178
7/17/2024
Fight Me
Deck Size: 101
Commander
Est deck cost: $168.67
Salt sum: 33.35
No deck tags
178
7/17/2024
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Commander

Qty: 1 Price: $18.99
Neyith of the Dire Hunt

Whenever one or more creatures you control fight or become blocked, draw a card. At the beginning of combat on your turn, you may pay {2}{R/G}. If you do, double target creature's power until end of turn. That creature must be blocked this combat if able. ({R/G} can be paid with either {R} or {G}.)

Creature
Neyith of the Dire Hunt (jmp) 30

Commander

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+1/+1 Counters

Qty: 4 Price: $12.16
Foe-Razer Regent

Flying When this creature enters, you may have it fight target creature you don't control. Whenever a creature you control fights, put two +1/+1 counters on it at the beginning of the next end step.

Creature
Foe-Razer Regent (dtk) 187
Halana and Alena, Partners

First strike (This creature deals combat damage before creatures without first strike.) Reach (This creature can block creatures with flying.) At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is Halana and Alena's power. That creature gains haste until end of turn.

Creature
Halana and Alena, Partners (vow) 239
Rhythm of the Wild

Creature spells you control can't be countered. Nontoken creatures you control have riot. (They enter with your choice of a +1/+1 counter or haste.)

Enchantment
Rhythm of the Wild (rna) 201
Rite of Passage

Whenever a creature you control is dealt damage, put a +1/+1 counter on it. (It must survive the damage to get the counter.)

Enchantment
Rite of Passage (5dn) 91

+1/+1 Counters

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AtlWinCon

Qty: 2 Price: $0.94
Fling

As an additional cost to cast this spell, sacrifice a creature. Fling deals damage equal to the sacrificed creature's power to any target.

Instant
Fling (jmp) 320
Surtland Flinger

Whenever this creature attacks, you may sacrifice another creature. When you do, this creature deals damage equal to the sacrificed creature's power to any target. If the sacrificed creature was a Giant, this creature deals twice that much damage instead.

Creature
Surtland Flinger (khm) 377

AtlWinCon

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Big Body

Qty: 2 Price: $1.78
Ghalta, Primal Hunger

This spell costs {X} less to cast, where X is the total power of creatures you control. Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Creature
Ghalta, Primal Hunger (jmp) 399
Terastodon

When this creature enters, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller creates a 3/3 green Elephant creature token.

Creature
Terastodon (cmr) 438

Big Body

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Buff

Qty: 11 Price: $21.25
Choose Your Weapon

Choose one — • Two-Weapon Fighting — Double target creature's power and toughness until end of turn. • Archery — This spell deals 5 damage to target creature with flying.

Instant
Choose Your Weapon (afr) 175
Exponential Growth

Until end of turn, double target creature's power X times.

Sorcery
Exponential Growth (stx) 318
Fires of Yavimaya

Creatures you control have haste. Sacrifice this enchantment: Target creature gets +2/+2 until end of turn.

Enchantment
Fires of Yavimaya (plst) PCA-92
God-Eternal Rhonas

Deathtouch When God-Eternal Rhonas enters, double the power of each other creature you control until end of turn. Those creatures gain vigilance until end of turn. When God-Eternal Rhonas dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.

Creature
God-Eternal Rhonas (war) 163
Radha, Heart of Keld

During your turn, Radha has first strike. You may look at the top card of your library any time, and you may play lands from the top of your library. {4}{R}{G}: Radha gets +X/+X until end of turn, where X is the number of lands you control.

Creature
Radha, Heart of Keld (m21) 224
Rhonas's Monument

Green creature spells you cast cost {1} less to cast. Whenever you cast a creature spell, target creature you control gets +2/+2 and gains trample until end of turn.

Artifact
Rhonas's Monument (plst) AKH-236
Skyclave Pick-Axe

When this Equipment enters, attach it to target creature you control. Landfall — Whenever a land you control enters, equipped creature gets +2/+2 until end of turn. Equip {2}{G} ({2}{G}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Skyclave Pick-Axe (znr) 204
Thunderfoot Baloth

Trample Lieutenant — As long as you control your commander, this creature gets +2/+2 and other creatures you control get +2/+2 and have trample.

Creature
Thunderfoot Baloth (cma) 155
Tuya Bearclaw

Whenever Tuya Bearclaw attacks, it gets +X/+X until end of turn, where X is the greatest power among other creatures you control.

