150
11/29/2024
NEW - Pump and Double - with adds from savagelands
Deck Size: 83
Commander
Est deck cost: $209.60
Salt sum: 21.54
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150
11/29/2024
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Commander

Qty: 1 Price: $17.99
Neyith of the Dire Hunt

Whenever one or more creatures you control fight or become blocked, draw a card. At the beginning of combat on your turn, you may pay {2}{R/G}. If you do, double target creature's power until end of turn. That creature must be blocked this combat if able. ({R/G} can be paid with either {R} or {G}.)

Creature
Neyith of the Dire Hunt (jmp) 30

Commander

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Enchantment

Qty: 7 Price: $5.45
Cindervines

Whenever an opponent casts a noncreature spell, this enchantment deals 1 damage to that player. {1}, Sacrifice this enchantment: Destroy target artifact or enchantment. This enchantment deals 2 damage to that permanent's controller.

Enchantment
Cindervines (rna) 161
Cocoon

Enchant creature you control When this Aura enters, tap enchanted creature and put three pupa counters on this Aura. Enchanted creature doesn't untap during your untap step if this Aura has a pupa counter on it. At the beginning of your upkeep, remove a pupa counter from this Aura. If you can't, sacrifice it, put a +1/+1 counter on enchanted creature, and that creature gains flying.

Enchantment
Cocoon (chr) 59
Colossification

Enchant creature When this Aura enters, tap enchanted creature. Enchanted creature gets +20/+20.

Enchantment
Colossification (iko) 148
Gaea's Anthem

Creatures you control get +1/+1.

Enchantment
Gaea's Anthem (tsr) 204
Sylvan Anthem

Green creatures you control get +1/+1. Whenever a green creature you control enters, scry 1.

Enchantment
Sylvan Anthem (mh2) 176
Verdant Embrace

Enchant creature Enchanted creature gets +3/+3 and has "At the beginning of each upkeep, create a 1/1 green Saproling creature token."

Enchantment
Verdant Embrace (afc) 173
Wreath of Geists

Enchant creature Enchanted creature gets +X/+X, where X is the number of creature cards in your graveyard.

Enchantment
Wreath of Geists (isd) 211

Enchantment

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Artifact

Qty: 2 Price: $2.18
Fireshrieker

Equipped creature has double strike. (It deals both first-strike and regular combat damage.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Fireshrieker (nec) 151
Strata Scythe

Imprint — When this Equipment enters, search your library for a land card, exile it, then shuffle. Equipped creature gets +1/+1 for each land on the battlefield with the same name as the exiled card. Equip {3}

Artifact
Strata Scythe (c14) 274

Artifact

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Instant

Qty: 12 Price: $7.34
Ancient Animus

Put a +1/+1 counter on target creature you control if it's legendary. Then it fights target creature an opponent controls. (Each deals damage equal to its power to the other.)

Instant
Ancient Animus (cmr) 215
Aspect of Hydra

Target creature gets +X/+X until end of turn, where X is your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)

Instant
Aspect of Hydra (bng) 117
Choose Your Weapon

Choose one — • Two-Weapon Fighting — Double target creature's power and toughness until end of turn. • Archery — This spell deals 5 damage to target creature with flying.

Instant
Choose Your Weapon (afr) 175
Chorus of Might

Until end of turn, target creature gets +1/+1 for each creature you control and gains trample.

Instant
Chorus of Might (rtr) 119
Dragonrage

Add {R} for each attacking creature you control. Until end of turn, attacking creatures you control gain "{R}: This creature gets +1/+0 until end of turn."

Instant
Dragonrage (frf) 97
Duel for Dominance

Coven — Choose target creature you control and target creature you don't control. If you control three or more creatures with different powers, put a +1/+1 counter on the chosen creature you control. Then the chosen creatures fight each other. (Each deals damage equal to its power to the other.)

Instant
Duel for Dominance (dbl) 184
Fatal Frenzy

Until end of turn, target creature you control gains trample and gets +X/+0, where X is its power. Sacrifice it at the beginning of the next end step.

Instant
Fatal Frenzy (plc) 98
Invigorate

If you control a Forest, rather than pay this spell's mana cost, you may have an opponent gain 3 life. Target creature gets +4/+4 until end of turn.

Instant
Invigorate (2xm) 172
Ram Through

Target creature you control deals damage equal to its power to target creature you don't control. If the creature you control has trample, excess damage is dealt to that creature's controller instead.

Instant
Ram Through (iko) 170
Rush of Blood

Target creature gets +X/+0 until end of turn, where X is its power.

