370
7/11/2023
The Dark Rebirth
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $900.58
Salt Sum: 38.51
No deck tags
370
7/11/2023
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Commander

Quantity: 1Price: $0.49
Syrix, Carrier of the Flame

Flying, haste At the beginning of each end step, if a creature card left your graveyard this turn, target Phoenix you control deals damage equal to its power to any target. Whenever another Phoenix you control dies, you may cast Syrix, Carrier of the Flame from your graveyard.

Creature
Syrix, Carrier of the Flame (ncc) 80
1

Artifact

Quantity: 14Price: $107.16
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (ncc) 360
1
Ashnod's Altar

Sacrifice a creature: Add {C}{C}.

Artifact
Ashnod's Altar (ema) 218
1
Basilisk Collar

Equipped creature has deathtouch and lifelink. Equip {2}

Artifact
Basilisk Collar (afc) 199
1
Blasting Station

{T}, Sacrifice a creature: Blasting Station deals 1 damage to any target. Whenever a creature enters the battlefield, you may untap Blasting Station.

Artifact
Blasting Station (5dn) 107
1
Bloodforged Battle-Axe

Equipped creature gets +2/+0. Whenever equipped creature deals combat damage to a player, create a token that's a copy of Bloodforged Battle-Axe. Equip {2}

Artifact
Bloodforged Battle-Axe (c17) 50
1
Grafted Exoskeleton

Equipped creature gets +2/+2 and has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Whenever Grafted Exoskeleton becomes unattached from a permanent, sacrifice that permanent. Equip {2}

Artifact
Grafted Exoskeleton (som) 162
1
Maskwood Nexus

Creatures you control are every creature type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield. {3}, {T}: Create a 2/2 blue Shapeshifter creature token with changeling. (It is every creature type.)

Artifact
Maskwood Nexus (khm) 240
1
Mind Stone

{T}: Add {C}. {1}, {T}, Sacrifice Mind Stone: Draw a card.

Artifact
Mind Stone (afc) 211
1
Shadowspear

Equipped creature gets +1/+1 and has trample and lifelink. {1}: Permanents your opponents control lose hexproof and indestructible until end of turn. Equip {2}

Artifact
Shadowspear (plst) THB-236
1
Skullclamp

Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1}

Artifact
Skullclamp (plst) C17-222
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (ncc) 379
1
Talisman of Indulgence

{T}: Add {C}. {T}: Add {B} or {R}. Talisman of Indulgence deals 1 damage to you.

Artifact
Talisman of Indulgence (e01) 91
1
The Immortal Sun

Players can't activate planeswalkers' loyalty abilities. At the beginning of your draw step, draw an additional card. Spells you cast cost {1} less to cast. Creatures you control get +1/+1.

Artifact
The Immortal Sun (rix) 180
1
Vanquisher's Banner

As Vanquisher's Banner enters the battlefield, choose a creature type. Creatures you control of the chosen type get +1/+1. Whenever you cast a creature spell of the chosen type, draw a card.

Artifact
Vanquisher's Banner (xln) 251
1

Creature

Quantity: 25Price: $133.15
Akoum Firebird

Flying, haste Akoum Firebird attacks each combat if able. Landfall — Whenever a land enters the battlefield under your control, you may pay {4}{R}{R}. If you do, return Akoum Firebird from your graveyard to the battlefield.

Creature
Akoum Firebird (bfz) 138
1
Arclight Phoenix

Flying, haste At the beginning of combat on your turn, if you've cast three or more instant and sorcery spells this turn, return Arclight Phoenix from your graveyard to the battlefield.

Creature
Arclight Phoenix (grn) 91
1
Ashcloud Phoenix

Flying When Ashcloud Phoenix dies, return it to the battlefield face down under your control. Morph {4}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Ashcloud Phoenix is turned face up, it deals 2 damage to each player.

Creature
Ashcloud Phoenix (ktk) 99
1
Blood Artist

Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life.

Creature
Blood Artist (voc) 119
1
Bloodline Pretender

Changeling (This card is every creature type.) As Bloodline Pretender enters the battlefield, choose a creature type. Whenever another creature of the chosen type enters the battlefield under your control, put a +1/+1 counter on Bloodline Pretender.