Creature
Tuya Bearclaw (cmr) 292
Unleash Fury

Double the power of target creature until end of turn.

Instant
Unleash Fury (m21) 170
Unnatural Growth

At the beginning of each combat, double the power and toughness of each creature you control until end of turn.

Enchantment
Unnatural Growth (mid) 206

Buff

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CardDraw

Qty: 2 Price: $1.38
Lifecrafter's Bestiary

At the beginning of your upkeep, scry 1. Whenever you cast a creature spell, you may pay {G}. If you do, draw a card.

Artifact
Lifecrafter's Bestiary (mic) 160
Treeshaker Chimera

All creatures able to block this creature do so. When this creature dies, draw three cards.

Creature
Treeshaker Chimera (thb) 297

CardDraw

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CheatIntoPlay

Qty: 3 Price: $9.97
Court of Bounty

When this enchantment enters, you become the monarch. At the beginning of your upkeep, you may put a land card from your hand onto the battlefield. If you're the monarch, instead you may put a creature or land card from your hand onto the battlefield.

Enchantment
Court of Bounty (cmr) 220
Ilharg, the Raze-Boar

Trample Whenever Ilharg attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step. When Ilharg dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.

Creature
Ilharg, the Raze-Boar (war) 133
Rishkar's Expertise

Draw cards equal to the greatest power among creatures you control. You may cast a spell with mana value 5 or less from your hand without paying its mana cost.

Sorcery
Rishkar's Expertise (nec) 127

CheatIntoPlay

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Counter/Control

Qty: 4 Price: $10.68
Hull Breach

Choose one — • Destroy target artifact. • Destroy target enchantment. • Destroy target artifact and target enchantment.

Sorcery
Hull Breach (pls) 111
Return to Nature

Choose one — • Destroy target artifact. • Destroy target enchantment. • Exile target card from a graveyard.

Instant
Return to Nature (war) 175
Silverclad Ferocidons

Enrage — Whenever this creature is dealt damage, each opponent sacrifices a permanent of their choice.

Creature
Silverclad Ferocidons (rix) 115
Sunder Shaman

This creature can't be blocked by more than one creature. Whenever this creature deals combat damage to a player, destroy target artifact or enchantment that player controls.

Creature
Sunder Shaman (rna) 210

Counter/Control

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DeathTouch

Qty: 3 Price: $14.27
Basilisk Collar

Equipped creature has deathtouch and lifelink. (Any amount of damage it deals to a creature is enough to destroy it. Damage dealt by this creature also causes you to gain that much life.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Basilisk Collar (afc) 199
Rhonas the Indomitable

Deathtouch, indestructible Rhonas can't attack or block unless you control another creature with power 4 or greater. {2}{G}: Another target creature gets +2/+0 and gains trample until end of turn.

Creature
Rhonas the Indomitable (akh) 182
Saryth, the Viper's Fang

Other tapped creatures you control have deathtouch. Other untapped creatures you control have hexproof. {1}, {T}: Untap another target creature or land you control.

Creature
Saryth, the Viper's Fang (mid) 304

DeathTouch

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Fight!Fight!

Qty: 22 Price: $40.08
Ancient Animus

Put a +1/+1 counter on target creature you control if it's legendary. Then it fights target creature an opponent controls. (Each deals damage equal to its power to the other.)

Instant
Ancient Animus (cmr) 215
Apex Altisaur

When this creature enters, it fights up to one target creature you don't control. Enrage — Whenever this creature is dealt damage, it fights up to one target creature you don't control.

Creature
Apex Altisaur (c19) 31
Brash Taunter

Indestructible Whenever this creature is dealt damage, it deals that much damage to target opponent. {2}{R}, {T}: This creature fights another target creature.

Creature
Brash Taunter (m21) 133
Domri, Anarch of Bolas

Creatures you control get +1/+0. +1: Add {R} or {G}. Creature spells you cast this turn can't be countered. −2: Target creature you control fights target creature you don't control.

Planeswalker
Domri, Anarch of Bolas (war) 191
Duel for Dominance

Coven — Choose target creature you control and target creature you don't control. If you control three or more creatures with different powers, put a +1/+1 counter on the chosen creature you control. Then the chosen creatures fight each other. (Each deals damage equal to its power to the other.)

Instant
Duel for Dominance (mid) 184
Ezuri's Predation

For each creature your opponents control, create a 4/4 green Phyrexian Beast creature token. Each of those tokens fights a different one of those creatures.

