Hardcase782
1 views42 hrs ago
Commander
Size: 62Salt sum: 16.33
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Commander
Malakor, The Prismatic Fracture
Flying, Trample
Whenever you cast a spell, perform the following actions for each of that spell's colors:
> White: Create two 1/1 white Soldier creature tokens with lifelink
> Blue: Draw two cards, than discard a card
> Black: Each opponent loses 3 life, you gain 3 life
> Red: Malakor deals 3 damage to any target.
> Green: Put two +1/+1 counters on target creature you control.
If the spell is all colors, instead chose one--
> You get en emblem with "You may cast spells from your graveyard by paying in addition to paying its other costs."
> Take an extra turn after this one. when that spell resolves, exile it instead of putting it into its owner's graeyard.
Whenever you cast a spell, perform the following actions for each of that spell's colors:
> White: Create two 1/1 white Soldier creature tokens with lifelink
> Blue: Draw two cards, than discard a card
> Black: Each opponent loses 3 life, you gain 3 life
> Red: Malakor deals 3 damage to any target.
> Green: Put two +1/+1 counters on target creature you control.
If the spell is all colors, instead chose one--
> You get en emblem with "You may cast spells from your graveyard by paying in addition to paying its other costs."
> Take an extra turn after this one. when that spell resolves, exile it instead of putting it into its owner's graeyard.
Legendary Creature - Avatar Horrer
5 / 5
Commander
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Draw
Draw
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Land
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land

Land
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Protection
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Protection
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Ramp
Ramp
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Removal
Removal
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
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