Instant
Rush of Blood (avr) 154
Setessan Tactics

Strive — This spell costs {G} more to cast for each target beyond the first. Until end of turn, any number of target creatures each get +1/+1 and gain "{T}: This creature fights another target creature."

Instant
Setessan Tactics (jou) 140
Unleash Fury

Double the power of target creature until end of turn.

Instant
Unleash Fury (m21) 170

Instant

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Creature

Qty: 33 Price: $55.01
Anara, Wolvid Familiar

During your turn, commanders you control have indestructible. (Effects that say "destroy" don't destroy them. A creature with indestructible can't be destroyed by damage.) Partner (You can have two commanders if both have partner.)

Creature
Anara, Wolvid Familiar (cmr) 214
Atarka, World Render

Flying, trample Whenever a Dragon you control attacks, it gains double strike until end of turn.

Creature
Atarka, World Render (afc) 176
Avatar of Slaughter

All creatures have double strike and attack each combat if able.

Creature
Avatar of Slaughter (cma) 77
Bedlam Reveler

This spell costs {1} less to cast for each instant and sorcery card in your graveyard. Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When this creature enters, discard your hand, then draw three cards.

Creature
Bedlam Reveler (tsr) 340
Bloodfire Expert

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Creature
Bloodfire Expert (plst) KTK-101
Briarhorn

Flash When this creature enters, target creature gets +3/+3 until end of turn. Evoke {1}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

Creature
Briarhorn (plst) DDR-3
Dragon-Style Twins

Double strike Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Creature
Dragon-Style Twins (ktk) 108
Efreet Flamepainter

Double strike Whenever this creature deals combat damage to a player, you may cast target instant or sorcery card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.

Creature
Efreet Flamepainter (stx) 98
Feral Animist

{3}: This creature gets +X/+0 until end of turn, where X is its power.

Creature
Feral Animist (dgm) 70
Fiendish Duo

First strike (This creature deals combat damage before creatures without first strike.) If a source would deal damage to an opponent, it deals double that damage to that player instead.

Creature
Fiendish Duo (gn2) 4
Grunn, the Lonely King

Kicker {3} (You may pay an additional {3} as you cast this spell.) If Grunn was kicked, it enters with five +1/+1 counters on it. Whenever Grunn attacks alone, double its power and toughness until end of turn.

Creature
Grunn, the Lonely King (dom) 165
Harmonic Prodigy

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) If an ability of a Shaman or another Wizard you control triggers, that ability triggers an additional time.

Creature
Harmonic Prodigy (mh2) 132
Heartfire Immolator

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) {R}, Sacrifice this creature: It deals damage equal to its power to target creature or planeswalker.

Creature
Heartfire Immolator (m21) 150
Lightning Visionary

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Creature
Lightning Visionary (jmp) 22
Markov Blademaster

Double strike (This creature deals both first-strike and regular combat damage.) Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.

Creature
Markov Blademaster (dka) 96
Nantuko Mentor

{2}{G}, {T}: Target creature gets +X/+X until end of turn, where X is that creature's power.

Creature
Nantuko Mentor (ody) 255
Nylea's Colossus

Constellation — Whenever this creature or another enchantment you control enters, double target creature's power and toughness until end of turn.

Creature Enchantment
Nylea's Colossus (c18) 33
Okaun, Eye of Chaos

Partner with Zndrsplt, Eye of Wisdom (When this creature enters, target player may put Zndrsplt into their hand from their library, then shuffle.) At the beginning of combat on your turn, flip a coin until you lose a flip. Whenever a player wins a coin flip, double Okaun's power and toughness until end of turn.

Creature
Okaun, Eye of Chaos (bbd) 6
Precursor Golem

When this creature enters, create two 3/3 colorless Golem artifact creature tokens. Whenever a player casts an instant or sorcery spell that targets only a single Golem, that player copies that spell for each other Golem that spell could target. Each copy targets a different one of those Golems.

Creature Artifact
Precursor Golem (plst) MM2-225
Prophetic Flamespeaker

Double strike, trample Whenever this creature deals combat damage to a player, exile the top card of your library. You may play it this turn.

Creature
Prophetic Flamespeaker (jou) 106
Savageborn Hydra

Double strike This creature enters with X +1/+1 counters on it. {1}{R/G}: Put a +1/+1 counter on this creature. Activate only as a sorcery.

