137
5/22/2024
Lier
Deck Size: 120
Commander
Est deck cost: $380.26
Salt sum: 57.51
No deck tags
137
5/22/2024
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Commander

Qty: 1 Price: $13.99
Lier, Disciple of the Drowned

Spells can't be countered. Each instant and sorcery card in your graveyard has flashback. The flashback cost is equal to that card's mana cost.

Creature
Lier, Disciple of the Drowned (dbl) 59

Commander

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Land

Qty: 36 Price: $64.10
Castle Vantress

This land enters tapped unless you control an Island. {T}: Add {U}. {2}{U}{U}, {T}: Scry 2.

Land
Castle Vantress (eld) 242
Lonely Sandbar

This land enters tapped. {T}: Add {U}. Cycling {U} ({U}, Discard this card: Draw a card.)

Land
Lonely Sandbar (c21) 298
Mystic Sanctuary

({T}: Add {U}.) This land enters tapped unless you control three or more other Islands. When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.

Land
Mystic Sanctuary (eld) 247
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (plst) C21-311
Snow-Covered Island

({T}: Add {U}.)

Land
Snow-Covered Island (khm) 278

Land

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Artifact

Qty: 13 Price: $50.17
Aetherflux Reservoir

Whenever you cast a spell, you gain 1 life for each spell you've cast this turn. Pay 50 life: This artifact deals 50 damage to any target.

Artifact
Aetherflux Reservoir (plst) KLD-192
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (ncc) 360
Catalyst Stone

Flashback costs you pay cost {2} less. Flashback costs your opponents pay cost {2} more.

Artifact
Catalyst Stone (ody) 297
Coldsteel Heart

This artifact enters tapped. As this artifact enters, choose a color. {T}: Add one mana of the chosen color.

Artifact
Coldsteel Heart (plst) CM2-181
Fellwar Stone

{T}: Add one mana of any color that a land an opponent controls could produce.

Artifact
Fellwar Stone (ncc) 367
Gilded Lotus

{T}: Add three mana of any one color.

Artifact
Gilded Lotus (dom) 215
Lightning Greaves

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Artifact
Lightning Greaves (ncc) 371
Mind Stone

{T}: Add {C}. {1}, {T}, Sacrifice this artifact: Draw a card.

Artifact
Mind Stone (plst) IMA-219
Sentinel Tower

Whenever an instant or sorcery spell is cast during your turn, this artifact deals damage to any target equal to 1 plus the number of instant and sorcery spells cast before that spell this turn.

Artifact
Sentinel Tower (bbd) 79
Sky Diamond

This artifact enters tapped. {T}: Add {U}.

Artifact
Sky Diamond (voc) 167
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (ncc) 379
Thought Vessel

You have no maximum hand size. {T}: Add {C}.

Artifact
Thought Vessel (plst) CMR-346
Thran Dynamo

{T}: Add {C}{C}{C}.

Artifact
Thran Dynamo (plst) IMA-230

Artifact

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Sorcery

Qty: 14 Price: $33.14
Careful Study

Draw two cards, then discard two cards.

Sorcery
Careful Study (ody) 70
Chart a Course

Draw two cards. Then discard a card unless you attacked this turn.

Sorcery
Chart a Course (jmp) 142
Compelling Argument

Target player mills five cards. Cycling {U} ({U}, Discard this card: Draw a card.)

Sorcery
Compelling Argument (plst) AKH-47
Consuming Tide

Each player chooses a nonland permanent they control. Return all nonland permanents not chosen this way to their owners' hands. Then you draw a card for each opponent who has more cards in their hand than you.

Sorcery
Consuming Tide (vow) 53
Curse of the Swine

Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token.

Sorcery
Curse of the Swine (c21) 118
Gitaxian Probe

({U/P} can be paid with either {U} or 2 life.) Look at target player's hand. Draw a card.

Sorcery
Gitaxian Probe (nph) 35
Ponder

Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.

Sorcery
Ponder (ncc) 229
Preordain

Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Sorcery
Preordain (ncc) 230
See the Truth

Look at the top three cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order. If this spell was cast from anywhere other than your hand, put each of those cards into your hand instead.

Sorcery
See the Truth (m21) 69
Serum Visions

Draw a card. Scry 2.

