136
2/25/2022
I did it all for the BOOKIE
Deck Size: 355
Commander
Est deck cost: $773.38
Salt sum: 88.46
No deck tags
136
2/25/2022
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Commander

Qty: 1 Price: $0.49
Codie, Vociferous Codex

You can't cast permanent spells. {4}, {T}: Add {W}{U}{B}{R}{G}. When you next cast a spell this turn, exile cards from the top of your library until you exile an instant or sorcery card with lesser mana value. Until end of turn, you may cast that card without paying its mana cost. Put each other card exiled this way on the bottom of your library in a random order.

Creature Artifact
Codie, Vociferous Codex (stx) 253

Commander

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Artifact

Qty: 25 Price: $58.15
Arcane Encyclopedia

{3}, {T}: Draw a card.

Artifact
Arcane Encyclopedia (jmp) 459
Barrin's Codex

At the beginning of your upkeep, you may put a page counter on this artifact. {4}, {T}, Sacrifice this artifact: Draw X cards, where X is the number of page counters on this artifact.

Artifact
Barrin's Codex (usg) 286
Book of Rass

{2}, Pay 2 life: Draw a card.

Artifact
Book of Rass (me4) 183
Emmessi Tome

{5}, {T}: Draw two cards, then discard a card.

Artifact
Emmessi Tome (ema) 221
Folio of Fancies

Players have no maximum hand size. {X}{X}, {T}: Each player draws X cards. {2}{U}, {T}: Each opponent mills cards equal to the number of cards in their hand.

Artifact
Folio of Fancies (eld) 46
Geth's Grimoire

Whenever an opponent discards a card, you may draw a card.

Artifact
Geth's Grimoire (dst) 123
Investigator's Journal

This artifact enters with a number of suspect counters on it equal to the greatest number of creatures a player controls. {2}, {T}, Remove a suspect counter from this artifact: Draw a card. {2}, Sacrifice this artifact: Draw a card.

Artifact
Investigator's Journal (vow) 258
Jalum Tome

{2}, {T}: Draw a card, then discard a card.

Artifact
Jalum Tome (cmr) 318
Library of Leng

You have no maximum hand size. If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard.

Artifact
Library of Leng (me4) 211
Mangara's Tome

When this artifact enters, search your library for five cards, exile them in a face-down pile, and shuffle that pile. Then shuffle your library. {2}: The next time you would draw a card this turn, instead put the top card of the exiled pile into its owner's hand.

Artifact
Mangara's Tome (mir) 309
Mazemind Tome

{T}, Put a page counter on this artifact: Scry 1. (Look at the top card of your library. You may put that card on the bottom.) {2}, {T}, Put a page counter on this artifact: Draw a card. When there are four or more page counters on this artifact, exile it. If you do, you gain 4 life.

Artifact
Mazemind Tome (m21) 232
Mind Stone

{T}: Add {C}. {1}, {T}, Sacrifice this artifact: Draw a card.

Artifact
Mind Stone (dci) 11
Otherworld Atlas

{T}: Put a charge counter on this artifact. {T}: Each player draws a card for each charge counter on this artifact.

Artifact
Otherworld Atlas (avr) 219
Phyrexian Portal

{3}: If your library has ten or more cards in it, target opponent looks at the top ten cards of your library and separates them into two face-down piles. Exile one of those piles. Search the other pile for a card, put it into your hand, then shuffle the rest of that pile into your library.

Artifact
Phyrexian Portal (all) 126
Poet's Quill

When this Equipment enters, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) Equipped creature gets +1/+1 and has lifelink. Equip {1}{B}

Artifact
Poet's Quill (stx) 82
Sarpadian Empires, Vol. VII

As this artifact enters, choose white Citizen, blue Camarid, black Thrull, red Goblin, or green Saproling. {3}, {T}: Create a 1/1 creature token of the chosen color and type.

Artifact
Sarpadian Empires, Vol. VII (tsp) 263
Scroll of the Masters

Whenever you cast a noncreature spell, put a lore counter on this artifact. {3}, {T}: Target creature you control gets +1/+1 until end of turn for each lore counter on this artifact.

Artifact
Scroll of the Masters (frf) 163
Spellbook

You have no maximum hand size.

Artifact
Spellbook (m10) 220
Talisman of Curiosity

{T}: Add {C}. {T}: Add {G} or {U}. This artifact deals 1 damage to you.

Artifact
Talisman of Curiosity (mh1) 232
Tamiyo's Journal

At the beginning of your upkeep, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") {T}, Sacrifice three Clues: Search your library for a card, put that card into your hand, then shuffle.

Artifact
Tamiyo's Journal (soi) 265
The Book of Exalted Deeds

At the beginning of your end step, if you gained 3 or more life this turn, create a 3/3 white Angel creature token with flying. {W}{W}{W}, {T}, Exile The Book of Exalted Deeds: Put an enlightened counter on target Angel. It gains "You can't lose the game and your opponents can't win the game." Activate only as a sorcery.

Artifact
The Book of Exalted Deeds (afr) 4
The Book of Vile Darkness

At the beginning of your end step, if you lost 2 or more life this turn, create a 2/2 black Zombie creature token. {T}, Exile The Book of Vile Darkness and artifacts you control named Eye of Vecna and Hand of Vecna: Create Vecna, a legendary 8/8 black Zombie God creature token with indestructible and all triggered abilities of the exiled cards.

Artifact
The Book of Vile Darkness (afr) 91
The Underworld Cookbook

{T}, Discard a card: Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") {4}, {T}, Sacrifice this artifact: Return target creature card from your graveyard to your hand.

Artifact
The Underworld Cookbook (mh2) 240
Venser's Journal

You have no maximum hand size. At the beginning of your upkeep, you gain 1 life for each card in your hand.

Artifact
Venser's Journal (c21) 273
Wizard's Spellbook

{T}: Exile target instant or sorcery card from a graveyard. Roll a d20. Activate only as a sorcery. 1—9 | Copy that card. You may cast the copy. 10—19 | Copy that card. You may cast the copy by paying {1} rather than paying its mana cost. 20 | Copy each card exiled with this artifact. You may cast any number of the copies without paying their mana costs.

Artifact
Wizard's Spellbook (afr) 82

Artifact

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Creature

Qty: 152 Price: $161.63
Agent of Treachery

When this creature enters, gain control of target permanent. At the beginning of your end step, if you control three or more permanents you don't own, draw three cards.

Creature
Agent of Treachery (m20) 43
Anarchist

When this creature enters, you may return target sorcery card from your graveyard to your hand.

Creature
Anarchist (tpr) 125
Arcane Investigator

Search the Room — {5}{U}: Roll a d20. 1—9 | Draw a card. 10—20 | Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Creature
Arcane Investigator (afr) 46
Archaeomancer

When this creature enters, return target instant or sorcery card from your graveyard to your hand.

Creature
Archaeomancer (sld) 283
Archaeomender

When this creature enters, return target artifact card from your graveyard to your hand.

Creature
Archaeomender (jmp) 9
Archivist

{T}: Draw a card.

Creature
Archivist (9ed) 60
Artificer's Assistant

Flying Whenever you cast a historic spell, scry 1. (Artifacts, legendaries, and Sagas are historic. To scry 1, look at the top card of your library, then you may put that card on the bottom.)

Creature
Artificer's Assistant (dom) 44
Audacious Reshapers

{T}, Sacrifice an artifact: Reveal cards from the top of your library until you reveal an artifact card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. This creature deals damage to you equal to the number of cards revealed this way.

Creature
Audacious Reshapers (c21) 47
Augury Owl

Flying When this creature enters, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Creature
Augury Owl (pca) 14
Barrin, Master Wizard

{2}, Sacrifice a permanent: Return target creature to its owner's hand.

