165
7/18/2022
Sygg
Deck Size: 100
Commander
Legal
Est deck cost: $71.56
Salt sum: 32.86
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165
7/18/2022
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Commander

Qty: 1 Price: $1.29
Sygg, River Guide

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) {1}{W}: Target Merfolk you control gains protection from the color of your choice until end of turn.

Creature
Sygg, River Guide (lrw) 251

Commander

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Artifact

Qty: 13 Price: $15.91
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (clb) 298
Azorius Locket

{T}: Add {W} or {U}. {W/U}{W/U}{W/U}{W/U}, {T}, Sacrifice this artifact: Draw two cards.

Artifact
Azorius Locket (voc) 160
Azorius Signet

{1}, {T}: Add {W}{U}.

Artifact
Azorius Signet (ncc) 361
Blackblade Reforged

Equipped creature gets +1/+1 for each land you control. Equip legendary creature {3} Equip {7}

Artifact
Blackblade Reforged (nec) 146
Explorer's Scope

Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Explorer's Scope (afc) 205
Grafted Exoskeleton

Equipped creature gets +2/+2 and has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Whenever Grafted Exoskeleton becomes unattached from a permanent, sacrifice that permanent. Equip {2}

Artifact
Grafted Exoskeleton (som) 162
Heraldic Banner

As this artifact enters, choose a color. Creatures you control of the chosen color get +1/+0. {T}: Add one mana of the chosen color.

Artifact
Heraldic Banner (eld) 222
Kefnet's Monument

Blue creature spells you cast cost {1} less to cast. Whenever you cast a creature spell, target creature an opponent controls doesn't untap during its controller's next untap step.

Artifact
Kefnet's Monument (akh) 231
Marble Diamond

This artifact enters tapped. {T}: Add {W}.

Artifact
Marble Diamond (clb) 320
Mirror Shield

Equipped creature gets +0/+2 and has hexproof and "Whenever a creature with deathtouch blocks or becomes blocked by this creature, destroy that creature." Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Mirror Shield (thb) 234
Prismatic Lens

{T}: Add {C}. {1}, {T}: Add one mana of any color.

Artifact
Prismatic Lens (tsr) 272
Sky Diamond

This artifact enters tapped. {T}: Add {U}.

Artifact
Sky Diamond (clb) 337
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (clb) 871

Artifact

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Creature

Qty: 20 Price: $12.36
Enclave Cryptologist

Level up {1}{U} ({1}{U}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-2 0/1 {T}: Draw a card, then discard a card. LEVEL 3+ 0/1 {T}: Draw a card.

Creature
Enclave Cryptologist (plst) ROE-66
Harpoon Sniper

{W}, {T}: This creature deals X damage to target attacking or blocking creature, where X is the number of Merfolk you control.

Creature
Harpoon Sniper (lrw) 19
Master of the Pearl Trident

Other Merfolk creatures you control get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.)

Creature
Master of the Pearl Trident (ddt) 9
Merfolk Spy

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever this creature deals combat damage to a player, that player reveals a card at random from their hand.

Creature
Merfolk Spy (m14) 62
Merfolk Trickster

Flash When this creature enters, tap target creature an opponent controls. It loses all abilities until end of turn.

Creature
Merfolk Trickster (dom) 56
Merrow Reejerey

Other Merfolk creatures you control get +1/+1. Whenever you cast a Merfolk spell, you may tap or untap target permanent.

Creature
Merrow Reejerey (ddt) 13
Mist-Cloaked Herald

This creature can't be blocked.

Creature
Mist-Cloaked Herald (rix) 43
River Sneak

This creature can't be blocked. Whenever another Merfolk you control enters, this creature gets +1/+1 until end of turn.

Creature
River Sneak (xln) 70
Scroll Thief

Whenever this creature deals combat damage to a player, draw a card.

Creature
Scroll Thief (plst) DDT-17
Silvergill Douser

{T}: Target creature gets -X/-0 until end of turn, where X is the number of Merfolk and/or Faeries you control.

Creature
Silvergill Douser (lrw) 87
Slinn Voda, the Rising Deep

Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) When Slinn Voda enters, if it was kicked, return all creatures to their owners' hands except for Merfolk, Krakens, Leviathans, Octopuses, and Serpents.

Creature
Slinn Voda, the Rising Deep (cmr) 405
Stormtide Leviathan

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) All lands are Islands in addition to their other types. Creatures without flying or islandwalk can't attack.

Creature
Stormtide Leviathan (cmr) 407
Svyelun of Sea and Sky

Svyelun has indestructible as long as you control at least two other Merfolk. Whenever Svyelun attacks, draw a card. Other Merfolk you control have ward {1}. (Whenever another Merfolk you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)

Creature
Svyelun of Sea and Sky (mh2) 69
Tidal Warrior

{T}: Target land becomes an Island until end of turn.

Creature
Tidal Warrior (plst) DDT-20
Tide Shaper

Kicker {1} (You may pay an additional {1} as you cast this spell.) When this creature enters, if it was kicked, target land becomes an Island for as long as this creature remains on the battlefield. This creature gets +1/+1 as long as an opponent controls an Island.

Creature
Tide Shaper (mh2) 72
Tideshaper Mystic

{T}: Target land becomes the basic land type of your choice until end of turn. Activate only during your turn.

Creature
Tideshaper Mystic (lrw) 93
Triton Shorestalker

This creature can't be blocked.

Creature
Triton Shorestalker (znc) 38
Veteran of the Depths

Whenever this creature becomes tapped, you may put a +1/+1 counter on it.

Creature
Veteran of the Depths (lrw) 46
Wake Thrasher

Whenever a permanent you control becomes untapped, this creature gets +1/+1 until end of turn.