Creature Artifact
Bloodline Pretender (khm) 235
1
Changeling Outcast

Changeling (This card is every creature type.) Changeling Outcast can't block and can't be blocked.

Creature
Changeling Outcast (znc) 40
1
Everquill Phoenix

Mutate {3}{R} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flying Whenever this creature mutates, create a red artifact token named Feather with "{1}, Sacrifice Feather: Return target Phoenix card from your graveyard to the battlefield tapped."

Creature
Everquill Phoenix (iko) 292
1
Flame-Wreathed Phoenix

Flying Tribute 2 (As this creature enters the battlefield, an opponent of your choice may put two +1/+1 counters on it.) When Flame-Wreathed Phoenix enters the battlefield, if tribute wasn't paid, it gains haste and "When this creature dies, return it to its owner's hand."

Creature
Flame-Wreathed Phoenix (bng) 97
1
Flamewake Phoenix

Flying, haste Flamewake Phoenix attacks each combat if able. Ferocious — At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may pay {R}. If you do, return Flamewake Phoenix from your graveyard to the battlefield.

Creature
Flamewake Phoenix (frf) 100
1
Junji, the Midnight Sky

Flying, menace When Junji, the Midnight Sky dies, choose one — • Each opponent discards two cards and loses 2 life. • Put target non-Dragon creature card from a graveyard onto the battlefield under your control. You lose 2 life.

Creature
Junji, the Midnight Sky (neo) 409
1
Lightning Phoenix

Flying, haste Lightning Phoenix can't block. At the beginning of your end step, if an opponent was dealt 3 or more damage this turn, you may pay {R}. If you do, return Lightning Phoenix from your graveyard to the battlefield.

Creature
Lightning Phoenix (jmp) 21
1
Metallic Mimic

As Metallic Mimic enters the battlefield, choose a creature type. Metallic Mimic is the chosen type in addition to its other types. Each other creature you control of the chosen type enters the battlefield with an additional +1/+1 counter on it.

Creature Artifact
Metallic Mimic (aer) 164
1
Phoenix Chick

Flying, haste Phoenix Chick can't block. Whenever you attack with three or more creatures, you may pay {R}{R}. If you do, return Phoenix Chick from your graveyard to the battlefield tapped and attacking with a +1/+1 counter on it.

Creature
Phoenix Chick (dmu) 140
1
Phoenix of Ash

Flying, haste {2}{R}: Phoenix of Ash gets +2/+0 until end of turn. Escape—{2}{R}{R}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) Phoenix of Ash escapes with a +1/+1 counter on it.

Creature
Phoenix of Ash (thb) 319
1
Pitiless Plunderer

Whenever another creature you control dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Creature
Pitiless Plunderer (rix) 81
1
Purphoros, God of the Forge

Indestructible As long as your devotion to red is less than five, Purphoros isn't a creature. Whenever another creature enters the battlefield under your control, Purphoros deals 2 damage to each opponent. {2}{R}: Creatures you control get +1/+0 until end of turn.

Creature Enchantment
Purphoros, God of the Forge (sld) 77
1
Razaketh, the Foulblooded

Flying, trample Pay 2 life, Sacrifice another creature: Search your library for a card, put that card into your hand, then shuffle.

Creature
Razaketh, the Foulblooded (hou) 73
1
Rekindling Phoenix

Flying When Rekindling Phoenix dies, create a 0/1 red Elemental creature token with "At the beginning of your upkeep, sacrifice this creature and return target card named Rekindling Phoenix from your graveyard to the battlefield. It gains haste until end of turn."

Creature
Rekindling Phoenix (rix) 111
1
Screeching Phoenix

Flying {2}{R}: Creatures you control get +1/+0 until end of turn.

Creature
Screeching Phoenix (gs1) 30
1
Skyfire Phoenix

Flying, haste When you cast your commander, return Skyfire Phoenix from your graveyard to the battlefield.

Creature
Skyfire Phoenix (c19) 28
1
Solemn Simulacrum

When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When Solemn Simulacrum dies, you may draw a card.

Creature Artifact
Solemn Simulacrum (ncc) 380
1
Sunstreak Phoenix

Flying If it's neither day nor night, it becomes day as Sunstreak Phoenix enters the battlefield. Whenever day becomes night or night becomes day, you may pay {1}{R}. If you do, return Sunstreak Phoenix from your graveyard to the battlefield tapped.

