turn, you may pay {G}{U}. When you do, put a +1/+1 counter on another target creature you control, and that creature gains flying until end of turn.

Creature
Skyrider Patrol (m19) 224
Spire Tracer

Spire Tracer can't be blocked except by creatures with flying or reach.

Creature
Spire Tracer (gtc) 135
Steely Resolve

As Steely Resolve enters, choose a creature type. Creatures of the chosen type have shroud. (They can't be the targets of spells or abilities.)

Enchantment
Steely Resolve (ons) 286
Streambed Aquitects

{T}: Target Merfolk creature gets +1/+1 and gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.) {T}: Target land becomes an Island until end of turn.

Creature
Streambed Aquitects (ddt) 18
Tajuru Stalwart

Converge — Tajuru Stalwart enters with a +1/+1 counter on it for each color of mana spent to cast it.

Creature
Tajuru Stalwart (bfz) 194
Talas Explorer

Flying When Talas Explorer enters, look at target opponent's hand.

Creature
Talas Explorer (p02) 49
Talas Scout

Flying

Creature
Talas Scout (p02) 52
Talon Trooper

Flying

Creature
Talon Trooper (mm3) 192
Tangled Islet

({T}: Add {G} or {U}.) Tangled Islet enters tapped.

Land
Tangled Islet (dmu) 258
Temple Garden

({T}: Add {G} or {W}.) As Temple Garden enters, you may pay 2 life. If you don't, it enters tapped.

Land
Temple Garden (grn) 258
Terramorphic Expanse

{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (dmc) 239
Thalakos Scout

Shadow (This creature can block or be blocked by only creatures with shadow.) Discard a card: Return Thalakos Scout to its owner's hand.

Creature
Thalakos Scout (exo) 48
Thaumatic Compass

Artifact
Thaumatic Compass // Spires of Orazca (xln) 249Thaumatic Compass // Spires of Orazca (xln) 249
Timberland Guide

When Timberland Guide enters, put a +1/+1 counter on target creature.

Creature
Timberland Guide (mid) 202
Tolsimir, Friend to Wolves

When Tolsimir, Friend to Wolves enters, create Voja, Friend to Elves, a legendary 3/3 green and white Wolf creature token. Whenever a Wolf you control enters, you gain 3 life and that creature fights up to one target creature you don't control.

Creature
Tolsimir, Friend to Wolves (war) 224
Treetop Scout

Treetop Scout can't be blocked except by creatures with flying.

Creature
Treetop Scout (scg) 130
Treva's Ruins

When Treva's Ruins enters, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {G}, {W}, or {U}.

Land
Treva's Ruins (pls) 143
Trustworthy Scout

{1}{W}, Exile Trustworthy Scout from your graveyard: Search your library for a card named Trustworthy Scout, reveal it, put it into your hand, then shuffle.

Creature
Trustworthy Scout (mh1) 33
Turntimber Ranger

Whenever Turntimber Ranger or another Ally you control enters, you may create a 2/2 green Wolf creature token. If you do, put a +1/+1 counter on Turntimber Ranger.

Creature
Turntimber Ranger (zen) 191
Valeron Outlander

Protection from black

Creature
Valeron Outlander (con) 130
Vedalken Outlander

Protection from red

Creature Artifact
Vedalken Outlander (con) 132
Village Bell-Ringer

Flash (You may cast this spell any time you could cast an instant.) When Village Bell-Ringer enters, untap all creatures you control.

Creature
Village Bell-Ringer (ddq) 22
Viridian Scout

{2}{G}, Sacrifice Viridian Scout: It deals 2 damage to target creature with flying.

Creature
Viridian Scout (5dn) 100
Warped Landscape

{T}: Add {C}. {2}, {T}, Sacrifice Warped Landscape: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Warped Landscape (c18) 291
Wildwood Patrol

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Creature
Wildwood Patrol (m21) 339
Windscouter

Flying When Windscouter attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)

Creature
Windscouter (pcy) 53
Woodland Patrol

Vigilance

Creature
Woodland Patrol (emn) 180
Woodland Sleuth

Morbid — When Woodland Sleuth enters, if a creature died this turn, return a creature card at random from your graveyard to your hand.

Creature
Woodland Sleuth (isd) 210
Wu Scout

Horsemanship (This creature can't be blocked except by creatures with horsemanship.) When Wu Scout enters, look at target opponent's hand.

Creature
Wu Scout (ptk) 62

Maybeboard

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Deck Info

Deck stats

16 pips - 15 cards
14 mana - 14 cards
12 pips - 11 cards
13 mana - 13 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
0 mana - 6 cards
28 pips - 26 cards
21 mana - 21 cards
0 pips - 0 cards
11 mana - 10 cards
CategoriesQtyOdds
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Deck Tokens & Extras (6)

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