Sorcery
Serum Visions (plst) C21-129
Strategic Planning

Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

Sorcery
Strategic Planning (khm) 77
Traumatize

Target player mills half their library, rounded down.

Sorcery
Traumatize (m14) 77
Walk the Aeons

Buyback—Sacrifice three Islands. (You may sacrifice three Islands in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) Target player takes an extra turn after this one.

Sorcery
Walk the Aeons (tsr) 98
Windfall

Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.

Sorcery
Windfall (khc) 46

Sorcery

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Creature

Qty: 13 Price: $58.67
Archmage Emeritus

Magecraft — Whenever you cast or copy an instant or sorcery spell, draw a card.

Creature
Archmage Emeritus (stx) 37
Hullbreaker Horror

Flash This spell can't be countered. Whenever you cast a spell, choose up to one — • Return target spell you don't control to its owner's hand. • Return target nonland permanent to its owner's hand.

Creature
Hullbreaker Horror (vow) 63
Laboratory Maniac

If you would draw a card while your library has no cards in it, you win the game instead.

Creature
Laboratory Maniac (plst) UMA-61
Octavia, Living Thesis

This spell costs {8} less to cast if you have eight or more instant and/or sorcery cards in your graveyard. Ward {8} Magecraft — Whenever you cast or copy an instant or sorcery spell, target creature has base power and toughness 8/8 until end of turn.

Creature
Octavia, Living Thesis (c21) 29
Psychosis Crawler

Psychosis Crawler's power and toughness are each equal to the number of cards in your hand. Whenever you draw a card, each opponent loses 1 life.

Creature Artifact
Psychosis Crawler (j22) 792
Silver Myr

{T}: Add {U}.

Creature Artifact
Silver Myr (nec) 158
Spellskite

{U/P}: Change a target of target spell or ability to this creature. ({U/P} can be paid with either {U} or 2 life.)

Creature Artifact
Spellskite (2xm) 289
Subtlety

Flash Flying When this creature enters, choose up to one target creature spell or planeswalker spell. Its owner puts it on their choice of the top or bottom of their library. Evoke—Exile a blue card from your hand.

Creature
Subtlety (mh2) 67
Talrand, Sky Summoner

Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying.

Creature
Talrand, Sky Summoner (c21) 131
Thassa's Oracle

When this creature enters, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)

Creature
Thassa's Oracle (thb) 73
Triskaidekaphile

You have no maximum hand size. At the beginning of your upkeep, if you have exactly thirteen cards in your hand, you win the game. {3}{U}: Draw a card.

Creature
Triskaidekaphile (mid) 81
Venser, Shaper Savant

Flash (You may cast this spell any time you could cast an instant.) When Venser enters, return target spell or permanent to its owner's hand.

Creature
Venser, Shaper Savant (tsr) 96
Wavebreak Hippocamp

Whenever you cast your first spell during each opponent's turn, draw a card.

Creature Enchantment
Wavebreak Hippocamp (thb) 80

Creature

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Enchantment

Qty: 8 Price: $19.12
Back to Basics

Nonbasic lands don't untap during their controllers' untap steps.

Enchantment
Back to Basics (uma) 46
Confounding Conundrum

When this enchantment enters, draw a card. Whenever a land an opponent controls enters, if that player had another land enter the battlefield under their control this turn, they return a land they control to its owner's hand.

Enchantment
Confounding Conundrum (znr) 53
Dress Down

Flash When this enchantment enters, draw a card. Creatures lose all abilities. At the beginning of the end step, sacrifice this enchantment.

Enchantment
Dress Down (mh2) 39
Drowned Secrets

Whenever you cast a blue spell, target player mills two cards.

Enchantment
Drowned Secrets (grn) 39
Imprisoned in the Moon

Enchant creature, land, or planeswalker Enchanted permanent is a colorless land with "{T}: Add {C}" and loses all other card types and abilities.

Enchantment
Imprisoned in the Moon (voc) 106
Propaganda

Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Enchantment
Propaganda (afc) 91
Secrets of the Dead

Whenever you cast a spell from your graveyard, draw a card.

Enchantment
Secrets of the Dead (c19) 95
Teferi's Ageless Insight

If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.