Creature
Barrin, Master Wizard (usg) 63
Barrin, Tolarian Archmage

When Barrin enters, return up to one other target creature or planeswalker to its owner's hand. At the beginning of your end step, if a permanent was put into your hand from the battlefield this turn, draw a card.

Creature
Barrin, Tolarian Archmage (m21) 45
Battlefield Thaumaturge

Each instant and sorcery spell you cast costs {1} less to cast for each creature it targets. Heroic — Whenever you cast a spell that targets this creature, this creature gains hexproof until end of turn.

Creature
Battlefield Thaumaturge (jou) 31
Benalish Missionary

{1}{W}, {T}: Prevent all combat damage that would be dealt by target blocked creature this turn.

Creature
Benalish Missionary (wth) 10
Biblioplex Assistant

Flying When this creature enters, put up to one target instant or sorcery card from your graveyard on top of your library.

Creature Artifact
Biblioplex Assistant (stx) 251
Blade Historian

Attacking creatures you control have double strike.

Creature
Blade Historian (stx) 165
Book Devourer

Trample Whenever this creature deals combat damage to a player, you may discard all the cards in your hand. If you do, draw that many cards.

Creature
Book Devourer (grn) 93
Bookwurm

Trample When this creature enters, you gain 3 life and draw a card. {2}{G}: Put this card from your graveyard into your library third from the top.

Creature
Bookwurm (stx) 123
Bouncing Beebles

This creature can't be blocked as long as defending player controls an artifact.

Creature
Bouncing Beebles (ulg) 28
Campus Guide

When this creature enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.

Creature Artifact
Campus Guide (stx) 252
Cephalid Sage

Threshold — As long as seven or more cards are in your graveyard, this creature has "When this creature enters, draw three cards, then discard two cards."

Creature
Cephalid Sage (ema) 41
Cephalid Vandal

At the beginning of your upkeep, put a shred counter on this creature. Then mill a card for each shred counter on this creature.

Creature
Cephalid Vandal (tor) 31
Chulane, Teller of Tales

Vigilance Whenever you cast a creature spell, draw a card, then you may put a land card from your hand onto the battlefield. {3}, {T}: Return target creature you control to its owner's hand.

Creature
Chulane, Teller of Tales (eld) 326
Civic Guildmage

{G}, {T}: Target creature gets +0/+1 until end of turn. {U}, {T}: Put target creature you control on top of its owner's library.

Creature
Civic Guildmage (mir) 7
Cogwork Archivist

Reach {2}, {T}: Put target card from a graveyard on the bottom of its owner's library.

Creature Artifact
Cogwork Archivist (stx) 254
Cogwork Librarian

Draft this card face up. As you draft a card, you may draft an additional card from that booster pack. If you do, put this card into that booster pack.

Creature Artifact
Cogwork Librarian (cns) 58
Combat Calligrapher

Flying Inklings can't attack you or planeswalkers you control. Whenever a player attacks one of your opponents, that attacking player creates a tapped 2/1 white and black Inkling creature token with flying that's attacking that opponent.

Creature
Combat Calligrapher (c21) 14
Component Collector

If it's neither day nor night, it becomes day as this creature enters. Whenever day becomes night or night becomes day, you may tap or untap target nonland permanent.

Creature
Component Collector (mid) 43
Concealing Curtains

Creature
Concealing Curtains // Revealing Eye (vow) 101Concealing Curtains // Revealing Eye (vow) 101
Confessor

Whenever a player discards a card, you may gain 1 life.

Creature
Confessor (ody) 15
Conspiracy Theorist

Whenever this creature attacks, you may pay {1} and discard a card. If you do, draw a card. Whenever you discard one or more nonland cards, you may exile one of them from your graveyard. If you do, you may cast it this turn.

Creature
Conspiracy Theorist (stx) 94
Curious Homunculus

Creature
Curious Homunculus // Voracious Reader (emn) 54Curious Homunculus // Voracious Reader (emn) 54
Dark Supplicant

{T}, Sacrifice three Clerics: Search your graveyard, hand, and/or library for a card named Scion of Darkness and put it onto the battlefield. If you search your library this way, shuffle.

Creature
Dark Supplicant (lgn) 64
Death Speakers

Protection from black

Creature
Death Speakers (me1) 7
Diregraf Escort

Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) As long as this creature is paired with another creature, both creatures have protection from Zombies.

Creature
Diregraf Escort (avr) 174
Disciple of Griselbrand

{1}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.

Creature
Disciple of Griselbrand (c13) 74
Dismissive Pyromancer

{R}, {T}, Discard a card: Draw a card. {2}{R}, {T}, Sacrifice this creature: It deals 4 damage to target creature.

Creature
Dismissive Pyromancer (m19) 136
Disruptive Student

{T}: Counter target spell unless its controller pays {1}.

Creature
Disruptive Student (usg) 69
Distracting Geist

Creature
Distracting Geist // Clever Distraction (vow) 9Distracting Geist // Clever Distraction (vow) 9
Divining Witch

{1}{B}, {T}, Discard a card: Choose a card name. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with the chosen name. Put that card into your hand and exile all other cards revealed this way.

Creature
Divining Witch (nem) 57
Dream Strix

Flying When this creature becomes the target of a spell, sacrifice it. When this creature dies, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Creature
Dream Strix (stx) 42
Drownyard Explorers

When this creature enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")

Creature
Drownyard Explorers (soi) 56
Dwarven Thaumaturgist

{T}: Switch target creature's power and toughness until end of turn.

Creature
Dwarven Thaumaturgist (wth) 98
Eager First-Year

Magecraft — Whenever you cast or copy an instant or sorcery spell, this creature gets +1/+0 until end of turn.

Creature
Eager First-Year (stx) 16
Ertai's Familiar

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) When this creature phases out or leaves the battlefield, mill three cards. {U}: Until your next upkeep, this creature can't phase out.

Creature
Ertai's Familiar (wth) 38
Faerie Duelist

Flash Flying When this creature enters, target creature an opponent controls gets -2/-0 until end of turn.

Creature
Faerie Duelist (rna) 39
Faerie Miscreant

Flying When this creature enters, if you control another creature named Faerie Miscreant, draw a card.

Creature
Faerie Miscreant (m20) 58
Faerie Vandal

Flash (You may cast this spell any time you could cast an instant.) Flying Whenever you draw your second card each turn, put a +1/+1 counter on this creature.

Creature
Faerie Vandal (znc) 26
Falthis, Shadowcat Familiar

Commanders you control have menace and deathtouch. Partner (You can have two commanders if both have partner.)

Creature
Falthis, Shadowcat Familiar (cmr) 126
Farrelite Priest

{1}: Add {W}. If this ability has been activated four or more times this turn, sacrifice this creature at the beginning of the next end step.

Creature
Farrelite Priest (fem) 4
Firmament Sage

If it's neither day nor night, it becomes day as this creature enters. Whenever day becomes night or night becomes day, draw a card.

Creature
Firmament Sage (mid) 53
Flamescroll Celebrant

Creature
Flamescroll Celebrant // Revel in Silence (stx) 150Flamescroll Celebrant // Revel in Silence (stx) 150
Fleeting Image

Flying (This creature can't be blocked except by creatures with flying or reach.) {1}{U}: Return this creature to its owner's hand.

Creature
Fleeting Image (ulg) 31
Fugitive Wizard

Creature
Fugitive Wizard (9ed) 80
Gadwick, the Wizened

When Gadwick enters, draw X cards. Whenever you cast a blue spell, tap target nonland permanent an opponent controls.

