1.1k
3/2/2024
Let Greven Play With Your Action Figures
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $93.63
Salt Sum: 25.58
1.1k
3/2/2024
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Commander

Quantity: 1Price: $0.00
Greven, Predator Captain

Menace Greven, Predator Captain gets +X/+0, where X is the amount of life you've lost this turn. Whenever Greven attacks, you may sacrifice another creature. If you do, you draw cards equal to that creature's power and you lose life equal to that creature's toughness.

Creature
Greven, Predator Captain (c19) 43
1

Artifact

Quantity: 13Price: $13.21
Cliffhaven Kitesail

When Cliffhaven Kitesail enters the battlefield, attach it to target creature you control. Equipped creature has flying. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Cliffhaven Kitesail (znr) 243
1
Fireshrieker

Equipped creature has double strike. (It deals both first-strike and regular combat damage.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Fireshrieker (nec) 151
1
Fleetfeather Sandals

Equipped creature has flying and haste. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Fleetfeather Sandals (ths) 216
1
Liquimetal Torque

{T}: Add {C}. {T}: Target nonland permanent becomes an artifact in addition to its other types until end of turn.

Artifact
Liquimetal Torque (mh2) 228
1
Mask of Griselbrand

Equipped creature has flying and lifelink. Whenever equipped creature dies, you may pay X life, where X is its power. If you do, draw X cards. Equip {3}

Artifact
Mask of Griselbrand (mid) 111
1
Obsidian Battle-Axe

Equipped creature gets +2/+1 and has haste. Whenever a Warrior creature enters the battlefield, you may attach Obsidian Battle-Axe to it. Equip {3}

Artifact Tribal
Obsidian Battle-Axe (mor) 144
1
Poet's Quill

When Poet's Quill enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) Equipped creature gets +1/+1 and has lifelink. Equip {1}{B}

Artifact
Poet's Quill (stx) 82
1
Prismatic Lens

{T}: Add {C}. {1}, {T}: Add one mana of any color.

Artifact
Prismatic Lens (tsr) 272
1
Rakdos Keyrune

{T}: Add {B} or {R}. {B}{R}: Rakdos Keyrune becomes a 3/1 black and red Devil artifact creature with first strike until end of turn.

Artifact
Rakdos Keyrune (rtr) 232
1
Rakdos Signet

{1}, {T}: Add {B}{R}.

Artifact
Rakdos Signet (ncc) 378
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (40k) 252
1
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.) Equip {1}

Artifact
Swiftfoot Boots (clb) 339
1
Vorrac Battlehorns

Equipped creature has trample and can't be blocked by more than one creature. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

Artifact
Vorrac Battlehorns (mrd) 271
1

Creature

Quantity: 20Price: $11.08
Bloodlust Inciter

{T}: Target creature gains haste until end of turn.

Creature
Bloodlust Inciter (plst) AKH-120
1
Brighthearth Banneret

Elemental spells and Warrior spells you cast cost {1} less to cast. Reinforce 1—{1}{R} ({1}{R}, Discard this card: Put a +1/+1 counter on target creature.)

Creature
Brighthearth Banneret (mor) 88
1
Captivating Crew

{3}{R}: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery.

Creature
Captivating Crew (c20) 144
1
Enthralling Victor

When Enthralling Victor enters the battlefield, gain control of target creature an opponent controls with power 2 or less until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.)

Creature
Enthralling Victor (plst) BBD-176
1
Exquisite Huntmaster

When Exquisite Huntmaster dies, create a 1/1 green Elf Warrior creature token. Encore {4}{B} ({4}{B}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Creature
Exquisite Huntmaster (cmr) 122
1
Fleshbag Marauder

When Fleshbag Marauder enters the battlefield, each player sacrifices a creature.

Creature
Fleshbag Marauder (mic) 118
1
Frenzied Saddlebrute

Haste All creatures can attack your opponents and planeswalkers your opponents control as though those creatures had haste.

Creature
Frenzied Saddlebrute (cmr) 180
1
Generator Servant

{T}, Sacrifice Generator Servant: Add {C}{C}. If that mana is spent on a creature spell, it gains haste until end of turn. (That creature can attack and {T} as soon as it comes under your control.)

