60
2/16/2022
gr3edht
Deck Size: 100
Commander
Est deck cost: $164.88
Salt sum: 30.98
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60
2/16/2022
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Commander

Qty: 1 Price: $3.49
Niv-Mizzet, Parun

This spell can't be countered. Flying Whenever you draw a card, Niv-Mizzet deals 1 damage to any target. Whenever a player casts an instant or sorcery spell, you draw a card.

Creature
Niv-Mizzet, Parun (grn) 192

Commander

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Artifact

Qty: 9 Price: $6.31
Alchemist's Vial

When this artifact enters, draw a card. {1}, {T}, Sacrifice this artifact: Target creature can't attack or block this turn.

Artifact
Alchemist's Vial (plst) ORI-220
Arcane Encyclopedia

{3}, {T}: Draw a card.

Artifact
Arcane Encyclopedia (jmp) 459
Firemind Vessel

This artifact enters tapped. {T}: Add two mana of different colors.

Artifact
Firemind Vessel (war) 237
Izzet Cluestone

{T}: Add {U} or {R}. {U}{R}, {T}, Sacrifice this artifact: Draw a card.

Artifact
Izzet Cluestone (dgm) 141
Izzet Keyrune

{T}: Add {U} or {R}. {U}{R}: Until end of turn, this artifact becomes a 2/1 blue and red Elemental artifact creature. Whenever this artifact deals combat damage to a player, you may draw a card. If you do, discard a card.

Artifact
Izzet Keyrune (rtr) 230
Izzet Locket

{T}: Add {U} or {R}. {U/R}{U/R}{U/R}{U/R}, {T}, Sacrifice this artifact: Draw two cards.

Artifact
Izzet Locket (c19) 215
Izzet Signet

{1}, {T}: Add {U}{R}.

Artifact
Izzet Signet (c21) 247
Mizzium Transreliquat

{3}: This artifact becomes a copy of target artifact until end of turn. {1}{U}{R}: This artifact becomes a copy of target artifact, except it has this ability.

Artifact
Mizzium Transreliquat (gpt) 153
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (nec) 161

Artifact

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Creature

Qty: 26 Price: $21.30
Archmage Emeritus

Magecraft — Whenever you cast or copy an instant or sorcery spell, draw a card.

Creature
Archmage Emeritus (stx) 37
Beamsplitter Mage

Whenever you cast an instant or sorcery spell that targets only this creature, if you control one or more other creatures that spell could target, choose one of those creatures. Copy that spell. The copy targets the chosen creature.

Creature
Beamsplitter Mage (grn) 155
Drake Familiar

Flying When this creature enters, sacrifice it unless you return an enchantment to its owner's hand.

Creature
Drake Familiar (rav) 44
Electrostatic Field

Defender Whenever you cast an instant or sorcery spell, this creature deals 1 damage to each opponent.

Creature
Electrostatic Field (grn) 97
Erratic Cyclops

Trample Whenever you cast an instant or sorcery spell, this creature gets +X/+0 until end of turn, where X is that spell's mana value.

Creature
Erratic Cyclops (c21) 166
Erratic Visionary

{1}{U}, {T}: Draw a card, then discard a card.

Creature
Erratic Visionary (jmp) 150
Gelectrode

{T}: This creature deals 1 damage to any target. Whenever you cast an instant or sorcery spell, you may untap this creature.

Creature
Gelectrode (plst) GK1-38
Glass Golem

Creature Artifact
Glass Golem (rav) 261
Goblin Electromancer

Instant and sorcery spells you cast cost {1} less to cast.

Creature
Goblin Electromancer (grn) 174
Hypersonic Dragon

Flying, haste You may cast sorcery spells as though they had flash. (You may cast them any time you could cast an instant.)

Creature
Hypersonic Dragon (gk1) 39
Izzet Chemister

Haste {R}, {T}: Exile target instant or sorcery card from your graveyard. {1}{R}, {T}, Sacrifice this creature: Cast any number of cards exiled with this creature without paying their mana costs.

Creature
Izzet Chemister (afc) 130
Izzet Chronarch

When this creature enters, return target instant or sorcery card from your graveyard to your hand.

Creature
Izzet Chronarch (c17) 175
Izzet Guildmage

({U/R} can be paid with either {U} or {R}.) {2}{U}: Copy target instant spell you control with mana value 2 or less. You may choose new targets for the copy. {2}{R}: Copy target sorcery spell you control with mana value 2 or less. You may choose new targets for the copy.

