Merlin
3.1k views29 days ago
Commander
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Commander
Winota, Joiner of Forces
Whenever a non-Human creature you control attacks, look at the top six cards of your library. You may put a Human creature card from among them onto the battlefield tapped and attacking. It gains indestructible until end of turn. Put the rest of the cards on the bottom of your library in a random order.
Legendary Creature - Human Warrior

Commander
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Creature
Creature
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Land
Land
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Protection
Dora Milaje Elite
First strike
When this creature enters, if an opponent controls more lands than you, create a tapped Vibranium token. (It's an artifact with indestructible and ": Add . This mana can't be spent to cast a nonartifact spell.")
Sacrifice this creature: Legendary permanents you control gain indestructible until end of turn.
When this creature enters, if an opponent controls more lands than you, create a tapped Vibranium token. (It's an artifact with indestructible and ": Add . This mana can't be spent to cast a nonartifact spell.")
Sacrifice this creature: Legendary permanents you control gain indestructible until end of turn.
Creature - Human Warrior

Protection
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Ramp
Ragavan, Nimble Pilferer
Whenever Ragavan deals combat damage to a player, create a Treasure token and exile the top card of that player's library. Until end of turn, you may cast that card.
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Legendary Creature - Pirate Monkey

Scuzzback Scrounger
At the beginning of your first main phase, you may blight 1. If you do, create a Treasure token. (To blight 1, put a -1/-1 counter on a creature you control. A Treasure token is an artifact with ", Sacrifice this token: Add one mana of any color.")
Creature - Goblin Warrior

The Celestus
If it's neither day nor night, it becomes day as The Celestus enters.
: Add one mana of any color.
, : If it's night, it becomes day. Otherwise, it becomes night. Activate only as a sorcery.
Whenever day becomes night or night becomes day, you gain 1 life. You may draw a card. If you do, discard a card.
: Add one mana of any color.
, : If it's night, it becomes day. Otherwise, it becomes night. Activate only as a sorcery.
Whenever day becomes night or night becomes day, you gain 1 life. You may draw a card. If you do, discard a card.
Legendary Artifact

Ramp
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Stax
Stax
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Werewolves
Brutal Cathar
Whenever this creature enters or transforms into Brutal Cathar, exile target creature an opponent controls until this creature leaves the battlefield.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Soldier Werewolf


Volatile Arsonist
Menace, haste
Whenever this creature attacks, it deals 1 damage to each of up to one target creature, up to one target player, and/or up to one target planeswalker.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Whenever this creature attacks, it deals 1 damage to each of up to one target creature, up to one target player, and/or up to one target planeswalker.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf


Werewolves
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Deck Info
Deck stats
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Deck extras (0)
Description
{"ops":[{"insert":"Cliffnotes version:\nFlipped Werewolves trigger Winota revealing unflipped Werewolves. Stax pieces keep Werewolves from becoming Human.\n\nOnlkne Recipe Version:\nSo, the idea for a Werewolves Stax deck first came to me around 2018. I was taking a bike trip up the River Rhine with my then girlfriend now wife. I would write a sideboard guide for my modern deck in a notes app in the evenings in anticipation of GP Birmingham the next weekend. When I wasn't pondering on how to beat Tron my mind wandered to Commander.\n\n I had wanted to build a Werewolf deck for a long time, but I didn't like "},{"insert":{"card-link":"Ulrich of the Krallenhorde // Ulrich, Uncontested Alpha"}},{"insert":" . I had seen decks sporting "},{"insert":{"card-link":"Ruric Thar, the Unbowed"}},{"insert":" in the zone to disparage multicastin and decided to crank that idea up to 11. So i theorycraftet a "},{"insert":{"card-link":"Riku of Two Reflections"}},{"insert":" list around "},{"insert":{"card-link":"Stasis"}},{"insert":" and "},{"insert":{"card-link":"Winter Orb"}},{"insert":" . I believe the deckbuilding app I used back then doesn't exist anymore and I never committed to building it.\n\nWhen I read this month's prompt, my first thought was "},{"insert":{"card-link":"Rocco, Street Chef"}},{"insert":" for "},{"insert":{"card-link":"Archon of Emeria"}},{"insert":" and my Werewolves could roam freely. But a hidden Commander to me circumvented the challenge. However, I had difficulty finding a relevant Staxpiece for my zone. But, what were popular Stax or Hatebear Commanders. And then she came from a crystaline mountain:"},{"insert":{"card-link":"Winota, Joiner of Forces"}},{"insert":" . Not only did she circumvent casting, by putting humans directly into play. She'd also be able to proc off of flipped Werewolves. But where there enough werewolves to cut green? Yes, midnight Hunt had upped the count to 34. Time to build out the rest of the deck with some of the meanest Stax and a few classics that proc Winota.\n"}]}











































































































