106
4/15/2024
TFH: Zedruu
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $955.96
Salt Sum: 46.77
106
4/15/2024
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Commander

Quantity: 1Price: $0.00
Zedruu the Greathearted

At the beginning of your upkeep, you gain X life and draw X cards, where X is the number of permanents you own that your opponents control. {U}{R}{W}: Target opponent gains control of target permanent you control.

Creature
Zedruu the Greathearted (cmr) 543
1

Artifact

Quantity: 14Price: $273.52
Alhammarret's Archive

If you would gain life, you gain twice that much life instead. If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.

Artifact
Alhammarret's Archive (c21) 233
1
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (sld) 201
1
Chromatic Lantern

Lands you control have "{T}: Add one mana of any color." {T}: Add one mana of any color.

Artifact
Chromatic Lantern (sld) 202
1
Fellwar Stone

{T}: Add one mana of any color that a land an opponent controls could produce.

Artifact
Fellwar Stone (c17) 210
1
Grafted Skullcap

At the beginning of your draw step, draw an additional card. At the beginning of your end step, discard your hand.

Artifact
Grafted Skullcap (usg) 296
1
Jinxed Idol

At the beginning of your upkeep, Jinxed Idol deals 2 damage to you. Sacrifice a creature: Target opponent gains control of Jinxed Idol.

Artifact
Jinxed Idol (m11) 208
1
Lightning Greaves

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Artifact
Lightning Greaves (c17) 215
1
Mana Crypt

At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you. {T}: Add {C}{C}.

Artifact
Mana Crypt (plst) EMA-225
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (khc) 104
1
Talisman of Conviction

{T}: Add {C}. {T}: Add {R} or {W}. Talisman of Conviction deals 1 damage to you.

Artifact
Talisman of Conviction (mh1) 230
1
Talisman of Creativity

{T}: Add {C}. {T}: Add {U} or {R}. Talisman of Creativity deals 1 damage to you.

Artifact
Talisman of Creativity (mh1) 231
1
Thought Vessel

You have no maximum hand size. {T}: Add {C}.

Artifact
Thought Vessel (cmr) 346
1
Torpor Orb

Creatures entering the battlefield don't cause abilities to trigger.

Artifact
Torpor Orb (nph) 162
1
Venser's Journal

You have no maximum hand size. At the beginning of your upkeep, you gain 1 life for each card in your hand.

Artifact
Venser's Journal (c21) 273
1

Chopping Block

Quantity: 2Price: $1.28
Frostboil Snarl

As Frostboil Snarl enters the battlefield, you may reveal an Island or Mountain card from your hand. If you don't, Frostboil Snarl enters the battlefield tapped. {T}: Add {U} or {R}.

Land
Frostboil Snarl (stx) 265
1
Furycalm Snarl

As Furycalm Snarl enters the battlefield, you may reveal a Mountain or Plains card from your hand. If you don't, Furycalm Snarl enters the battlefield tapped. {T}: Add {R} or {W}.

Land
Furycalm Snarl (stx) 266
1

Creature

Quantity: 13Price: $224.37
Akroan Horse

Defender When Akroan Horse enters the battlefield, an opponent gains control of it. At the beginning of your upkeep, each opponent creates a 1/1 white Soldier creature token.

Creature Artifact
Akroan Horse (ths) 210
1
Bazaar Trader

{T}: Target player gains control of target artifact, creature, or land you control.

Creature
Bazaar Trader (wwk) 72
1
Brazen Borrower

Creature
Brazen Borrower // Petty Theft (plst) ELD-281
1
Bronze Bombshell

When a player other than Bronze Bombshell's owner controls it, that player sacrifices it. If the player does, Bronze Bombshell deals 7 damage to the player.

Creature Artifact
Bronze Bombshell (dis) 160
1
Clever Impersonator

You may have Clever Impersonator enter the battlefield as a copy of any nonland permanent on the battlefield.

Creature
Clever Impersonator (c19) 82
1
Dockside Extortionist

When Dockside Extortionist enters the battlefield, create X Treasure tokens, where X is the number of artifacts and enchantments your opponents control. (Treasure tokens are artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")

Creature
Dockside Extortionist (c19) 24
1
Grid Monitor

You can't cast creature spells.

