1.8k
3/23/2024
Oops All Advisors
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $562.57
Salt Sum: 79.64
1.8k
3/23/2024
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Commander

Quantity: 1Price: $18.99
Bruvac the Grandiloquent

If an opponent would mill one or more cards, they mill twice that many cards instead. (To mill a card, a player puts the top card of their library into their graveyard.)

Creature
Bruvac the Grandiloquent (jmp) 10
1

Artifact

Quantity: 2Price: $14.48
Herald's Horn

As Herald's Horn enters the battlefield, choose a creature type. Creature spells you cast of the chosen type cost {1} less to cast. At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.

Artifact
Herald's Horn (cmm) 953
1
Thrumming Stone

Spells you cast have ripple 4. (Whenever you cast a spell, you may reveal the top four cards of your library. You may cast spells with the same name as that spell from among the revealed cards without paying their mana costs. Put the rest on the bottom of your library.)

Artifact
Thrumming Stone (2x2) 315
1

Creature

Quantity: 27Price: $84.24
Jacob Hauken, Inspector

Creature
Jacob Hauken, Inspector // Hauken's Insight (vow) 320Jacob Hauken, Inspector // Hauken's Insight (vow) 320
1
Ledger Shredder

Flying Whenever a player casts their second spell each turn, Ledger Shredder connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)

Creature
Ledger Shredder (snc) 46
1
Persistent Petitioners

{1}, {T}: Target player mills a card. (They put the top card of their library into their graveyard.) Tap four untapped Advisors you control: Target player mills twelve cards. A deck can have any number of cards named Persistent Petitioners.

Creature
Persistent Petitioners (rna) 44
21
Persistent Petitioners

{1}, {T}: Target player mills a card. (They put the top card of their library into their graveyard.) Tap four untapped Advisors you control: Target player mills twelve cards. A deck can have any number of cards named Persistent Petitioners.

Creature
Persistent Petitioners (rna) 44
1
Persistent Petitioners

{1}, {T}: Target player mills a card. (They put the top card of their library into their graveyard.) Tap four untapped Advisors you control: Target player mills twelve cards. A deck can have any number of cards named Persistent Petitioners.

Creature
Persistent Petitioners (sld) 599
1
Persistent Petitioners

{1}, {T}: Target player mills a card. (They put the top card of their library into their graveyard.) Tap four untapped Advisors you control: Target player mills twelve cards. A deck can have any number of cards named Persistent Petitioners.

Creature
Persistent Petitioners (sld) 601
1
Persistent Petitioners

{1}, {T}: Target player mills a card. (They put the top card of their library into their graveyard.) Tap four untapped Advisors you control: Target player mills twelve cards. A deck can have any number of cards named Persistent Petitioners.

Creature
Persistent Petitioners (rvr) 316
1

Enchantment

Quantity: 4Price: $30.96
Counterbalance

Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, counter that spell if it has the same mana value as the revealed card.

Enchantment
Counterbalance (csp) 31
1
Intruder Alarm

Creatures don't untap during their controllers' untap steps. Whenever a creature enters the battlefield, untap all creatures.

Enchantment
Intruder Alarm (wot) 21
1
Mystic Remora

Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays {4}.

Enchantment
Mystic Remora (ice) 87
1
Propaganda

Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Enchantment
Propaganda (tmp) 80
1

Graveyard Hate

Quantity: 4Price: $18.96
Grafdigger's Cage

Creature cards in graveyards and libraries can't enter the battlefield. Players can't cast spells from graveyards or libraries.

Artifact
Grafdigger's Cage (m20) 227
1
Relic of Progenitus

{T}: Target player exiles a card from their graveyard. {1}, Exile Relic of Progenitus: Exile all graveyards. Draw a card.

Artifact
Relic of Progenitus (ema) 231
1
Silent Gravestone

Cards in graveyards can't be the targets of spells or abilities. {4}, {T}: Exile Silent Gravestone and all cards from all graveyards. Draw a card.

Artifact
Silent Gravestone (rix) 182
1
Tormod's Crypt

{T}, Sacrifice Tormod's Crypt: Exile target player's graveyard.

Artifact
Tormod's Crypt (tsb) 115
1

Instant

Quantity: 10Price: $60.66
Arcane Denial

Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.

Instant
Arcane Denial (cma) 30
1
Brainstorm

Draw three cards, then put two cards from your hand on top of your library in any order.

Instant
Brainstorm (sld) 582
1
Counterspell

Counter target spell.

Instant
Counterspell (sld) 331
1
Frantic Search

Draw two cards, then discard two cards. Untap up to three lands.