Creature
Generator Servant (plst) M15-143
1
Graveshifter

Changeling (This card is every creature type.) When Graveshifter enters the battlefield, you may return target creature card from your graveyard to your hand.

Creature
Graveshifter (mh1) 94
1
Hammerfist Giant

{T}: Hammerfist Giant deals 4 damage to each creature without flying and each player.

Creature
Hammerfist Giant (cm2) 103
1
Kargan Intimidator

Cowards can't block Warriors. {1}: Choose one that hasn't been chosen this turn — • Kargan Intimidator gets +1/+1 until end of turn. • Target creature becomes a Coward until end of turn. • Target Warrior gains trample until end of turn.

Creature
Kargan Intimidator (znr) 145
1
Kediss, Emberclaw Familiar

Whenever a commander you control deals combat damage to an opponent, it deals that much damage to each other opponent. Partner (You can have two commanders if both have partner.)

Creature
Kediss, Emberclaw Familiar (cmr) 188
1
Manic Vandal

When Manic Vandal enters the battlefield, destroy target artifact.

Creature
Manic Vandal (m12) 151
1
Mardu Strike Leader

Whenever Mardu Strike Leader attacks, create a 2/1 black Warrior creature token. Dash {3}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Creature
Mardu Strike Leader (clb) 761
1
Mindblade Render

Whenever your opponents are dealt combat damage, if any of that damage was dealt by a Warrior, you draw a card and you lose 1 life.

Creature
Mindblade Render (clb) 762
1
Ogre Battledriver

Whenever another creature enters the battlefield under your control, that creature gets +2/+0 and gains haste until end of turn. (It can attack and {T} this turn.)

Creature
Ogre Battledriver (ddn) 16
1
Reassembling Skeleton

{1}{B}: Return Reassembling Skeleton from your graveyard to the battlefield tapped.

Creature
Reassembling Skeleton (afc) 109
1
Rushblade Commander

Warriors your team controls have haste.

Creature
Rushblade Commander (bbd) 77
1
Sonorous Howlbonder

Menace Each creature you control with menace can't be blocked except by three or more creatures.

Creature
Sonorous Howlbonder (iko) 230
1
Warchief Giant

Haste Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Creature
Warchief Giant (cm2) 127
1

Enchantment

Quantity: 3Price: $1.99
Blood Mist

At the beginning of combat on your turn, target creature you control gains double strike until end of turn.

Enchantment
Blood Mist (emn) 119
1
Soul Channeling

Enchant creature Pay 2 life: Regenerate enchanted creature.

Enchantment
Soul Channeling (mmq) 163
1
Vampiric Link

Enchant creature Whenever enchanted creature deals damage, you gain that much life.

Enchantment
Vampiric Link (plc) 92
1

Instant

Quantity: 16Price: $36.66
Act of Aggression

({R/P} can be paid with either {R} or 2 life.) Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.

Instant
Act of Aggression (c15) 141
1
Blessing of Belzenlok

Target creature gets +2/+1 until end of turn. If it's legendary, it also gains lifelink until end of turn.

Instant
Blessing of Belzenlok (plst) DOM-77
1
Blood Pact

Target player draws two cards and loses 2 life.

Instant
Blood Pact (mid) 88
1
Bolt Bend

This spell costs {3} less to cast if you control a creature with power 4 or greater. Change the target of target spell or ability with a single target.

Instant
Bolt Bend (war) 115
1
Devour in Shadow

Destroy target creature. It can't be regenerated. You lose life equal to that creature's toughness.

Instant
Devour in Shadow (5dn) 46
1
Hatred

As an additional cost to cast this spell, pay X life. Target creature gets +X/+0 until end of turn.

Instant
Hatred (exo) 64
1
Kazuul's Fury

Instant
Kazuul's Fury // Kazuul's Cliffs (znr) 146Kazuul's Fury // Kazuul's Cliffs (znr) 146
1
Not Dead After All

Until end of turn, target creature you control gains "When this creature dies, return it to the battlefield tapped under its owner's control, then create a Wicked Role token attached to it." (Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)

Instant
Not Dead After All (woe) 101
1
Raise the Draugr

Choose one — • Return target creature card from your graveyard to your hand. • Return two target creature cards that share a creature type from your graveyard to your hand.