Creature Artifact
Grid Monitor (mrd) 183
1
Humble Defector

{T}: Draw two cards. Target opponent gains control of Humble Defector. Activate only during your turn.

Creature
Humble Defector (cmr) 667
1
Kazuul, Tyrant of the Cliffs

Whenever a creature an opponent controls attacks, if you're the defending player, create a 3/3 red Ogre creature token unless that creature's controller pays {3}.

Creature
Kazuul, Tyrant of the Cliffs (wwk) 84
1
Perplexing Chimera

Whenever an opponent casts a spell, you may exchange control of Perplexing Chimera and that spell. If you do, you may choose new targets for the spell. (If the spell becomes a permanent, you control that permanent.)

Creature Enchantment
Perplexing Chimera (bng) 48
1
Rust Elemental

Flying At the beginning of your upkeep, sacrifice an artifact other than Rust Elemental. If you can't, tap Rust Elemental and you lose 4 life.

Creature Artifact
Rust Elemental (mrd) 234
1
Steel Golem

You can't cast creature spells.

Creature Artifact
Steel Golem (10e) 344
1
Treasure Nabber

Whenever an opponent taps an artifact for mana, gain control of that artifact until the end of your next turn.

Creature
Treasure Nabber (c18) 27
1

Enchantment

Quantity: 21Price: $133.05
Aggressive Mining

You can't play lands. Sacrifice a land: Draw two cards. Activate only once each turn.

Enchantment
Aggressive Mining (m15) 127
1
Aura of Silence

Artifact and enchantment spells your opponents cast cost {2} more to cast. Sacrifice Aura of Silence: Destroy target artifact or enchantment.

Enchantment
Aura of Silence (wth) 7
1
Banishing Light

When Banishing Light enters the battlefield, exile target nonland permanent an opponent controls until Banishing Light leaves the battlefield.

Enchantment
Banishing Light (thb) 4
1
Delusions of Mediocrity

When Delusions of Mediocrity enters the battlefield, you gain 10 life. When Delusions of Mediocrity leaves the battlefield, you lose 10 life.

Enchantment
Delusions of Mediocrity (ulg) 30
1
Detention Sphere

When Detention Sphere enters the battlefield, you may exile target nonland permanent not named Detention Sphere and all other permanents with the same name as that permanent. When Detention Sphere leaves the battlefield, return the exiled cards to the battlefield under their owner's control.

Enchantment
Detention Sphere (gk2) 10
1
Dictate of Kruphix

Flash At the beginning of each player's draw step, that player draws an additional card.

Enchantment
Dictate of Kruphix (c18) 86
1
Grasp of Fate

When Grasp of Fate enters the battlefield, for each opponent, exile up to one target nonland permanent that player controls until Grasp of Fate leaves the battlefield. (Those permanents return under their owners' control.)

Enchantment
Grasp of Fate (plst) C15-3
1
Illusions of Grandeur

Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Illusions of Grandeur enters the battlefield, you gain 20 life. When Illusions of Grandeur leaves the battlefield, you lose 20 life.

Enchantment
Illusions of Grandeur (ice) 79
1
Imprisoned in the Moon

Enchant creature, land, or planeswalker Enchanted permanent is a colorless land with "{T}: Add {C}" and loses all other card types and abilities.

Enchantment
Imprisoned in the Moon (emn) 65
1
Leyline of Anticipation

If Leyline of Anticipation is in your opening hand, you may begin the game with it on the battlefield. You may cast spells as though they had flash.

Enchantment
Leyline of Anticipation (m20) 64
1
Mirrormade

You may have Mirrormade enter the battlefield as a copy of any artifact or enchantment on the battlefield.

Enchantment
Mirrormade (eld) 55
1
Nine Lives

Hexproof If a source would deal damage to you, prevent that damage and put an incarnation counter on Nine Lives. When there are nine or more incarnation counters on Nine Lives, exile it. When Nine Lives leaves the battlefield, you lose the game.

Enchantment
Nine Lives (m21) 28
1
Paradox Haze

Enchant player At the beginning of enchanted player's first upkeep each turn, that player gets an additional upkeep step after this step.