Enchantment
Teferi's Ageless Insight (m21) 76

Enchantment

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Instant

Qty: 35 Price: $141.07
Aetherspouts

For each attacking creature, its owner puts it on their choice of the top or bottom of their library.

Instant
Aetherspouts (mic) 97
Arcane Denial

Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.

Instant
Arcane Denial (voc) 102
Brain Freeze

Target player mills three cards. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Instant
Brain Freeze (plst) SCG-29
Brainstorm

Draw three cards, then put two cards from your hand on top of your library in any order.

Instant
Brainstorm (afc) 79
Consider

Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) Draw a card.

Instant
Consider (mid) 44
Curate

Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Draw a card.

Instant
Curate (stx) 40
Cyclonic Rift

Return target nonland permanent you don't control to its owner's hand. Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Instant
Cyclonic Rift (2xm) 47
Dig Through Time

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.

Instant
Dig Through Time (ncc) 219
Discontinuity

During your turn, this spell costs {2}{U}{U} less to cast. End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)

Instant
Discontinuity (m21) 48
Dive Down

Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Instant
Dive Down (xln) 53
Evacuation

Return all creatures to their owners' hands.

Instant
Evacuation (c16) 91
Fact or Fiction

Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.

Instant
Fact or Fiction (ncc) 221
Frantic Search

Draw two cards, then discard two cards. Untap up to three lands.

Instant
Frantic Search (ncc) 222
High Tide

Until end of turn, whenever a player taps an Island for mana, that player adds an additional {U}.

Instant
High Tide (fem) 18c
Insidious Will

Choose one — • Counter target spell. • You may choose new targets for target spell. • Copy target instant or sorcery spell. You may choose new targets for the copy.

Instant
Insidious Will (kld) 52
Lazotep Plating

Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) You and permanents you control gain hexproof until end of turn. (You and they can't be the targets of spells or abilities your opponents control.)

Instant
Lazotep Plating (war) 59
Mental Note

Mill two cards. Draw a card.

Instant
Mental Note (jud) 46
Misdirection

You may exile a blue card from your hand rather than pay this spell's mana cost. Change the target of target spell with a single target.

Instant
Misdirection (plst) DDT-15
Mystical Tutor

Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.

Instant
Mystical Tutor (dmr) 60
Narset's Reversal

Copy target instant or sorcery spell, then return it to its owner's hand. You may choose new targets for the copy.

Instant
Narset's Reversal (war) 62
Opt

Scry 1. (Look at the top card of your library. You may put that card on the bottom.) Draw a card.

Instant
Opt (m21) 59
Pongify

Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token.

Instant
Pongify (tsr) 79
Pull from Tomorrow

Draw X cards, then discard a card.

Instant
Pull from Tomorrow (akh) 65
Quicken

The next sorcery spell you cast this turn can be cast as though it had flash. (It can be cast any time you could cast an instant.) Draw a card.

Instant
Quicken (dds) 6
Rapid Hybridization

Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.

Instant
Rapid Hybridization (c21) 126
Redirect

You may choose new targets for target spell.

Instant
Redirect (m13) 64
Snap

Return target creature to its owner's hand. Untap up to two lands.

Instant
Snap (plst) DDS-10
Summary Dismissal

Exile all other spells and counter all abilities.

Instant
Summary Dismissal (emn) 75
Thought Scour

Target player mills two cards. Draw a card.

Instant
Thought Scour (jmp) 185
Tolarian Winds

Discard all the cards in your hand, then draw that many cards.

Instant
Tolarian Winds (7ed) 105
Turnabout

Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls.

Instant
Turnabout (usg) 105
Unsubstantiate

Return target spell or creature to its owner's hand.

Instant
Unsubstantiate (m21) 82
Visions of Beyond

Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead.

Instant
Visions of Beyond (uma) 81
Winds of Rebuke

Return target nonland permanent to its owner's hand. Each player mills two cards.

Instant
Winds of Rebuke (akh) 76
You See a Guard Approach

Choose one — • Distract the Guard — Tap target creature. • Hide — Target creature you control gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Instant
You See a Guard Approach (afr) 85

Instant

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 4 cards
93 pips - 68 cards
43 mana - 41 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
9 mana - 6 cards
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Deck Tokens & Extras (5)

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