28
11/9/2022
STAR Isshin, Two Heavens - $15 Aggro
Deck Size: 100
Commander
Legal
Est deck cost: $85.05
Salt sum: 27.74
No deck tags
28
11/9/2022
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Commander

Qty: 1 Price: $2.99
Isshin, Two Heavens as One

If a creature attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Creature
Isshin, Two Heavens as One (neo) 224

Commander

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Extra Combats

Qty: 3 Price: $3.87
Akki Battle Squad

Whenever one or more modified creatures you control attack, untap all modified creatures you control. After this phase, there is an additional combat phase. This ability triggers only once each turn. (Equipment, Auras you control, and counters are modifications.)

Creature
Akki Battle Squad (nec) 18
Raiyuu, Storm's Edge

First strike Whenever a Samurai or Warrior you control attacks alone, untap it. If it's the first combat phase of the turn, there is an additional combat phase after this phase.

Creature
Raiyuu, Storm's Edge (neo) 232
Response

Instant
Response // Resurgence (cmr) 449

Extra Combats

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Land

Qty: 35 Price: $14.62
Bloodfell Caves

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {B} or {R}.

Land
Bloodfell Caves (neo) 264
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (mid) 261
Mountain

({T}: Add {R}.)

Land
Mountain (neo) 290
Plains

({T}: Add {W}.)

Land
Plains (neo) 284
Scoured Barrens

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {W} or {B}.

Land
Scoured Barrens (neo) 274
Swamp

({T}: Add {B}.)

Land
Swamp (neo) 288
Terramorphic Expanse

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (cmr) 497
Wind-Scarred Crag

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {R} or {W}.

Land
Wind-Scarred Crag (neo) 282

Land

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Alt Win Cons

Qty: 3 Price: $1.43
Coastline Marauders

Trample Whenever this creature attacks, it gets +1/+0 until end of turn for each land defending player controls. Encore {4}{R}{R} ({4}{R}{R}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Creature
Coastline Marauders (cmr) 168
Thundering Raiju

Haste Whenever this creature attacks, put a +1/+1 counter on target creature you control. Then this creature deals X damage to each opponent, where X is the number of modified creatures you control other than this creature. (Equipment, Auras you control, and counters are modifications.)

Creature
Thundering Raiju (neo) 166
Triumphant Adventurer

Deathtouch During your turn, this creature has first strike. Whenever this creature attacks, venture into the dungeon. (Enter the first room or advance to the next room.)

Creature
Triumphant Adventurer (afr) 237

Alt Win Cons

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Go Wide

Qty: 10 Price: $11.50
Akroan Hoplite

Whenever this creature attacks, it gets +X/+0 until end of turn, where X is the number of attacking creatures you control.

Creature
Akroan Hoplite (plst) CN2-197
Battle Screech

Create two 1/1 white Bird creature tokens with flying. Flashback—Tap three untapped white creatures you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Battle Screech (mh1) 4
Combat Calligrapher

Flying Inklings can't attack you or planeswalkers you control. Whenever a player attacks one of your opponents, that attacking player creates a tapped 2/1 white and black Inkling creature token with flying that's attacking that opponent.

Creature
Combat Calligrapher (c21) 14
Falconer Adept

Whenever this creature attacks, create a 1/1 white Bird creature token with flying that's tapped and attacking.

Creature
Falconer Adept (m21) 18
Goblin Traprunner

Whenever this creature attacks, flip three coins. For each flip you win, create a 1/1 red Goblin creature token that's tapped and attacking.

Creature
Goblin Traprunner (mh2) 130
Haazda Marshal

Whenever this creature and at least two other creatures attack, create a 1/1 white Soldier creature token with lifelink.

Creature
Haazda Marshal (grn) 13
Krenko, Tin Street Kingpin

Whenever Krenko attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power.

