244
4/22/2024
Diao Chan, the great advisor
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $865.36
Salt Sum: 31.64
No deck tags
244
4/22/2024
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Commander

Quantity: 1Price: $22.99
Diaochan, Artful Beauty

{T}: Destroy target creature of your choice, then destroy target creature of an opponent's choice. Activate only during your turn, before attackers are declared.

Creature
Diaochan, Artful Beauty (cm1) 5
1

Artifact

Quantity: 24Price: $152.09
Caged Sun

As Caged Sun enters the battlefield, choose a color. Creatures you control of the chosen color get +1/+1. Whenever a land's ability causes you to add one or more mana of the chosen color, add one additional mana of that color.

Artifact
Caged Sun (nph) 132
1
Crawlspace

No more than two creatures can attack you each combat.

Artifact
Crawlspace (ulg) 123
1
Darksteel Plate

Indestructible Equipped creature has indestructible. Equip {2}

Artifact
Darksteel Plate (mbs) 104
1
Expedition Map

{2}, {T}, Sacrifice Expedition Map: Search your library for a land card, reveal it, put it into your hand, then shuffle.

Artifact
Expedition Map (zen) 201
1
Hedron Archive

{T}: Add {C}{C}. {2}, {T}, Sacrifice Hedron Archive: Draw two cards.

Artifact
Hedron Archive (bfz) 223
1
Lightning Greaves

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Artifact
Lightning Greaves (mrd) 199
1
Liquimetal Torque

{T}: Add {C}. {T}: Target nonland permanent becomes an artifact in addition to its other types until end of turn.

Artifact
Liquimetal Torque (mh2) 428
1
Magnifying Glass

{T}: Add {C}. {4}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

Artifact
Magnifying Glass (soi) 258
1
Mind Stone

{T}: Add {C}. {1}, {T}, Sacrifice Mind Stone: Draw a card.

Artifact
Mind Stone (pdci) 11
1
Mirage Mirror

{2}: Mirage Mirror becomes a copy of target artifact, creature, enchantment, or land until end of turn.

Artifact
Mirage Mirror (hou) 165
1
Pyromancer's Goggles

{T}: Add {R}. When that mana is spent to cast a red instant or sorcery spell, copy that spell and you may choose new targets for the copy.

Artifact
Pyromancer's Goggles (ori) 236
1
Ruby Medallion

Red spells you cast cost {1} less to cast.

Artifact
Ruby Medallion (c14) 265
1
Sculpting Steel

You may have Sculpting Steel enter the battlefield as a copy of any artifact on the battlefield.

Artifact
Sculpting Steel (mrd) 238
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (fbb) 274
1
Soul-Guide Lantern

When Soul-Guide Lantern enters the battlefield, exile target card from a graveyard. {T}, Sacrifice Soul-Guide Lantern: Exile each opponent's graveyard. {1}, {T}, Sacrifice Soul-Guide Lantern: Draw a card.

Artifact
Soul-Guide Lantern (thb) 237
1
Spine of Ish Sah

When Spine of Ish Sah enters the battlefield, destroy target permanent. When Spine of Ish Sah is put into a graveyard from the battlefield, return Spine of Ish Sah to its owner's hand.

Artifact
Spine of Ish Sah (mbs) 136
1
Staff of Nin

At the beginning of your upkeep, draw a card. {T}: Staff of Nin deals 1 damage to any target.

Artifact
Staff of Nin (pm13) 217★
1
Sword of Fire and Ice

Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to any target and you draw a card. Equip {2}

Artifact
Sword of Fire and Ice (dst) 148
1
Sword of War and Peace

Equipped creature gets +2/+2 and has protection from red and from white. Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand. Equip {2}

Artifact
Sword of War and Peace (nph) 161
1
Thaumatic Compass

Artifact
Thaumatic Compass // Spires of Orazca (xln) 249Thaumatic Compass // Spires of Orazca (xln) 249
1
Thought Vessel

You have no maximum hand size. {T}: Add {C}.