Creature
Sunstreak Phoenix (dbl) 162
1
Syr Konrad, the Grim

Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad, the Grim deals 1 damage to each opponent. {1}{B}: Each player mills a card. (They each put the top card of their library into their graveyard.)

Creature
Syr Konrad, the Grim (znc) 56
1
Taurean Mauler

Changeling (This card is every creature type.) Whenever an opponent casts a spell, you may put a +1/+1 counter on Taurean Mauler.

Creature
Taurean Mauler (nec) 111
1
Zulaport Cutthroat

Whenever Zulaport Cutthroat or another creature you control dies, each opponent loses 1 life and you gain 1 life.

Creature
Zulaport Cutthroat (bfz) 126
1

Enchantment

Quantity: 6Price: $78.24
Black Market Connections

At the beginning of your precombat main phase, choose one or more — • Sell Contraband — Create a Treasure token. You lose 1 life. • Buy Information — Draw a card. You lose 2 life. • Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It has every creature type.)

Enchantment
Black Market Connections (clb) 669
1
Goblin Bombardment

Sacrifice a creature: Goblin Bombardment deals 1 damage to any target.

Enchantment
Goblin Bombardment (mh2) 279
1
Impact Tremors

Whenever a creature enters the battlefield under your control, Impact Tremors deals 1 damage to each opponent.

Enchantment
Impact Tremors (plst) DTK-140
1
Kaya's Ghostform

Enchant creature or planeswalker you control When enchanted permanent dies or is put into exile, return that card to the battlefield under your control.

Enchantment
Kaya's Ghostform (war) 94
1
The Meathook Massacre

When The Meathook Massacre enters the battlefield, each creature gets -X/-X until end of turn. Whenever a creature you control dies, each opponent loses 1 life. Whenever a creature an opponent controls dies, you gain 1 life.

Enchantment
The Meathook Massacre (mid) 112
1
Tortured Existence

{B}, Discard a creature card: Return target creature card from your graveyard to your hand.

Enchantment
Tortured Existence (plst) STH-74
1

Instant

Quantity: 9Price: $45.07
Blood for the Blood God!

This spell costs {1} less to cast for each creature that died this turn. Discard your hand, then draw eight cards. Blood for the Blood God! deals 8 damage to each opponent. Exile Blood for the Blood God!

Instant
Blood for the Blood God! (40k) 108
1
Burnt Offering

As an additional cost to cast this spell, sacrifice a creature. Add X mana in any combination of {B} and/or {R}, where X is the sacrificed creature's mana value.

Instant
Burnt Offering (ice) 116
1
Cauldron Dance

Cast this spell only during combat. Return target creature card from your graveyard to the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step. You may put a creature card from your hand onto the battlefield. That creature gains haste. Its controller sacrifices it at the beginning of the next end step.

Instant
Cauldron Dance (inv) 238
1
Hatred

As an additional cost to cast this spell, pay X life. Target creature gets +X/+0 until end of turn.

Instant
Hatred (exo) 64
1
Kill! Maim! Burn!

Choose one or more — • Destroy target artifact. • Destroy target creature. • Kill! Maim! Burn! deals 3 damage to target player.

Instant
Kill! Maim! Burn! (40k) 128
1
Kolaghan's Command

Choose two — • Return target creature card from your graveyard to your hand. • Target player discards a card. • Destroy target artifact. • Kolaghan's Command deals 2 damage to any target.

Instant
Kolaghan's Command (dtk) 224
1
Rakdos Charm

Choose one — • Exile target player's graveyard. • Destroy target artifact. • Each creature deals 1 damage to its controller.

Instant
Rakdos Charm (gk2) 68
1
Tainted Strike

Target creature gets +1/+0 and gains infect until end of turn. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Instant
Tainted Strike (som) 80
1
Thrill of Possibility

As an additional cost to cast this spell, discard a card. Draw two cards.

Instant
Thrill of Possibility (m21) 165
1

Land

Quantity: 36Price: $466.50
Ancient Tomb

{T}: Add {C}{C}. Ancient Tomb deals 2 damage to you.

Land
Ancient Tomb (plst) TMP-315
1
Blood Crypt

({T}: Add {B} or {R}.) As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Land
Blood Crypt (plst) DIS-171
1
Bloodstained Mire

{T}, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.