Creature
Savageborn Hydra (2xm) 215
Skinshifter

{G}: Choose one. Activate only once each turn. • Until end of turn, this creature becomes a Rhino with base power and toughness 4/4 and gains trample. • Until end of turn, this creature becomes a Bird with base power and toughness 2/2 and gains flying. • Until end of turn, this creature becomes a Plant with base power and toughness 0/8.

Creature
Skinshifter (m12) 195
Spelleater Wolverine

This creature has double strike as long as there are three or more instant and/or sorcery cards in your graveyard.

Creature
Spelleater Wolverine (iko) 137
Spellgorger Weird

Whenever you cast a noncreature spell, put a +1/+1 counter on this creature.

Creature
Spellgorger Weird (m21) 161
Targ Nar, Demon-Fang Gnoll

Pack tactics — Whenever Targ Nar attacks, if you attacked with creatures with total power 6 or greater this combat, attacking creatures get +1/+0 until end of turn. {2}{R}{G}: Double Targ Nar's power and toughness until end of turn.

Creature
Targ Nar, Demon-Fang Gnoll (afr) 234
Thorn Mammoth

Trample Whenever this creature or another creature you control enters, this creature fights up to one target creature you don't control.

Creature
Thorn Mammoth (eld) 323
Thorned Moloch

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) This creature has first strike as long as it's attacking.

Creature
Thorned Moloch (hou) 108
Towering Titan

This creature enters with X +1/+1 counters on it, where X is the total toughness of other creatures you control. Sacrifice a creature with defender: All creatures gain trample until end of turn.

Creature
Towering Titan (jmp) 31
Ursapine

{G}: Target creature gets +1/+1 until end of turn.

Creature
Ursapine (rav) 188
Wild Beastmaster

Whenever this creature attacks, each other creature you control gets +X/+X until end of turn, where X is this creature's power.

Creature
Wild Beastmaster (mic) 146
Yew Spirit

{2}{G}{G}: This creature gets +X/+X until end of turn, where X is its power.

Creature
Yew Spirit (avr) 207
Zada, Hedron Grinder

Whenever you cast an instant or sorcery spell that targets only Zada, copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures.

Creature
Zada, Hedron Grinder (a25) 156
Zhur-Taa Swine

Bloodrush — {1}{R}{G}, Discard this card: Target attacking creature gets +5/+4 until end of turn.

Creature
Zhur-Taa Swine (gtc) 210

Creature

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Land

Qty: 21 Price: $116.45
Looming Spires

This land enters tapped. When this land enters, target creature gets +1/+1 and gains first strike until end of turn. {T}: Add {R}.

Land
Looming Spires (bfz) 238
Mountain

({T}: Add {R}.)

Land
Mountain (unf) 243
Skarrg, the Rage Pits

{T}: Add {C}. {R}{G}, {T}: Target creature gets +1/+1 and gains trample until end of turn.

Land
Skarrg, the Rage Pits (plst) PCA-127

Land

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Double Strike

Qty: 2 Price: $2.14
Blood Mist

At the beginning of combat on your turn, target creature you control gains double strike until end of turn.

Enchantment
Blood Mist (emn) 119
Rage Reflection

Creatures you control have double strike.

Enchantment
Rage Reflection (2xm) 139

Double Strike

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Sorcery

Qty: 5 Price: $2.69
Exponential Growth

Until end of turn, double target creature's power X times.

Sorcery
Exponential Growth (stx) 130
Hunt the Weak

Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)

Sorcery
Hunt the Weak (plst) RIX-133
Savage Punch

Target creature you control fights target creature you don't control. Ferocious — The creature you control gets +2/+2 until end of turn before it fights if you control a creature with power 4 or greater.

Sorcery
Savage Punch (plst) KTK-147
Spinning Wheel Kick

Target creature you control deals damage equal to its power to each of X target creatures and/or planeswalkers.

Sorcery
Spinning Wheel Kick (neo) 207
Struggle for Skemfar

Put a +1/+1 counter on target creature you control. Then that creature fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) Foretell {G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Sorcery
Struggle for Skemfar (khm) 196

Sorcery

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Sideboard

Qty: 1 Price: $0.35
Syr Faren, the Hengehammer

Whenever Syr Faren attacks, another target attacking creature gets +X/+X until end of turn, where X is Syr Faren's power.

Creature
Syr Faren, the Hengehammer (eld) 177

Sideboard

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 0 cards
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35 pips - 28 cards
21 mana - 21 cards
48 pips - 37 cards
0 mana - 0 cards
0 pips - 0 cards
1 mana - 1 card
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