Enchantment
Paradox Haze (plst) TSP-71
1
Puca's Mischief

At the beginning of your upkeep, you may exchange control of target nonland permanent you control and target nonland permanent an opponent controls with an equal or lesser mana value.

Enchantment
Puca's Mischief (plst) SHM-47
1
Pyromancer's Swath

If an instant or sorcery source you control would deal damage to a permanent or player, it deals that much damage plus 2 to that permanent or player instead. At the beginning of each end step, discard your hand.

Enchantment
Pyromancer's Swath (fut) 104
1
Rhystic Study

Whenever an opponent casts a spell, you may draw a card unless that player pays {1}.

Enchantment
Rhystic Study (plst) PCY-45
1
Smoke

Players can't untap more than one creature during their untap steps.

Enchantment
Smoke (4ed) 222
1
Sphere of Safety

Creatures can't attack you or planeswalkers you control unless their controller pays {X} for each of those creatures, where X is the number of enchantments you control.

Enchantment
Sphere of Safety (rtr) 24
1
Statecraft

Prevent all combat damage that would be dealt to and dealt by creatures you control.

Enchantment
Statecraft (mmq) 106
1
Thought Lash

Cumulative upkeep—Exile the top card of your library. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When a player doesn't pay Thought Lash's cumulative upkeep, that player exiles all cards from their library. Exile the top card of your library: Prevent the next 1 damage that would be dealt to you this turn.

Enchantment
Thought Lash (all) 39
1
Whirlwind of Thought

Whenever you cast a noncreature spell, draw a card.

Enchantment
Whirlwind of Thought (iko) 215
1

Instant

Quantity: 7Price: $46.63
Chaos Warp

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

Instant
Chaos Warp (c18) 122
1
Cyclonic Rift

Return target nonland permanent you don't control to its owner's hand. Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Instant
Cyclonic Rift (2xm) 47
1
Oblation

The owner of target nonland permanent shuffles it into their library, then draws two cards.

Instant
Oblation (ons) 46
1
Prismari Command

Choose two — • Prismari Command deals 2 damage to any target. • Target player draws two cards, then discards two cards. • Target player creates a Treasure token. • Destroy target artifact.

Instant
Prismari Command (stx) 214
1
Reins of Power

Untap all creatures you control and all creatures target opponent controls. You and that opponent each gain control of all creatures the other controls until end of turn. Those creatures gain haste until end of turn.

Instant
Reins of Power (c15) 103
1
Reinterpret

Counter target spell. You may cast a spell with an equal or lesser mana value from your hand without paying its mana cost.

Instant
Reinterpret (c21) 73
1
Sudden Substitution

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Exchange control of target noncreature spell and target creature. Then the spell's controller may choose new targets for it.

Instant
Sudden Substitution (c19) 11
1

Land

Quantity: 33Price: $219.40
Academy Ruins

{T}: Add {C}. {1}{U}, {T}: Put target artifact card from your graveyard on top of your library.

Land
Academy Ruins (2xm) 309
1
Battlefield Forge

{T}: Add {C}. {T}: Add {R} or {W}. Battlefield Forge deals 1 damage to you.

Land
Battlefield Forge (c21) 278
1
Clifftop Retreat

Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains. {T}: Add {R} or {W}.

Land
Clifftop Retreat (dom) 239
1
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (cmr) 479
1
Evolving Wilds

{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (sld) 538
1
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (c19) 242
1
Fiery Islet

{T}, Pay 1 life: Add {U} or {R}. {1}, {T}, Sacrifice Fiery Islet: Draw a card.

Land
Fiery Islet (mh1) 238
1
Hall of Heliod's Generosity

{T}: Add {C}. {1}{W}, {T}: Put target enchantment card from your graveyard on top of your library.

Land
Hall of Heliod's Generosity (mh1) 241
1
Hallowed Fountain

({T}: Add {W} or {U}.) As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Land
Hallowed Fountain (rna) 251
1
Hengegate Pathway

Land
Hengegate Pathway // Mistgate Pathway (khm) 260Hengegate Pathway // Mistgate Pathway (khm) 260
1
Homeward Path

{T}: Add {C}. {T}: Each player gains control of all creatures they own.

Land
Homeward Path (cmd) 277
1
Island

({T}: Add {U}.)