Artifact
Thought Vessel (c15) 55
1
Trading Post

{1}, {T}, Discard a card: You gain 4 life. {1}, {T}, Pay 1 life: Create a 0/1 white Goat creature token. {1}, {T}, Sacrifice a creature: Return target artifact card from your graveyard to your hand. {1}, {T}, Sacrifice an artifact: Draw a card.

Artifact
Trading Post (m14) 225
1
Unstable Obelisk

{T}: Add {C}. {7}, {T}, Sacrifice Unstable Obelisk: Destroy target permanent.

Artifact
Unstable Obelisk (c14) 58
1
Whispersilk Cloak

Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.) Equip {2}

Artifact
Whispersilk Cloak (dst) 160
1

Creature

Quantity: 15Price: $144.21
Anger

Haste As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste.

Creature
Anger (jud) 77
1
Bloodfire Colossus

{R}, Sacrifice Bloodfire Colossus: It deals 6 damage to each creature and each player.

Creature
Bloodfire Colossus (apc) 55
1
Bogardan Hellkite

Flash Flying When Bogardan Hellkite enters the battlefield, it deals 5 damage divided as you choose among any number of targets.

Creature
Bogardan Hellkite (tsp) 147
1
Brash Taunter

Indestructible Whenever Brash Taunter is dealt damage, it deals that much damage to target opponent. {2}{R}, {T}: Brash Taunter fights another target creature.

Creature
Brash Taunter (m21) 133
1
Burnished Hart

{3}, Sacrifice Burnished Hart: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Creature Artifact
Burnished Hart (brr) 71
1
Goblin Engineer

When Goblin Engineer enters the battlefield, you may search your library for an artifact card, put it into your graveyard, then shuffle. {R}, {T}, Sacrifice an artifact: Return target artifact card with mana value 3 or less from your graveyard to the battlefield.

Creature
Goblin Engineer (h1r) 16
1
Goblin Welder

{T}: Choose target artifact a player controls and target artifact card in that player's graveyard. If both targets are still legal as this ability resolves, that player simultaneously sacrifices the artifact and returns the artifact card to the battlefield.

Creature
Goblin Welder (c14) 177
1
Kumano, Master Yamabushi

{1}{R}: Kumano, Master Yamabushi deals 1 damage to any target. If a creature dealt damage by Kumano this turn would die, exile it instead.

Creature
Kumano, Master Yamabushi (chk) 176
1
Runehorn Hellkite

Flying {5}{R}, Exile Runehorn Hellkite from your graveyard: Each player discards their hand, then draws seven cards.

Creature
Runehorn Hellkite (c16) 20
1
Solemn Simulacrum

When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When Solemn Simulacrum dies, you may draw a card.

Creature Artifact
Solemn Simulacrum (mrd) 245
1
Steel Hellkite

Flying {2}: Steel Hellkite gets +1/+0 until end of turn. {X}: Destroy each nonland permanent with mana value X whose controller was dealt combat damage by Steel Hellkite this turn. Activate only once each turn.

Creature Artifact
Steel Hellkite (psom) 205★
1
Stuffy Doll

Indestructible As Stuffy Doll enters the battlefield, choose a player. Whenever Stuffy Doll is dealt damage, it deals that much damage to the chosen player. {T}: Stuffy Doll deals 1 damage to itself.

Creature Artifact
Stuffy Doll (tsp) 264
1
Ulamog, the Ceaseless Hunger

When you cast this spell, exile two target permanents. Indestructible Whenever Ulamog, the Ceaseless Hunger attacks, defending player exiles the top twenty cards of their library.

Creature
Ulamog, the Ceaseless Hunger (bfz) 15
1
Ulamog, the Infinite Gyre

When you cast this spell, destroy target permanent. Indestructible Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents.) When Ulamog, the Infinite Gyre is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.

Creature
Ulamog, the Infinite Gyre (roe) 12
1
Wurmcoil Engine

Deathtouch, lifelink When Wurmcoil Engine dies, create a 3/3 colorless Phyrexian Wurm artifact creature token with deathtouch and a 3/3 colorless Phyrexian Wurm artifact creature token with lifelink.

