KonKon059
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Commander
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{"ops":[{"insert":"Have you ever thought ”I wish i could take 20 minute turns whilst hopefully not decking myself”? Well then i have just the deck for you!\nThis deck is based on the classic modern deck Ruby Storm. It uses cards like [[Ruby Medallion]] and [[The Fire Crystal]] to discount its spells before storming away with the game.\nThe main idea of the deck is to get out a couple of cards that provide value when you cast spells, for example [[Urabrask // The Great Work]] and our commander, [[Ashling, Flame Dancer]]. You also want some cards like [[Ruby Medallion]] to discount your spells. Then you just cast [[Jeska’s Will]] or [[Mana Geyser]] to add an insane amount of mana. From there, chain together rituals, draw spells, and copy effects, using [[Ashling, Flame Dancer]] to keep the engine running before finishing the game with [[Grapeshot]] or [[Impact Tremors]] plus [[Empty the Warrens]].\n\nEarly Game (Turns 1 - 4):\nSet up [[Ruby Medallion]], [[Ashling, Flame Dancer]] and [[Urabrask // The Great Work]] type effects. Also try to set up a [[Guttersnipe]] or a [[Longshot, Rebel Bowman]] to ping your opponents for a little more.\nMid Game (Turns 5 - 7)\nPlay something like [[Mana Geyser]] or [[Jeska’s Will]] and try to copy them to add a bunch of mana, then just start playing your spells. When your storm count is decently high, finish off the game by casting and recasting [[Grapeshot]] or [[Empty The Warrens]] using [[Underworld Breach]] or [[Mizzix’s Mastery]]. Try to kill of [[Ashling, Flame Dancer]] before creating a bunch of copies of your spells, since you will likely deck yourself otherwise.\nEnd Game (Turn 8+)\nHopefully the game is over before the endgame, but if it isn’t, try to recast your spells using any of the various flashback type effects.\n\nGood copy targets include but are not limited to:\n[[Mana Geyser]]"},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"[[Jeska’s Will]]"},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"[[Seething Song]]"},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"[[Brotherhood’s End]]"},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"[[Wrenn’s Resolve]] or any draw spell really."},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"\n[[Wish]] is a useful utility card. You can grab [[Crackle With Power]] if you have a lot of mana and want an easy win. [[Spreading Insurrection]] lets you steal your opponents big scary dragons. [[Invoke Calamity]] lets you recast 2 spells if you need it. [[Galvanic Relay]] is useful if your combo is ending and you want to try to win next turn. [[Tormod's Crypt]] is good graveyard hate.\n\n"}]}
Commander
Ashling, Flame Dancer
You don't lose unspent red mana as steps and phases end.
Magecraft — Whenever you cast or copy an instant or sorcery spell, discard a card, then draw a card. If this is the second time this ability has resolved this turn, Ashling deals 2 damage to each opponent and each creature they control. If it's the third time, add .
Magecraft — Whenever you cast or copy an instant or sorcery spell, discard a card, then draw a card. If this is the second time this ability has resolved this turn, Ashling deals 2 damage to each opponent and each creature they control. If it's the third time, add .
Legendary Creature - Elemental Shaman

Commander
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Boardwipe
Boardwipe
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Burn
Solphim, Mayhem Dominus
If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals double that damage to that player or permanent instead.
, Discard two cards: Put an indestructible counter on Solphim. ( can be paid with either or 2 life.)
, Discard two cards: Put an indestructible counter on Solphim. ( can be paid with either or 2 life.)
Legendary Creature - Horror Phyrexian

Burn
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Copy
Increasing Vengeance
Copy target instant or sorcery spell you control. If this spell was cast from a graveyard, copy that spell twice instead. You may choose new targets for the copies.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant

Copy
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Draw
Artist's Talent
(Gain the next level as a sorcery to add its ability.)
Whenever you cast a noncreature spell, you may discard a card. If you do, draw a card.
: Level 2
Noncreature spells you cast cost less to cast.
: Level 3
If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead.
Whenever you cast a noncreature spell, you may discard a card. If you do, draw a card.
: Level 2
Noncreature spells you cast cost less to cast.
: Level 3
If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead.
Enchantment - Class

Will of the Jeskai
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Each player may discard their hand and draw five cards.
• Each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
• Each player may discard their hand and draw five cards.
• Each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
Sorcery

