100
4/28/2022
Hinata's Anthem
Deck Size: 63
Commander
Est deck cost: $357.33
Salt sum: 18.94
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100
4/28/2022
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Commander

Qty: 1 Price: $2.99
Hinata, Dawn-Crowned

Flying, trample Spells you cast cost {1} less to cast for each target. Spells your opponents cast cost {1} more to cast for each target.

Creature
Hinata, Dawn-Crowned (neo) 398

Commander

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Artifact

Qty: 10 Price: $120.30
Akroma's Memorial

Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.

Artifact
Akroma's Memorial (tsr) 262
Dolmen Gate

Prevent all combat damage that would be dealt to attacking creatures you control.

Artifact
Dolmen Gate (plst) LRW-256
Eldrazi Monument

Creatures you control get +1/+1 and have flying and indestructible. At the beginning of your upkeep, sacrifice a creature. If you can't, sacrifice this artifact.

Artifact
Eldrazi Monument (plst) CMA-216
Hammer of Purphoros

Creatures you control have haste. {2}{R}, {T}, Sacrifice a land: Create a 3/3 colorless Golem enchantment artifact creature token.

Artifact Enchantment
Hammer of Purphoros (plst) THS-124
Parhelion II

Flying, first strike, vigilance Whenever Parhelion II attacks, create two 4/4 white Angel creature tokens with flying and vigilance that are attacking. Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Parhelion II (nec) 87
Spear of Heliod

Creatures you control get +1/+1. {1}{W}{W}, {T}: Destroy target creature that dealt damage to you this turn.

Artifact Enchantment
Spear of Heliod (ths) 33
The Circle of Loyalty

Affinity for Knights (This spell costs {1} less to cast for each Knight you control.) Creatures you control get +1/+1. Whenever you cast a legendary spell, create a 2/2 white Knight creature token with vigilance. {3}{W}, {T}: Create a 2/2 white Knight creature token with vigilance.

Artifact
The Circle of Loyalty (peld) 9p
The Immortal Sun

Players can't activate planeswalkers' loyalty abilities. At the beginning of your draw step, draw an additional card. Spells you cast cost {1} less to cast. Creatures you control get +1/+1.

Artifact
The Immortal Sun (rix) 180
Veilstone Amulet

Whenever you cast a spell, creatures you control can't be the targets of spells or abilities your opponents control this turn.

Artifact
Veilstone Amulet (fut) 166
Vibrating Sphere

During your turn, creatures you control get +2/+0. During turns other than yours, creatures you control get -0/-2.

Artifact
Vibrating Sphere (ice) 345

Artifact

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Creature

Qty: 10 Price: $126.86
Archetype of Aggression

Creatures you control have trample. Creatures your opponents control lose trample and can't have or gain trample.

Creature Enchantment
Archetype of Aggression (plst) BNG-88
Archetype of Courage

Creatures you control have first strike. Creatures your opponents control lose first strike and can't have or gain first strike.

Creature Enchantment
Archetype of Courage (bng) 4
Archetype of Imagination

Creatures you control have flying. Creatures your opponents control lose flying and can't have or gain flying.

Creature Enchantment
Archetype of Imagination (plst) C18-81
Cyberdrive Awakener

Flying Other artifact creatures you control have flying. When this creature enters, until end of turn, each noncreature artifact you control becomes an artifact creature with base power and toughness 4/4.

Creature Artifact
Cyberdrive Awakener (nec) 12
Cyclops of Eternal Fury

Creatures you control have haste.

Creature Enchantment
Cyclops of Eternal Fury (jou) 92
Heliod, God of the Sun

Indestructible As long as your devotion to white is less than five, Heliod isn't a creature. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) Other creatures you control have vigilance. {2}{W}{W}: Create a 2/1 white Cleric enchantment creature token.

Creature Enchantment
Heliod, God of the Sun (sld) 68
Iroas, God of Victory

Indestructible As long as your devotion to red and white is less than seven, Iroas isn't a creature. Creatures you control have menace. Prevent all damage that would be dealt to attacking creatures you control.

Creature Enchantment
Iroas, God of Victory (sld) 70
Purphoros, Bronze-Blooded

Indestructible As long as your devotion to red is less than five, Purphoros isn't a creature. Other creatures you control have haste. {2}{R}: You may put a red creature card or an artifact creature card from your hand onto the battlefield. Sacrifice it at the beginning of the next end step.