Creature Artifact
Wurmcoil Engine (psom) 223★
1

Enchantment

Quantity: 1Price: $19.99
Pyrohemia

At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pyrohemia. {R}: Pyrohemia deals 1 damage to each creature and each player.

Enchantment
Pyrohemia (plc) 119
1

Instant

Quantity: 14Price: $42.26
Burn Away

Burn Away deals 6 damage to target creature. When that creature dies this turn, exile its controller's graveyard.

Instant
Burn Away (ktk) 104
1
Chaos Warp

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

Instant
Chaos Warp (cm1) 1
1
Comet Storm

Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.) Choose any target, then choose another target for each time this spell was kicked. Comet Storm deals X damage to each of them.

Instant
Comet Storm (pwwk) 76★
1
Demand Answers

As an additional cost to cast this spell, sacrifice an artifact or discard a card. Draw two cards.

Instant
Demand Answers (mkm) 306
1
Fault Line

Fault Line deals X damage to each creature without flying and each player.

Instant
Fault Line (usg) 185
1
Inferno

Inferno deals 6 damage to each creature and each player.

Instant
Inferno (drk) 71
1
Into the Core

Exile two target artifacts.

Instant
Into the Core (mbs) 67
1
Mages' Contest

You and target spell's controller bid life. You start the bidding with a bid of 1. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid. If you win the bidding, counter that spell.

Instant
Mages' Contest (plst) INV-154
1
Scour from Existence

Exile target permanent.

Instant
Scour from Existence (bfz) 13
1
Shattering Pulse

Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Destroy target artifact.

Instant
Shattering Pulse (exo) 102
1
Starstorm

Starstorm deals X damage to each creature. Cycling {3} ({3}, Discard this card: Draw a card.)

Instant
Starstorm (ons) 238
1
Thrill of Possibility

As an additional cost to cast this spell, discard a card. Draw two cards.

Instant
Thrill of Possibility (one) 151
1
Valakut Awakening

Instant
Valakut Awakening // Valakut Stoneforge (znr) 174Valakut Awakening // Valakut Stoneforge (znr) 174
1
Volcanic Offering

Destroy target nonbasic land you don't control and target nonbasic land of an opponent's choice you don't control. Volcanic Offering deals 7 damage to target creature you don't control and 7 damage to target creature of an opponent's choice you don't control.

Instant
Volcanic Offering (c14) 40
1

Land

Quantity: 36Price: $105.15
Arcane Lighthouse

{T}: Add {C}. {1}, {T}: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.

Land
Arcane Lighthouse (c14) 59
1
Arch of Orazca

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) {T}: Add {C}. {5}, {T}: Draw a card. Activate only if you have the city's blessing.

Land
Arch of Orazca (prix) 185s
1
Buried Ruin

{T}: Add {C}. {2}, {T}, Sacrifice Buried Ruin: Return target artifact card from your graveyard to your hand.

Land
Buried Ruin (m12) 224
1
Hanweir Battlements

{T}: Add {C}. {R}, {T}: Target creature gains haste until end of turn. {3}{R}{R}, {T}: If you both own and control Hanweir Battlements and a creature named Hanweir Garrison, exile them, then meld them into Hanweir, the Writhing Township.

Land
Hanweir Battlements (emn) 204
1
Inventors' Fair

At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life. {T}: Add {C}. {4}, {T}, Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.

Land
Inventors' Fair (plst) KLD-247
1
Labyrinth of Skophos

{T}: Add {C}. {4}, {T}: Remove target attacking or blocking creature from combat.

Land
Labyrinth of Skophos (pthb) 243p
1
Mouth of Ronom

{T}: Add {C}. {4}{S}, {T}, Sacrifice Mouth of Ronom: It deals 4 damage to target creature. ({S} can be paid with one mana from a snow source.)

Land
Mouth of Ronom (csp) 148
1
Mystifying Maze

{T}: Add {C}. {4}, {T}: Exile target attacking creature an opponent controls. At the beginning of the next end step, return it to the battlefield tapped under its owner's control.