Creature
Gadwick, the Wizened (eld) 48
Geist of the Archives

Defender At the beginning of your upkeep, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Creature
Geist of the Archives (emn) 62
Ghostly Pilferer

Whenever this creature becomes untapped, you may pay {2}. If you do, draw a card. Whenever an opponent casts a spell from anywhere other than their hand, draw a card. Discard a card: This creature can't be blocked this turn.

Creature
Ghostly Pilferer (voc) 105
Goblin Artisans

{T}: Flip a coin. If you win the flip, draw a card. If you lose the flip, counter target artifact spell you control that isn't the target of an ability from another creature named Goblin Artisans.

Creature
Goblin Artisans (chr) 48
Goblin Masons

When this creature dies, destroy target Wall.

Creature
Goblin Masons (uds) 86
Grandmother Sengir

{1}{B}, {T}: Target creature gets -1/-1 until end of turn.

Creature
Grandmother Sengir (me2) 93
Hand of Justice

{T}, Tap three untapped white creatures you control: Destroy target creature.

Creature
Hand of Justice (me1) 15
Hanna, Ship's Navigator

{1}{W}{U}, {T}: Return target artifact or enchantment card from your graveyard to your hand.

Creature
Hanna, Ship's Navigator (a25) 206
Hapless Researcher

Sacrifice this creature: Draw a card, then discard a card.

Creature
Hapless Researcher (jud) 42
Hofri Ghostforge

Spirits you control get +1/+1 and have trample and haste. Whenever another nontoken creature you control dies, exile it. If you do, create a token that's a copy of that creature, except it's a Spirit in addition to its other types and it has "When this token leaves the battlefield, return the exiled card to its owner's graveyard."

Creature
Hofri Ghostforge (stx) 192
Holy Justiciar

{2}{W}, {T}: Tap target creature. If that creature is a Zombie, exile it.

Creature
Holy Justiciar (avr) 25
Honor Troll

Vigilance If you would gain life, you gain that much life plus 1 instead. This creature gets +2/+1 as long as you have 25 or more life.

Creature
Honor Troll (stx) 134
Icatian Moneychanger

This creature enters with three credit counters on it. When this creature enters, it deals 3 damage to you. At the beginning of your upkeep, put a credit counter on this creature. Sacrifice this creature: You gain 1 life for each credit counter on this creature. Activate only during your upkeep.

Creature
Icatian Moneychanger (fem) 10b
Ink Dissolver

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with this creature, you may reveal it. If you do, each opponent mills three cards.

Creature
Ink Dissolver (mor) 36
Insidious Bookworms

When this creature dies, you may pay {1}{B}. If you do, target player discards a card at random.

Creature
Insidious Bookworms (all) 51a
Inspired Sphinx

Flying When this creature enters, draw cards equal to the number of opponents you have. {3}{U}: Create a 1/1 colorless Thopter artifact creature token with flying.

Creature
Inspired Sphinx (khc) 40
Izzet Chronarch

When this creature enters, return target instant or sorcery card from your graveyard to your hand.

Creature
Izzet Chronarch (c17) 175
Jace's Archivist

{U}, {T}: Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.

Creature
Jace's Archivist (c15) 95
Jacob Hauken, Inspector

Creature
Jacob Hauken, Inspector // Hauken's Insight (vow) 332Jacob Hauken, Inspector // Hauken's Insight (vow) 332
Jushi Apprentice

Creature
Jushi Apprentice // Tomoya the Revealer (chk) 70
Kabira Evangel

Whenever this creature or another Ally you control enters, you may choose a color. If you do, Allies you control gain protection from the chosen color until end of turn.

Creature
Kabira Evangel (zen) 15
Kitchen Imp

Flying, haste Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Creature
Kitchen Imp (mh2) 343
Leonin Relic-Warder

When this creature enters, you may exile target artifact or enchantment. When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Creature
Leonin Relic-Warder (c17) 65
Lore Seeker

Reveal this card as you draft it. After you draft this card, you may add a booster pack to the draft. (Your next pick is from that booster pack. Pass it to the next player and it's drafted this draft round.)

Creature Artifact
Lore Seeker (cns) 62
Lorehold Apprentice

Magecraft — Whenever you cast or copy an instant or sorcery spell, until end of turn, Spirit creatures you control gain "{T}: This creature deals 1 damage to each opponent."

Creature
Lorehold Apprentice (stx) 198
Ludevic's Test Subject

Creature
Ludevic's Test Subject // Ludevic's Abomination (isd) 64Ludevic's Test Subject // Ludevic's Abomination (isd) 64
Magus of the Disk

This creature enters tapped. {1}, {T}: Destroy all artifacts, creatures, and enchantments.

Creature
Magus of the Disk (c20) 94
Magus of the Library

{T}: Add {C}. {T}: Draw a card. Activate only if you have exactly seven cards in hand.

Creature
Magus of the Library (plc) 134
Mangara, the Diplomat

Lifelink Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, draw a card. Whenever an opponent casts their second spell each turn, draw a card.

Creature
Mangara, the Diplomat (m21) 27
Manic Vandal

When this creature enters, destroy target artifact.

Creature
Manic Vandal (m12) 151
Mavinda, Students' Advocate

Flying {0}: You may cast target instant or sorcery card from your graveyard this turn. If that spell doesn't target a creature you control, it costs {8} more to cast this way. If that spell would be put into your graveyard, exile it instead. Activate only once each turn. (You still pay the spell's costs. Timing rules for the spell still apply.)

Creature
Mavinda, Students' Advocate (stx) 21
Merchant of the Vale

Creature
Merchant of the Vale // Haggle (eld) 131
Mindsparker

First strike (This creature deals combat damage before creatures without first strike.) Whenever an opponent casts a white or blue instant or sorcery spell, this creature deals 2 damage to that player.

Creature
Mindsparker (m14) 146
Minister of Inquiries

When this creature enters, you get {E}{E} (two energy counters). {T}, Pay {E}: Target player mills three cards.

Creature
Minister of Inquiries (kld) 57
Miracle Worker

{T}: Destroy target Aura attached to a creature you control.

Creature
Miracle Worker (drk) 13
Mother of Runes

{T}: Target creature you control gains protection from the color of your choice until end of turn.

Creature
Mother of Runes (cma) 17
Mwonvuli Beast Tracker

When this creature enters, search your library for a creature card with deathtouch, hexproof, reach, or trample and reveal it. Shuffle and put that card on top.

Creature
Mwonvuli Beast Tracker (prm) 45211
Nearheath Chaplain

Lifelink {2}{W}, Exile this card from your graveyard: Create two 1/1 white Spirit creature tokens with flying. Activate only as a sorcery.

Creature
Nearheath Chaplain (soi) 29
Necrosavant

{3}{B}{B}, Sacrifice a creature: Return this card from your graveyard to the battlefield. Activate only during your upkeep.

Creature
Necrosavant (6ed) 145
Nettling Imp

{T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. Destroy it at the beginning of the next end step if it didn't attack this turn. Activate only during an opponent's turn, before attackers are declared.

Creature
Nettling Imp (sum) 119
Nicol Bolas

Flying At the beginning of your upkeep, sacrifice Nicol Bolas unless you pay {U}{B}{R}. Whenever Nicol Bolas deals damage to an opponent, that player discards their hand.

Creature
Nicol Bolas (me3) 163
Ninja of the Deep Hours

Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever this creature deals combat damage to a player, you may draw a card.

Creature
Ninja of the Deep Hours (c18) 95
Novellamental

Flying This creature can block only creatures with flying.

Creature
Novellamental (ust) 41a
Obsessive Astronomer

If it's neither day nor night, it becomes day as this creature enters. Whenever day becomes night or night becomes day, discard up to two cards, then draw that many cards.