Sorcery
Ezuri's Predation (c21) 188
Gargos, Vicious Watcher

Vigilance Hydra spells you cast cost {4} less to cast. Whenever a creature you control becomes the target of a spell, Gargos fights up to one target creature you don't control.

Creature
Gargos, Vicious Watcher (m20) 172
Go for Blood

Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) Cycling {1} ({1}, Discard this card: Draw a card.)

Sorcery
Go for Blood (iko) 122
Gruul Ragebeast

Whenever this creature or another creature you control enters, that creature fights target creature an opponent controls.

Creature
Gruul Ragebeast (gtc) 170
Horrific Assault

Target creature you control deals damage equal to its power to target creature or planeswalker you don't control. If you control an Eldrazi, you gain 3 life.

Sorcery
Horrific Assault (mh3) 157
Inscription of Abundance

Kicker {2}{G} Choose one. If this spell was kicked, choose any number instead. • Put two +1/+1 counters on target creature. • Target player gains X life, where X is the greatest power among creatures they control. • Target creature you control fights target creature you don't control.

Instant
Inscription of Abundance (znr) 186
Mage Duel

This spell costs {2} less to cast if you've cast another instant or sorcery spell this turn. Target creature you control gets +1/+2 until end of turn. Then it fights target creature you don't control. (Each deals damage equal to its power to the other.)

Sorcery
Mage Duel (stx) 137
Pit Fight

Target creature you control fights another target creature. (Each deals damage equal to its power to the other.)

Instant
Pit Fight (gtc) 223
Prey Upon

Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)

Sorcery
Prey Upon (grn) 143
Primal Might

Target creature you control gets +X/+X until end of turn. Then it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)

Sorcery
Primal Might (m21) 197
Savage Punch

Target creature you control fights target creature you don't control. Ferocious — The creature you control gets +2/+2 until end of turn before it fights if you control a creature with power 4 or greater.

Sorcery
Savage Punch (plst) KTK-147
Setessan Tactics

Strive — This spell costs {G} more to cast for each target beyond the first. Until end of turn, any number of target creatures each get +1/+1 and gain "{T}: This creature fights another target creature."

Instant
Setessan Tactics (jou) 140
Smell Fear

Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Target creature you control fights up to one target creature you don't control.

Sorcery
Smell Fear (mh2) 173
Thorn Mammoth

Trample Whenever this creature or another creature you control enters, this creature fights up to one target creature you don't control.

Creature
Thorn Mammoth (eld) 323
Titanic Brawl

This spell costs {1} less to cast if it targets a creature you control with a +1/+1 counter on it. Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)

Instant
Titanic Brawl (rna) 146
Ulvenwald Tracker

{1}{G}, {T}: Target creature you control fights another target creature.

Creature
Ulvenwald Tracker (mm3) 144
Voracious Hydra

Trample This creature enters with X +1/+1 counters on it. When this creature enters, choose one — • Double the number of +1/+1 counters on this creature. • This creature fights target creature you don't control.

Creature
Voracious Hydra (m20) 200

Fight!Fight!

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Land

Qty: 36 Price: $17.36
Cinder Glade

({T}: Add {R} or {G}.) This land enters tapped unless you control two or more basic lands.

Land
Cinder Glade (nec) 166
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (cc2) 8
Forest

({T}: Add {G}.)

Land
Forest (mh2) 489
Game Trail

As this land enters, you may reveal a Mountain or Forest card from your hand. If you don't, this land enters tapped. {T}: Add {R} or {G}.

Land
Game Trail (soi) 276
Mountain

({T}: Add {R}.)

Land
Mountain (mh2) 488
Myriad Landscape

This land enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Land
Myriad Landscape (c20) 292
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (c20) 301

Land

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Ramp

Qty: 11 Price: $19.81
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (afc) 197
Emergent Sequence

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. That land becomes a 0/0 green and blue Fractal creature that's still a land. Put a +1/+1 counter on it for each land you had enter the battlefield under your control this turn.

Sorcery
Emergent Sequence (stx) 129
Farhaven Elf

When this creature enters, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Creature
Farhaven Elf (khc) 62
Grand Warlord Radha

Haste Whenever one or more creatures you control attack, add that much mana in any combination of {R} and/or {G}. Until end of turn, you don't lose this mana as steps and phases end.

Creature
Grand Warlord Radha (dom) 195
Llanowar Elves

{T}: Add {G}.