Instant
Frantic Search (sld) 228
1
Muddle the Mixture

Counter target instant or sorcery spell. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

Instant
Muddle the Mixture (rav) 60
1
Mystical Tutor

Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.

Instant
Mystical Tutor (ema) 62
1
Spell Pierce

Counter target noncreature spell unless its controller pays {2}.

Instant
Spell Pierce (neo) 80
1
Visions of Beyond

Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead.

Instant
Visions of Beyond (uma) 81
1
Wash Away

Cleave {1}{U}{U} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Counter target spell [that wasn't cast from its owner's hand].

Instant
Wash Away (vow) 87
1
Winds of Rebuke

Return target nonland permanent to its owner's hand. Each player mills two cards.

Instant
Winds of Rebuke (akh) 76
1

Land

Quantity: 32Price: $212.88
Ash Barrens

{T}: Add {C}. Basic landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Land
Ash Barrens (sld) 469
1
Cavern of Souls

As Cavern of Souls enters the battlefield, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.

Land
Cavern of Souls (2x2) 320
1
Command Beacon

{T}: Add {C}. {T}, Sacrifice Command Beacon: Put your commander into your hand from the command zone.

Land
Command Beacon (sld) 470
1
Geier Reach Sanitarium

{T}: Add {C}. {2}, {T}: Each player draws a card, then discards a card.

Land
Geier Reach Sanitarium (emn) 203
1
Halimar Depths

Halimar Depths enters the battlefield tapped. When Halimar Depths enters the battlefield, look at the top three cards of your library, then put them back in any order. {T}: Add {U}.

Land
Halimar Depths (wwk) 137
1
Ipnu Rivulet

{T}: Add {C}. {T}, Pay 1 life: Add {U}. {1}{U}, {T}, Sacrifice a Desert: Target player mills four cards.

Land
Ipnu Rivulet (hou) 180
1
Island

({T}: Add {U}.)

Land
Island (jmp) 50
15
Mikokoro, Center of the Sea

{T}: Add {C}. {2}, {T}: Each player draws a card.

Land
Mikokoro, Center of the Sea (c21) 302
1
Mirrorpool

Mirrorpool enters the battlefield tapped. {T}: Add {C}. {2}{C}, {T}, Sacrifice Mirrorpool: Copy target instant or sorcery spell you control. You may choose new targets for the copy. {4}{C}, {T}, Sacrifice Mirrorpool: Create a token that's a copy of target creature you control.

Land
Mirrorpool (ogw) 174
1
Mystic Sanctuary

({T}: Add {U}.) Mystic Sanctuary enters the battlefield tapped unless you control three or more other Islands. When Mystic Sanctuary enters the battlefield untapped, you may put target instant or sorcery card from your graveyard on top of your library.

Land
Mystic Sanctuary (eld) 247
1
Nykthos, Shrine to Nyx

{T}: Add {C}. {2}, {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)

Land
Nykthos, Shrine to Nyx (ths) 223
1
Otawara, Soaring City

{T}: Add {U}. Channel — {3}{U}, Discard Otawara, Soaring City: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs {1} less to activate for each legendary creature you control.

Land
Otawara, Soaring City (neo) 271
1
Rivendell

Rivendell enters the battlefield tapped unless you control a legendary creature. {T}: Add {U}. {1}{U}, {T}: Scry 2. Activate only if you control a legendary creature.

Land
Rivendell (ltr) 755
1
Scavenger Grounds

{T}: Add {C}. {2}, {T}, Sacrifice a Desert: Exile all graveyards.

Land
Scavenger Grounds (c21) 314
1
Shelldock Isle

Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Shelldock Isle enters the battlefield tapped. {T}: Add {U}. {U}, {T}: You may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it.

Land
Shelldock Isle (sld) 230
1
Snow-Covered Island

({T}: Add {U}.)

Land
Snow-Covered Island (csp) 152
1
Urza's Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Urza's Saga gains "{T}: Add {C}." II — Urza's Saga gains "{2}, {T}: Create a 0/0 colorless Construct artifact creature token with 'This creature gets +1/+1 for each artifact you control.'" III — Search your library for an artifact card with mana cost {0} or {1}, put it onto the battlefield, then shuffle.

Land Enchantment
Urza's Saga (mh2) 259
1
War Room

{T}: Add {C}. {3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.

Land
War Room (clb) 929
1

Mana Artifact

Quantity: 4Price: $5.26
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (nec) 144
1
Mind Stone

{T}: Add {C}. {1}, {T}, Sacrifice Mind Stone: Draw a card.

