HowLandFall
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Commander
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Commander
Commander
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Charge
Brain in a Jar
, : Put a charge counter on this artifact, then you may cast an instant or sorcery spell with mana value equal to the number of charge counters on this artifact from your hand without paying its mana cost.
, , Remove X charge counters from this artifact: Scry X.
, , Remove X charge counters from this artifact: Scry X.
Artifact

Gavel of the Righteous
At the beginning of combat on your turn, put a charge counter on this Equipment.
Equipped creature gets +1/+1 for each counter on this Equipment.
As long as this Equipment has four or more counters on it, equipped creature has double strike.
Equip—Pay or remove a counter from this Equipment.
Equipped creature gets +1/+1 for each counter on this Equipment.
As long as this Equipment has four or more counters on it, equipped creature has double strike.
Equip—Pay or remove a counter from this Equipment.
Artifact - Equipment

Geometric Nexus
Whenever a player casts an instant or sorcery spell, put a number of charge counters on this artifact equal to that spell's mana value.
, , Remove all charge counters from this artifact: Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of charge counters removed this way.
, , Remove all charge counters from this artifact: Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of charge counters removed this way.
Artifact

Reckoner Bankbuster
This Vehicle enters with three charge counters on it.
, , Remove a charge counter from this Vehicle: Draw a card. Then if there are no charge counters on this Vehicle, create a Treasure token and a 1/1 colorless Pilot creature token with "This token crews Vehicles as though its power were 2 greater."
Crew 3
, , Remove a charge counter from this Vehicle: Draw a card. Then if there are no charge counters on this Vehicle, create a Treasure token and a 1/1 colorless Pilot creature token with "This token crews Vehicles as though its power were 2 greater."
Crew 3
Artifact - Vehicle

Shrine of Piercing Vision
At the beginning of your upkeep and whenever you cast a blue spell, put a charge counter on this artifact.
, Sacrifice this artifact: Look at the top X cards of your library, where X is the number of charge counters on this artifact. Put one of those cards into your hand and the rest on the bottom of your library in any order.
, Sacrifice this artifact: Look at the top X cards of your library, where X is the number of charge counters on this artifact. Put one of those cards into your hand and the rest on the bottom of your library in any order.
Artifact

Charge
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Copy
Artificer Class
(Gain the next level as a sorcery to add its ability.)
The first artifact spell you cast each turn costs less to cast.
: Level 2
When this Class becomes level 2, reveal cards from the top of your library until you reveal an artifact card. Put that card into your hand and the rest on the bottom of your library in a random order.
: Level 3
At the beginning of your end step, create a token that's a copy of target artifact you control.
The first artifact spell you cast each turn costs less to cast.
: Level 2
When this Class becomes level 2, reveal cards from the top of your library until you reveal an artifact card. Put that card into your hand and the rest on the bottom of your library in a random order.
: Level 3
At the beginning of your end step, create a token that's a copy of target artifact you control.
Enchantment - Class

Court of Vantress
When this enchantment enters, you become the monarch.
At the beginning of your upkeep, choose up to one other target enchantment or artifact. If you're the monarch, you may create a token that's a copy of it. If you're not the monarch, you may have this enchantment become a copy of it, except it has this ability.
At the beginning of your upkeep, choose up to one other target enchantment or artifact. If you're the monarch, you may create a token that's a copy of it. If you're not the monarch, you may have this enchantment become a copy of it, except it has this ability.
Enchantment

Lithoform Engine
, : Copy target activated or triggered ability you control. You may choose new targets for the copy.
, : Copy target instant or sorcery spell you control. You may choose new targets for the copy.
, : Copy target permanent spell you control. (The copy becomes a token.)
, : Copy target instant or sorcery spell you control. You may choose new targets for the copy.
, : Copy target permanent spell you control. (The copy becomes a token.)
Legendary Artifact

Orvar, the All-Form
Changeling
Whenever you cast an instant or sorcery spell, if it targets one or more other permanents you control, create a token that's a copy of one of those permanents.
When a spell or ability an opponent controls causes you to discard this card, create a token that's a copy of target permanent.
Whenever you cast an instant or sorcery spell, if it targets one or more other permanents you control, create a token that's a copy of one of those permanents.
When a spell or ability an opponent controls causes you to discard this card, create a token that's a copy of target permanent.
Legendary Creature - Shapeshifter

Copy
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counterspell
counterspell
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Land
Diamond City
This land enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
: Add .
: Move a shield counter from this land onto target creature. Activate only if two or more creatures entered the battlefield under your control this turn.
: Add .
: Move a shield counter from this land onto target creature. Activate only if two or more creatures entered the battlefield under your control this turn.
Land

Land
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Proliferate
Recon Craft Theta
Flying
When this Vehicle enters, create a 0/0 blue Alien creature token. Put a +1/+1 counter on it.
Whenever this Vehicle attacks, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Crew 2
When this Vehicle enters, create a 0/0 blue Alien creature token. Put a +1/+1 counter on it.
Whenever this Vehicle attacks, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Crew 2
Artifact - Vehicle

Ripples of Potential
Proliferate, then choose any number of permanents you control that had a counter put on them this way. Those permanents phase out. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.)
Instant

Vexing Radgull
Flying
Whenever this creature deals combat damage to a player, that player gets two rad counters if they don't have any rad counters. Otherwise, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Whenever this creature deals combat damage to a player, that player gets two rad counters if they don't have any rad counters. Otherwise, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature - Bird Mutant

Viral Drake
Flying
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature - Drake Phyrexian