Creature
Llanowar Elves (plst) M19-314
Paradise Druid

This creature has hexproof as long as it's untapped. (It can't be the target of spells or abilities your opponents control.) {T}: Add one mana of any color.

Creature
Paradise Druid (war) 171
Sakura-Tribe Elder

Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Creature
Sakura-Tribe Elder (nec) 128
Search for Tomorrow

Search your library for a basic land card, put it onto the battlefield, then shuffle. Suspend 2—{G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Sorcery
Search for Tomorrow (cmr) 436
Selvala, Heart of the Wilds

Whenever another creature enters, its controller may draw a card if its power is greater than each other creature's power. {G}, {T}: Add X mana in any combination of colors, where X is the greatest power among creatures you control.

Creature
Selvala, Heart of the Wilds (jmp) 429
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (afc) 215
Traverse the Outlands

Search your library for up to X basic land cards, where X is the greatest power among creatures you control. Put those cards onto the battlefield tapped, then shuffle.

Sorcery
Traverse the Outlands (plst) C17-34

Ramp

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Maybeboard

Qty: 74 Price: $132.42
Aggressive Instinct

Target creature you control deals damage equal to its power to target creature you don't control.

Sorcery
Aggressive Instinct (plst) GS1-34
Ambush Viper

Flash Deathtouch

Creature
Ambush Viper (cmr) 213
Arni Slays the Troll

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Target creature you control fights up to one target creature you don't control. II — Add {R}. Put two +1/+1 counters on up to one target creature you control. III — You gain life equal to the greatest power among creatures you control.

Enchantment
Arni Slays the Troll (khm) 201
Big Play

Target creature gets +2/+2 and gains reach until end of turn. Put a +1/+1 counter on it. (A creature with reach can block creatures with flying.)

Instant
Big Play (stx) 122
Breaker of Armies

All creatures able to block this creature do so.

Creature
Breaker of Armies (plst) BFZ-3
Bull's Strength

Target creature gets +2/+2 and gains trample until end of turn. Untap it.

Instant
Bull's Strength (afr) 174
Burning-Tree Emissary

When this creature enters, add {R}{G}.

Creature
Burning-Tree Emissary (dds) 55
Caravan Vigil

Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Morbid — You may put that card onto the battlefield instead of putting it into your hand if a creature died this turn.

Sorcery
Caravan Vigil (isd) 173
Cartouche of Strength

Enchant creature you control When this Aura enters, you may have enchanted creature fight target creature an opponent controls. (Each deals damage equal to its power to the other.) Enchanted creature gets +1/+1 and has trample.

Enchantment
Cartouche of Strength (akh) 158
Celebrate the Harvest

Search your library for up to X basic land cards, where X is the number of different powers among creatures you control. Put those cards onto the battlefield tapped, then shuffle.

Sorcery
Celebrate the Harvest (mic) 24
Collision

Instant
Collision // Colossus (rna) 223
Compelled Duel

Target creature gets +3/+3 until end of turn and must be blocked this turn if able.

Sorcery
Compelled Duel (afr) 178
Domri's Ambush

Put a +1/+1 counter on target creature you control. Then that creature deals damage equal to its power to target creature or planeswalker you don't control.

Sorcery
Domri's Ambush (war) 192
Experiment One

Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Remove two +1/+1 counters from this creature: Regenerate it. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Creature
Experiment One (gtc) 119
Fall of the Hammer

Target creature you control deals damage equal to its power to another target creature.

Instant
Fall of the Hammer (bng) 93
Farseek

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Sorcery
Farseek (tsr) 363
Feral Animist

{3}: This creature gets +X/+0 until end of turn, where X is its power.

Creature
Feral Animist (dgm) 70
Forced Adaptation

Enchant creature At the beginning of your upkeep, put a +1/+1 counter on enchanted creature.

Enchantment
Forced Adaptation (gtc) 120
Ghor-Clan Rampager

Trample Bloodrush — {R}{G}, Discard this card: Target attacking creature gets +4/+4 and gains trample until end of turn.

Creature
Ghor-Clan Rampager (gtc) 167
Giant Growth

Target creature gets +3/+3 until end of turn.

Instant
Giant Growth (war) 162
Grothama, All-Devouring

Other creatures have "Whenever this creature attacks, you may have it fight Grothama, All-Devouring." When Grothama leaves the battlefield, each player draws cards equal to the amount of damage dealt to Grothama this turn by sources they controlled.

Creature
Grothama, All-Devouring (bbd) 71
Gruul War Chant

Attacking creatures you control get +1/+0 and have menace.

