Alistair_Steele
637 views2 days ago
Commander
Size: 100Salt sum: 37.63
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{"ops":[{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"rgba(252, 252, 254, 0.627)"},"insert":"This deck is a Mono-Black Big Mana Aristocrats and Reanimator strategy commanded by "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Avacyn, Angel of Horror"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"rgba(252, 252, 254, 0.627)"},"insert":". Its core plan focuses on accelerating mana through land search, Swamps matter doublers like "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Cabal Coffers"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"rgba(252, 252, 254, 0.627)"},"insert":" and "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Crypt Ghast"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"rgba(252, 252, 254, 0.627)"},"insert":", and artifacts like "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Throne of Eldraine"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"rgba(252, 252, 254, 0.627)"},"insert":". Once established, the deck casts high-cost threats and utilizes sacrifice outlets to trigger Avacyn's end-step recursion ability. Avacyn returns any nontoken creature that died under your control at the beginning of the next end step. By sacrificing powerhouse creatures like "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Kokusho, the Evening Star"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"rgba(252, 252, 254, 0.627)"},"insert":", "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Gray Merchant of Asphodel"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"rgba(252, 252, 254, 0.627)"},"insert":", "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Massacre Wurm"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"rgba(252, 252, 254, 0.627)"},"insert":", or "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Shadowgrange Archfiend"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"rgba(252, 252, 254, 0.627)"},"insert":" on each player's turn, the deck creates a devastating loop that drains opponents, wipes opposing boards, and generates overwhelming card advantage. Mass reanimation spells like "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Living Death"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"rgba(252, 252, 254, 0.627)"},"insert":" and "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Bringer of the Last Gift"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"rgba(252, 252, 254, 0.627)"},"insert":" provide redundant game-ending pivots if the commander is removed. With deep draw power and oppressive attrition, the deck outvalues the table and closes games rapidly through repeated life drain and aerial attacks."},{"insert":"\n\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":"Core Strategy:"},{"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":"Ramp and Fix: Develop your mana base early using land tutors like "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Expedition Map"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":", cost reducers like The Sibsig Ceremony, and mana amplifiers like "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Crypt Ghast"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" and "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Cabal Coffers"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":"Establish Outlets and Card Flow: Deploy free sacrifice outlets such as "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Viscera Seer"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" or "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Warren Soultrader"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" and draw engines like "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Braids, Arisen Nightmare or Sinister Gnarlbark"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" to fill your hand and graveyard."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":"Cast Avacyn and Death Payoffs: Resolve "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Avacyn, Angel of Horror"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" and pair her with devastating death or enters-the-battlefield triggers like "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Kokusho, the Evening Star"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":", "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Gray Merchant of Asphodel"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":", or "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Massacre Wurm"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":"Loop Triggers and Close: Sacrifice your payoffs during each player's turn to trigger Avacyn's next-end-step return repeatedly, wiping opposing creatures and draining all opponents to zero within two table rotations."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":"Mulligan Priorities:"},{"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":"Keep:"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"rgba(252, 252, 254, 0.627)"},"insert":" "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":"Hands with 2–4 lands, early ramp or land-tutors (Wayfarer's Bauble, Expedition Map, Soldevi Adnate), and early card draw or removal (Phyrexian Arena, Feed the Swarm)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":"Avoid:"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" Hands with only high-cost 6+ CMC threats, no early mana acceleration or land search, and no sacrifice outlets or draw engines to bridge into the mid-game."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":"Key Tips:"},{"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":"Avacyn triggers at the beginning of the next end step. You can sacrifice a creature on an opponent's turn to have it return on that same opponent's end step, multiplying your triggers across every turn of the rotation."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":"Use free sacrifice outlets in response to exile removal or theft effects to send your creatures to the graveyard, ensuring Avacyn can return them safely."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nNote: Plaguecrafter or Fleshbag Marauder effects can be extremely potent in a deck like this, but they're also very oppressive and unfun to play against. As such, I've opted to leave these self-saccing edicts out of the deck to leave more room for interaction from opponents.\n"}]}
Drain
Drain
(CTRL to add secondary)
Draw
Braids, Arisen Nightmare
At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, or planeswalker. If you do, each opponent may sacrifice a permanent of their choice that shares a card type with it. For each opponent who doesn't, that player loses 2 life and you draw a card.
Legendary Creature - Nightmare

Decorum Dissertation
Target player draws two cards and loses 2 life.
Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)
Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)
Sorcery - Lesson

God-Eternal Bontu
Menace
When God-Eternal Bontu enters, sacrifice any number of other permanents, then draw that many cards.
When God-Eternal Bontu dies or is put into exile from the battlefield, you may put her into her owner's library third from the top.
When God-Eternal Bontu enters, sacrifice any number of other permanents, then draw that many cards.
When God-Eternal Bontu dies or is put into exile from the battlefield, you may put her into her owner's library third from the top.
Legendary Creature - Zombie God