Land
Bloodstained Mire (ktk) 230
1
Canyon Slough

({T}: Add {B} or {R}.) Canyon Slough enters the battlefield tapped. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Canyon Slough (akh) 239
1
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (ncc) 395
1
Dragonskull Summit

Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain. {T}: Add {B} or {R}.

Land
Dragonskull Summit (xln) 252
1
Haunted Ridge

Haunted Ridge enters the battlefield tapped unless you control two or more other lands. {T}: Add {B} or {R}.

Land
Haunted Ridge (dbl) 263
1
Lavaclaw Reaches

Lavaclaw Reaches enters the battlefield tapped. {T}: Add {B} or {R}. {1}{B}{R}: Until end of turn, Lavaclaw Reaches becomes a 2/2 black and red Elemental creature with "{X}: This creature gets +X/+0 until end of turn." It's still a land.

Land
Lavaclaw Reaches (uma) 245
1
Luxury Suite

Luxury Suite enters the battlefield tapped unless you have two or more opponents. {T}: Add {B} or {R}.

Land
Luxury Suite (clb) 355
1
Mountain

({T}: Add {R}.)

Land
Mountain (sld) 242
10
Mutavault

{T}: Add {C}. {1}: Mutavault becomes a 2/2 creature with all creature types until end of turn. It's still a land.

Land
Mutavault (m14) 228
1
Path of Ancestry

Path of Ancestry enters the battlefield tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (ncc) 419
1
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (plst) C21-311
1
Rocky Tar Pit

Rocky Tar Pit enters the battlefield tapped. {T}, Sacrifice Rocky Tar Pit: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.

Land
Rocky Tar Pit (c18) 274
1
Smoldering Marsh

({T}: Add {B} or {R}.) Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands.

Land
Smoldering Marsh (ncc) 428
1
Strip Mine

{T}: Add {C}. {T}, Sacrifice Strip Mine: Destroy target land.

Land
Strip Mine (ath) 77
1
Sulfurous Springs

{T}: Add {C}. {T}: Add {B} or {R}. Sulfurous Springs deals 1 damage to you.

Land
Sulfurous Springs (10e) 359
1
Swamp

({T}: Add {B}.)

Land
Swamp (sld) 241
10

Sorcery

Quantity: 9Price: $69.97
Blasphemous Act

This spell costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.

Sorcery
Blasphemous Act (ncc) 264
1
Chandra's Ignition

Target creature you control deals damage equal to its power to each other creature and each opponent.

Sorcery
Chandra's Ignition (plst) ORI-137
1
Damnation

Destroy all creatures. They can't be regenerated.

Sorcery
Damnation (tsr) 106
1
Dreadbore

Destroy target creature or planeswalker.

Sorcery
Dreadbore (gk2) 63
1
Faithless Looting

Draw two cards, then discard two cards. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Faithless Looting (c21) 168
1
Fatal Grudge

As an additional cost to cast this spell, sacrifice a nonland permanent. Each opponent chooses a permanent they control that shares a card type with the sacrificed permanent and sacrifices it. Draw a card.

Sorcery
Fatal Grudge (snc) 187
1
Reanimate

Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value.

Sorcery
Reanimate (uma) 110
1
Rise of the Dark Realms

Put all creature cards from all graveyards onto the battlefield under your control.

Sorcery
Rise of the Dark Realms (jmp) 271
1
Toxic Deluge

As an additional cost to cast this spell, pay X life. All creatures get -X/-X until end of turn.

Sorcery
Toxic Deluge (2xm) 110
1

Maybeboard

Quantity: 3Price: $7.97
Bloodfeather Phoenix

Flying Bloodfeather Phoenix can't block. Whenever an instant or sorcery spell you control deals damage to an opponent or battle, you may pay {R}. If you do, return Bloodfeather Phoenix from your graveyard to the battlefield. It gains haste until end of turn.

Creature
Bloodfeather Phoenix (mom) 132
1
Mount Doom

{T}, Pay 1 life: Add {B} or {R}. {1}{B}{R}, {T}: Mount Doom deals 1 damage to each opponent. {5}{B}{R}, {T}, Sacrifice Mount Doom and a legendary artifact: Choose up to two creatures, then destroy the rest. Activate only as a sorcery.