Enchantment
Gruul War Chant (mm3) 170
Guardian Project

Whenever a nontoken creature you control enters, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.

Enchantment
Guardian Project (rna) 130
Guild Feud

At the beginning of your upkeep, target opponent reveals the top three cards of their library, may put a creature card from among them onto the battlefield, then puts the rest into their graveyard. You do the same with the top three cards of your library. If two creatures are put onto the battlefield this way, those creatures fight each other.

Enchantment
Guild Feud (rtr) 97
Guttural Response

Counter target blue instant spell.

Instant
Guttural Response (plst) DDS-56
Halana, Kessig Ranger

Reach Whenever another creature you control enters, you may pay {2}. When you do, that creature deals damage equal to its power to target creature. Partner (You can have two commanders if both have partner.)

Creature
Halana, Kessig Ranger (cmr) 231
Harmonize

Draw three cards.

Sorcery
Harmonize (tsr) 208
Harvest Season

Search your library for up to X basic land cards, where X is the number of tapped creatures you control, put those cards onto the battlefield tapped, then shuffle.

Sorcery
Harvest Season (khc) 63
Heir of the Wilds

Deathtouch Ferocious — Whenever this creature attacks, if you control a creature with power 4 or greater, this creature gets +1/+1 until end of turn.

Creature
Heir of the Wilds (ktk) 134
Hermit of the Natterknolls

Creature
Hermit of the Natterknolls // Lone Wolf of the Natterknolls (soi) 209Hermit of the Natterknolls // Lone Wolf of the Natterknolls (soi) 209
Heroic Intervention

Permanents you control gain hexproof and indestructible until end of turn.

Instant
Heroic Intervention (afc) 161
Hunter's Insight

Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards.

Instant
Hunter's Insight (nec) 119
Hunter's Prowess

Until end of turn, target creature gets +3/+3 and gains trample and "Whenever this creature deals combat damage to a player, draw that many cards."

Sorcery
Hunter's Prowess (e02) 33
Ill-Tempered Loner

Creature
Ill-Tempered Loner // Howlpack Avenger (vow) 162Ill-Tempered Loner // Howlpack Avenger (vow) 162
Khalni Ambush

Instant
Khalni Ambush // Khalni Territory (znr) 192Khalni Ambush // Khalni Territory (znr) 192
Khalni Heart Expedition

Landfall — Whenever a land you control enters, you may put a quest counter on this enchantment. Remove three quest counters from this enchantment and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Enchantment
Khalni Heart Expedition (cmr) 428
Kraul Harpooner

Reach Undergrowth — When this creature enters, choose up to one target creature you don't control with flying. This creature gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard, then you may have this creature fight that creature.

Creature
Kraul Harpooner (grn) 136
Lifeblood Hydra

Trample This creature enters with X +1/+1 counters on it. When this creature dies, you gain life and draw cards equal to its power.

Creature
Lifeblood Hydra (cma) 124
Mage Slayer

Whenever equipped creature attacks, it deals damage equal to its power to the player or planeswalker it's attacking. Equip {3}

Artifact
Mage Slayer (nec) 140
Master's Rebuke

Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.

Instant
Master's Rebuke (neo) 202
Might of the Masses

Target creature gets +1/+1 until end of turn for each creature you control.

Instant
Might of the Masses (2xm) 176
Mutant's Prey

Target creature you control with a +1/+1 counter on it fights target creature an opponent controls. (Each deals damage equal to its power to the other.)

Instant
Mutant's Prey (dgm) 45
Naga Vitalist

{T}: Add one mana of any type that a land you control could produce.

Creature
Naga Vitalist (akh) 176
Naturalize

Destroy target artifact or enchantment.

Instant
Naturalize (gtc) 127
Nature's Way

Target creature you control gains vigilance and trample until end of turn. It deals damage equal to its power to target creature you don't control.

Sorcery
Nature's Way (jmp) 412
Pathbreaker Ibex

Whenever this creature attacks, creatures you control gain trample and get +X/+X until end of turn, where X is the greatest power among creatures you control.

Creature
Pathbreaker Ibex (sld) 307
Phytoburst

Target creature gets +5/+5 until end of turn.

Sorcery
Phytoburst (dgm) 46
Prey's Vengeance

Target creature gets +2/+2 until end of turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Instant
Prey's Vengeance (plst) IMA-182
Primal Might

Target creature you control gets +X/+X until end of turn. Then it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)

Sorcery
Primal Might (m21) 197
Questing Beast

Vigilance, deathtouch, haste Questing Beast can't be blocked by creatures with power 2 or less. Combat damage that would be dealt by creatures you control can't be prevented. Whenever Questing Beast deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls.