Creature
Izzet Guildmage (ddj) 4
Izzet Staticaster

Flash (You may cast this spell any time you could cast an instant.) Haste {T}: This creature deals 1 damage to target creature and each other creature with the same name as that creature.

Creature
Izzet Staticaster (rtr) 173
Leapfrog

This creature has flying as long as you've cast an instant or sorcery spell this turn.

Creature
Leapfrog (plst) GRN-42
Maze Rusher

Haste Multicolored creatures you control have haste.

Creature
Maze Rusher (dgm) 33
Melek, Izzet Paragon

Play with the top card of your library revealed. You may cast instant and sorcery spells from the top of your library. Whenever you cast an instant or sorcery spell from your library, copy it. You may choose new targets for the copy.

Creature
Melek, Izzet Paragon (c20) 220
Mizzium Meddler

Flash (You may cast this spell any time you could cast an instant.) When this creature enters, you may change a target of target spell or ability to this creature.

Creature
Mizzium Meddler (ori) 64
Niv-Mizzet, Dracogenius

Flying Whenever Niv-Mizzet deals damage to a player, you may draw a card. {U}{R}: Niv-Mizzet deals 1 damage to any target.

Creature
Niv-Mizzet, Dracogenius (c17) 184
Niv-Mizzet, the Firemind

Flying Whenever you draw a card, Niv-Mizzet deals 1 damage to any target. {T}: Draw a card.

Creature
Niv-Mizzet, the Firemind (c20) 225
Scorchwalker

Bloodrush — {1}{R}{R}, Discard this card: Target attacking creature gets +5/+1 until end of turn.

Creature
Scorchwalker (gtc) 104
Skinbrand Goblin

Bloodrush — {R}, Discard this card: Target attacking creature gets +2/+1 until end of turn.

Creature
Skinbrand Goblin (2xm) 144
Steamcore Weird

When this creature enters, if {R} was spent to cast it, it deals 2 damage to any target.

Creature
Steamcore Weird (ddj) 7
Torch Drake

Flying {1}{R}: This creature gets +1/+0 until end of turn.

Creature
Torch Drake (gpt) 38
Warmind Infantry

Battalion — Whenever this creature and at least two other creatures attack, this creature gets +2/+0 until end of turn.

Creature
Warmind Infantry (gtc) 111
Wee Dragonauts

Flying Whenever you cast an instant or sorcery spell, this creature gets +2/+0 until end of turn.

Creature
Wee Dragonauts (plst) GRN-214

Creature

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Enchantment

Qty: 7 Price: $4.09
Chronic Flooding

Enchant land Whenever enchanted land becomes tapped, its controller mills three cards.

Enchantment
Chronic Flooding (rtr) 32
Crackling Perimeter

Tap an untapped Gate you control: This enchantment deals 1 damage to each opponent.

Enchantment
Crackling Perimeter (gtc) 88
Instill Furor

Enchant creature Enchanted creature has "At the beginning of your end step, sacrifice this creature unless it attacked this turn."

Enchantment
Instill Furor (rav) 134
Mindmoil

Whenever you cast a spell, put the cards in your hand on the bottom of your library in any order, then draw that many cards.

Enchantment
Mindmoil (plst) RAV-135
Paralyzing Grasp

Enchant creature Enchanted creature doesn't untap during its controller's untap step.

Enchantment
Paralyzing Grasp (rtr) 46
Pursuit of Flight

Enchant creature Enchanted creature gets +2/+2 and has "{U}: This creature gains flying until end of turn."

Enchantment
Pursuit of Flight (rtr) 102
Pyroconvergence

Whenever you cast a multicolored spell, this enchantment deals 2 damage to any target.

Enchantment
Pyroconvergence (rtr) 103

Enchantment

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Instant

Qty: 17 Price: $55.23
Arcane Denial

Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.

Instant
Arcane Denial (voc) 102
Artificer's Epiphany

Draw two cards. If you control no artifacts, discard a card.

Instant
Artificer's Epiphany (ddu) 36
Blustersquall

Tap target creature you don't control. Overload {3}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Instant
Blustersquall (c15) 89
Cerebral Vortex

Target player draws two cards, then Cerebral Vortex deals damage to that player equal to the number of cards they've drawn this turn.

Instant
Cerebral Vortex (gk1) 35
Char

Char deals 4 damage to any target and 2 damage to you.

Instant
Char (gk1) 28
Command the Storm

Command the Storm deals 5 damage to target creature.