Land
Mystifying Maze (m11) 226
1
Scrying Sheets

{T}: Add {C}. {1}{S}, {T}: Look at the top card of your library. If that card is snow, you may reveal it and put it into your hand. ({S} can be paid with one mana from a snow source.)

Land
Scrying Sheets (plst) CSP-149
1
Snow-Covered Mountain

({T}: Add {R}.)

Land
Snow-Covered Mountain (csp) 154
22
Strip Mine

{T}: Add {C}. {T}, Sacrifice Strip Mine: Destroy target land.

Land
Strip Mine (rin) 174
1
Tectonic Edge

{T}: Add {C}. {1}, {T}, Sacrifice Tectonic Edge: Destroy target nonbasic land. Activate only if an opponent controls four or more lands.

Land
Tectonic Edge (f12) 3
1
Thespian's Stage

{T}: Add {C}. {2}, {T}: Thespian's Stage becomes a copy of target land, except it has this ability.

Land
Thespian's Stage (gtc) 248
1
Valakut, the Molten Pinnacle

Valakut, the Molten Pinnacle enters the battlefield tapped. Whenever a Mountain enters the battlefield under your control, if you control at least five other Mountains, you may have Valakut, the Molten Pinnacle deal 3 damage to any target. {T}: Add {R}.

Land
Valakut, the Molten Pinnacle (pzen) 228★
1
War Room

{T}: Add {C}. {3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.

Land
War Room (cmr) 361
1

Sorcery

Quantity: 9Price: $378.67
Aftershock

Destroy target artifact, creature, or land. Aftershock deals 3 damage to you.

Sorcery
Aftershock (tmp) 160
1
Blasphemous Act

This spell costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.

Sorcery
Blasphemous Act (isd) 130
1
Gamble

Search your library for a card, put that card into your hand, discard a card at random, then shuffle.

Sorcery
Gamble (ema) 132
1
Molten Disaster

Kicker {R} (You may pay an additional {R} as you cast this spell.) If this spell was kicked, it has split second. (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Molten Disaster deals X damage to each creature without flying and each player.

Sorcery
Molten Disaster (fut) 102
1
Red Sun's Zenith

Red Sun's Zenith deals X damage to any target. If a creature dealt damage this way would die this turn, exile it instead. Shuffle Red Sun's Zenith into its owner's library.

Sorcery
Red Sun's Zenith (mbs) 74
1
Reforge the Soul

Each player discards their hand, then draws seven cards. Miracle {1}{R} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Sorcery
Reforge the Soul (avr) 151
1
Scrap Mastery

Each player exiles all artifact cards from their graveyard, then sacrifices all artifacts they control, then puts all cards they exiled this way onto the battlefield.

Sorcery
Scrap Mastery (c14) 38
1
Trash for Treasure

As an additional cost to cast this spell, sacrifice an artifact. Return target artifact card from your graveyard to the battlefield.

Sorcery
Trash for Treasure (mrd) 109
1
Wheel of Fortune

Each player discards their hand, then draws seven cards.

Sorcery
Wheel of Fortune (3ed) 185
1

Maybeboard

Quantity: 4Price: $10.32
Cathartic Pyre

Choose one — • Cathartic Pyre deals 3 damage to target creature or planeswalker. • Discard up to two cards, then draw that many cards.

Instant
Cathartic Pyre (mid) 133
1
Court of Ire

When Court of Ire enters the battlefield, you become the monarch. At the beginning of your upkeep, Court of Ire deals 2 damage to any target. If you're the monarch, it deals 7 damage instead.

Enchantment
Court of Ire (cmr) 170
1
Dreamstone Hedron

{T}: Add {C}{C}{C}. {3}, {T}, Sacrifice Dreamstone Hedron: Draw three cards.

Artifact
Dreamstone Hedron (roe) 216
1
Mind's Eye

Whenever an opponent draws a card, you may pay {1}. If you do, draw a card.