Land
Island (sld) 102
1
Island

({T}: Add {U}.)

Land
Island (sld) 103
1
Island

({T}: Add {U}.)

Land
Island (iko) 263
1
Mountain

({T}: Add {R}.)

Land
Mountain (sld) 106
1
Mountain

({T}: Add {R}.)

Land
Mountain (sld) 107
1
Mystic Monastery

Mystic Monastery enters the battlefield tapped. {T}: Add {U}, {R}, or {W}.

Land
Mystic Monastery (ktk) 236
1
Needleverge Pathway

Land
Needleverge Pathway // Pillarverge Pathway (znr) 288Needleverge Pathway // Pillarverge Pathway (znr) 288
1
Plains

({T}: Add {W}.)

Land
Plains (sld) 100
1
Plains

({T}: Add {W}.)

Land
Plains (sld) 101
1
Plains

({T}: Add {W}.)

Land
Plains (thb) 278
1
Prairie Stream

({T}: Add {W} or {U}.) Prairie Stream enters the battlefield tapped unless you control two or more basic lands.

Land
Prairie Stream (c19) 265
1
Raugrin Triome

({T}: Add {U}, {R}, or {W}.) Raugrin Triome enters the battlefield tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Raugrin Triome (iko) 311
1
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (cmr) 710
1
Riverglide Pathway

Land
Riverglide Pathway // Lavaglide Pathway (znr) 289Riverglide Pathway // Lavaglide Pathway (znr) 289
1
Rugged Prairie

{T}: Add {C}. {R/W}, {T}: Add {R}{R}, {R}{W}, or {W}{W}.

Land
Rugged Prairie (a25) 247
1
Sacred Foundry

({T}: Add {R} or {W}.) As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Land
Sacred Foundry (grn) 254
1
Sea of Clouds

Sea of Clouds enters the battlefield tapped unless you have two or more opponents. {T}: Add {W} or {U}.

Land
Sea of Clouds (bbd) 84
1
Shivan Reef

{T}: Add {C}. {T}: Add {U} or {R}. Shivan Reef deals 1 damage to you.

Land
Shivan Reef (c21) 316
1
Steam Vents

({T}: Add {U} or {R}.) As Steam Vents enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Land
Steam Vents (grn) 257
1
Sulfur Falls

Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain. {T}: Add {U} or {R}.

Land
Sulfur Falls (dom) 247
1
Temple of the False God

{T}: Add {C}{C}. Activate only if you control five or more lands.

Land
Temple of the False God (c19) 280
1
Tolaria West

Tolaria West enters the battlefield tapped. {T}: Add {U}. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with mana value 0, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

Land
Tolaria West (v16) 13
1

Sorcery

Quantity: 9Price: $57.71
Approach of the Second Sun

If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.

Sorcery
Approach of the Second Sun (akh) 4
1
Cultural Exchange

Choose any number of creatures target player controls. Choose the same number of creatures another target player controls. Those players exchange control of those creatures. (This effect lasts indefinitely.)

Sorcery
Cultural Exchange (ody) 79
1
Donate

Target player gains control of target permanent you control.

Sorcery
Donate (uds) 31
1
Expressive Iteration

Look at the top three cards of your library. Put one of them into your hand, put one of them on the bottom of your library, and exile one of them. You may play the exiled card this turn.

Sorcery
Expressive Iteration (stx) 186
1
Fractured Identity

Exile target nonland permanent. Each player other than its controller creates a token that's a copy of it.

Sorcery
Fractured Identity (c17) 37
1
Harmless Offering

Target opponent gains control of target permanent you control.

Sorcery
Harmless Offering (pemn) 131s
1
Jeska's Will

Choose one. If you control a commander as you cast this spell, you may choose both instead. • Add {R} for each card in target opponent's hand. • Exile the top three cards of your library. You may play them this turn.

Sorcery
Jeska's Will (cmr) 187
1
Political Trickery

Exchange control of target land you control and target land an opponent controls. (This effect lasts indefinitely.)

Sorcery
Political Trickery (mir) 81
1
Role Reversal

Exchange control of two target permanents that share a permanent type.

Sorcery
Role Reversal (war) 214
1

Deck Stats

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