Land
Mount Doom (ltr) 343
1
Too Greedily, Too Deep

Put target creature card from a graveyard onto the battlefield under your control. That creature deals damage equal to its power to each other creature.

Sorcery
Too Greedily, Too Deep (ltc) 72
1

Deck Stats

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Description

{"ops":[{"insert":"Deck Stats:\nCard Draw (any card that draws us at least one card once): 10\nRamp (any nonland card that can produce mana, allows our spells to be cast for cheaper, makes lands add extra mana, or untaps lands): 10\nPhoenixes (any card that is naturally a phoenix or creates phoenix tokens): 21\nPhoenix Support (any card that increases our phoenixes's power, gives them keywords, or increases the number of phoenixes we control): 14\nReanimation (any nonphoenix card that allows us to get stuff back from the graveyard, either to hand or to the battlefield): 7\nRemoval (any card that can remove a single target): 6\n\"Board Wipes\" (any card that could potentially wipe the board): 5\nCombo Support/Finishers (any card the benefits from the combo and can close out the game): 9\nTotal Lands (includes all basic lands, utility lands and MODFCs): 36\nUtility Lands (anything that isn't a basic land, including MODFCs): 16\nBasic Lands (anything that is a basic land, not including utility lands): 20 (10 Swamps and 10 Mountains)\n\n-----------------------------------------------------------------------------------------------------------------------------------------------------------------------\n\nThings to Remember:\n"},{"insert":{"card-link":"Sunstreak Phoenix"}},{"insert":" & Day/Night Cycle:\nBefore a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.\nDay - As it becomes day, transform all nightbound permanents. If a player casts no spells during their own turn, it becomes night next turn.\nNight - AS it becomes night, transform all daybound permanents. Permanents enter the battlefield nightbound. If a player casts at least two or more spells during their own turn, it becomes day next turn.\n\nMain combo: \n"},{"insert":{"card-link":"Syrix, Carrier of the Flame"}},{"insert":" \n"},{"insert":{"card-link":"Skyfire Phoenix"}},{"insert":" \n"},{"insert":{"card-link":"Pitiless Plunderer"}},{"insert":" \n"},{"insert":{"card-link":"Ashnod's Altar"}},{"insert":" \n\nHow this works:\nLet's say you have all 4 on the battlefield. Sacrifice Syrix to Altar which will trigger Plunderer, netting you 2 colorless mana and a treasure token.\nSacrifice Skyfire to Altar which will trigger Plunderer and Syrix, netting you another 2 colorless mana and another treasure token.\nUsing 2 of the colorless mana and our 2 treasures we will cast Syrix from the graveyard which will then trigger Skyfire phoenix to return to the battlefield. \nThat's the loop, rinse and repeat to your heart's content. Each loop nets you a storm count of 1, a gravestorm count of 2, 2 etb triggers, 2 ltb/dies triggers, 2 ltg triggers and 2 colorless mana.\n\nThese 4 cards form an infinite loop that can produce a few different triggers. We can add one (or more) of the following cards to take advantage of the triggers:\n"},{"insert":{"card-link":"Purphoros, God of the Forge"}},{"insert":" - Takes advantage of the infinite etb triggers to machine gun down the table, dealing 4 damage to each opponent per loop.\n"},{"insert":{"card-link":"Zulaport Cutthroat"}},{"insert":" - Takes advantage of the infinite dies triggers to gain us infinite life and machine gun the table, dealing 2 damage to each opponent and gaining us 2 life per loop.\n"},{"insert":{"card-link":"Blood Artist"}},{"insert":" - Takes advantage of the infinite dies triggers to gain us infinite life and machine gun the table, dealing 2 damage to a single opponent and gaining us 2 life per loop.\n"},{"insert":{"card-link":"Syr Konrad, the Grim"}},{"insert":" - Takes advantage of the infinite dies triggers and the infinite ltg tirggers, with 1 damage to each opponent each trigger. Allowing us to do a total of 4 damage to each opponent each loop.\n"},{"insert":{"card-link":"The Meathook Massacre"}},{"insert":" - Take advantage of the infinite dies triggers to machine gun down the table, dealing 2 damage to each opponent per loop.\n"},{"insert":{"card-link":"Impact Tremors"}},{"insert":" - Takes advantage of the infinite etb triggers to machine gun down the table, dealing 2 damage to each opponent per loop.