627
4/16/2024
Dakkon - Premodern EDH
Deck Size: 101
Commander / EDH
Legal
Est deck cost: $198.47
Salt Sum: 26.94
No deck tags
627
4/16/2024
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Commander

Quantity: 1Price: $0.79
Dakkon Blackblade

Dakkon Blackblade's power and toughness are each equal to the number of lands you control.

Creature
Dakkon Blackblade (chr) 75
1

Card Draw

Quantity: 8Price: $12.88
Arcanis the Omnipotent

{T}: Draw three cards. {2}{U}{U}: Return Arcanis the Omnipotent to its owner's hand.

Creature
Arcanis the Omnipotent (ons) 66
1
Deep Analysis

Target player draws two cards. Flashback—{1}{U}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Deep Analysis (tor) 36
1
Fact or Fiction

Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.

Instant
Fact or Fiction (inv) 57
1
Greed

{B}, Pay 2 life: Draw a card.

Enchantment
Greed (7ed) 140
1
Mystic Remora

Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays {4}.

Enchantment
Mystic Remora (ice) 87
1
Phyrexian Gargantua

When Phyrexian Gargantua enters the battlefield, you draw two cards and you lose 2 life.

Creature
Phyrexian Gargantua (apc) 48
1
Rush of Knowledge

Draw cards equal to the highest mana value among permanents you control.

Sorcery
Rush of Knowledge (scg) 49
1
Syphon Mind

Each other player discards a card. You draw a card for each card discarded this way.

Sorcery
Syphon Mind (ons) 175
1

Creature Protection

Quantity: 1Price: $1.29
Glory

Flying {2}{W}: Choose a color. Creatures you control gain protection from the chosen color until end of turn. Activate only if Glory is in your graveyard.

Creature
Glory (jud) 11
1

Discard Outlets

Quantity: 7Price: $11.71
Cephalid Broker

{T}: Target player draws two cards, then discards two cards.

Creature
Cephalid Broker (ody) 71
1
Compulsion

{1}{U}, Discard a card: Draw a card. {1}{U}, Sacrifice Compulsion: Draw a card.

Enchantment
Compulsion (tor) 34
1
Merfolk Looter

{T}: Draw a card, then discard a card.

Creature
Merfolk Looter (exo) 39
1
Necrologia

Cast this spell only during your end step. As an additional cost to cast this spell, pay X life. Draw X cards.

Instant
Necrologia (exo) 68
1
Unfulfilled Desires

{1}, Pay 1 life: Draw a card, then discard a card.

Enchantment
Unfulfilled Desires (mir) 285
1
Volrath's Shapeshifter

As long as the top card of your graveyard is a creature card, Volrath's Shapeshifter has the full text of that card and has the text "{2}: Discard a card." (Volrath's Shapeshifter has that card's name, mana cost, color, types, abilities, power, and toughness.) {2}: Discard a card.

Creature
Volrath's Shapeshifter (sth) 48
1
Windfall

Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.

Sorcery
Windfall (usg) 111
1

Enchantment

Quantity: 3Price: $1.63
Parallel Thoughts

When Parallel Thoughts enters the battlefield, search your library for seven cards, exile them in a face-down pile, and shuffle that pile. Then shuffle your library. If you would draw a card, you may instead put the top card of the pile you exiled into your hand.

Enchantment
Parallel Thoughts (scg) 44
1
Purgatory

Whenever a nontoken creature is put into your graveyard from the battlefield, exile that card. At the beginning of your upkeep, you may pay {4} and 2 life. If you do, return a card exiled with Purgatory to the battlefield.

Enchantment
Purgatory (mir) 275
1
Tainted Well

Enchant land When Tainted Well enters the battlefield, draw a card. Enchanted land is a Swamp.

Enchantment
Tainted Well (inv) 126
1

Land

Quantity: 39Price: $53.25
Adarkar Wastes

{T}: Add {C}. {T}: Add {W} or {U}. Adarkar Wastes deals 1 damage to you.

Land
Adarkar Wastes (5ed) 410
1
Ancient Spring

Ancient Spring enters the battlefield tapped. {T}: Add {U}. {T}, Sacrifice Ancient Spring: Add {W}{B}.

Land
Ancient Spring (inv) 319
1
Bad River

Bad River enters the battlefield tapped. {T}, Sacrifice Bad River: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.

Land
Bad River (mir) 324
1
Coastal Tower

Coastal Tower enters the battlefield tapped. {T}: Add {W} or {U}.

Land
Coastal Tower (inv) 321
1
Darkwater Catacombs

{1}, {T}: Add {U}{B}.

Land
Darkwater Catacombs (ody) 319
1
Dromar's Cavern

When Dromar's Cavern enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {W}, {U}, or {B}.