Krav, the Unredeemed
Partner with Regna, the Redeemer (When this creature enters, target player may put Regna into their hand from their library, then shuffle.)
, Sacrifice X creatures: Target player draws X cards and gains X life. Put X +1/+1 counters on Krav.
, Sacrifice X creatures: Target player draws X cards and gains X life. Put X +1/+1 counters on Krav.
Legendary Creature - Demon

Summon: Anima
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I, II, III — Pain — You draw a card and you lose 1 life.
IV — Oblivion — Each opponent sacrifices a creature of their choice and loses 3 life.
Menace
I, II, III — Pain — You draw a card and you lose 1 life.
IV — Oblivion — Each opponent sacrifices a creature of their choice and loses 3 life.
Menace
Creature Enchantment - Saga Horror

Draw
(CTRL to add secondary)
Graveyard Hate
Dauthi Voidwalker
Shadow (This creature can block or be blocked by only creatures with shadow.)
If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it.
, Sacrifice this creature: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost.
If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it.
, Sacrifice this creature: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost.
Creature - Rogue Dauthi

Graveyard Hate
(CTRL to add secondary)
Land
Demolition Field
: Add .
, , Sacrifice this land: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.
, , Sacrifice this land: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.
Land

Susur Secundi, Void Altar
This land enters tapped.
: Add .
Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.)
12+ | , , Pay 2 life, Sacrifice a creature: Draw cards equal to the sacrificed creature's power. Activate only as a sorcery.
: Add .
Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.)
12+ | , , Pay 2 life, Sacrifice a creature: Draw cards equal to the sacrificed creature's power. Activate only as a sorcery.
Land - Planet

Land
(CTRL to add secondary)
Ramp
Anticausal Vestige
When this creature leaves the battlefield, draw a card, then you may put a permanent card with mana value less than or equal to the number of lands you control from your hand onto the battlefield tapped.
Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Creature - Eldrazi

Emrakul, the Exigent Doom
When you cast this spell, untap all lands you control.
Flying, trample
Ward—Sacrifice three permanents.
, Exile this card from your hand: Target land gains ": Add " until this card is cast from exile. You may cast this card for as long as it remains exiled.
Flying, trample
Ward—Sacrifice three permanents.
, Exile this card from your hand: Target land gains ": Add " until this card is cast from exile. You may cast this card for as long as it remains exiled.
Legendary Creature - Eldrazi

Ramp
(CTRL to add secondary)
Recursion
Metamorphosis Fanatic
Lifelink
When this creature enters, return up to one target creature card from your graveyard to the battlefield with a lifelink counter on it.
Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
When this creature enters, return up to one target creature card from your graveyard to the battlefield with a lifelink counter on it.
Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Creature - Human Cleric

Recursion
(CTRL to add secondary)
Removal
Shadowgrange Archfiend
When this creature enters, each opponent sacrifices a creature with the greatest power among creatures they control. You gain life equal to the greatest power among creatures sacrificed this way.
Madness—, Pay 8 life. (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Madness—, Pay 8 life. (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature - Demon

Sheoldred
Menace
When Sheoldred enters, each opponent sacrifices a nontoken creature or planeswalker of their choice.
: Exile Sheoldred, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if an opponent has eight or more cards in their graveyard.
When Sheoldred enters, each opponent sacrifices a nontoken creature or planeswalker of their choice.
: Exile Sheoldred, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if an opponent has eight or more cards in their graveyard.
Legendary Creature - Praetor Phyrexian


Summon: Bahamut
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I, II — Destroy up to one target nonland permanent.
III — Draw two cards.
IV — Mega Flare — This creature deals damage equal to the total mana value of other permanents you control to each opponent.
Flying
I, II — Destroy up to one target nonland permanent.
III — Draw two cards.
IV — Mega Flare — This creature deals damage equal to the total mana value of other permanents you control to each opponent.
Flying
Creature Enchantment - Saga Dragon

Summon: Primal Odin
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Gungnir — Destroy target creature an opponent controls.
II — Zantetsuken — This creature gains "Whenever this creature deals combat damage to a player, that player loses the game."
III — Hall of Sorrow — Draw two cards. Each player loses 2 life.
I — Gungnir — Destroy target creature an opponent controls.
II — Zantetsuken — This creature gains "Whenever this creature deals combat damage to a player, that player loses the game."
III — Hall of Sorrow — Draw two cards. Each player loses 2 life.
Creature Enchantment - Knight Saga

Removal
(CTRL to add secondary)
Sac Outlet
Sac Outlet
(CTRL to add secondary)
Sweepers
Sweepers
(CTRL to add secondary)
Theft
Thieving Amalgam
At the beginning of each opponent's upkeep, you manifest the top card of that player's library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Whenever a creature you control but don't own dies, its owner loses 2 life and you gain 2 life.
Whenever a creature you control but don't own dies, its owner loses 2 life and you gain 2 life.
Creature - Ape Snake

Theft
(CTRL to add secondary)
Tokens
Abhorrent Overlord
Flying
When this creature enters, create a number of 1/1 black Harpy creature tokens with flying equal to your devotion to black. (Each in the mana costs of permanents you control counts toward your devotion to black.)
At the beginning of your upkeep, sacrifice a creature.
When this creature enters, create a number of 1/1 black Harpy creature tokens with flying equal to your devotion to black. (Each in the mana costs of permanents you control counts toward your devotion to black.)
At the beginning of your upkeep, sacrifice a creature.
Creature - Demon

