79
5/25/2023
Gluntch the Gregarious
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $165.50
Salt Sum: 29.43
79
5/25/2023
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Commander

Quantity: 1Price: $0.49
Gluntch, the Bestower

Flying At the beginning of your end step, choose a player. They put two +1/+1 counters on a creature they control. Choose a second player to draw a card. Then choose a third player to create two Treasure tokens.

Creature
Gluntch, the Bestower (clb) 422
1

Artifact

Quantity: 10Price: $25.32
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (clb) 298
1
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice Commander's Sphere: Draw a card.

Artifact
Commander's Sphere (ncc) 363
1
Marble Diamond

Marble Diamond enters the battlefield tapped. {T}: Add {W}.

Artifact
Marble Diamond (clb) 446
1
Moss Diamond

Moss Diamond enters the battlefield tapped. {T}: Add {G}.

Artifact
Moss Diamond (clb) 448
1
Norn's Annex

({W/P} can be paid with either {W} or 2 life.) Creatures can't attack you or planeswalkers you control unless their controller pays {W/P} for each of those creatures.

Artifact
Norn's Annex (nph) 17
1
Skyclave Relic

Kicker {3} Indestructible When Skyclave Relic enters the battlefield, if it was kicked, create two tapped tokens that are copies of Skyclave Relic. {T}: Add one mana of any color.

Artifact
Skyclave Relic (znr) 377
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (clb) 871
1
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.) Equip {1}

Artifact
Swiftfoot Boots (cmr) 702
1
Tempting Contract

At the beginning of your upkeep, each opponent may create a Treasure token. For each opponent who does, you create a Treasure token.

Artifact
Tempting Contract (c21) 78
1
Whispersilk Cloak

Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.) Equip {2}

Artifact
Whispersilk Cloak (plst) PCA-115
1

Creature

Quantity: 28Price: $28.98
Abzan Falconer

Outlast {W} ({W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has flying.

Creature
Abzan Falconer (2x2) 4
1
Akroan Horse

Defender When Akroan Horse enters the battlefield, an opponent gains control of it. At the beginning of your upkeep, each opponent creates a 1/1 white Soldier creature token.

Creature Artifact
Akroan Horse (plst) C16-241
1
Borderland Explorer

When Borderland Explorer enters the battlefield, each player may discard a card. Each player who discarded a card this way may search their library for a basic land card, reveal it, put it into their hand, then shuffle.

Creature
Borderland Explorer (plst) C18-133
1
Cataclysmic Gearhulk

Vigilance When Cataclysmic Gearhulk enters the battlefield, each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest.

Creature Artifact
Cataclysmic Gearhulk (nec) 81
1
Citanul Woodreaders

Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) When Citanul Woodreaders enters the battlefield, if it was kicked, draw two cards.

Creature
Citanul Woodreaders (tsr) 199
1
Combat Calligrapher

Flying Inklings can't attack you or planeswalkers you control. Whenever a player attacks one of your opponents, that attacking player creates a tapped 2/1 white and black Inkling creature token with flying that's attacking that opponent.

Creature
Combat Calligrapher (c21) 14
1
Conclave Mentor

If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on that creature instead. When Conclave Mentor dies, you gain life equal to its power.

Creature
Conclave Mentor (moc) 320
1
Eternal Witness

When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand.

Creature
Eternal Witness (2x2) 368
1
Flumph

Defender, flying Whenever Flumph is dealt damage, you and target opponent each draw a card.

Creature
Flumph (afr) 15
1
Froghemoth

Trample, haste Whenever Froghemoth deals combat damage to a player, exile up to that many target cards from their graveyard. Put a +1/+1 counter on Froghemoth for each creature card exiled this way. You gain 1 life for each noncreature card exiled this way.

Creature
Froghemoth (afr) 184
1
Herd Baloth

Whenever one or more +1/+1 counters are put on Herd Baloth, you may create a 4/4 green Beast creature token.

Creature
Herd Baloth (mh2) 165
1
Luminarch Aspirant

At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.

Creature
Luminarch Aspirant (ncc) 205
1
Marching Duodrone

Whenever Marching Duodrone attacks, each player creates a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Creature Artifact
Marching Duodrone (clb) 447
1
Mikaeus, the Lunarch

Mikaeus, the Lunarch enters the battlefield with X +1/+1 counters on it. {T}: Put a +1/+1 counter on Mikaeus. {T}, Remove a +1/+1 counter from Mikaeus: Put a +1/+1 counter on each other creature you control.

Creature
Mikaeus, the Lunarch (moc) 197
1
Nils, Discipline Enforcer

At the beginning of your end step, for each player, put a +1/+1 counter on up to one target creature that player controls. Each creature with one or more counters on it can't attack you or planeswalkers you control unless its controller pays {X}, where X is the number of counters on that creature.

Creature
Nils, Discipline Enforcer (c21) 20
1
Ochre Jelly

Trample Ochre Jelly enters the battlefield with X +1/+1 counters on it. Split — When Ochre Jelly dies, if it had two or more +1/+1 counters on it, create a token that's a copy of it at the beginning of the next end step. The token enters the battlefield with half that many +1/+1 counters on it, rounded down.