Creature
Obsessive Astronomer (mid) 152
Ogre Savant

When this creature enters, if {U} was spent to cast it, return target creature to its owner's hand.

Creature
Ogre Savant (ddj) 9
Onyx Mage

{1}{B}: Target creature you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

Creature
Onyx Mage (m12) 103
Orcish Librarian

{R}, {T}: Look at the top eight cards of your library. Exile four of them at random, then put the rest on top of your library in any order.

Creature
Orcish Librarian (tsb) 66
Ormos, Archive Keeper

Flying If you would draw a card while your library has no cards in it, instead put five +1/+1 counters on Ormos. {1}{U}{U}, Discard three cards with different names: Draw five cards.

Creature
Ormos, Archive Keeper (jmp) 13
Overwhelmed Apprentice

When this creature enters, each opponent mills two cards. Then you scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Creature
Overwhelmed Apprentice (eld) 60
Overwhelmed Archivist

Creature
Overwhelmed Archivist // Archive Haunt (mid) 68Overwhelmed Archivist // Archive Haunt (mid) 68
Owl Familiar

Flying When this creature enters, draw a card, then discard a card.

Creature
Owl Familiar (vma) 85
Patron Wizard

Tap an untapped Wizard you control: Counter target spell unless its controller pays {1}.

Creature
Patron Wizard (ody) 89
Plargg, Dean of Chaos

Creature
Plargg, Dean of Chaos // Augusta, Dean of Order (stx) 155Plargg, Dean of Chaos // Augusta, Dean of Order (stx) 155
Preacher

You may choose not to untap this creature during your untap step. {T}: For as long as this creature remains tapped, gain control of target creature of an opponent's choice they control.

Creature
Preacher (me1) 24
Priest of Ancient Lore

When this creature enters, you gain 1 life and draw a card.

Creature
Priest of Ancient Lore (afr) 35
Promising Duskmage

When this creature dies, if it had a +1/+1 counter on it, draw a card.

Creature
Promising Duskmage (stx) 85
Quintorius, Field Historian

Spirits you control get +1/+0. Whenever one or more cards leave your graveyard, create a 3/2 red and white Spirit creature token.

Creature
Quintorius, Field Historian (stx) 220
Raff Capashen, Ship's Mage

Flash Flying You may cast historic spells as though they had flash. (Artifacts, legendaries, and Sagas are historic.)

Creature
Raff Capashen, Ship's Mage (nec) 141
Raven Familiar

Flying Echo {2}{U} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Creature
Raven Familiar (c13) 55
Ravenous Rats

When this creature enters, target opponent discards a card.

Creature
Ravenous Rats (gvl) 37
Reckless Scholar

{T}: Target player draws a card, then discards a card.

Creature
Reckless Scholar (jmp) 168
Revolutionist

When this creature enters, return target instant or sorcery card from your graveyard to your hand. Madness {3}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Creature
Revolutionist (mh2) 139
Rummaging Goblin

{T}, Discard a card: Draw a card.

Creature
Rummaging Goblin (cmr) 198
Sage of Lat-Nam

{T}, Sacrifice an artifact: Draw a card.

Creature
Sage of Lat-Nam (atq) 13
Sage Owl

Flying When this creature enters, look at the top four cards of your library, then put them back in any order.

Creature
Sage Owl (m10) 69
Sage's Row Denizen

Whenever another blue creature you control enters, target player mills two cards.

Creature
Sage's Row Denizen (m20) 73
Savior of Ollenbock

Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Whenever this creature trains, exile up to one other target creature from the battlefield or creature card from a graveyard. When this creature leaves the battlefield, put the exiled cards onto the battlefield under their owners' control.

Creature
Savior of Ollenbock (vow) 330
Scrib Nibblers

{T}: Exile the top card of target player's library. If it's a land card, you gain 1 life. Landfall — Whenever a land you control enters, you may untap this creature.

Creature
Scrib Nibblers (wwk) 66
Scroll Thief

Whenever this creature deals combat damage to a player, draw a card.

Creature
Scroll Thief (ddt) 17
Shu Yun, the Silent Tempest

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, you may pay {R/W}{R/W}. If you do, target creature gains double strike until end of turn.

Creature
Shu Yun, the Silent Tempest (frf) 52
Sigardian Zealot

At the beginning of combat on your turn, choose any number of creatures with different powers. Each of them gets +X/+X and gains vigilance until end of turn, where X is this creature's power.

Creature
Sigardian Zealot (mic) 29
Silverquill Apprentice

Magecraft — Whenever you cast or copy an instant or sorcery spell, target creature gets +1/+0 until end of turn.

Creature
Silverquill Apprentice (stx) 231
Skilled Animator

When this creature enters, target artifact you control becomes an artifact creature with base power and toughness 5/5 for as long as this creature remains on the battlefield.

Creature
Skilled Animator (cmr) 98
Skullknocker Ogre

Whenever this creature deals damage to an opponent, that player discards a card at random. If the player does, they draw a card.

Creature
Skullknocker Ogre (eld) 142
Soldevi Sage

{T}, Sacrifice two lands: Draw three cards, then discard one of them.

Creature
Soldevi Sage (6ed) 99
Solemn Recruit

Double strike Revolt — At the beginning of your end step, if a permanent left the battlefield under your control this turn, put a +1/+1 counter on this creature.

Creature
Solemn Recruit (c20) 99
Soulknife Spy

Whenever this creature deals combat damage to a player, draw a card.

Creature
Soulknife Spy (afr) 75
Soulmender

{T}: You gain 1 life.

Creature
Soulmender (m20) 37
Stern Mentor

Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) As long as this creature is paired with another creature, each of those creatures has "{T}: Target player mills two cards."

Creature
Stern Mentor (avr) 77
Strict Proctor

Flying Whenever a permanent entering causes a triggered ability to trigger, counter that ability unless its controller pays {2}.

Creature
Strict Proctor (stx) 33
Suspicious Bookcase

Defender {3}, {T}: Target creature can't be blocked this turn.

Creature Artifact
Suspicious Bookcase (jmp) 487
Sydri, Galvanic Genius

{U}: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value until end of turn. {W}{B}: Target artifact creature gains deathtouch and lifelink until end of turn.

Creature
Sydri, Galvanic Genius (c16) 224
Talas Researcher

{T}: Draw a card. Activate only during your turn, before attackers are declared.

Creature
Talas Researcher (me4) 66
Tallowisp

Whenever you cast a Spirit or Arcane spell, you may search your library for an Aura card with enchant creature, reveal it, put it into your hand, then shuffle.

Creature
Tallowisp (bok) 25
Tawnos, Urza's Apprentice

Haste {U}{R}, {T}: Copy target activated or triggered ability you control from an artifact source. You may choose new targets for the copy. (Mana abilities can't be targeted.)

Creature
Tawnos, Urza's Apprentice (c18) 45
Teferi's Protege

{1}{U}, {T}: Draw a card, then discard a card.

Creature
Teferi's Protege (m21) 77
Tolarian Scholar

Creature
Tolarian Scholar (m19) 80
Tome Anima

This creature can't be blocked as long as you've drawn two or more cards this turn.

Creature
Tome Anima (m21) 81
Tome Shredder

Haste {T}, Exile an instant or sorcery card from your graveyard: Put a +1/+1 counter on this creature.

Creature
Tome Shredder (stx) 117
Tomebound Lich

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) Whenever this creature enters or deals combat damage to a player, draw a card, then discard a card.

Creature
Tomebound Lich (m20) 219
Traveling Philosopher

Creature
Traveling Philosopher (ths) 34
Trinket Mage

When this creature enters, you may search your library for an artifact card with mana value 1 or less, reveal that card, put it into your hand, then shuffle.

