RTB_RobertTheBruce
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Commander
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Commander
Medusa, Returned
Deathtouch, first strike
Medusa, Returned costs less to cast from anywhere other than your hand where X is the number of creatures you own in your graveyard or in exile. The same is true for other creature spells you cast from anywhere other than your hand while Medusa, Returned is untapped and under your control.
(This effect only reduces the cost of generic mana)
Medusa, Returned costs less to cast from anywhere other than your hand where X is the number of creatures you own in your graveyard or in exile. The same is true for other creature spells you cast from anywhere other than your hand while Medusa, Returned is untapped and under your control.
(This effect only reduces the cost of generic mana)
Legendary Creature - God
2 / 6
Commander
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!Hidden Commander ;)
Hades, Lord of the Underworld
Flash, Ward—Pay life equal to the total mana value among creatures you own in exile with soul counters on them.
When Hades, Lord of the Underworld enters, if he was foretold he gains indestructible until end of turn.
Whenever another nontoken creature is put into a graveyard from anywhere, exile it with a soul counter on it. Then if there are eight or more creatures in exile with soul counters on them, transform Hades, Lord of the Underworld.
Foretell 4
When Hades, Lord of the Underworld enters, if he was foretold he gains indestructible until end of turn.
Whenever another nontoken creature is put into a graveyard from anywhere, exile it with a soul counter on it. Then if there are eight or more creatures in exile with soul counters on them, transform Hades, Lord of the Underworld.
Foretell 4
Legendary Creature - God
5 / 5
!Hidden Commander ;)
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Big Dumb and maybe Scary
Hewdraw, Skyworld’s Bane
Flying
Hewdraw, Skyworld’s Bane enters with a trample counter, a vigilance counter, and a menace counter. Hewdraw cannot gain other types of counters.
If Hewdraw, Skyworld’s Bane would be dealt damage while he has a counter, you may prevent that damage. If you do, remove a counter from Hewdraw and create a 3/2 red and green Hewdraw Head token creature with the removed counter on it.
Hewdraw, Skyworld’s Bane enters with a trample counter, a vigilance counter, and a menace counter. Hewdraw cannot gain other types of counters.
If Hewdraw, Skyworld’s Bane would be dealt damage while he has a counter, you may prevent that damage. If you do, remove a counter from Hewdraw and create a 3/2 red and green Hewdraw Head token creature with the removed counter on it.
Legendary Creature - Demon Hydra
5 / 3
Big Dumb and maybe Scary
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Burn
Burn
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Copy
Nalfeshnee
Flying
Whenever you cast a spell from exile, copy it. You may choose new targets for the copy. If it's a permanent spell, the copy gains haste and "At the beginning of the end step, sacrifice this permanent." (A copy of a permanent spell becomes a token.)
Whenever you cast a spell from exile, copy it. You may choose new targets for the copy. If it's a permanent spell, the copy gains haste and "At the beginning of the end step, sacrifice this permanent." (A copy of a permanent spell becomes a token.)
Creature - Beast Demon

Pandora, Calamity Goddess
Pandora, Calamity Goddess enters the battlefield transformed if you didn’t cast her from your hand or the command zone.
Pandora has shroud as long as she is untapped.
Mirror of Truth — , Tap another untapped nontoken creature you control with mana value X, : Create a token copy of the tapped creature. Activate only as a sorcery.
Pandora has shroud as long as she is untapped.
Mirror of Truth — , Tap another untapped nontoken creature you control with mana value X, : Create a token copy of the tapped creature. Activate only as a sorcery.
Legendary Creature - God
2 / 1
Copy
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Dark Pit <3
Dark Pit, Angelic Rival
Flying, menace
Dark Pit, Angelic Rival enters the battlefield under the control of an opponent of your choice.
Dark Pit attacks each turn if able, and attacks a player other than its owner unless he has power of 7 or greater.
When Dark Pit, Angelic Rival deals combat damage to an opponent, put a +1/+1 counter on him. Then that player gains control of Dark Pit, Angelic Rival.
Dark Pit, Angelic Rival enters the battlefield under the control of an opponent of your choice.
Dark Pit attacks each turn if able, and attacks a player other than its owner unless he has power of 7 or greater.
When Dark Pit, Angelic Rival deals combat damage to an opponent, put a +1/+1 counter on him. Then that player gains control of Dark Pit, Angelic Rival.
Legendary Creature - Angel
2 / 3
Vagabond’s Technique
Once per turn, whenever a target creature you don’t control attacks one of your opponents, you may have its owner draw a card...
: Level 2
... if you do, that creature gains +3/+0 until end of turn...
1: Level 3
... that creature also gains first strike until end of turn.
: Level 2
... if you do, that creature gains +3/+0 until end of turn...
1: Level 3
... that creature also gains first strike until end of turn.
Enchantment - Class
Dark Pit <3
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Draw
Predators' Hour
Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, exile the top card of that player's library face down. You may look at and play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell."
Sorcery