Land
Dromar's Cavern (pls) 138
1
Eternal Dragon

Flying {3}{W}{W}: Return Eternal Dragon from your graveyard to your hand. Activate only during your upkeep. Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)

Creature
Eternal Dragon (scg) 12
1
Everglades

Everglades enters the battlefield tapped. When Everglades enters the battlefield, sacrifice it unless you return an untapped Swamp you control to its owner's hand. {T}: Add {C}{B}.

Land
Everglades (vis) 162
1
Flood Plain

Flood Plain enters the battlefield tapped. {T}, Sacrifice Flood Plain: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.

Land
Flood Plain (mir) 326
1
Island

({T}: Add {U}.)

Land
Island (inv) 336
2
Noble Templar

Vigilance Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)

Creature
Noble Templar (scg) 19
1
Plains

({T}: Add {W}.)

Land
Plains (inv) 332
3
Salt Flats

Salt Flats enters the battlefield tapped. {T}: Add {C}. {T}: Add {W} or {B}. Salt Flats deals 1 damage to you.

Land
Salt Flats (tmp) 324
1
Salt Marsh

Salt Marsh enters the battlefield tapped. {T}: Add {U} or {B}.

Land
Salt Marsh (inv) 326
1
Shoreline Ranger

Flying Islandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)

Creature
Shoreline Ranger (scg) 51
1
Skycloud Expanse

{1}, {T}: Add {W}{U}.

Land
Skycloud Expanse (ody) 327
1
Swamp

({T}: Add {B}.)

Land
Swamp (inv) 339
12
Tainted Field

{T}: Add {C}. {T}: Add {W} or {B}. Activate only if you control a Swamp.

Land
Tainted Field (tor) 140
1
Tainted Isle

{T}: Add {C}. {T}: Add {U} or {B}. Activate only if you control a Swamp.

Land
Tainted Isle (tor) 141
1
Temple of the False God

{T}: Add {C}{C}. Activate only if you control five or more lands.

Land
Temple of the False God (scg) 143
1
Terminal Moraine

{T}: Add {C}. {2}, {T}, Sacrifice Terminal Moraine: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Land
Terminal Moraine (pls) 142
1
Terrain Generator

{T}: Add {C}. {2}, {T}: You may put a basic land card from your hand onto the battlefield tapped.

Land
Terrain Generator (nem) 143
1
Twisted Abomination

{B}: Regenerate Twisted Abomination. Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)

Creature
Twisted Abomination (scg) 76
1
Underground River

{T}: Add {C}. {T}: Add {U} or {B}. Underground River deals 1 damage to you.

Land
Underground River (dkm) 41
1
Wizards' School

{T}: Add {C}. {1}, {T}: Add {U}. {2}, {T}: Add {W} or {B}.

Land
Wizards' School (hml) 115
1

Ramp

Quantity: 9Price: $11.19
Charcoal Diamond

Charcoal Diamond enters the battlefield tapped. {T}: Add {B}.

Artifact
Charcoal Diamond (mir) 296
1
Drake-Skull Cameo

{T}: Add {U} or {B}.

Artifact
Drake-Skull Cameo (inv) 302
1
Fellwar Stone

{T}: Add one mana of any color that a land an opponent controls could produce.

Artifact
Fellwar Stone (5ed) 369
1
Marble Diamond

Marble Diamond enters the battlefield tapped. {T}: Add {W}.

Artifact
Marble Diamond (mir) 310
1
Millikin

{T}, Mill a card: Add {C}. (To mill a card, put the top card of your library into your graveyard.)

Creature Artifact
Millikin (ody) 302
1
Oath of Lieges

At the beginning of each player's upkeep, that player chooses target player who controls more lands than they do and is their opponent. The first player may search their library for a basic land card, put that card onto the battlefield, then shuffle.

Enchantment
Oath of Lieges (exo) 11
1
Seashell Cameo

{T}: Add {W} or {U}.

Artifact
Seashell Cameo (inv) 311
1
Sky Diamond

Sky Diamond enters the battlefield tapped. {T}: Add {U}.

Artifact
Sky Diamond (mir) 319
1
Stormscape Familiar

Flying White spells and black spells you cast cost {1} less to cast.

Creature
Stormscape Familiar (pls) 36
1

Reanimate Targets

Quantity: 10Price: $17.50
Akroma, Angel of Wrath

Flying, first strike, vigilance, trample, haste, protection from black and from red

Creature
Akroma, Angel of Wrath (lgn) 1
1
Archangel

Flying, vigilance

Creature
Archangel (p02) 11
1
Cognivore

Flying Cognivore's power and toughness are each equal to the number of instant cards in all graveyards.

Creature
Cognivore (ody) 77
1
Hypnox

Flying When Hypnox enters the battlefield, if you cast it from your hand, exile all cards from target opponent's hand. When Hypnox leaves the battlefield, return the exiled cards to their owner's hand.

