109
6/28/2022
Lich
Deck Size: 100
Commander
Legal
Est deck cost: $853.80
Salt sum: 67.12
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109
6/28/2022
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Commander

Qty: 1 Price: $0.99
Mathas, Fiend Seeker

Menace At the beginning of your end step, put a bounty counter on target creature an opponent controls. For as long as that creature has a bounty counter on it, it has "When this creature dies, each opponent draws a card and gains 2 life."

Creature
Mathas, Fiend Seeker (2x2) 252

Commander

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Artifact

Qty: 9 Price: $66.31
Aetherflux Reservoir

Whenever you cast a spell, you gain 1 life for each spell you've cast this turn. Pay 50 life: This artifact deals 50 damage to any target.

Artifact
Aetherflux Reservoir (plst) KLD-192
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (clb) 298
Archaeomancer's Map

When this artifact enters, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle. Whenever a land an opponent controls enters, if that player controls more lands than you, you may put a land card from your hand onto the battlefield.

Artifact
Archaeomancer's Map (c21) 12
Bolas's Citadel

You may look at the top card of your library any time. You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost. {T}, Sacrifice ten nonland permanents: Each opponent loses 10 life.

Artifact
Bolas's Citadel (war) 79
Eternity Vessel

This artifact enters with X charge counters on it, where X is your life total. Landfall — Whenever a land you control enters, you may have your life total become the number of charge counters on this artifact.

Artifact
Eternity Vessel (zen) 200
Orzhov Signet

{1}, {T}: Add {W}{B}.

Artifact
Orzhov Signet (clb) 867
Rakdos Signet

{1}, {T}: Add {B}{R}.

Artifact
Rakdos Signet (ncc) 378
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (clb) 871
Tainted Sigil

{T}, Sacrifice this artifact: You gain life equal to the total life lost by all players this turn. (Damage causes loss of life.)

Artifact
Tainted Sigil (arb) 83

Artifact

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Creature

Qty: 17 Price: $161.35
Academy Rector

When this creature dies, you may exile it. If you do, search your library for an enchantment card, put that card onto the battlefield, then shuffle.

Creature
Academy Rector (uds) 1
Auratog

Sacrifice an enchantment: This creature gets +2/+2 until end of turn.

Creature
Auratog (tmp) 6
Children of Korlis

Sacrifice this creature: You gain life equal to the life you've lost this turn. (Damage causes loss of life.)

Creature
Children of Korlis (tsr) 14
Eidolon of Rhetoric

Each player can't cast more than one spell each turn.

Creature Enchantment
Eidolon of Rhetoric (plst) JOU-10
Esper Sentinel

Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays {X}, where X is this creature's power.

Creature Artifact
Esper Sentinel (mh2) 12
Faith Healer

Sacrifice an enchantment: You gain life equal to the sacrificed enchantment's mana value.

Creature
Faith Healer (usg) 14
Gray Merchant of Asphodel

When this creature enters, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)

Creature
Gray Merchant of Asphodel (thb) 99
Kambal, Consul of Allocation

Whenever an opponent casts a noncreature spell, that player loses 2 life and you gain 2 life.

Creature
Kambal, Consul of Allocation (2x2) 237
Karazikar, the Eye Tyrant

Whenever you attack a player, tap target creature that player controls and goad it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) Whenever an opponent attacks another one of your opponents, you and the attacking player each draw a card and lose 1 life.

Creature
Karazikar, the Eye Tyrant (afc) 319
Keeper of the Accord

At the beginning of each opponent's end step, if that player controls more creatures than you, create a 1/1 white Soldier creature token. At the beginning of each opponent's end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.

Creature
Keeper of the Accord (cmr) 27
Martyr of Sands

{1}, Reveal X white cards from your hand, Sacrifice this creature: You gain three times X life.

Creature
Martyr of Sands (uma) 25
Platinum Angel

Flying You can't lose the game and your opponents can't win the game.

Creature Artifact
Platinum Angel (plst) CN2-214
Psychosis Crawler

Psychosis Crawler's power and toughness are each equal to the number of cards in your hand. Whenever you draw a card, each opponent loses 1 life.