Proliferate
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Removal
Trickbind
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Counter target activated or triggered ability. If a permanent's ability is countered this way, activated abilities of that permanent can't be activated this turn. (Mana abilities can't be targeted.)
Counter target activated or triggered ability. If a permanent's ability is countered this way, activated abilities of that permanent can't be activated this turn. (Mana abilities can't be targeted.)
Instant

Removal
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Tutor
Inventors' Fair
At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life.
: Add .
, , Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
: Add .
, , Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
Legendary Land

Urza's Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — This Saga gains ": Add ."
II — This Saga gains ", : Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost or , put it onto the battlefield, then shuffle.
I — This Saga gains ": Add ."
II — This Saga gains ", : Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost or , put it onto the battlefield, then shuffle.
Land Enchantment - Saga Urza's

Vedalken Aethermage
Flash (You may cast this spell any time you could cast an instant.)
When this creature enters, return target Sliver to its owner's hand.
Wizardcycling (, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.)
When this creature enters, return target Sliver to its owner's hand.
Wizardcycling (, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.)
Creature - Wizard Vedalken

Tutor
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Untap
Untap
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":"Building an unusual mana curve isn’t really that difficult. Ensuring that it supports the game plan, however, is a different kettle of fish altogether. Keeping the whole thing affordable didn’t make it any easier either.\n\nMy attempt to pull all this off has resulted in a deck that I’ll probably never be able to take to my regular gaming group if I want to keep getting invited.\n\nHere it is: "},{"attributes":{"underline":true,"bold":true},"insert":"Charge 24/7"},{"insert":".\n\nThe mana curve? 2, 4 and our key card "},{"insert":{"card-link":"Chalice of the Void"}},{"insert":".\nThe game plan? Copy "},{"insert":{"card-link":"Chalice of the Void"}},{"insert":" as often as you like and, using our Commander and Proliferate, close more and more mana curves. Whilst we control the game through embrasures 2 and 4 in our wall\n\nVia "},{"insert":{"card-link":"Goldberry, River-Daughter"}},{"insert":" or "},{"insert":{"card-link":"Marvin, Murderous Mimic"}},{"insert":", we very quickly gain the opportunity to draw our Charge counters—multiplied by Proliferate—from one of 14 possible cards. We then spread them out whilst simultaneously delving deeper into our deck through card draw. Thanks to several untap options such as "},{"insert":{"card-link":"Sting, the Glinting Dagger"}},{"insert":", "},{"insert":{"card-link":"Minamo, School at Water's Edge"}},{"insert":" or "},{"insert":{"card-link":"Magewright's Stone"}},{"insert":", we reach our goal more quickly here.\n\nUnless we happen to have cards on the board that can later become the "},{"insert":{"card-link":"Chalice of the Void"}},{"insert":" themselves, such as "},{"insert":{"card-link":"The Mycosynth Gardens"}},{"insert":" or "},{"insert":{"card-link":"Court of Vantress"}},{"insert":", or cards that give us an immediate advantage through Charge Counters, such as "},{"insert":{"card-link":"Reckoner Bankbuster"}},{"insert":", "},{"insert":{"card-link":"Gavel of the Righteous"}},{"insert":" or "},{"insert":{"card-link":"Grindclock"}},{"insert":", we prefer to place the counters on lands. After all, they aren’t quite so easy to be removed.\n\nOur main defence mechanism – 14 bounce spells – becomes our most powerful copy engine as soon as "},{"insert":{"card-link":"Orvar, the All-Form"}},{"insert":" and "},{"insert":{"card-link":"Vesuvan Duplimancy"}},{"insert":" are in play. We then receive a copy of "},{"insert":{"card-link":"Chalice of the Void"}},{"insert":", which we can load at our leisure, whilst the original stands ready to be cast immediately with a specific number of counters, or cast for 0 and reloaded via other cards.\n\nOnce we’ve established a stable blockade, we can also close the mana value 2 and 4 gaps. The risk posed by these small gaps is mitigated by our own counter spells and "},{"insert":{"card-link":"Counterbalance"}},{"insert":". As there are 50 cards with mana value 2 in the deck, it’s advisable, once "},{"insert":{"card-link":"Counterbalance"}},{"insert":"is in play, to close the 4 gap first and then the 2 gap.\n\nWhen the wall is up, the final number in the deck’s name comes into play. After an overloaded "},{"insert":{"card-link":"Cyclonic Rift"}},{"insert":", the only question left is whether you’d rather reshuffle whilst the deck disappears deep into your backpack, or watch as "},{"insert":{"card-link":"Goldberry, River-Daughter"}},{"insert":" gradually wins with 21 Commander damage per player, after 63turns, whilst one or two more mana curves are closed each turn.\n\nHow do we get our main deck cards? We play nine tutors and tutors that tutor our tutors. What’s more, our average mana value is 2.38. So we’re fast.\n\nCards that are also worth mentioning:\n\n"},{"insert":{"card-link":"Viral Drake"}},{"insert":": Faster wins thanks to Infect and Proliferate.\n"},{"insert":{"card-link":"Desynchronization"}},{"insert":": Almost like a one-sided "},{"insert":{"card-link":"Cyclonic Rift"}},{"insert":" as a board wipe.\n"},{"insert":{"card-link":"Tale's End"}},{"insert":" and "},{"insert":{"card-link":"Trickbind"}},{"insert":": To prevent "},{"insert":{"card-link":"Boseiju, Who Endures"}},{"insert":" from being channeled.\n"},{"insert":{"card-link":"Echoing Truth"}},{"insert":": The mass token bouncer.\n"},{"insert":{"card-link":"Isochron Scepter"}},{"insert":": 18 possible Imprints. Not satisfied? Bounce and repeat.\n"},{"insert":{"card-link":"Muddle the Mixture"}},{"insert":": Gives access to 48 more cards in the deck.\n"}]}





























