Tokens
(CTRL to add secondary)
Maybeboard
Sheoldred, Whispering One
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.
At the beginning of each opponent's upkeep, that player sacrifices a creature of their choice.
At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.
At the beginning of each opponent's upkeep, that player sacrifices a creature of their choice.
Legendary Creature - Praetor Phyrexian

Whip of Erebos
Creatures you control have lifelink.
, : Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. Activate only as a sorcery.
, : Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. Activate only as a sorcery.
Legendary Artifact Enchantment

Will of the Abzan
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Any number of target opponents each sacrifice a creature with the greatest power among creatures that player controls and lose 3 life.
• Return target creature card from your graveyard to the battlefield.
• Any number of target opponents each sacrifice a creature with the greatest power among creatures that player controls and lose 3 life.
• Return target creature card from your graveyard to the battlefield.
Sorcery

Maybeboard
(CTRL to add secondary)
Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
{"ops":[{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"rgba(252, 252, 254, 0.627)"},"insert":"This deck is a Mono-Black Big Mana Aristocrats and Reanimator strategy commanded by "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Avacyn, Angel of Horror"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"rgba(252, 252, 254, 0.627)"},"insert":". Its core plan focuses on accelerating mana through land search, Swamps matter doublers like "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Cabal Coffers"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"rgba(252, 252, 254, 0.627)"},"insert":" and "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Crypt Ghast"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"rgba(252, 252, 254, 0.627)"},"insert":", and artifacts like "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Throne of Eldraine"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"rgba(252, 252, 254, 0.627)"},"insert":". Once established, the deck casts high-cost threats and utilizes sacrifice outlets to trigger Avacyn's end-step recursion ability. Avacyn returns any nontoken creature that died under your control at the beginning of the next end step. By sacrificing powerhouse creatures like "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Kokusho, the Evening Star"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"rgba(252, 252, 254, 0.627)"},"insert":", "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Gray Merchant of Asphodel"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"rgba(252, 252, 254, 0.627)"},"insert":", "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Massacre Wurm"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"rgba(252, 252, 254, 0.627)"},"insert":", or "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Shadowgrange Archfiend"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"rgba(252, 252, 254, 0.627)"},"insert":" on each player's turn, the deck creates a devastating loop that drains opponents, wipes opposing boards, and generates overwhelming card advantage. Mass reanimation spells like "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Living Death"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"rgba(252, 252, 254, 0.627)"},"insert":" and "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Bringer of the Last Gift"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"rgba(252, 252, 254, 0.627)"},"insert":" provide redundant game-ending pivots if the commander is removed. With deep draw power and oppressive attrition, the deck outvalues the table and closes games rapidly through repeated life drain and aerial attacks."},{"insert":"\n\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":"Core Strategy:"},{"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":"Ramp and Fix: Develop your mana base early using land tutors like "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Expedition Map"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":", cost reducers like The Sibsig Ceremony, and mana amplifiers like "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Crypt Ghast"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" and "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Cabal Coffers"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":"Establish Outlets and Card Flow: Deploy free sacrifice outlets such as "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Viscera Seer"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" or "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Warren Soultrader"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" and draw engines like "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Braids, Arisen Nightmare or Sinister Gnarlbark"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" to fill your hand and graveyard."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":"Cast Avacyn and Death Payoffs: Resolve "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Avacyn, Angel of Horror"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" and pair her with devastating death or enters-the-battlefield triggers like "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Kokusho, the Evening Star"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":", "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Gray Merchant of Asphodel"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":", or "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Massacre Wurm"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":"Loop Triggers and Close: Sacrifice your payoffs during each player's turn to trigger Avacyn's next-end-step return repeatedly, wiping opposing creatures and draining all opponents to zero within two table rotations."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":"Mulligan Priorities:"},{"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":"Keep:"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"rgba(252, 252, 254, 0.627)"},"insert":" "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":"Hands with 2–4 lands, early ramp or land-tutors (Wayfarer's Bauble, Expedition Map, Soldevi Adnate), and early card draw or removal (Phyrexian Arena, Feed the Swarm)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":"Avoid:"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" Hands with only high-cost 6+ CMC threats, no early mana acceleration or land search, and no sacrifice outlets or draw engines to bridge into the mid-game."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":"Key Tips:"},{"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":"Avacyn triggers at the beginning of the next end step. You can sacrifice a creature on an opponent's turn to have it return on that same opponent's end step, multiplying your triggers across every turn of the rotation."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":"Use free sacrifice outlets in response to exile removal or theft effects to send your creatures to the graveyard, ensuring Avacyn can return them safely."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nNote: Plaguecrafter or Fleshbag Marauder effects can be extremely potent in a deck like this, but they're also very oppressive and unfun to play against. As such, I've opted to leave these self-saccing edicts out of the deck to leave more room for interaction from opponents.\n"}]}




























































