Creature
Trinket Mage (ddu) 41
Unblinking Observer

{T}: Add {U}. Spend this mana only to pay a disturb cost or cast an instant or sorcery spell.

Creature
Unblinking Observer (mid) 82
Volo, Guide to Monsters

Whenever you cast a creature spell that doesn't share a creature type with a creature you control or a creature card in your graveyard, copy that spell. (A copy of a creature spell becomes a token.)

Creature
Volo, Guide to Monsters (afr) 238
War Priest of Thune

When this creature enters, you may destroy target enchantment.

Creature
War Priest of Thune (ema) 35
Watcher of the Spheres

Flying Creature spells with flying you cast cost {1} less to cast. Whenever another creature you control with flying enters, this creature gets +1/+1 until end of turn.

Creature
Watcher of the Spheres (m21) 227
Xenic Poltergeist

{T}: Until your next upkeep, target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value.

Creature
Xenic Poltergeist (me4) 104
Yawgmoth Demon

Flying (This creature can't be blocked except by creatures with flying or reach.) First strike (This creature deals combat damage before creatures without first strike.) At the beginning of your upkeep, you may sacrifice an artifact. If you don't, tap this creature and it deals 2 damage to you.

Creature
Yawgmoth Demon (chr) 42
Zimone, Quandrix Prodigy

{1}, {T}: You may put a land card from your hand onto the battlefield tapped. {4}, {T}: Draw a card. If you control eight or more lands, draw two cards instead.

Creature
Zimone, Quandrix Prodigy (stx) 250

Creature

(CTRL to add secondary)

Enchantment

Qty: 50 Price: $244.17
Ancestral Knowledge

Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When this enchantment enters, look at the top ten cards of your library, then exile any number of them and put the rest back on top of your library in any order. When this enchantment leaves the battlefield, shuffle your library.

Enchantment
Ancestral Knowledge (wth) 32
Arcane Teachings

Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) Enchanted creature gets +2/+2 and has "{T}: This creature deals 1 damage to any target."

Enchantment
Arcane Teachings (jud) 78
Bard Class

(Gain the next level as a sorcery to add its ability.) Legendary creatures you control enter with an additional +1/+1 counter on them. {R}{G}: Level 2 Legendary spells you cast cost {R}{G} less to cast. This effect reduces only the amount of colored mana you pay. {3}{R}{G}: Level 3 Whenever you cast a legendary spell, exile the top two cards of your library. You may play them this turn.

Enchantment
Bard Class (afr) 217
Battle of Wits

At the beginning of your upkeep, if you have 200 or more cards in your library, you win the game.

Enchantment
Battle of Wits (9ed) 65
Browse

{2}{U}{U}: Look at the top five cards of your library, put one of them into your hand, and exile the rest.

Enchantment
Browse (me2) 43
Charmed Sleep

Enchant creature When this Aura enters, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.

Enchantment
Charmed Sleep (afr) 50
Chronic Flooding

Enchant land Whenever enchanted land becomes tapped, its controller mills three cards.

Enchantment
Chronic Flooding (rtr) 32
Curse of Fool's Wisdom

Enchant player Whenever enchanted player draws a card, they lose 2 life and you gain 2 life. Madness {3}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Enchantment
Curse of Fool's Wisdom (c19) 16
Curse of the Bloody Tome

Enchant player At the beginning of enchanted player's upkeep, that player mills two cards.

Enchantment
Curse of the Bloody Tome (isd) 50
Dark Tutelage

At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.

Enchantment
Dark Tutelage (m11) 90
Delusions of Mediocrity

When this enchantment enters, you gain 10 life. When this enchantment leaves the battlefield, you lose 10 life.

Enchantment
Delusions of Mediocrity (ulg) 30
Demonic Lore

When this enchantment enters, draw three cards. At the beginning of your end step, you lose 2 life for each card in your hand.

Enchantment
Demonic Lore (cmr) 118
Discordant Dirge

At the beginning of your upkeep, you may put a verse counter on this enchantment. {B}, Sacrifice this enchantment: Look at target opponent's hand and choose up to X cards from it, where X is the number of verse counters on this enchantment. That player discards those cards.

Enchantment
Discordant Dirge (usg) 131
Divine Intervention

This enchantment enters with two intervention counters on it. At the beginning of your upkeep, remove an intervention counter from this enchantment. When you remove the last intervention counter from this enchantment, the game is a draw.

Enchantment
Divine Intervention (me3) 8
Dwindle

Enchant creature Enchanted creature gets -6/-0. When enchanted creature blocks, destroy it. (The attacking creature remains blocked.)

Enchantment
Dwindle (m19) 53
Endless Horizons

When this enchantment enters, search your library for any number of Plains cards, exile them, then shuffle. At the beginning of your upkeep, you may put a card you own exiled with this enchantment into your hand.

Enchantment
Endless Horizons (eve) 4
Energy Flux

All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay {2}."

Enchantment
Energy Flux (mmq) 78
Forbidden Lore

Enchant land Enchanted land has "{T}: Target creature gets +2/+1 until end of turn."

Enchantment
Forbidden Lore (me2) 163
Hard Cover

Enchant creature Enchanted creature gets +0/+2 and has "{T}: Draw a card, then discard a card."

Enchantment
Hard Cover (m20) 63
Hermetic Study

Enchant creature Enchanted creature has "{T}: This creature deals 1 damage to any target."

Enchantment
Hermetic Study (usg) 78
Idle Thoughts

{2}: Draw a card if you have no cards in hand.

Enchantment
Idle Thoughts (eve) 23
Jace's Sanctum

Instant and sorcery spells you cast cost {1} less to cast. Whenever you cast an instant or sorcery spell, scry 1.

Enchantment
Jace's Sanctum (c19) 88
Mastery of the Unseen

Whenever a permanent you control is turned face up, you gain 1 life for each creature you control. {3}{W}: Manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Enchantment
Mastery of the Unseen (frf) 19
Mental Discipline

{1}{U}, Discard a card: Draw a card.

Enchantment
Mental Discipline (uds) 37
Military Intelligence

Whenever you attack with two or more creatures, draw a card.

Enchantment
Military Intelligence (znc) 31
Monologue Tax

Whenever an opponent casts their second spell each turn, you create a Treasure token.

Enchantment
Monologue Tax (c21) 19
Mystic Redaction

At the beginning of your upkeep, scry 1. Whenever you discard a card, each opponent mills two cards. (They put the top two cards of their library into their graveyard.)

Enchantment
Mystic Redaction (mh2) 53
Oath of Lim-Dûl

Whenever you lose life, for each 1 life you lost, sacrifice a permanent other than this enchantment unless you discard a card. (Damage dealt to you causes you to lose life.) {B}{B}: Draw a card.

Enchantment
Oath of Lim-Dûl (ice) 156
Oath of Scholars

At the beginning of each player's upkeep, that player chooses target player who has more cards in hand than they do and is their opponent. The first player may discard their hand and draw three cards.

Enchantment
Oath of Scholars (exo) 42
Pedantic Learning

Whenever a land card is put into your graveyard from your library, you may pay {1}. If you do, draw a card.

Enchantment
Pedantic Learning (ody) 90
Personal Sanctuary

During your turn, prevent all damage that would be dealt to you.

Enchantment
Personal Sanctuary (m12) 30
Price of Knowledge

Players have no maximum hand size. At the beginning of each opponent's upkeep, this enchantment deals damage to that player equal to the number of cards in that player's hand.

Enchantment
Price of Knowledge (c13) 89
Psionic Gift

Enchant creature Enchanted creature has "{T}: This creature deals 1 damage to any target."

Enchantment
Psionic Gift (ody) 95
Pursuit of Knowledge

If you would draw a card, you may put a study counter on this enchantment instead. Remove three study counters from this enchantment, Sacrifice this enchantment: Draw seven cards.