Instant
Raise the Draugr (khm) 105
1
Rakdos Charm

Choose one — • Exile target player's graveyard. • Destroy target artifact. • Each creature deals 1 damage to its controller.

Instant
Rakdos Charm (voc) 156
1
Rouse

If you control a Swamp, you may pay 2 life rather than pay this spell's mana cost. Target creature gets +2/+0 until end of turn.

Instant
Rouse (mmq) 157
1
Rush of Vitality

Target creature gets +1/+0 and gains lifelink and indestructible until end of turn. (Damage dealt by that creature also causes its controller to gain that much life, and it can't be destroyed by damage or effects that say "destroy.")

Instant
Rush of Vitality (kld) 99
1
Soul's Fire

Target creature you control deals damage equal to its power to any target.

Instant
Soul's Fire (cmr) 200
1
Temur Battle Rage

Target creature gains double strike until end of turn. Ferocious — That creature also gains trample until end of turn if you control a creature with power 4 or greater.

Instant
Temur Battle Rage (plst) CMR-417
1
Unexpected Fangs

Put a +1/+1 counter and a lifelink counter on target creature.

Instant
Unexpected Fangs (iko) 102
1
Unleash Fury

Double the power of target creature until end of turn.

Instant
Unleash Fury (m21) 170
1

Land

Quantity: 34Price: $17.70
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (clb) 351
1
Field of Ruin

{T}: Add {C}. {2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.

Land
Field of Ruin (mid) 262
1
High Market

{T}: Add {C}. {T}, Sacrifice a creature: You gain 1 life.

Land
High Market (afc) 246
1
Mountain

({T}: Add {R}.)

Land
Mountain (dmu) 273
14
Path of Ancestry

Path of Ancestry enters the battlefield tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (clb) 907
1
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (clb) 913
1
Spinerock Knoll

Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Spinerock Knoll enters the battlefield tapped. {T}: Add {R}. {R}, {T}: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.

Land
Spinerock Knoll (clb) 916
1
Swamp

({T}: Add {B}.)

Land
Swamp (dmu) 269
14

Sorcery

Quantity: 13Price: $12.99
Act of Treason

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.)

Sorcery
Act of Treason (jmp) 289
1
Ashes to Ashes

Exile two target nonartifact creatures. Ashes to Ashes deals 5 damage to you.

Sorcery
Ashes to Ashes (5ed) 141
1
Breath of Darigaaz

Kicker {2} (You may pay an additional {2} as you cast this spell.) Breath of Darigaaz deals 1 damage to each creature without flying and each player. If this spell was kicked, it deals 4 damage to each creature without flying and each player instead.

Sorcery
Breath of Darigaaz (cm2) 88
1
Chandra's Ignition

Target creature you control deals damage equal to its power to each other creature and each opponent.

Sorcery
Chandra's Ignition (plst) ORI-137
1
Claim the Firstborn

Gain control of target creature with mana value 3 or less until end of turn. Untap that creature. It gains haste until end of turn.

Sorcery
Claim the Firstborn (eld) 118
1
Essence Harvest

Target player loses X life and you gain X life, where X is the greatest power among creatures you control.

Sorcery
Essence Harvest (avr) 100
1
Feed the Swarm

Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.

Sorcery
Feed the Swarm (clb) 752
1
Hijack

Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn.

Sorcery
Hijack (plst) XLN-148
1
Mark of Mutiny

Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn. (It can attack and {T} this turn.)

Sorcery
Mark of Mutiny (plst) PCA-47
1
Mass Mutiny

For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.

Sorcery
Mass Mutiny (pca) 48
1
Song-Mad Treachery

Sorcery
Song-Mad Treachery // Song-Mad Ruins (znr) 165Song-Mad Treachery // Song-Mad Ruins (znr) 165
1
Tentative Connection

This spell costs {3} less to cast if you control a creature with menace. Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

Sorcery
Tentative Connection (iko) 138
1
Unearth

Return target creature card with mana value 3 or less from your graveyard to the battlefield. Cycling {2} ({2}, Discard this card: Draw a card.)

Sorcery
Unearth (2x2) 96
1

Deck Stats

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