Creature Artifact
Psychosis Crawler (clb) 869
Razaketh, the Foulblooded

Flying, trample Pay 2 life, Sacrifice another creature: Search your library for a card, put that card into your hand, then shuffle.

Creature
Razaketh, the Foulblooded (hou) 73
Syr Konrad, the Grim

Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad deals 1 damage to each opponent. {1}{B}: Each player mills a card. (They each put the top card of their library into their graveyard.)

Creature
Syr Konrad, the Grim (znc) 56
Viscera Seer

Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Creature
Viscera Seer (cmr) 158
Vizkopa Guildmage

{1}{W}{B}: Target creature gains lifelink until end of turn. {1}{W}{B}: Whenever you gain life this turn, each opponent loses that much life.

Creature
Vizkopa Guildmage (ima) 211

Creature

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Enchantment

Qty: 20 Price: $305.20
Act of Authority

When this enchantment enters, you may exile target artifact or enchantment. At the beginning of your upkeep, you may exile target artifact or enchantment. If you do, its controller gains control of this enchantment.

Enchantment
Act of Authority (c13) 1
Aura of Silence

Artifact and enchantment spells your opponents cast cost {2} more to cast. Sacrifice this enchantment: Destroy target artifact or enchantment.

Enchantment
Aura of Silence (plst) C15-60
Delaying Shield

If damage would be dealt to you, put that many delay counters on this enchantment instead. At the beginning of your upkeep, remove all delay counters from this enchantment. For each delay counter removed this way, you lose 1 life unless you pay {1}{W}.

Enchantment
Delaying Shield (ody) 17
Exquisite Blood

Whenever an opponent loses life, you gain that much life.

Enchantment
Exquisite Blood (plst) JMP-231
Ghostly Prison

Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Enchantment
Ghostly Prison (voc) 87
Grasp of Fate

When this enchantment enters, for each opponent, exile up to one target nonland permanent that player controls until this enchantment leaves the battlefield. (Those permanents return under their owners' control.)

Enchantment
Grasp of Fate (plst) C15-3
Greater Auramancy

Other enchantments you control have shroud. (A permanent with shroud can't be the target of spells or abilities.) Enchanted creatures you control have shroud.

Enchantment
Greater Auramancy (shm) 7
Island Sanctuary

If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk.

Enchantment
Island Sanctuary (5ed) 39
Lich

As this enchantment enters, you lose life equal to your life total. You don't lose the game for having 0 or less life. If you would gain life, draw that many cards instead. Whenever you're dealt damage, sacrifice that many nontoken permanents. If you can't, you lose the game. When this enchantment is put into a graveyard from the battlefield, you lose the game.

Enchantment
Lich (2ed) 114
Lich's Mastery

Hexproof You can't lose the game. Whenever you gain life, draw that many cards. Whenever you lose life, for each 1 life you lost, exile a permanent you control or a card from your hand or graveyard. When Lich's Mastery leaves the battlefield, you lose the game.

Enchantment
Lich's Mastery (dom) 98
Nefarious Lich

If damage would be dealt to you, exile that many cards from your graveyard instead. If you can't, you lose the game. If you would gain life, draw that many cards instead. When this enchantment leaves the battlefield, you lose the game.

Enchantment
Nefarious Lich (ody) 153
Nine Lives

Hexproof If a source would deal damage to you, prevent that damage and put an incarnation counter on this enchantment. When there are nine or more incarnation counters on this enchantment, exile it. When this enchantment leaves the battlefield, you lose the game.

Enchantment
Nine Lives (m21) 28
Phyrexian Arena

At the beginning of your upkeep, you draw a card and you lose 1 life.

Enchantment
Phyrexian Arena (plst) CN2-144
Phyrexian Unlife

You don't lose the game for having 0 or less life. As long as you have 0 or less life, all damage is dealt to you as though its source had infect. (Damage is dealt to you in the form of poison counters.)

Enchantment
Phyrexian Unlife (nph) 18
Sanguine Bond

Whenever you gain life, target opponent loses that much life.