Creature Enchantment
Purphoros, Bronze-Blooded (thb) 150
Purphoros, God of the Forge

Indestructible As long as your devotion to red is less than five, Purphoros isn't a creature. Whenever another creature you control enters, Purphoros deals 2 damage to each opponent. {2}{R}: Creatures you control get +1/+0 until end of turn.

Creature Enchantment
Purphoros, God of the Forge (sld) 77
Scion of Draco

Domain — This spell costs {2} less to cast for each basic land type among lands you control. Flying Each creature you control has vigilance if it's white, hexproof if it's blue, lifelink if it's black, first strike if it's red, and trample if it's green.

Creature Artifact
Scion of Draco (mh2) 431

Creature

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Enchantment

Qty: 41 Price: $106.19
Always Watching

Nontoken creatures you control get +1/+1 and have vigilance.

Enchantment
Always Watching (plst) SOI-1
Angelic Shield

Creatures you control get +0/+1. Sacrifice this enchantment: Return target creature to its owner's hand.

Enchantment
Angelic Shield (ddi) 27
Berserkers' Onslaught

Attacking creatures you control have double strike.

Enchantment
Berserkers' Onslaught (dtk) 130
Blessed Sanctuary

Prevent all noncombat damage that would be dealt to you and creatures you control. Whenever a nontoken creature you control enters, create a 2/2 white Unicorn creature token.

Enchantment
Blessed Sanctuary (jmp) 1
Brave the Sands

Creatures you control have vigilance. Each creature you control can block an additional creature each combat.

Enchantment
Brave the Sands (cm2) 19
Cathars' Crusade

Whenever a creature you control enters, put a +1/+1 counter on each creature you control.

Enchantment
Cathars' Crusade (jmp) 95
Commander's Insignia

Creatures you control get +1/+1 for each time you've cast your commander from the command zone this game.

Enchantment
Commander's Insignia (c19) 2
Dictate of Heliod

Flash Creatures you control get +2/+2.

Enchantment
Dictate of Heliod (plst) DDO-8
Favorable Winds

Creatures you control with flying get +1/+1.

Enchantment
Favorable Winds (gnt) 21
Ferocity of the Wilds

Attacking non-Human creatures you control get +1/+0 and have trample.

Enchantment
Ferocity of the Wilds (eld) 123
Fervor

Creatures you control have haste. (They can attack and {T} as soon as they come under your control.)

Enchantment
Fervor (m13) 129
Force of Virtue

If it's not your turn, you may exile a white card from your hand rather than pay this spell's mana cost. Flash Creatures you control get +1/+1.

Enchantment
Force of Virtue (mh1) 10
Fortifying Provisions

Creatures you control get +0/+1. When this enchantment enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")

Enchantment
Fortifying Provisions (eld) 13
Gideon's Resolve

When this enchantment enters, you may search your library and/or graveyard for a card named Gideon, Martial Paragon, reveal it, and put it into your hand. If you search your library this way, shuffle. Creatures you control get +1/+1.

Enchantment
Gideon's Resolve (akh) 272
Glorious Anthem

Creatures you control get +1/+1.

Enchantment
Glorious Anthem (m21) 21
Glory of Warfare

During your turn, creatures you control get +2/+0. During turns other than yours, creatures you control get +0/+2.

Enchantment
Glory of Warfare (hop) 88
Goblin Oriflamme

Attacking creatures you control get +1/+0.

Enchantment
Goblin Oriflamme (plst) MH1-130
Goblin War Drums

Creatures you control have menace. (They can't be blocked except by two or more creatures.)

Enchantment
Goblin War Drums (fem) 58d
Greater Auramancy

Other enchantments you control have shroud. (A permanent with shroud can't be the target of spells or abilities.) Enchanted creatures you control have shroud.

Enchantment
Greater Auramancy (shm) 7
Hallowed Haunting

As long as you control seven or more enchantments, creatures you control have flying and vigilance. Whenever you cast an enchantment spell, create a white Spirit Cleric creature token with "This token's power and toughness are each equal to the number of Spirits you control."

Enchantment
Hallowed Haunting (pvow) 17s
High Alert

Each creature you control assigns combat damage equal to its toughness rather than its power. Creatures you control can attack as though they didn't have defender. {2}{W}{U}: Untap target creature.