Artifact
Mind's Eye (cm1) 13
1

Deck Stats

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Description

{"ops":[{"insert":"This is one of my first experiments aimed to break the color pie in EDH. It was the 2013 and the meta in league was heavy creature-centric with combo-like strategy ("},{"insert":{"card-link":"Animar, Soul of Elements"}},{"insert":" & friends) and I builded a deck that could control the board without been mean with MLD or STAX elements.\nFrom the first list the deck evolved in a toolbox with strong politic elements.\nFirst thing to understand of the deck: the commander.\n"},{"insert":{"card-link":"Diaochan, Artful Beauty"}},{"insert":" ‘s ability can destroy (in your turn only and before the COMBAT phase) a creature of your choice and one of an opponent’s choice. This means that:\n-         The ability is restricted in your turn, before the combat phase BUT it can be used at instant speed;\n-         All creatures have to be a legal target; \n-         The opponent is choosed and not targeted;\n-         You can target a creature and choose a player different from the creature’s controller;\n-         Both player can target the same creature;\n-         Because is a YOUR ability, effects that give hexproof ("},{"insert":{"card-link":"Swiftfoot Boots"}},{"insert":" ) to your creatures won’t work, you need use shroud (like "},{"insert":{"card-link":"Lightning Greaves"}},{"insert":" or "},{"insert":{"card-link":"Whispersilk Cloak"}},{"insert":" ), indistructible ("},{"insert":{"card-link":"Darksteel Plate"}},{"insert":") or pro-red protection (like "},{"insert":{"card-link":"Sword of Fire and Ice"}},{"insert":" or "},{"insert":{"card-link":"Sword of War and Peace"}},{"insert":" ).\nMoreover you can let the opponent to target the most dangerous creature on the board while you eliminate something else that bother your plans.\nThe deck works at best with "},{"insert":{"card-link":"Diaochan, Artful Beauty"}},{"insert":" on the battlefield but she is not essential to bring you to the victory, so in case of necessity use her ability also if has no protection.\nNear all the creatures in the deck should be played in your second main phase and have been selected to reduce the possible retaliation of your opponents: many of them are indestructibile ("},{"insert":{"card-link":"Stuffy Doll"}},{"insert":" ,"},{"insert":{"card-link":"Brash Taunter"}},{"insert":" ), other has activated ability that doesn’t require haste ("},{"insert":{"card-link":"Burnished Hart"}},{"insert":", "},{"insert":{"card-link":"Bloodfire Colossus"}},{"insert":" or "},{"insert":{"card-link":"Kumano, Master Yamabushi"}},{"insert":" ) or just work from the graveyard ("},{"insert":{"card-link":"Anger"}},{"insert":", "},{"insert":{"card-link":"Runehorn Hellkite"}},{"insert":" ).\nBoth "},{"insert":{"card-link":"Ulamog, the Ceaseless Hunger"}},{"insert":" & "},{"insert":{"card-link":"Ulamog, the Infinite Gyre"}},{"insert":" have 2 purpose: act as finischer or erase hard permanent to del with (like "},{"insert":{"card-link":"Blightsteel Colossus"}},{"insert":" [that you should run] or any enchantment).\nAs told before, the deck is a toolbox that aims to leave the battlefield “clean” as much as possible, for this reason there are always a coupe of remouval for any pesky permanent, like for the artifact you have "},{"insert":{"card-link":"Shattering Pulse"}},{"insert":" and "},{"insert":{"card-link":"Into the Core"}},{"insert":" (this build rely on instant speed and chirurgical action for this reason there isn’t "},{"insert":{"card-link":"Vandalblast"}},{"insert":" ). If you need to deal with any creature you can always rely on your little girl or use a range di dual purpose spell to kill the target ("},{"insert":{"card-link":"Burn Away"}},{"insert":" is a GY hate, "},{"insert":{"card-link":"Volcanic Offering"}},{"insert":" hit at least a land