Artifact
Mind Stone (pw21) 5
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (c15) 268
1
The Enigma Jewel

Artifact
The Enigma Jewel // Locus of Enlightenment (lci) 362The Enigma Jewel // Locus of Enlightenment (lci) 362
1

Mill

Quantity: 8Price: $50.72
Archive Trap

If an opponent searched their library this turn, you may pay {0} rather than pay this spell's mana cost. Target opponent mills thirteen cards.

Instant
Archive Trap (zen) 41
1
Brain Freeze

Target player mills three cards. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Instant
Brain Freeze (scg) 29
1
Fractured Sanity

Each opponent mills fourteen cards. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) When you cycle Fractured Sanity, each opponent mills four cards.

Sorcery
Fractured Sanity (mh2) 44
1
Maddening Cacophony

Kicker {3}{U} Each opponent mills eight cards. If this spell was kicked, instead each opponent mills half their library, rounded up.

Sorcery
Maddening Cacophony (znr) 67
1
Sphinx's Tutelage

Whenever you draw a card, target opponent mills two cards. If two nonland cards that share a color were milled this way, repeat this process. {5}{U}: Draw a card, then discard a card.

Enchantment
Sphinx's Tutelage (ori) 76
1
Tasha's Hideous Laughter

Each opponent exiles cards from the top of their library until that player has exiled cards with total mana value 20 or more.

Sorcery
Tasha's Hideous Laughter (afr) 368
1
Thought Scour

Target player mills two cards. Draw a card.

Instant
Thought Scour (2x2) 65
1
Traumatize

Target player mills half their library, rounded down.

Sorcery
Traumatize (m14) 77
1

Planeswalker

Quantity: 1Price: $10.99
Teferi, Master of Time

You may activate loyalty abilities of Teferi, Master of Time on any player's turn any time you could cast an instant. +1: Draw a card, then discard a card. −3: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.) −10: Take two extra turns after this one.

Planeswalker
Teferi, Master of Time (m21) 281
1

Sorcery

Quantity: 7Price: $54.43
Fabricate

Search your library for an artifact card, reveal it, put it into your hand, then shuffle.

Sorcery
Fabricate (m10) 52
1
Nanogene Conversion

Choose target creature you control. Each other creature becomes a copy of that creature until end of turn, except it isn't legendary.

Sorcery
Nanogene Conversion (who) 364
1
Ponder

Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.

Sorcery
Ponder (slc) 2007
1
Preordain

Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Sorcery
Preordain (sld) 186
1
Serum Visions

Draw a card. Scry 2.

Sorcery
Serum Visions (sld) 29
1
Solve the Equation

Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.

Sorcery
Solve the Equation (stx) 54
1
Windfall

Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.