Enchantment
High Alert (rna) 182
Inner Sanctum

Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Prevent all damage that would be dealt to creatures you control.

Enchantment
Inner Sanctum (wth) 18
Jeskai Ascendancy

Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn. Untap those creatures. Whenever you cast a noncreature spell, you may draw a card. If you do, discard a card.

Enchantment
Jeskai Ascendancy (ktk) 180
Knighthood

Creatures you control have first strike.

Enchantment
Knighthood (ulg) 12
Legion's Initiative

Red creatures you control get +1/+0. White creatures you control get +0/+1. {R}{W}, Exile this enchantment: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn.

Enchantment
Legion's Initiative (dgm) 81
Levitation

Creatures you control have flying.

Enchantment
Levitation (9ed) 83
Light from Within

Chroma — Each creature you control gets +1/+1 for each white mana symbol in its mana cost.

Enchantment
Light from Within (eve) 10
Lumithread Field

Creatures you control get +0/+1. Morph {1}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

Enchantment
Lumithread Field (plst) FUT-25
Marshal's Anthem

Multikicker {1}{W} (You may pay an additional {1}{W} any number of times as you cast this spell.) Creatures you control get +1/+1. When this enchantment enters, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times this enchantment was kicked.

Enchantment
Marshal's Anthem (khc) 29
Parapet

You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Creatures you control get +0/+1.

Enchantment
Parapet (vis) 14
Path of Bravery

As long as your life total is greater than or equal to your starting life total, creatures you control get +1/+1. Whenever one or more creatures you control attack, you gain life equal to the number of attacking creatures.

Enchantment
Path of Bravery (jmp) 126
Rage Reflection

Creatures you control have double strike.

Enchantment
Rage Reflection (2xm) 139
Serra's Blessing

Creatures you control have vigilance. (Attacking doesn't cause them to tap.)

Enchantment
Serra's Blessing (9ed) 44
Sigarda's Summons

Creatures you control with +1/+1 counters on them have base power and toughness 4/4, have flying, and are Angels in addition to their other types.

Enchantment
Sigarda's Summons (vow) 353
Sorcerer Class

(Gain the next level as a sorcery to add its ability.) When this Class enters, draw two cards, then discard two cards. {U}{R}: Level 2 Creatures you control have "{T}: Add {U} or {R}. Spend this mana only to cast an instant or sorcery spell or to gain a Class level." {3}{U}{R}: Level 3 Whenever you cast an instant or sorcery spell, that spell deals damage to each opponent equal to the number of instant and sorcery spells you've cast this turn.

Enchantment
Sorcerer Class (afr) 233
Storm the Vault

Enchantment
Storm the Vault // Vault of Catlacan (rix) 173Storm the Vault // Vault of Catlacan (rix) 173
Stormcaller's Boon

Sacrifice this enchantment: Creatures you control gain flying until end of turn. Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Enchantment
Stormcaller's Boon (arb) 13
Street Riot

During your turn, creatures you control get +1/+0 and have trample.

Enchantment
Street Riot (grn) 117
Trial of Solidarity

When this enchantment enters, creatures you control get +2/+1 and gain vigilance until end of turn. When a Cartouche you control enters, return this enchantment to its owner's hand.

Enchantment
Trial of Solidarity (akh) 34
True Conviction

Creatures you control have double strike and lifelink.

Enchantment
True Conviction (ss2) 6
Valor in Akros

Whenever a creature you control enters, creatures you control get +1/+1 until end of turn.

Enchantment
Valor in Akros (2xm) 37

Enchantment

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Sorcery

Qty: 1 Price: $0.99
Dance of the Manse

Return up to X target artifact and/or non-Aura enchantment cards each with mana value X or less from your graveyard to the battlefield. If X is 6 or more, those permanents are 4/4 creatures in addition to their other types.

Sorcery
Dance of the Manse (nec) 136

Sorcery

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Deck Info

Deck stats

56 pips - 38 cards
2 mana - 1 card
14 pips - 12 cards
4 mana - 2 cards
0 pips - 0 cards
0 mana - 1 card
24 pips - 19 cards
3 mana - 2 cards
0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
0 mana - 0 cards
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Deck Tokens & Extras (8)

Description

{"ops":[{"insert":"Use Danse of the Manse to reanimate all Anthems as creatures and attack opponents\n"}]}

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