Creature
Ochre Jelly (afr) 196
1
Oran-Rief Ooze

When Oran-Rief Ooze enters the battlefield, put a +1/+1 counter on target creature you control. Whenever Oran-Rief Ooze attacks, put a +1/+1 counter on each attacking creature with a +1/+1 counter on it.

Creature
Oran-Rief Ooze (znr) 361
1
Orzhov Advokist

At the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. If a player does, creatures that player controls can't attack you or planeswalkers you control until your next turn.

Creature
Orzhov Advokist (ncc) 207
1
Pridemalkin

When Pridemalkin enters the battlefield, put a +1/+1 counter on target creature you control. Each creature you control with a +1/+1 counter on it has trample. (They can deal excess combat damage to the player or planeswalker they're attacking.)

Creature
Pridemalkin (moc) 308
1
Ravenous Leucrocota

Vigilance {6}{G}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

Creature
Ravenous Leucrocota (plst) CN2-192
1
Skullwinder

Deathtouch When Skullwinder enters the battlefield, return target card from your graveyard to your hand, then choose an opponent. That player returns a card from their graveyard to their hand.

Creature
Skullwinder (clb) 256
1
Sunblast Angel

Flying When Sunblast Angel enters the battlefield, destroy all tapped creatures.

Creature
Sunblast Angel (afc) 74
1
Thrun, the Last Troll

This spell can't be countered. Hexproof (This creature can't be the target of spells or abilities your opponents control.) {1}{G}: Regenerate Thrun, the Last Troll.

Creature
Thrun, the Last Troll (plst) MBS-92
1
Veteran Explorer

When Veteran Explorer dies, each player may search their library for up to two basic land cards, put them onto the battlefield, then shuffle.

Creature
Veteran Explorer (2xm) 186
1
Wall of Omens

Defender When Wall of Omens enters the battlefield, draw a card.

Creature
Wall of Omens (2x2) 33
1
Wandering Archaic

Creature
Wandering Archaic // Explore the Vastlands (stx) 6Wandering Archaic // Explore the Vastlands (stx) 6
1
Wildwood Scourge

Wildwood Scourge enters the battlefield with X +1/+1 counters on it. Whenever one or more +1/+1 counters are put on another non-Hydra creature you control, put a +1/+1 counter on Wildwood Scourge.

Creature
Wildwood Scourge (m21) 214
1
Windborn Muse

Flying Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Creature
Windborn Muse (voc) 101
1

Enchantment

Quantity: 11Price: $53.01
Banishing Light

When Banishing Light enters the battlefield, exile target nonland permanent an opponent controls until Banishing Light leaves the battlefield.

Enchantment
Banishing Light (tsr) 291
1
Branching Evolution

If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead.

Enchantment
Branching Evolution (jmp) 29
1
Darksteel Mutation

Enchant creature Enchanted creature is an Insect artifact creature with base power and toughness 0/1 and has indestructible, and it loses all other abilities, card types, and creature types.

Enchantment
Darksteel Mutation (voc) 84
1
Evolutionary Escalation

At the beginning of your upkeep, put three +1/+1 counters on target creature you control and three +1/+1 counters on target creature an opponent controls.

Enchantment
Evolutionary Escalation (c16) 22
1
Ghostly Prison

Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Enchantment
Ghostly Prison (c21) 92
1
Hydra's Growth

Enchant creature When Hydra's Growth enters the battlefield, put a +1/+1 counter on enchanted creature. At the beginning of your upkeep, double the number of +1/+1 counters on enchanted creature.

Enchantment
Hydra's Growth (thb) 172
1
Martyr's Bond

Whenever Martyr's Bond or another nonland permanent you control is put into a graveyard from the battlefield, each opponent sacrifices a permanent that shares a card type with it.

Enchantment
Martyr's Bond (plst) CMD-19
1
Minimus Containment

Enchant nonland permanent Enchanted permanent is a Treasure artifact with "{T}, Sacrifice this artifact: Add one mana of any color," and it loses all other abilities. (If it was a creature, it's no longer a creature.)

Enchantment
Minimus Containment (clb) 34
1
Smothering Tithe

Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Enchantment
Smothering Tithe (2x2) 31
1
Sterling Grove

Other enchantments you control have shroud. (They can't be the targets of spells or abilities.) {1}, Sacrifice Sterling Grove: Search your library for an enchantment card, reveal it, then shuffle and put that card on top.

Enchantment
Sterling Grove (mh2) 293
1
Together Forever

When Together Forever enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two target creatures.) {1}: Choose target creature with a counter on it. When that creature dies this turn, return that card to its owner's hand.

Enchantment
Together Forever (ncc) 212
1

Instant

Quantity: 6Price: $9.96
Brought Back

Choose up to two target permanent cards in your graveyard that were put there from the battlefield this turn. Return them to the battlefield tapped.

Instant
Brought Back (m20) 9
1
Disenchant

Destroy target artifact or enchantment.

Instant
Disenchant (ice) 20
1
Generous Gift

Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.

Instant
Generous Gift (mh1) 11
1
Invigorating Surge

Put a +1/+1 counter on target creature you control, then double the number of +1/+1 counters on that creature.