Sorcery
Windfall (cm2) 55
1

Deck Stats

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Description

{"ops":[{"insert":"Advisor Tribal Mill EDH"},{"attributes":{"header":1},"insert":"\n"},{"insert":"------------------------------------------------------------------------------------------------------------------------------------------------------------------\n"},{"attributes":{"underline":true},"insert":"Introduction"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Welcome to the mono-blue mono-advisor mill meme deck that functions surprisingly well at casual EDH tables and occasionally squeaks out a win at more competitive tables. \n\nThe deck is generally combo oriented but can grind mill value consistently that just by playing out your hands and assembling the combos, you can knock a player out of the game.\n\nThis deck looks to go off on turn five and runs enough countermagic to stop faster players or keep your board state intact until then.\n\n------------------------------------------------------------------------------------------------------------------------------------------------------------------\n"},{"attributes":{"underline":true},"insert":"Strengths and Weaknesses"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nStrengths"},{"attributes":{"header":3},"insert":"\n"},{"insert":"There's a good amount of countermagic in the deck, allowing you to control the flow of the game in your favor. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The Persistent Petitioners also make great blockers with the 1/3 body. Don't be afraid to just use them to chump block and assemble a win with one of the sorcery speed + Bruvac options."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The straightforward strategy of the mill just works. Most cards in hand won't be dead cards and provide some form of mill, ramp, or protection. If one strategy gets interrupted, keep milling away until you get the next one."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nWeaknesses"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Since the deck is exclusively Advisor-type creatures, we lose access to cards like "},{"insert":{"card-link":"Snapcaster Mage"}},{"insert":" and "},{"insert":{"card-link":"Consecrated Sphinx"}},{"insert":", which would shine in this deck."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"What your opponents are running as their commander can have massive ramifications on this deck. Generally, we are running targeted mill abilities to prevent benefitting graveyard strategies, but always be on the lookout for commanders that get value out of a large graveyard and target other players instead. There is a lot of graveyard hate in this deck, which can be helpful, but it's definitely the first thing to consider when sitting down at the table. For example, the player running "},{"insert":{"card-link":"Araumi of the Dead Tide"}},{"insert":" as their commander is not the person you want to target with your mill first."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Consider the number of players you are up against; the deck can knock a whole table out in one go with cards like "},{"insert":{"card-link":"Maddening Cacophony"}},{"insert":", but generally, we will be targeting one person at a time with our mill. The more players, the harder it becomes for you to be the last person standing."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Is someone running a shuffler like "},{"insert":{"card-link":"Ulamog, the Infinite Gyre"}},{"insert":"? That will be hard to deal with until you remove it with something like "},{"insert":{"card-link":"Tormod's Crypt"}},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Sometimes you will mill someone's library and have to pass the turn, so they draw in their upkeep and lose. This can be nerve-wracking to see if they have a way to deal with the card draw or, worst case, somehow cheat in a "},{"insert":{"card-link":"Thassa's Oracle"}},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n------------------------------------------------------------------------------------------------------------------------------------------------------------------\n"},{"attributes":{"underline":true,"bold":true},"insert":"Winning the Game"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"underline":true,"bold":true},"insert":"Combo - "},{"attributes":{"underline":true,"bold":true},"insert":{"card-link":"Bruvac the Grandiloquent"}},{"attributes":{"underline":true,"bold":true},"insert":" + "},{"attributes":{"underline":true,"bold":true},"insert":{"card-link":"Maddening Cacophony"}},{"insert":"\nWith Bruvac in play, play Maddening Cacophany, paying its Kicker cost.\nMaddening Cacophany is going to mill half of your opponent's deck. However, due to Bruvac's ability, the card is going to mill twice as many cards, causing the spell to mill your opponent's entire deck.\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Combo - "},{"attributes":{"underline":true,"bold":true},"insert":{"card-link":"Bruvac the Grandiloquent"}},{"attributes":{"underline":true,"bold":true},"insert":" + "},{"attributes":{"underline":true,"bold":true},"insert":{"card-link":"Traumatize"}},{"attributes":{"underline":true,"bold":true},"insert":"//"},{"attributes":{"underline":true,"bold":true},"insert":{"card-link":"Cut Your Losses"}},{"attributes":{"underline":true,"bold":true},"insert":"*"},{"insert":"\nWith Bruvac in play, cast Traumatize or Cut Your Losses.\nBruvac's ability will double the number of cards your opponent will mill, forcing them to mill their entire library.\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Combo(s) - Same as above, but replace "},{"attributes":{"underline":true,"bold":true},"insert":{"card-link":"Bruvac the Grandiloquent"}},{"attributes":{"underline":true,"bold":true},"insert":" with "},{"attributes":{"underline":true,"bold":true},"insert":{"card-link":"Fraying Sanity"}},{"attributes":{"underline":true,"bold":true},"insert":"*"},{"insert":"\nEnchant target player with "},{"insert":{"card-link":"Fraying Sanity"}},{"insert":".\nCast "},{"insert":{"card-link":"Maddening Cacophony"}},{"insert":"//"},{"insert":{"card-link":"Traumatize"}},{"insert":"//"},{"insert":{"card-link":"Cut Your Losses"}},{"insert":" targeting the same player.\n"},{"insert":{"card-link":"Fraying Sanity"}},{"insert":" will double the number of cards your opponent will mill, forcing them to mill their entire library.\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Combo - "},{"attributes":{"underline":true,"bold":true},"insert":{"card-link":"Persistent Petitioners"}},{"attributes":{"underline":true,"bold":true},"insert":" + "},{"attributes":{"underline":true,"bold":true},"insert":{"card-link":"Thrumming Stone"}},{"insert":"\nWith "},{"insert":{"card-link":"Thrumming Stone"}},{"insert":" in play, cast "},{"insert":{"card-link":"Persistent Petitioners"}},{"insert":".\nHopefully, ripple through the entire library, netting approximately 24 "},{"insert":{"card-link":"Persistent Petitioners"}},{"insert":".\nAlone this provides 72 cards worth of mill; with "},{"insert":{"card-link":"Bruvac the Grandiloquent"}},{"insert":" out, it doubles to 144 cards.\n\n"},{"attributes":{"bold":true},"insert":"*As a point of information: "},{"insert":"This combo will then require you to pass the turn so that the opponent will lose on their draw step; this can be prevented if you can activate cards like "},{"insert":{"card-link":"Mikokoro, Center of the Sea"}},{"insert":" or "},{"insert":{"card-link":"Geier Reach Sanitarium"}},{"insert":".\n"}]}
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