Draw
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Protection
Protection
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Ramp
Chandra, Torch of Defiance
+1: Exile the top card of your library. You may cast that card. If you don't, Chandra deals 2 damage to each opponent.
+1: Add .
−3: Chandra deals 4 damage to target creature.
−7: You get an emblem with "Whenever you cast a spell, this emblem deals 5 damage to any target."
+1: Add .
−3: Chandra deals 4 damage to target creature.
−7: You get an emblem with "Whenever you cast a spell, this emblem deals 5 damage to any target."
Legendary Planeswalker - Chandra

Jaya Ballard
+1: Add . Spend this mana only to cast instant or sorcery spells.
+1: Discard up to three cards, then draw that many cards.
−8: You get an emblem with "You may cast instant and sorcery spells from your graveyard. If a spell cast this way would be put into your graveyard, exile it instead."
+1: Discard up to three cards, then draw that many cards.
−8: You get an emblem with "You may cast instant and sorcery spells from your graveyard. If a spell cast this way would be put into your graveyard, exile it instead."
Legendary Planeswalker - Jaya

Ramp
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Recursion
Underworld Breach
Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.)
At the beginning of the end step, sacrifice this enchantment.
At the beginning of the end step, sacrifice this enchantment.
Enchantment

Urabrask
First strike
Whenever you cast an instant or sorcery spell, Urabrask deals 1 damage to target opponent. Add .
: Exile Urabrask, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you've cast three or more instant and/or sorcery spells this turn.
Whenever you cast an instant or sorcery spell, Urabrask deals 1 damage to target opponent. Add .
: Exile Urabrask, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you've cast three or more instant and/or sorcery spells this turn.
Legendary Creature - Praetor Phyrexian


Recursion
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Removal
Removal
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Ritual
Ritual
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Wincon
Mizzix's Mastery
Exile target card that's an instant or sorcery from your graveyard. For each card exiled this way, copy it, and you may cast the copy without paying its mana cost. Exile Mizzix's Mastery.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery

Wincon
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Sideboard
Sideboard
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":"Have you ever thought ”I wish i could take 20 minute turns whilst hopefully not decking myself”? Well then i have just the deck for you!\nThis deck is based on the classic modern deck Ruby Storm. It uses cards like [[Ruby Medallion]] and [[The Fire Crystal]] to discount its spells before storming away with the game.\nThe main idea of the deck is to get out a couple of cards that provide value when you cast spells, for example [[Urabrask // The Great Work]] and our commander, [[Ashling, Flame Dancer]]. You also want some cards like [[Ruby Medallion]] to discount your spells. Then you just cast [[Jeska’s Will]] or [[Mana Geyser]] to add an insane amount of mana. From there, chain together rituals, draw spells, and copy effects, using [[Ashling, Flame Dancer]] to keep the engine running before finishing the game with [[Grapeshot]] or [[Impact Tremors]] plus [[Empty the Warrens]].\n\nEarly Game (Turns 1 - 4):\nSet up [[Ruby Medallion]], [[Ashling, Flame Dancer]] and [[Urabrask // The Great Work]] type effects. Also try to set up a [[Guttersnipe]] or a [[Longshot, Rebel Bowman]] to ping your opponents for a little more.\nMid Game (Turns 5 - 7)\nPlay something like [[Mana Geyser]] or [[Jeska’s Will]] and try to copy them to add a bunch of mana, then just start playing your spells. When your storm count is decently high, finish off the game by casting and recasting [[Grapeshot]] or [[Empty The Warrens]] using [[Underworld Breach]] or [[Mizzix’s Mastery]]. Try to kill of [[Ashling, Flame Dancer]] before creating a bunch of copies of your spells, since you will likely deck yourself otherwise.\nEnd Game (Turn 8+)\nHopefully the game is over before the endgame, but if it isn’t, try to recast your spells using any of the various flashback type effects.\n\nGood copy targets include but are not limited to:\n[[Mana Geyser]]"},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"[[Jeska’s Will]]"},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"[[Seething Song]]"},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"[[Brotherhood’s End]]"},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"[[Wrenn’s Resolve]] or any draw spell really."},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"\n[[Wish]] is a useful utility card. You can grab [[Crackle With Power]] if you have a lot of mana and want an easy win. [[Spreading Insurrection]] lets you steal your opponents big scary dragons. [[Invoke Calamity]] lets you recast 2 spells if you need it. [[Galvanic Relay]] is useful if your combo is ending and you want to try to win next turn. [[Tormod's Crypt]] is good graveyard hate.\n\n"}]}

































