Creature
Krenko, Tin Street Kingpin (nec) 107
Mardu Ascendancy

Whenever a nontoken creature you control attacks, create a 1/1 red Goblin creature token that's tapped and attacking. Sacrifice this enchantment: Creatures you control get +0/+3 until end of turn.

Enchantment
Mardu Ascendancy (ktk) 185
Mardu Strike Leader

Whenever this creature attacks, create a 2/1 black Warrior creature token. Dash {3}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Creature
Mardu Strike Leader (frf) 75
Skyknight Vanguard

Flying Whenever this creature attacks, create a 1/1 white Soldier creature token that's tapped and attacking.

Creature
Skyknight Vanguard (m20) 218

Go Wide

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Protection

Qty: 5 Price: $2.33
Make a Stand

Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Instant
Make a Stand (m19) 26
Rootborn Defenses

Populate. Creatures you control gain indestructible until end of turn. (To populate, create a token that's a copy of a creature token you control.)

Instant
Rootborn Defenses (c19) 74
Selfless Samurai

Whenever a Samurai or Warrior you control attacks alone, it gains lifelink until end of turn. Sacrifice this creature: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Creature
Selfless Samurai (neo) 35
Unbreakable Formation

Creatures you control gain indestructible until end of turn. Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.

Instant
Unbreakable Formation (cmr) 388
Valorous Stance

Choose one — • Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) • Destroy target creature with toughness 4 or greater.

Instant
Valorous Stance (cmr) 390

Protection

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Attack Payoffs

Qty: 8 Price: $4.44
Adriana, Captain of the Guard

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) Other creatures you control have melee. (If a creature has multiple instances of melee, each triggers separately.)

Creature
Adriana, Captain of the Guard (c20) 200
Ankle Shanker

Haste Whenever this creature attacks, creatures you control gain first strike and deathtouch until end of turn.

Creature
Ankle Shanker (ktk) 164
Fey Steed

Whenever this creature attacks, another target attacking creature you control gains indestructible until end of turn. Whenever a creature or planeswalker you control becomes the target of a spell or ability an opponent controls, you may draw a card.

Creature
Fey Steed (afc) 5
Flamerush Rider

Whenever this creature attacks, create a token that's a copy of another target attacking creature and that's tapped and attacking. Exile the token at end of combat. Dash {2}{R}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Creature
Flamerush Rider (c19) 143
Hellrider

Haste Whenever a creature you control attacks, this creature deals 1 damage to the player or planeswalker it's attacking.

Creature
Hellrider (mm3) 98
Honored Crop-Captain

Whenever this creature attacks, other attacking creatures get +1/+0 until end of turn.

Creature
Honored Crop-Captain (akh) 200
Martial Impetus

Enchant creature Enchanted creature gets +1/+1 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, each other creature that's attacking one of your opponents gets +1/+1 until end of turn.

Enchantment
Martial Impetus (c20) 28
Taranika, Akroan Veteran

Vigilance Whenever Taranika attacks, untap another target creature you control. Until end of turn, that creature has base power and toughness 4/4 and gains indestructible.

Creature
Taranika, Akroan Veteran (thb) 39

Attack Payoffs

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Haste Enablers

Qty: 4 Price: $3.98
Crashing Drawbridge

Defender {T}: Creatures you control gain haste until end of turn.

Creature Artifact
Crashing Drawbridge (eld) 217
Goro-Goro, Disciple of Ryusei

{R}: Creatures you control gain haste until end of turn. {3}{R}{R}: Create a 5/5 red Dragon Spirit creature token with flying. Activate only if you control an attacking modified creature. (Equipment, Auras you control, and counters are modifications.)

Creature
Goro-Goro, Disciple of Ryusei (neo) 145
Rabbit Battery

Haste Equipped creature gets +1/+1 and has haste. Reconfigure {R} ({R}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Creature Artifact
Rabbit Battery (neo) 157
Tuktuk Rubblefort

Defender, reach Creatures you control have haste.