Enchantment
Pursuit of Knowledge (sth) 10
Rhystic Study

Whenever an opponent casts a spell, you may draw a card unless that player pays {1}.

Enchantment
Rhystic Study (jmp) 169
Rousing Read

Enchant creature When this Aura enters, draw two cards, then discard a card. Enchanted creature gets +1/+1 and has flying.

Enchantment
Rousing Read (m21) 67
Second Chance

At the beginning of your upkeep, if you have 5 or less life, sacrifice this enchantment and take an extra turn after this one.

Enchantment
Second Chance (ulg) 41
Stranglehold

Your opponents can't search libraries. If an opponent would begin an extra turn, that player skips that turn instead.

Enchantment
Stranglehold (cma) 87
Trade Routes

{1}: Return target land you control to its owner's hand. {1}, Discard a land card: Draw a card.

Enchantment
Trade Routes (9ed) 108
Trail of Evidence

Whenever you cast an instant or sorcery spell, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")

Enchantment
Trail of Evidence (soi) 93
Treasure Trove

{2}{U}{U}: Draw a card.

Enchantment
Treasure Trove (exo) 50
Underworld Dreams

Whenever an opponent draws a card, this enchantment deals 1 damage to that player.

Enchantment
Underworld Dreams (leg) 124
Vessel of Malignity

{1}{B}, Sacrifice this enchantment: Target opponent exiles two cards from their hand. Activate only as a sorcery.

Enchantment
Vessel of Malignity (soi) 144
Vessel of Paramnesia

{U}, Sacrifice this enchantment: Target player mills three cards. Draw a card.

Enchantment
Vessel of Paramnesia (soi) 95
Wild Research

{1}{W}: Search your library for an enchantment card and reveal that card. Put it into your hand, then discard a card at random. Then shuffle. {1}{U}: Search your library for an instant card and reveal that card. Put it into your hand, then discard a card at random. Then shuffle.

Enchantment
Wild Research (apc) 72
Words of Waste

{1}: The next time you would draw a card this turn, each opponent discards a card instead.

Enchantment
Words of Waste (ons) 182
Words of Wilding

{1}: The next time you would draw a card this turn, create a 2/2 green Bear creature token instead.

Enchantment
Words of Wilding (ons) 305
Words of Wind

{1}: The next time you would draw a card this turn, each player returns a permanent they control to its owner's hand instead.

Enchantment
Words of Wind (ons) 122
Words of Worship

{1}: The next time you would draw a card this turn, you gain 5 life instead.

Enchantment
Words of Worship (ons) 61
Yawgmoth's Edict

Whenever an opponent casts a white spell, that player loses 1 life and you gain 1 life.

Enchantment
Yawgmoth's Edict (7ed) 171

Enchantment

(CTRL to add secondary)

Instant

Qty: 62 Price: $139.62
Academic Dispute

Target creature blocks this turn if able. You may have it gain reach until end of turn. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Instant
Academic Dispute (stx) 91
Apostle's Blessing

({W/P} can be paid with either {W} or 2 life.) Target artifact or creature you control gains protection from artifacts or from the color of your choice until end of turn.

Instant
Apostle's Blessing (mm2) 8
Archive Trap

If an opponent searched their library this turn, you may pay {0} rather than pay this spell's mana cost. Target opponent mills thirteen cards.

Instant
Archive Trap (zen) 41
Bury in Books

This spell costs {2} less to cast if it targets an attacking creature. Put target creature into its owner's library second from the top.

Instant
Bury in Books (stx) 39
Catalog

Draw two cards, then discard a card.

Instant
Catalog (8ed) 65
Contact Other Plane

Roll a d20. 1—9 | Draw two cards. 10—19 | Scry 2, then draw two cards. 20 | Scry 3, then draw three cards.

Instant
Contact Other Plane (afr) 52
Crushing Disappointment

Each player loses 2 life. You draw two cards.

Instant
Crushing Disappointment (stx) 68
Curate

Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Draw a card.

Instant
Curate (stx) 40
Curfew

Each player returns a creature they control to its owner's hand.

Instant
Curfew (usg) 68
Dark Dabbling

Regenerate target creature. Draw a card. (The next time the creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.) Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, also regenerate each other creature you control.

Instant
Dark Dabbling (uma) 91
Dark Ritual

Add {B}{B}{B}.

Instant
Dark Ritual (me4) 74
Defend the Campus

Choose one — • Creatures you control get +1/+1 until end of turn. • Destroy target creature with power 4 or greater.

Instant
Defend the Campus (stx) 12
Dwarven Song

One or more target creatures become red until end of turn.

Instant
Dwarven Song (leg) 143
Enchantment Alteration

Attach target Aura attached to a creature or land to another permanent of that type.

Instant
Enchantment Alteration (usg) 72
Enlightened Tutor

Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.

Instant
Enlightened Tutor (ema) 9
Enthusiastic Study

Target creature gets +3/+1 and gains trample until end of turn. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Instant
Enthusiastic Study (stx) 99
Ephemerate

Exile target creature you control, then return it to the battlefield under its owner's control. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Instant
Ephemerate (sta) 68
Eureka Moment

Draw two cards. You may put a land card from your hand onto the battlefield.

Instant
Eureka Moment (stx) 184
Expose to Daylight

Destroy target artifact or enchantment. Scry 1.

Instant
Expose to Daylight (rna) 8
Faithless Salvaging

Discard a card, then draw a card. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Instant
Faithless Salvaging (mh2) 122
First Day of Class

Whenever a creature you control enters this turn, put a +1/+1 counter on it and it gains haste until end of turn. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Instant
First Day of Class (stx) 102
Flash Counter

Counter target instant spell.

Instant
Flash Counter (8ed) 78
Flash of Insight

Look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. Flashback—{1}{U}, Exile X blue cards from your graveyard. (You may cast this card from your graveyard for its flashback cost, then exile it. You can't exile Flash of Insight to pay for its own flashback cost.)

Instant
Flash of Insight (jud) 40
Flunk

Target creature gets -X/-X until end of turn, where X is 7 minus the number of cards in that creature's controller's hand.

Instant
Flunk (stx) 71
Frantic Search

Draw two cards, then discard two cards. Untap up to three lands.

Instant
Frantic Search (c20) 111
Garbage Fire

Reveal this card as you draft it and note how many cards you've drafted this draft round, including this card. Garbage Fire deals damage to target creature equal to the highest number you noted for cards named Garbage Fire.

Instant
Garbage Fire (cn2) 52
Harsh Justice

Cast this spell only during the declare attackers step and only if you've been attacked this step. This turn, whenever an attacking creature deals combat damage to you, it deals that much damage to its controller.

Instant
Harsh Justice (me4) 13
Impulse

Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Instant
Impulse (bbd) 119
Insidious Dreams

As an additional cost to cast this spell, discard X cards. Search your library for X cards, then shuffle and put those cards on top in any order.

Instant
Insidious Dreams (tor) 66
Inspiration

Target player draws two cards.

Instant
Inspiration (8ed) 85
Into the Story

This spell costs {3} less to cast if an opponent has seven or more cards in their graveyard. Draw four cards.

Instant
Into the Story (eld) 50
Lat-Nam's Legacy

Shuffle a card from your hand into your library. If you do, draw two cards at the beginning of the next turn's upkeep.

Instant
Lat-Nam's Legacy (me2) 52
Learn from the Past

Target player shuffles their graveyard into their library. Draw a card.

Instant
Learn from the Past (dtk) 60
Lim-Dûl's Vault

Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle and put the last cards you looked at this way on top in any order.