\n"},{"insert":{"card-link":"Vanquisher's Banner"}},{"insert":" - Takes advantage of the infinite recasting of Syrix allowing us to draw our entire deck. ***NOTE: This deck CAN NOT support this! ONLY do a few loops to draw cards and DO NOT do it infineatly because that will cause you to deck yourself out and lose the game.***\n\nNow we can add either of these cards to the loop itself and that will slightly change how it works. In both cases these loops replace infinite colorless mana with infinite damage, allowing you to machine gun down the table:\n"},{"insert":{"card-link":"Goblin Bombardment"}},{"insert":" - Let's say you have all 5 on the battlefield. Sacrifice Syrix to Altar which will trigger Plunderer, netting you 2 colorless mana and a treasure token.\nSacrifice Skyfire to Bombardment which will trigger Plunderer and Syrix, netting you another treasure token and dealing 1 damage to any target.\nUsing the 2 colorless mana and the 2 treasures we will cast Syrix from the graveyard which will then trigger Skyfire phoenix to return to the battlefield. \nThat's the loop, rinse and repeat to your heart's content. Each loop nets you a storm count of 1, a gravestorm count of 2, 2 etb triggers, 2 ltb/dies triggers, 2 ltg triggers and 1 damage to any target.\n"},{"insert":{"card-link":"Blasting Station"}},{"insert":" - Let's say you have all 5 on the battlefield. Sacrifice Syrix to Altar which will trigger Plunderer, netting you 2 colorless mana and a treasure token.\nTap Station and sacrifice Skyfire which will trigger Plunderer and Syrix, netting you another treasure token and dealing 1 damage to any target.\nUsing the 2 colorless mana and the 2 treasures we will cast Syrix from the graveyard which will then trigger Skyfire phoenix to return to the battlefield and trigger Station to untap. \nThat's the loop, rinse and repeat to your heart's content. Each loop nets you a storm count of 1, a gravestorm count of 2, 2 etb triggers, 2 ltb/dies triggers, 2 ltg triggers and 1 damage to any target.\n\nAdditional win conditions:\n"},{"insert":{"card-link":"Tainted Strike"}},{"insert":" \n"},{"insert":{"card-link":"Grafted Exoskeleton"}},{"insert":" \n\nHow it works:\nHave Tainted Strike target or Grafted Exoskeleton equip a phoenix with decently sized power.\nSyrix, Carrier of flame will trigger at each endstep (if a creature left my graveyard that turn).\nPick the phoenix that was targeted by Tainted Strike / equipped with Grafted Exoskeleton.\nPoint the damage it would do to an opponent, and they will gain poison counters equal to the damage dealt.\nIf they have 10 or more poison counters, they lose the game.\n\nOr:\nHave Tainted Strike target or Grafted Exoskeleton equip Syr Konrad, the Grim (or Purphoros, God of the Forge if his devotion is met and he's a creature).\nPerform the combo.\nThis will still machine gun down the table but now dealing in poison counters to each opponent causing it to be drastically faster.\nIf they have 10 or more poison counters, they lose the game.\n\n-----------------------------------------------------------------------------------------------------------------------------------------------------------------------\n\nWeaknesses of the deck:\n-Destroying either Syrix, Carrier of the Flame or Skyfire Phoenix will result in the end of the combo, but it can be repaired.\n-Countering Syrix, Carrier of the Flame will result in the end of the combo, but it can be repaired.\n-Exiling Syrix, Carrier of the Flame will result in end of the combo, but it can be repaired.\n-Destroying Pitiless Plunderer will result in the end of the combo and is harder to repair.\n-Destroying Ashnod's Altar is the most effective way to stop the combo without a chance of repairing it.\n-Exiling Ashnod's Altar, Pitiless Plunderer, or Skyfire Phoenix will stop the combo without a chance of repairing it.\n-Vanquisher's Banner will deck us out if we go infinite with the combo.\n-Removing any of the combo finishers causes us to just spin the wheel with no real payoffs.\n-Taxing effects that cause Syrix, Carrier of the Flame to cost more.\n-Effects that cause artifacts to enter the battlefield tapped.\n-Any form of graveyard hate.\n-Phoenixes are a weak tribe with not a lot of natural in tribe support.\n"}]}
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