too, "},{"insert":{"card-link":"Red Sun's Zenith"}},{"insert":" exiles the creature hitted and "},{"insert":{"card-link":"Bogardan Hellkite"}},{"insert":" leave a creature after dealing 5 damage) and if stilli t isn’t enough your land could hold your opponents in check ("},{"insert":{"card-link":"Labyrinth of Skophos"}},{"insert":" ,"},{"insert":{"card-link":"Mystifying Maze"}},{"insert":" ) or just hit an utility creature from nowhere with "},{"insert":{"card-link":"Mouth of Ronom"}},{"insert":" (remember it is an ability, so they will need a stifle to counter your ability). If the opponents start to have a token’s army use one of the four red wrath ("},{"insert":{"card-link":"Blasphemous Act"}},{"insert":" ,"},{"insert":{"card-link":"Inferno"}},{"insert":" ,"},{"insert":{"card-link":"Starstorm"}},{"insert":" ,"},{"insert":{"card-link":"Fault Line"}},{"insert":" , again: the surprise factor is the most valuable thing or just wait with "},{"insert":{"card-link":"Pyrohemia"}},{"insert":" in play).\nIf you need to eliminate some land too valuable (like "},{"insert":{"card-link":"Gaea's Cradle"}},{"insert":" ) you can use your land to hit them ("},{"insert":{"card-link":"Strip Mine"}},{"insert":" & "},{"insert":{"card-link":"Tectonic Edge"}},{"insert":" ).\nYou still have some jack of all trades for be sure to have a tool in your hand in any moment of the game, some of them are instant ("},{"insert":{"card-link":"Chaos Warp"}},{"insert":", "},{"insert":{"card-link":"Unstable Obelisk"}},{"insert":" ) other are sorcery ("},{"insert":{"card-link":"Aftershock"}},{"insert":" ) or a bit slow ("},{"insert":{"card-link":"Trading Post"}},{"insert":" + "},{"insert":{"card-link":"Spine of Ish Sah"}},{"insert":" ) but still valid.\nIn order to have always the mana necessary to be online with your spell the deck use 8 mana rock (some of them could sacrifice them selves in late game to draw cards, "},{"insert":{"card-link":"Mind Stone"}},{"insert":", "},{"insert":{"card-link":"Hedron Archive"}},{"insert":", "},{"insert":{"card-link":"Commander's Sphere"}},{"insert":" or give a flat boost like "},{"insert":{"card-link":"Caged Sun"}},{"insert":" ). The card draw is entrusted in slow continuos card engine ("},{"insert":{"card-link":"War Room"}},{"insert":", "},{"insert":{"card-link":"Staff of Nin"}},{"insert":", "},{"insert":{"card-link":"Mind's Eye"}},{"insert":" ) and a bunch of en mass draw ("},{"insert":{"card-link":"Wheel of Fortune"}},{"insert":" , "},{"insert":{"card-link":"Reforge the Soul"}},{"insert":" ).\nThen if your artifacts are nuked from enemy spells you could just reset it with "},{"insert":{"card-link":"Scrap Mastery"}},{"insert":" .\nNow you should be asking how the deck is suppose to win, the answer is in two major way: hitting the opponent with a burn spell while low life, doubling the effect with your "},{"insert":{"card-link":"Stuffy Doll"}},{"insert":" /"},{"insert":{"card-link":"Brash Taunter"}},{"insert":" or just attacking the big boys ("},{"insert":{"card-link":"Steel Hellkite"}},{"insert":", "},{"insert":{"card-link":"Ulamog, the Ceaseless Hunger"}},{"insert":", "},{"insert":{"card-link":"Ulamog, the Infinite Gyre"}},{"insert":" ). In the later scenario, equip coud speed up the race, they are all haste enabler or just protection from "},{"insert":{"card-link":"Diaochan, Artful Beauty"}},{"insert":" ability.\nThere is a pet card in this list: "},{"insert":{"card-link":"Mages' Contest"}},{"insert":" but don’t let you fool from the weird text on it, this is a real wild card. Remember thatthe bid is a life loss and not a life payment so you can bid more life than you have and it is lost only after the big bid stands… sometime this will mean a counterspell on a keypece of your opponents that blast from the shadows or an enormous fireball.\nNow go and show the real red’s diplomacy.\n"}]}
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