Creature
Tuktuk Rubblefort (znr) 173

Haste Enablers

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Ramp

Qty: 8 Price: $20.72
Cheering Fanatic

Whenever this creature attacks, choose a card name. Spells with the chosen name cost {1} less to cast this turn.

Creature
Cheering Fanatic (bbd) 58
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.

Artifact
Commander's Sphere (afc) 203
Ebony Fly

This artifact enters tapped. {T}: Add {C}. {4}: Roll a d6. Until end of turn, you may have this artifact become an X/X Insect artifact creature with flying, where X is the result. Whenever this artifact attacks, another target attacking creature gains flying until end of turn.

Artifact
Ebony Fly (afc) 60
Ecologist's Terrarium

When this artifact enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. {2}, {T}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.

Artifact
Ecologist's Terrarium (neo) 246
Explorer's Scope

Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Explorer's Scope (afc) 205
Fable of the Mirror-Breaker

Enchantment
Fable of the Mirror-Breaker // Reflection of Kiki-Jiki (neo) 141Fable of the Mirror-Breaker // Reflection of Kiki-Jiki (neo) 141
Hoarding Ogre

Whenever this creature attacks, roll a d20. 1—9 | Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") 10—19 | Create two Treasure tokens. 20 | Create three Treasure tokens.

Creature
Hoarding Ogre (afr) 146
Peerless Samurai

Menace (This creature can't be blocked except by two or more creatures.) Whenever a Samurai or Warrior you control attacks alone, the next spell you cast this turn costs {1} less to cast.

Creature
Peerless Samurai (neo) 156

Ramp

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Card Draw

Qty: 8 Price: $11.28
Audacious Thief

Whenever this creature attacks, you draw a card and you lose 1 life.

Creature
Audacious Thief (m20) 84
Emberwilde Captain

When this creature enters, you become the monarch. Whenever an opponent attacks you while you're the monarch, this creature deals damage to that player equal to the number of cards in their hand.

Creature
Emberwilde Captain (cmr) 175
Glint-Sleeve Siphoner

Menace Whenever this creature enters or attacks, you get {E} (an energy counter). At the beginning of your upkeep, you may pay {E}{E}. If you do, you draw a card and you lose 1 life.

Creature
Glint-Sleeve Siphoner (aer) 62
Greed

{B}, Pay 2 life: Draw a card.

Enchantment
Greed (mh2) 274
Mentor of the Meek

Whenever another creature you control with power 2 or less enters, you may pay {1}. If you do, draw a card.

Creature
Mentor of the Meek (voc) 93
Painful Truths

Converge — You draw X cards and you lose X life, where X is the number of colors of mana spent to cast this spell.

Sorcery
Painful Truths (c20) 134
Tectonic Giant

Whenever this creature attacks or becomes the target of a spell an opponent controls, choose one — • This creature deals 3 damage to each opponent. • Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.

Creature
Tectonic Giant (afc) 144
Thorough Investigation

Whenever you attack, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") Whenever you sacrifice a Clue, venture into the dungeon. (Enter the first room or advance to the next room.)

Enchantment
Thorough Investigation (afc) 12

Card Draw

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Interaction

Qty: 7 Price: $3.09
Crackling Doom

Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures that player controls.

Instant
Crackling Doom (c20) 205
Dire Tactics

Exile target creature. If you don't control a Human, you lose life equal to that creature's toughness.

Instant
Dire Tactics (iko) 183
Explosive Entry

Destroy up to one target artifact. Put a +1/+1 counter on up to one target creature.

Sorcery
Explosive Entry (neo) 139
Gaze of Pain

Until end of turn, whenever a creature you control attacks and isn't blocked, you may choose to have it deal damage equal to its power to a target creature. If you do, it assigns no combat damage this turn.

Sorcery
Gaze of Pain (ice) 128
Mortify

Destroy target creature or enchantment.