Prosper, Tome-Bound
Deathtouch
Mystic Arcanum — At the beginning of your end step, exile the top card of your library. Until the end of your next turn, you may play that card.
Pact Boon — Whenever you play a card from exile, create a Treasure token.
Mystic Arcanum — At the beginning of your end step, exile the top card of your library. Until the end of your next turn, you may play that card.
Pact Boon — Whenever you play a card from exile, create a Treasure token.
Legendary Creature - Warlock Tiefling

Summon: Brynhildr
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Chain — Exile the top card of your library. During any turn you put a lore counter on this Saga, you may play that card.
II, III — Gestalt Mode — When you next cast a creature spell this turn, it gains haste until end of turn.
I — Chain — Exile the top card of your library. During any turn you put a lore counter on this Saga, you may play that card.
II, III — Gestalt Mode — When you next cast a creature spell this turn, it gains haste until end of turn.
Creature Enchantment - Knight Saga

Wild-Magic Sorcerer
The first spell you cast from exile each turn has cascade. (When you cast your first spell from exile, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Creature - Shaman Orc Sorcerer

Draw
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Exile Schenanigans
Dark Lord Gaol
Deathtouch, menace
The first time nontoken creature with power or toughness less than Dark Lord Gaol dies each turn, exile it with a soul counter, then put a +1/+1 counter on this creature.
, T: Surveil X where X is the number of creatures in exile with soul counters on them
The first time nontoken creature with power or toughness less than Dark Lord Gaol dies each turn, exile it with a soul counter, then put a +1/+1 counter on this creature.
, T: Surveil X where X is the number of creatures in exile with soul counters on them
Legendary Creature - Human Knight
2 / 3
Grim Reaper Spotted!
At the beginning of each players end step, that player may exile a creature card from their graveyard with a soul counter on it. If they don’t, they lose 1 life for each creature in exile with a soul counter on it and you create two tapped black 1/1 Reapette creature tokens with deathtouch and “This creature cannot block.”
Enchantment
Reaper
Deathtouch
Once per turn, when Reaper deals or is dealt damage, create two tapped black 1/1 Reapette creature tokens with deathtouch and “This creature cannot block.”
: Exile target creature card from a graveyard and put a soul counter on it. Activate only as a sorcery.
Once per turn, when Reaper deals or is dealt damage, create two tapped black 1/1 Reapette creature tokens with deathtouch and “This creature cannot block.”
: Exile target creature card from a graveyard and put a soul counter on it. Activate only as a sorcery.
Legendary Creature - Demon Reaper
1 / 4
Thanatos, God of Death
Flying
: Thanatos, God of Death gains the keywords and the activated and triggered abilities of target card exiled with a soul counter on it until end of turn.
Whenever one or more creature cards would be put into the graveyard from anywhere for the first time each turn, exile up to one of those cards with a soul counter on it.
: Thanatos, God of Death gains the keywords and the activated and triggered abilities of target card exiled with a soul counter on it until end of turn.
Whenever one or more creature cards would be put into the graveyard from anywhere for the first time each turn, exile up to one of those cards with a soul counter on it.
Legendary Creature - God
4 / 4
Underworld Invasion
At the beginning of your upkeep, reveal cards from the top of your library until you reveal a number of Demon creatures whose total mana value is greater than your devotion to black. Exile those creatures with soul counters on them, then shuffle the rest into your library.
Once per turn, you may cast a creature you own in exile that has a soul counter on it. (Timing rules still apply)
Once per turn, you may cast a creature you own in exile that has a soul counter on it. (Timing rules still apply)
Enchantment
Exile Schenanigans
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Finisher
Finisher
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Goad
Agitator Ant
At the beginning of your end step, each player may put two +1/+1 counters on a creature they control. Goad each creature that had counters put on it this way. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Creature - Insect