Enchantment
Sanguine Bond (c21) 153
Solemnity

Players can't get counters. Counters can't be put on artifacts, creatures, enchantments, or lands.

Enchantment
Solemnity (hou) 22
Solitary Confinement

At the beginning of your upkeep, sacrifice this enchantment unless you discard a card. Skip your draw step. You have shroud. (You can't be the target of spells or abilities.) Prevent all damage that would be dealt to you.

Enchantment
Solitary Confinement (mh2) 265
The Meathook Massacre

When The Meathook Massacre enters, each creature gets -X/-X until end of turn. Whenever a creature you control dies, each opponent loses 1 life. Whenever a creature an opponent controls dies, you gain 1 life.

Enchantment
The Meathook Massacre (mid) 112
Words of Worship

{1}: The next time you would draw a card this turn, you gain 5 life instead.

Enchantment
Words of Worship (ons) 61
Worship

If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead.

Enchantment
Worship (ss2) 7

Enchantment

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Instant

Qty: 9 Price: $161.31
Angel's Grace

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.

Instant
Angel's Grace (tsr) 4
Anguished Unmaking

Exile target nonland permanent. You lose 3 life.

Instant
Anguished Unmaking (2x2) 170
Chaos Warp

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

Instant
Chaos Warp (2x2) 105
Dark Ritual

Add {B}{B}{B}.

Instant
Dark Ritual (plst) A25-82
Intervention Pact

The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way. At the beginning of your next upkeep, pay {1}{W}{W}. If you don't, you lose the game.

Instant
Intervention Pact (fut) 8
Rakdos Charm

Choose one — • Exile target player's graveyard. • Destroy target artifact. • Each creature deals 1 damage to its controller.

Instant
Rakdos Charm (voc) 156
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (ncc) 211
Teferi's Protection

Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.) Exile Teferi's Protection.

Instant
Teferi's Protection (2x2) 32
Vampiric Tutor

Search your library for a card, then shuffle and put that card on top. You lose 2 life.

Instant
Vampiric Tutor (6ed) 161

Instant

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Land

Qty: 35 Price: $24.03
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (clb) 351
Mountain

({T}: Add {R}.)

Land
Mountain (clb) 464
Plains

({T}: Add {W}.)

Land
Plains (clb) 451
Shattered Sanctum

This land enters tapped unless you control two or more other lands. {T}: Add {W} or {B}.

Land
Shattered Sanctum (vow) 264
Swamp

({T}: Add {B}.)

Land
Swamp (clb) 462

Land

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Sorcery

Qty: 9 Price: $134.61
Blasphemous Act

This spell costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.

Sorcery
Blasphemous Act (clb) 780
Demonic Tutor

Search your library for a card, put that card into your hand, then shuffle.

Sorcery
Demonic Tutor (plst) UMA-93
Faithless Looting

Draw two cards, then discard two cards. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Faithless Looting (c21) 168
Farewell

Choose one or more — • Exile all artifacts. • Exile all creatures. • Exile all enchantments. • Exile all graveyards.

Sorcery
Farewell (neo) 13
Idyllic Tutor

Search your library for an enchantment card, reveal it, put it into your hand, then shuffle.

Sorcery
Idyllic Tutor (thb) 24
Ruinous Ultimatum

Destroy all nonland permanents your opponents control.

Sorcery
Ruinous Ultimatum (iko) 204
Torment of Hailfire

Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent of their choice or discards a card.

Sorcery
Torment of Hailfire (plst) HOU-77
Toxic Deluge

As an additional cost to cast this spell, pay X life. All creatures get -X/-X until end of turn.

Sorcery
Toxic Deluge (2xm) 110
Vandalblast

Destroy target artifact you don't control. Overload {4}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Sorcery
Vandalblast (voc) 152

Sorcery

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Deck Info

Deck stats

40 pips - 33 cards
16 mana - 16 cards
0 pips - 0 cards
0 mana - 2 cards
44 pips - 25 cards
19 mana - 17 cards
9 pips - 8 cards
13 mana - 13 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
2 mana - 1 card
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