Instant
Mortify (plst) C18-186
Shiny Impetus

Enchant creature Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Enchantment
Shiny Impetus (c20) 55
Twisted Embrace

Enchant artifact or creature you control When this Aura enters, destroy target creature or planeswalker an opponent controls. As long as enchanted permanent is a creature, it gets +1/+1.

Enchantment
Twisted Embrace (neo) 125

Interaction

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Recursion

Qty: 8 Price: $4.80
Alesha, Who Smiles at Death

First strike Whenever Alesha attacks, you may pay {W/B}{W/B}. If you do, return target creature card with power 2 or less from your graveyard to the battlefield tapped and attacking.

Creature
Alesha, Who Smiles at Death (c20) 143
Bereaved Survivor

Creature
Bereaved Survivor // Dauntless Avenger (mid) 4Bereaved Survivor // Dauntless Avenger (mid) 4
Gorex, the Tombshell

As an additional cost to cast this spell, you may exile any number of creature cards from your graveyard. This spell costs {2} less to cast for each card exiled this way. Deathtouch Whenever Gorex attacks or dies, choose a card at random exiled with Gorex and put that card into its owner's hand.

Creature
Gorex, the Tombshell (mic) 20
Imperial Recovery Unit

Whenever this Vehicle attacks, return target creature or Vehicle card with mana value 2 or less from your graveyard to your hand. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Imperial Recovery Unit (neo) 18
Rakshasa Debaser

Whenever this creature attacks, put target creature card from defending player's graveyard onto the battlefield under your control. Encore {6}{B}{B} ({6}{B}{B}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Creature
Rakshasa Debaser (cmr) 146
Sun Titan

Vigilance Whenever this creature enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.

Creature
Sun Titan (c20) 101
Unforgiving One

Menace (This creature can't be blocked except by two or more creatures.) Whenever this creature attacks, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the number of modified creatures you control. (Equipment, Auras you control, and counters are modifications.)

Creature
Unforgiving One (neo) 127
Victimize

Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.

Sorcery
Victimize (afc) 112

Recursion

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Maybeboard

Qty: 1 Price: $0.79
Nadaar, Selfless Paladin

Vigilance Whenever Nadaar enters or attacks, venture into the dungeon. (Enter the first room or advance to the next room.) Other creatures you control get +1/+1 as long as you've completed a dungeon.

Creature
Nadaar, Selfless Paladin (afr) 27

Maybeboard

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Deck Info

Deck stats

36 pips - 30 cards
16 mana - 16 cards
0 pips - 0 cards
0 mana - 3 cards
21 pips - 18 cards
13 mana - 13 cards
34 pips - 29 cards
16 mana - 16 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
1 mana - 1 card
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Description

{"ops":[{"insert":"This deck looks to make the most of [[Isshin, Two Heavens as One]]s double attack triggers to overwhelm our opponents and swing in for extra combats with [[Akki Battle Squad]] [[Raiyuu, Storm's Edge]] and [[Response // Resurgence]].\nThe gameplay of this focusses on filling up our board with token generators like [[Krenko, Tin Street Kingpin]] and [[Mardu Strike Leader]] and pumping them with attack triggers like [[Honored Crop-Captain]] and [[Adriana, Captain of the Guard]]. The deck also includes cards like [[Ankle Shanker]] to make our board hard to block out and [[Hellrider]] to make sure damage gets through.\nThe deck's also running a healthy amount of board protection instants and recursion effects which will let us reload following a board wipe. It also runs 4 haste enablers so it can right back to swinging out.\nFailing everything else, there are a couple of back up win conditions. [[Coastline Marauders]] can get big enough by itself in the late game and doubling out on [[Thundering Raiju]] can burn out opponents if the deck's running out of gas. I've also included [[Triumphant Adventurer]] to provide a bit of versatility through the dungeon mechanic and as a hard to block out attacker.\n"}]}

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