Instant
Lim-Dûl's Vault (me1) 148
Lorehold Command

Choose two — • Create a 3/2 red and white Spirit creature token. • Creatures you control get +1/+0 and gain indestructible and haste until end of turn. • Lorehold Command deals 3 damage to any target. Target player gains 3 life. • Sacrifice a permanent, then draw two cards.

Instant
Lorehold Command (stx) 199
Memory Lapse

Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.

Instant
Memory Lapse (sta) 16
Mystical Tutor

Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.

Instant
Mystical Tutor (6ed) 83
Obsessive Search

Draw a card. Madness {U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Instant
Obsessive Search (vma) 83
Opt

Scry 1. (Look at the top card of your library. You may put that card on the bottom.) Draw a card.

Instant
Opt (eld) 59
Otherworldly Gaze

Surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Flashback {1}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Instant
Otherworldly Gaze (mid) 67
Perilous Research

Draw two cards, then sacrifice a permanent.

Instant
Perilous Research (cmd) 54
Piety

Blocking creatures get +0/+3 until end of turn.

Instant
Piety (4ed) 41
Plagiarize

Until end of turn, if target player would draw a card, instead that player skips that draw and you draw a card.

Instant
Plagiarize (10e) 97
Plumb the Forbidden

As an additional cost to cast this spell, you may sacrifice one or more creatures. When you do, copy this spell for each creature sacrificed this way. You draw a card and you lose 1 life.

Instant
Plumb the Forbidden (stx) 81
Practical Research

Draw four cards. Then discard two cards unless you discard an instant or sorcery card.

Instant
Practical Research (stx) 212
Purify the Grave

Exile target card from a graveyard. Flashback {W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Instant
Purify the Grave (c19) 71
Quash

Counter target instant or sorcery spell. Search its controller's graveyard, hand, and library for all cards with the same name as that spell and exile them. Then that player shuffles.

Instant
Quash (uds) 42
Rescind

Return target permanent to its owner's hand. Cycling {2} ({2}, Discard this card: Draw a card.)

Instant
Rescind (vma) 90
Rescue

Return target permanent you control to its owner's hand.

Instant
Rescue (dom) 63
Scour the Laboratory

Delirium — This spell costs {2} less to cast if there are four or more card types among cards in your graveyard. Draw three cards.

Instant
Scour the Laboratory (emn) 73
Spelljack

Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may play it without paying its mana cost for as long as it remains exiled. (If it has X in its mana cost, X is 0.)

Instant
Spelljack (jud) 51
Storyweave

Choose one — • Put two +1/+1 counters on target creature you control. • Put two lore counters on target Saga you control. The next time one or more enchantment creatures you control enter this turn, each enters with two additional +1/+1 counters on it.

Instant
Storyweave (neo) 209
Stroke of Genius

Target player draws X cards.

Instant
Stroke of Genius (c15) 108
Study Break

Tap up to two target creatures. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Instant
Study Break (stx) 34
Sudden Breakthrough

Target creature gets +2/+0 and gains first strike until end of turn. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Instant
Sudden Breakthrough (stx) 116
Thieves' Fortune

Prowl {U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Instant Kindred
Thieves' Fortune (mor) 54
Think Twice

Draw a card. Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Instant
Think Twice (tsr) 92
True Polymorph

Target artifact or creature becomes a copy of another target artifact or creature.

Instant
True Polymorph (afr) 80
Whir of Invention

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle.

Instant
Whir of Invention (sld) 311
Worldly Counsel

Domain — Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put one of those cards into your hand and the rest on the bottom of your library in any order.

Instant
Worldly Counsel (inv) 89
Wrong Turn

Target opponent gains control of target creature. (If an attacking or blocking creature changes controllers, it's removed from combat.)

Instant
Wrong Turn (cmr) 107
You Find the Villains' Lair

Choose one — • Foil Their Scheme — Counter target spell. • Learn Their Secrets — Draw two cards, then discard two cards.

Instant
You Find the Villains' Lair (afr) 84

Instant

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Land

Qty: 2 Price: $6.84
Island

({T}: Add {U}.)

Land
Island (jmp) 53
Path of Ancestry

This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (sld) 250

Land

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Planeswalker

Qty: 7 Price: $63.84
Arlinn, Voice of the Pack

Each creature you control that's a Wolf or a Werewolf enters with an additional +1/+1 counter on it. −2: Create a 2/2 green Wolf creature token.

Planeswalker
Arlinn, Voice of the Pack (prm) 72239
Jace, Unraveler of Secrets

+1: Scry 1, then draw a card. −2: Return target creature to its owner's hand. −8: You get an emblem with "Whenever an opponent casts their first spell each turn, counter that spell."

Planeswalker
Jace, Unraveler of Secrets (soi) 69
Karn, Scion of Urza

+1: Reveal the top two cards of your library. An opponent chooses one of them. Put that card into your hand and exile the other with a silver counter on it. −1: Put a card you own with a silver counter on it from exile into your hand. −2: Create a 0/0 colorless Construct artifact creature token with "This token gets +1/+1 for each artifact you control."

Planeswalker
Karn, Scion of Urza (dom) 1
Mordenkainen

+2: Draw two cards, then put a card from your hand on the bottom of your library. −2: Create a blue Dog Illusion creature token with "This token's power and toughness are each equal to twice the number of cards in your hand." −10: Exchange your hand and library, then shuffle. You get an emblem with "You have no maximum hand size."

Planeswalker
Mordenkainen (afr) 64
Rowan, Scholar of Sparks

Planeswalker
Rowan, Scholar of Sparks // Will, Scholar of Frost (stx) 156Rowan, Scholar of Sparks // Will, Scholar of Frost (stx) 156
Tamiyo, Field Researcher

+1: Choose up to two target creatures. Until your next turn, whenever either of those creatures deals combat damage, you draw a card. −2: Tap up to two target nonland permanents. They don't untap during their controller's next untap step. −7: Draw three cards. You get an emblem with "You may cast spells from your hand without paying their mana costs."

Planeswalker
Tamiyo, Field Researcher (emn) 190
Tamiyo, the Moon Sage

+1: Tap target permanent. It doesn't untap during its controller's next untap step. −2: Draw a card for each tapped creature target player controls. −8: You get an emblem with "You have no maximum hand size" and "Whenever a card is put into your graveyard from anywhere, you may return it to your hand."

Planeswalker
Tamiyo, the Moon Sage (med) RA2

Planeswalker

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Sorcery

Qty: 56 Price: $98.64
Ancestral Memories

Look at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard.

Sorcery
Ancestral Memories (por) 40
Ancient Craving

You draw three cards and you lose 3 life.

Sorcery
Ancient Craving (voc) 117
Arcane Endeavor

Roll two d8 and choose one result. Draw cards equal to that result. Then you may cast an instant or sorcery spell with mana value less than or equal to the other result from your hand without paying its mana cost.

Sorcery
Arcane Endeavor (afc) 14
Book Burning

Any player may have Book Burning deal 6 damage to them. If no one does, target player mills six cards.

Sorcery
Book Burning (jud) 80
Breakthrough

Draw four cards, then choose X cards in your hand and discard the rest.

Sorcery
Breakthrough (tor) 26
Brilliant Plan

Draw three cards.

Sorcery
Brilliant Plan (gs1) 17
Browbeat

Any player may have Browbeat deal 5 damage to them. If no one does, target player draws three cards.

Sorcery
Browbeat (a25) 123
Careful Study

Draw two cards, then discard two cards.

Sorcery
Careful Study (ody) 70
Chart a Course

Draw two cards. Then discard a card unless you attacked this turn.

Sorcery
Chart a Course (jmp) 142
Compulsive Research

Target player draws three cards. Then that player discards two cards unless they discard a land card.