Instant
Invigorating Surge (m21) 190
1
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (sta) 10
1
Your Temple Is Under Attack

Choose one — • Pray for Protection — Creatures you control gain indestructible until end of turn. • Strike a Deal — You and target opponent each draw two cards.

Instant
Your Temple Is Under Attack (clb) 52
1

Land

Quantity: 32Price: $22.84
Blossoming Sands

Blossoming Sands enters the battlefield tapped. When Blossoming Sands enters the battlefield, you gain 1 life. {T}: Add {G} or {W}.

Land
Blossoming Sands (neo) 265
1
Bretagard Stronghold

Bretagard Stronghold enters the battlefield tapped. {T}: Add {G}. {G}{W}{W}, {T}, Sacrifice Bretagard Stronghold: Put a +1/+1 counter on each of up to two target creatures you control. They gain vigilance and lifelink until end of turn. Activate only as a sorcery.

Land
Bretagard Stronghold (khm) 253
1
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (clb) 351
1
Evolving Wilds

{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (clb) 352
1
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (clb) 893
1
Forest

({T}: Add {G}.)

Land
Forest (clb) 470
10
Geier Reach Sanitarium

{T}: Add {C}. {2}, {T}: Each player draws a card, then discards a card.

Land
Geier Reach Sanitarium (afc) 241
1
Graypelt Refuge

Graypelt Refuge enters the battlefield tapped. When Graypelt Refuge enters the battlefield, you gain 1 life. {T}: Add {G} or {W}.

Land
Graypelt Refuge (plst) C17-253
1
Idyllic Grange

({T}: Add {W}.) Idyllic Grange enters the battlefield tapped unless you control three or more other Plains. When Idyllic Grange enters the battlefield untapped, put a +1/+1 counter on target creature you control.

Land
Idyllic Grange (eld) 246
1
Mikokoro, Center of the Sea

{T}: Add {C}. {2}, {T}: Each player draws a card.

Land
Mikokoro, Center of the Sea (c21) 302
1
Plains

({T}: Add {W}.)

Land
Plains (clb) 452
10
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (cmr) 710
1
Selesnya Sanctuary

Selesnya Sanctuary enters the battlefield tapped. When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand. {T}: Add {G}{W}.

Land
Selesnya Sanctuary (2x2) 330
1
Sungrass Prairie

{1}, {T}: Add {G}{W}.

Land
Sungrass Prairie (ncc) 430
1

Sorcery

Quantity: 12Price: $24.90
Biogenic Upgrade

Distribute three +1/+1 counters among one, two, or three target creatures, then double the number of +1/+1 counters on each of those creatures.

Sorcery
Biogenic Upgrade (2x2) 137
1
Broken Bond

Destroy target artifact or enchantment. You may put a land card from your hand onto the battlefield.

Sorcery
Broken Bond (plst) DOM-157
1
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (sta) 51
1
Doomskar

Destroy all creatures. Foretell {1}{W}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Sorcery
Doomskar (khm) 9
1
Idyllic Tutor

Search your library for an enchantment card, reveal it, put it into your hand, then shuffle.

Sorcery
Idyllic Tutor (thb) 24
1
Primal Command

Choose two — • Target player gains 7 life. • Put target noncreature permanent on top of its owner's library. • Target player shuffles their graveyard into their library. • Search your library for a creature card, reveal it, put it into your hand, then shuffle.

Sorcery
Primal Command (sta) 55
1
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (2x2) 155
1
Search for Tomorrow

Search your library for a basic land card, put it onto the battlefield, then shuffle. Suspend 2—{G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Sorcery
Search for Tomorrow (clb) 834
1
Secret Rendezvous

You and target opponent each draw three cards.

Sorcery
Secret Rendezvous (stx) 26
1
Split the Spoils

Exile up to five target permanent cards from your graveyard and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. (Piles can be empty.)

Sorcery
Split the Spoils (clb) 257
1
Traverse the Ulvenwald

Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Delirium — If there are four or more card types among cards in your graveyard, instead search your library for a creature or land card, reveal it, put it into your hand, then shuffle.

Sorcery
Traverse the Ulvenwald (soi) 234
1
Vanquish the Horde

This spell costs {1} less to cast for each creature on the battlefield. Destroy all creatures.

Sorcery
Vanquish the Horde (mid) 41
1

Maybeboard

Quantity: 4Price: $12.56
Approach of the Second Sun

If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.

Sorcery
Approach of the Second Sun (plst) AKH-4
1
Avacyn's Pilgrim

{T}: Add {W}.

Creature
Avacyn's Pilgrim (mic) 132
1
Noble Heritage

Commander creatures you own have "When this creature enters the battlefield and at the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. For each opponent who does, you gain protection from that player until your next turn." (You can't be targeted, dealt damage, or enchanted by anything controlled by that player.)

Enchantment
Noble Heritage (clb) 35
1
Venser's Journal

You have no maximum hand size. At the beginning of your upkeep, you gain 1 life for each card in your hand.

Artifact
Venser's Journal (c21) 273
1

Deck Stats

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Description

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