Creature
Questing Beast (eld) 171
Rabid Bite

Target creature you control deals damage equal to its power to target creature you don't control.

Sorcery
Rabid Bite (znr) 199
Ram Through

Target creature you control deals damage equal to its power to target creature you don't control. If the creature you control has trample, excess damage is dealt to that creature's controller instead.

Instant
Ram Through (iko) 170
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (nec) 125
Rubblebelt Rioters

Haste Whenever this creature attacks, it gets +X/+0 until end of turn, where X is the greatest power among creatures you control.

Creature
Rubblebelt Rioters (war) 215
Ruthless Instincts

Choose one — • Target nonattacking creature gains reach and deathtouch until end of turn. Untap it. • Target attacking creature gets +2/+2 and gains trample until end of turn.

Instant
Ruthless Instincts (frf) 136
Samut, Tyrant Smasher

Creatures you control have haste. −1: Target creature gets +2/+1 and gains haste until end of turn. Scry 1.

Planeswalker
Samut, Tyrant Smasher (war) 235
Satyr Hedonist

{R}, Sacrifice this creature: Add {R}{R}{R}.

Creature
Satyr Hedonist (ths) 174
Savage Smash

Target creature you control gets +2/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.)

Sorcery
Savage Smash (rna) 203
Setessan Training

Enchant creature you control When this Aura enters, draw a card. Enchanted creature gets +1/+0 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Enchantment
Setessan Training (m21) 205
Shamanic Revelation

Draw a card for each creature you control. Ferocious — You gain 4 life for each creature you control with power 4 or greater.

Sorcery
Shamanic Revelation (nec) 129
Skyshroud Claim

Search your library for up to two Forest cards, put them onto the battlefield, then shuffle.

Sorcery
Skyshroud Claim (bbd) 213
Soul of the Harvest

Trample Whenever another nontoken creature you control enters, you may draw a card.

Creature
Soul of the Harvest (avr) 195
Soul's Majesty

Draw cards equal to the power of target creature you control.

Sorcery
Soul's Majesty (nec) 131
Sword of the Animist

Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Equip {2}

Artifact
Sword of the Animist (afc) 218
Tajuru Blightblade

Deathtouch

Creature
Tajuru Blightblade (znr) 208
Thundering Raiju

Haste Whenever this creature attacks, put a +1/+1 counter on target creature you control. Then this creature deals X damage to each opponent, where X is the number of modified creatures you control other than this creature. (Equipment, Auras you control, and counters are modifications.)

Creature
Thundering Raiju (neo) 166
Tyrant's Familiar

Flying, haste Lieutenant — As long as you control your commander, this creature gets +2/+2 and has "Whenever this creature attacks, it deals 7 damage to target creature defending player controls."

Creature
Tyrant's Familiar (cm2) 125
Verdant Rebirth

Until end of turn, target creature gains "When this creature dies, return it to its owner's hand." Draw a card.

Instant
Verdant Rebirth (xln) 212
Viridian Emissary

When this creature dies, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Creature
Viridian Emissary (cma) 162
Warbriar Blessing

Enchant creature you control When this Aura enters, enchanted creature fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) Enchanted creature gets +0/+2.

Enchantment
Warbriar Blessing (thb) 204
Wasteland Viper

Deathtouch Bloodrush — {G}, Discard this creature: Target attacking creature gets +1/+2 and gains deathtouch until end of turn.

Creature
Wasteland Viper (gtc) 139
Winds of Qal Sisma

Prevent all combat damage that would be dealt this turn. Ferocious — If you control a creature with power 4 or greater, instead prevent all combat damage that would be dealt this turn by creatures your opponents control.

Instant
Winds of Qal Sisma (frf) 147
Zhur-Taa Goblin

Riot (This creature enters with your choice of a +1/+1 counter or haste.)

Creature
Zhur-Taa Goblin (rna) 215
Zhur-Taa Swine

Bloodrush — {1}{R}{G}, Discard this card: Target attacking creature gets +5/+4 until end of turn.

Creature
Zhur-Taa Swine (gk2) 102

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
22 pips - 18 cards
20 mana - 20 cards
76 pips - 53 cards
28 mana - 28 cards
0 pips - 0 cards
4 mana - 3 cards
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