Sorcery
Compulsive Research (cmr) 394
Council's Judgment

Will of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.

Sorcery
Council's Judgment (prm) 82820
Cram Session

You gain 4 life. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Sorcery
Cram Session (stx) 170
Death Wish

You may put a card you own from outside the game into your hand. You lose half your life, rounded up. Exile Death Wish.

Sorcery
Death Wish (jud) 64
Demonic Tutor

Search your library for a card, put that card into your hand, then shuffle.

Sorcery
Demonic Tutor (me4) 77
Diabolic Tutor

Search your library for a card, put that card into your hand, then shuffle.

Sorcery
Diabolic Tutor (9ed) 125
Diminishing Returns

Each player shuffles their hand and graveyard into their library. You exile the top ten cards of your library. Then each player draws up to seven cards.

Sorcery
Diminishing Returns (ema) 46
Divination

Draw two cards.

Sorcery
Divination (dom) 52
Elvish Promenade

Create a 1/1 green Elf Warrior creature token for each Elf you control.

Sorcery Kindred
Elvish Promenade (khc) 59
Expanded Anatomy

Put two +1/+1 counters on target creature. It gains vigilance until end of turn.

Sorcery
Expanded Anatomy (stx) 2
Eye Spy

Look at the top card of target player's library. You may put that card into their graveyard.

Sorcery
Eye Spy (s99) 38
Faithless Looting

Draw two cards, then discard two cards. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Faithless Looting (uma) 128
Fatal Lore

An opponent chooses one — • You draw three cards. • You destroy up to two target creatures that player controls. They can't be regenerated. That player draws up to three cards.

Sorcery
Fatal Lore (all) 48
Fervent Mastery

You may pay {2}{R}{R} rather than pay this spell's mana cost. If the {2}{R}{R} cost was paid, an opponent discards any number of cards, then draws that many cards. Search your library for up to three cards, put them into your hand, shuffle, then discard three cards at random.

Sorcery
Fervent Mastery (stx) 101
Field Research

Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) Draw two cards. If this spell was kicked, draw three cards instead.

Sorcery
Field Research (znr) 58
Forgotten Lore

Target opponent chooses a card in your graveyard. You may pay {G}. If you do, repeat this process except that opponent can't choose a card already chosen for Forgotten Lore. Then put the last chosen card into your hand.

Sorcery
Forgotten Lore (me2) 164
Gift of Estates

If an opponent controls more lands than you, search your library for up to three Plains cards, reveal them, put them into your hand, then shuffle.

Sorcery
Gift of Estates (sta) 69
Goblin Game

Each player hides at least one item, then all players reveal them simultaneously. Each player loses life equal to the number of items they revealed. The player who revealed the fewest items then loses half their life, rounded up. If two or more players are tied for fewest, each loses half their life, rounded up.

Sorcery
Goblin Game (pls) 61
Goblin Lore

Draw four cards, then discard three cards at random.

Sorcery
Goblin Lore (10e) 208
Grim Tutor

Search your library for a card, put that card into your hand, then shuffle. You lose 3 life.

Sorcery
Grim Tutor (m21) 103
Ideas Unbound

Draw three cards. Discard three cards at the beginning of the next end step.

Sorcery
Ideas Unbound (sok) 40
Increasing Confusion

Target player mills X cards. If this spell was cast from a graveyard, that player mills twice that many cards instead. Flashback {X}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Increasing Confusion (dka) 41
Index

Look at the top five cards of your library, then put them back in any order.

Sorcery
Index (m13) 55
Infernal Tutor

Reveal a card from your hand. Search your library for a card with the same name as that card, reveal it, put it into your hand, then shuffle. Hellbent — If you have no cards in hand, instead search your library for a card, put it into your hand, then shuffle.

Sorcery
Infernal Tutor (j20) 5
Laquatus's Creativity

Target player draws cards equal to the number of cards in their hand, then discards that many cards.

Sorcery
Laquatus's Creativity (ody) 88
Mass Diminish

Until your next turn, creatures target player controls have base power and toughness 1/1. Flashback {3}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Mass Diminish (c19) 10
Mercurial Transformation

Until end of turn, target nonland permanent loses all abilities and becomes your choice of a blue Frog creature with base power and toughness 1/1 or a blue Octopus creature with base power and toughness 4/4.

Sorcery
Mercurial Transformation (stx) 47
Mystic Retrieval

Return target instant or sorcery card from your graveyard to your hand. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Mystic Retrieval (uma) 66
Personal Tutor

Search your library for a sorcery card, reveal it, then shuffle and put that card on top.

Sorcery
Personal Tutor (me2) 58
Pore Over the Pages

Draw three cards, untap up to two lands, then discard a card.

Sorcery
Pore Over the Pages (soi) 79
Prosperity

Each player draws X cards.

Sorcery
Prosperity (6ed) 89
Reality Scramble

Put target permanent you own on the bottom of your library. Reveal cards from the top of your library until you reveal a card that shares a card type with that permanent. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Sorcery
Reality Scramble (c18) 25
Recall

Discard X cards, then return a card from your graveyard to your hand for each card discarded this way. Exile Recall.

Sorcery
Recall (5ed) 115
Rise and Shine

Target noncreature artifact you control becomes a 0/0 artifact creature. Put four +1/+1 counters on each artifact that became a creature this way. Overload {4}{U}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Sorcery
Rise and Shine (mh2) 58
Shattering Spree

Replicate {R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Destroy target artifact.

Sorcery
Shattering Spree (gpt) 75
Shrouded Lore

Target opponent chooses a card in your graveyard. You may pay {B}. If you do, repeat this process except that opponent can't choose a card already chosen for Shrouded Lore. Then put the last chosen card into your hand.

Sorcery
Shrouded Lore (plc) 91
Sign in Blood

Target player draws two cards and loses 2 life.

Sorcery
Sign in Blood (cm2) 77
Sleight of Hand

Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

Sorcery
Sleight of Hand (me4) 62
Solve the Equation

Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.

Sorcery
Solve the Equation (stx) 54
Sorcerous Sight

Look at target opponent's hand. Draw a card.

Sorcery
Sorcerous Sight (por) 68
Stunted Growth

Target player chooses three cards from their hand and puts them on top of their library in any order.

Sorcery
Stunted Growth (prm) 62425
Tome Scour

Target player mills five cards.

Sorcery
Tome Scour (m14) 75
Touch of Brilliance

Draw two cards.

Sorcery
Touch of Brilliance (s99) 57
Tunnel Vision

Choose a card name. Target player reveals cards from the top of their library until a card with that name is revealed. If it is, that player puts the rest of the revealed cards into their graveyard and puts the card with the chosen name on top of their library. Otherwise, the player shuffles.

Sorcery
Tunnel Vision (rav) 72
Twisted Justice

Target player sacrifices a creature of their choice. You draw cards equal to that creature's power.

Sorcery
Twisted Justice (rav) 237
Unexpected Results

Shuffle your library, then reveal the top card. If it's a nonland card, you may cast it without paying its mana cost. If it's a land card, you may put it onto the battlefield and return Unexpected Results to its owner's hand.

Sorcery
Unexpected Results (gtc) 203
Vivisection

As an additional cost to cast this spell, sacrifice a creature. Draw three cards.

Sorcery
Vivisection (mid) 83

Sorcery

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Deck Info

Deck stats

75 pips - 61 cards
4 mana - 4 cards
215 pips - 175 cards
6 mana - 6 cards
66 pips - 50 cards
6 mana - 4 cards
58 pips - 49 cards
3 mana - 3 cards
25 pips - 21 cards
4 mana - 4 cards
0 pips - 0 cards
4 mana - 4 cards
CategoriesQtyOdds
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