Instant
Command the Storm (grn) 94
Cyclonic Rift

Return target nonland permanent you don't control to its owner's hand. Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Instant
Cyclonic Rift (2xm) 47
Electrolyze

Electrolyze deals 2 damage divided as you choose among one or two targets. Draw a card.

Instant
Electrolyze (gk1) 37
Essence Backlash

Counter target creature spell. Essence Backlash deals damage equal to that spell's power to its controller.

Instant
Essence Backlash (rtr) 160
Fiery Conclusion

As an additional cost to cast this spell, sacrifice a creature. Fiery Conclusion deals 5 damage to target creature.

Instant
Fiery Conclusion (pca) 42
Hypothesizzle

Draw two cards. Then you may discard a nonland card. When you do, Hypothesizzle deals 4 damage to target creature.

Instant
Hypothesizzle (plst) GRN-178
Inescapable Blaze

This spell can't be countered. Inescapable Blaze deals 6 damage to any target.

Instant
Inescapable Blaze (grn) 107
Izzet Charm

Choose one — • Counter target noncreature spell unless its controller pays {2}. • Izzet Charm deals 2 damage to target creature. • Draw two cards, then discard two cards.

Instant
Izzet Charm (2xm) 202
Mindstatic

Counter target spell unless its controller pays {6}.

Instant
Mindstatic (dgm) 14
Quicken

The next sorcery spell you cast this turn can be cast as though it had flash. (It can be cast any time you could cast an instant.) Draw a card.

Instant
Quicken (dds) 6
Recalibrate

Return target creature to its owner's hand. If you've discarded a card this turn, draw a card.

Instant
Recalibrate (mh2) 57
Schismotivate

Target creature gets +4/+0 until end of turn. Another target creature gets -4/-0 until end of turn.

Instant
Schismotivate (gpt) 129

Instant

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Land

Qty: 34 Price: $71.44
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (vow) 263
Island

({T}: Add {U}.)

Land
Island (neo) 285
Izzet Boilerworks

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {U}{R}.

Land
Izzet Boilerworks (c21) 294
Izzet Guildgate

This land enters tapped. {T}: Add {U} or {R}.

Land
Izzet Guildgate (c19) 253
Mountain

({T}: Add {R}.)

Land
Mountain (neo) 290
Nivix, Aerie of the Firemind

{T}: Add {C}. {2}{U}{R}, {T}: Exile the top card of your library. Until your next turn, you may cast it if it's an instant or sorcery spell.

Land
Nivix, Aerie of the Firemind (ddj) 36
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (c21) 311
Scalding Tarn

{T}, Pay 1 life, Sacrifice this land: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle.

Land
Scalding Tarn (mh2) 254
Spirebluff Canal

This land enters tapped unless you control two or fewer other lands. {T}: Add {U} or {R}.

Land
Spirebluff Canal (kld) 249
Steam Vents

({T}: Add {U} or {R}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Steam Vents (grn) 257
Sulfur Falls

This land enters tapped unless you control an Island or a Mountain. {T}: Add {U} or {R}.

Land
Sulfur Falls (dom) 247
Terramorphic Expanse

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (afc) 267

Land

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Planeswalker

Qty: 1 Price: $0.99
Ral, Izzet Viceroy

+1: Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. −3: Ral deals damage to target creature equal to the total number of instant and sorcery cards you own in exile and in your graveyard. −8: You get an emblem with "Whenever you cast an instant or sorcery spell, this emblem deals 4 damage to any target and you draw two cards."

Planeswalker
Ral, Izzet Viceroy (grn) 195

Planeswalker

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Sorcery

Qty: 5 Price: $2.03
Amass the Components

Draw three cards, then put a card from your hand on the bottom of your library.

Sorcery
Amass the Components (plst) IMA-41
Contentious Plan

Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Draw a card.

Sorcery
Contentious Plan (war) 46
Flow of Ideas

Draw a card for each Island you control.

Sorcery
Flow of Ideas (rav) 50
Gates Ablaze

Gates Ablaze deals X damage to each creature, where X is the number of Gates you control.

Sorcery
Gates Ablaze (rna) 102
Seismic Spike

Destroy target land. Add {R}{R}.

Sorcery
Seismic Spike (rav) 141

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 1 card
44 pips - 38 cards
23 mana - 22 cards
0 pips - 0 cards
0 mana - 1 card
44 pips - 37 cards
25 mana - 23 cards
0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
4 mana - 3 cards
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