Goad
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Land
Land
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Mill
Mill
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Ramp
Dream Devourer
Each nonland card in your hand without foretell has foretell. Its foretell cost is equal to its mana cost reduced by . (During your turn, you may pay and exile it from your hand face down. Cast it on a later turn for its foretell cost.)
Whenever you foretell a card, this creature gets +2/+0 until end of turn.
Whenever you foretell a card, this creature gets +2/+0 until end of turn.
Creature - Demon Cleric

Ramp
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Recursion
Recursion
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Removal
Delayed Blast Fireball
Delayed Blast Fireball deals 2 damage to each opponent and each creature they control. If this spell was cast from exile, it deals 5 damage to each opponent and each creature they control instead.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Instant

Vona's Hunger
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Each opponent sacrifices a creature of their choice. If you have the city's blessing, instead each opponent sacrifices half the creatures they control of their choice, rounded up.
Each opponent sacrifices a creature of their choice. If you have the city's blessing, instead each opponent sacrifices half the creatures they control of their choice, rounded up.
Instant

Removal
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Theft???
The Chaos Kin
When The Chaos Kin enters, search your hand, graveyard, and library for a card named “The Ring of Chaos” and put it into play under an opponents control, then shuffle. Then this creature deals 1 damage to target creature.
When The Chaos Kin or a creature you control but don’t own deals damage to a permanent controlled by a player who controls an artifact named “The Ring of Chaos”, gain control of that permanent for as long as you control The Chaos Kin.
When The Chaos Kin dies, exile it.
When The Chaos Kin or a creature you control but don’t own deals damage to a permanent controlled by a player who controls an artifact named “The Ring of Chaos”, gain control of that permanent for as long as you control The Chaos Kin.
When The Chaos Kin dies, exile it.
Legendary Creature - Demon
1 / 1
The Ring of Chaos
You cannot cast this spell.
Indestructible
Equipped creature has “Prevent all damage that would be dealt to this creature by creatures named “The Chaos Kin” and creatures you own but don’t control. When equipped creature would deal damage to a permanent you own but don’t control, prevent that damage and regain control of that permanent.”
Equip
Indestructible
Equipped creature has “Prevent all damage that would be dealt to this creature by creatures named “The Chaos Kin” and creatures you own but don’t control. When equipped creature would deal damage to a permanent you own but don’t control, prevent that damage and regain control of that permanent.”
Equip
Legendary Artifact - Equipment
Theft???
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Tutor
Blood Speaker
At the beginning of your upkeep, you may sacrifice this creature. If you do, search your library for a Demon card, reveal that card, put it into your hand, then shuffle.
Whenever a Demon you control enters, return this card from your graveyard to your hand.
Whenever a Demon you control enters, return this card from your graveyard to your hand.
Creature - Shaman Ogre

Hades’ Machinations
If this card is revealed from your library or put into your graveyard for any reason, put it into your hand.
Search your library for a legendary creature card with the same exact color identity of target legendary creature you control, reveal it and put it into your hand. Shuffle your library, then exile this card.
Search your library for a legendary creature card with the same exact color identity of target legendary creature you control, reveal it and put it into your hand. Shuffle your library, then exile this card.
Instant
Netherborn Phalanx
When this creature enters, each opponent loses 1 life for each creature they control.
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Creature - Horror

Tutor
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Tokens & Extras
Tokens & Extras
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
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