Creature
Wake Thrasher (ddt) 24
Windrider Patrol

Flying Whenever this creature deals combat damage to a player, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Creature
Windrider Patrol (bfz) 89

Creature

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Enchantment

Qty: 10 Price: $11.40
Always Watching

Nontoken creatures you control get +1/+1 and have vigilance.

Enchantment
Always Watching (plst) SOI-1
Deeproot Waters

Whenever you cast a Merfolk spell, create a 1/1 blue Merfolk creature token with hexproof. (A creature with hexproof can't be the target of spells or abilities your opponents control.)

Enchantment
Deeproot Waters (xln) 51
Lingering Mirage

Enchant land Enchanted land is an Island. Cycling {2} ({2}, Discard this card: Draw a card.)

Enchantment
Lingering Mirage (usg) 84
Military Intelligence

Whenever you attack with two or more creatures, draw a card.

Enchantment
Military Intelligence (znc) 31
Rally the Ranks

As this enchantment enters, choose a creature type. Creatures you control of the chosen type get +1/+1.

Enchantment
Rally the Ranks (khm) 20
Reflections of Littjara

As this enchantment enters, choose a creature type. Whenever you cast a spell of the chosen type, copy that spell. (A copy of a permanent spell becomes a token.)

Enchantment
Reflections of Littjara (clb) 733
Sea's Claim

Enchant land (Target a land as you cast this. This card enters attached to that land.) Enchanted land is an Island.

Enchantment
Sea's Claim (9ed) 97
Sigil of Sleep

Enchant creature Whenever enchanted creature deals damage to a player, return target creature that player controls to its owner's hand.

Enchantment
Sigil of Sleep (ddi) 25
Spreading Seas

Enchant land When this Aura enters, draw a card. Enchanted land is an Island.

Enchantment
Spreading Seas (zen) 70
Staggering Insight

Enchant creature Enchanted creature gets +1/+1 and has lifelink and "Whenever this creature deals combat damage to a player, draw a card."

Enchantment
Staggering Insight (thb) 228

Enchantment

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Instant

Qty: 12 Price: $12.36
Aetherize

Return all attacking creatures to their owner's hand.

Instant
Aetherize (znc) 23
Cancel

Counter target spell.

Instant
Cancel (m21) 46
Counterspell

Counter target spell.

Instant
Counterspell (plst) CMR-395
Dissipate

Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

Instant
Dissipate (mid) 49
Hindering Light

Counter target spell that targets you or a permanent you control. Draw a card.

Instant
Hindering Light (ala) 173
Make a Stand

Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Instant
Make a Stand (cmr) 32
Negate

Counter target noncreature spell.

Instant
Negate (plst) ZNR-71
Path to Exile

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Instant
Path to Exile (2x2) 23
Rootborn Defenses

Populate. Creatures you control gain indestructible until end of turn. (To populate, create a token that's a copy of a creature token you control.)

Instant
Rootborn Defenses (plst) MM3-21
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (ncc) 211
Unbreakable Formation

Creatures you control gain indestructible until end of turn. Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.

Instant
Unbreakable Formation (clb) 710
Wizard's Retort

This spell costs {1} less to cast if you control a Wizard. Counter target spell.

Instant
Wizard's Retort (plst) DOM-75

Instant

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Land

Qty: 37 Price: $14.55
Access Tunnel

{T}: Add {C}. {3}, {T}: Target creature with power 3 or less can't be blocked this turn.

Land
Access Tunnel (stx) 262
Ash Barrens

{T}: Add {C}. Basic landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Land
Ash Barrens (clb) 880
Azorius Chancery

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {W}{U}.

Land
Azorius Chancery (2x2) 318
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (clb) 351
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (clb) 352
Flood Plain

This land enters tapped. {T}, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.

Land
Flood Plain (afc) 237
Halimar Depths

This land enters tapped. When this land enters, look at the top three cards of your library, then put them back in any order. {T}: Add {U}.

Land
Halimar Depths (afc) 244
Island

({T}: Add {U}.)

Land
Island (clb) 456
Myriad Landscape

This land enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Land
Myriad Landscape (clb) 904
Plains

({T}: Add {W}.)

Land
Plains (clb) 452
Prahv, Spires of Order

{T}: Add {C}. {4}{W}{U}, {T}: Prevent all damage a source of your choice would deal this turn.

Land
Prahv, Spires of Order (dis) 177
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (clb) 913
Sejiri Refuge

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {W} or {U}.

Land
Sejiri Refuge (khc) 118
Terramorphic Expanse

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (afc) 267
Tranquil Cove

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {W} or {U}.

Land
Tranquil Cove (neo) 280

Land

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Sorcery

Qty: 7 Price: $3.69
Akroma's Vengeance

Destroy all artifacts, creatures, and enchantments. Cycling {3} ({3}, Discard this card: Draw a card.)

Sorcery
Akroma's Vengeance (c20) 74
Aquitect's Will

Put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it. If you control a Merfolk, draw a card.

Sorcery Kindred
Aquitect's Will (ddt) 2
Citywide Bust

Destroy all creatures with toughness 4 or greater.

Sorcery
Citywide Bust (c20) 82
Dusk

Sorcery
Dusk // Dawn (clb) 691
Fumigate

Destroy all creatures. You gain 1 life for each creature destroyed this way.

Sorcery
Fumigate (kld) 15
Revoke Existence

Exile target artifact or enchantment.

Sorcery
Revoke Existence (2xm) 28
Time Wipe

Return a creature you control to its owner's hand, then destroy all creatures.

Sorcery
Time Wipe (war) 223

Sorcery

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Deck Info

Deck stats

26 pips - 18 cards
21 mana - 21 cards
47 pips - 36 cards
24 mana - 24 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
8 mana - 7 cards
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