Creature
Hypnox (tor) 64
1
Iridescent Angel

Flying, protection from all colors

Creature
Iridescent Angel (ody) 288
1
Minion of the Wastes

Trample As Minion of the Wastes enters the battlefield, pay any amount of life. Minion of the Wastes's power and toughness are each equal to the life paid as it entered the battlefield.

Creature
Minion of the Wastes (tmp) 146
1
Scion of Darkness

Trample Whenever Scion of Darkness deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control. Cycling {3} ({3}, Discard this card: Draw a card.)

Creature
Scion of Darkness (lgn) 79
1
Silver Seraph

Flying Threshold — Other creatures you control get +2/+2 as long as seven or more cards are in your graveyard.

Creature
Silver Seraph (jud) 23
1
Sutured Ghoul

Trample As Sutured Ghoul enters the battlefield, exile any number of creature cards from your graveyard. Sutured Ghoul's power is equal to the total power of the exiled cards and its toughness is equal to their total toughness.

Creature
Sutured Ghoul (jud) 73
1
Tidal Kraken

Tidal Kraken can't be blocked.

Creature
Tidal Kraken (mmq) 110
1

Reanimation

Quantity: 14Price: $72.36
Animate Dead

Enchant creature card in a graveyard When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it. Enchanted creature gets -1/-0.

Enchantment
Animate Dead (5ed) 140
1
Breath of Life

Return target creature card from your graveyard to the battlefield.

Sorcery
Breath of Life (7ed) 4
1
Chainer, Dementia Master

All Nightmares get +1/+1. {B}{B}{B}, Pay 3 life: Put target creature card from a graveyard onto the battlefield under your control. That creature is black and is a Nightmare in addition to its other creature types. When Chainer, Dementia Master leaves the battlefield, exile all Nightmares.

Creature
Chainer, Dementia Master (tor) 56
1
Death or Glory

Separate all creature cards in your graveyard into two piles. Exile the pile of an opponent's choice and return the other to the battlefield.

Sorcery
Death or Glory (inv) 13
1
Doomed Necromancer

{B}, {T}, Sacrifice Doomed Necromancer: Return target creature card from your graveyard to the battlefield.

Creature
Doomed Necromancer (ons) 140
1
Exhume

Each player puts a creature card from their graveyard onto the battlefield.

Sorcery
Exhume (usg) 134
1
Karmic Guide

Flying, protection from black Echo {3}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield.

Creature
Karmic Guide (ulg) 11
1
Living Death

Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.

Sorcery
Living Death (brb) 38
1
Necromancy

You may cast Necromancy as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. When Necromancy enters the battlefield, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach Necromancy to it. When Necromancy leaves the battlefield, that creature's controller sacrifices it.

Enchantment
Necromancy (vis) 64
1
Reanimate

Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value.

Sorcery
Reanimate (tmp) 151
1
Reya Dawnbringer

Flying At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield.

Creature
Reya Dawnbringer (inv) 33
1
Twilight's Call

You may cast Twilight's Call as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.) Each player returns all creature cards from their graveyard to the battlefield.

Sorcery
Twilight's Call (inv) 130
1
Victimize

Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.

Sorcery
Victimize (usg) 166
1
Zombify

Return target creature card from your graveyard to the battlefield.

Sorcery
Zombify (ody) 171
1

Removal

Quantity: 5Price: $10.21
Avatar of Woe

If there are ten or more creature cards total in all graveyards, this spell costs {6} less to cast. Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) {T}: Destroy target creature. It can't be regenerated.

Creature
Avatar of Woe (pcy) 56
1
Disenchant

Destroy target artifact or enchantment.

Instant
Disenchant (usg) 12
1
Nefashu

Whenever Nefashu attacks, up to five target creatures each get -1/-1 until end of turn.

Creature
Nefashu (scg) 70
1
Spite

Instant
Spite // Malice (inv) 293
1
Visara the Dreadful

Flying {T}: Destroy target creature. It can't be regenerated.

Creature
Visara the Dreadful (ons) 179
1

Sweepers

Quantity: 4Price: $5.66
Decree of Pain

Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way. Cycling {3}{B}{B} ({3}{B}{B}, Discard this card: Draw a card.) When you cycle Decree of Pain, all creatures get -2/-2 until end of turn.

Sorcery
Decree of Pain (scg) 64
1
Dromar, the Banisher

Flying Whenever Dromar, the Banisher deals combat damage to a player, you may pay {2}{U}. If you do, choose a color, then return all creatures of that color to their owners' hands.

Creature
Dromar, the Banisher (inv) 244
1
Havoc Demon

Flying When Havoc Demon dies, all creatures get -5/-5 until end of turn.

Creature
Havoc Demon (lgn) 74
1
Mageta the Lion

{2}{W}{W}, {T}, Discard two cards: Destroy all creatures except for Mageta the Lion. Those creatures can't be regenerated.

Creature
Mageta the Lion (pcy) 13
1

Deck Stats

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Description

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