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Commander
Size: 100Est cost: $188.12Salt sum: 26.44
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tbandjsandwich

1 views2 days ago
Commander
Size: 100Est cost: $188.12Salt sum: 26.44
No deck tags

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Commander

Qty: 1 Price: $1.49
General Ferrous Rokiric
Hexproof from monocolored
Whenever you cast a multicolored spell, create a 4/4 red and white Golem artifact creature token.
Legendary Creature - Human Soldier
General Ferrous Rokiric (mh2) 198

Commander

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Artifact

Qty: 6 Price: $16.54
Aegis of the Legion
Equipped creature gets +1/+1 and has mentor. (Whenever it attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Whenever equipped creature mentors a creature, put a shield counter on that creature. (If that creature would be dealt damage or destroyed, remove a shield counter from it instead.)
Equip
Artifact - Equipment
Aegis of the Legion (clu) 22
Boros Signet
,
: Add
.
Artifact
Boros Signet (gk1) 97
Parhelion II
Flying, first strike, vigilance
Whenever Parhelion II attacks, create two 4/4 white Angel creature tokens with flying and vigilance that are attacking.
Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
Legendary Artifact - Vehicle
Parhelion II (war) 24
Seal of the Guildpact
As this artifact enters, choose two colors.
Each spell you cast costs
less to cast for each of the chosen colors it is.
Artifact
Seal of the Guildpact (rvr) 394
Sol Ring
: Add
.
Artifact
Sol Ring (brc) 160
Sunforger
Equipped creature gets +4/+0.
, Unattach this Equipment: Search your library for a red or white instant card with mana value 4 or less and cast that card without paying its mana cost. Then shuffle.
Equip
Artifact - Equipment
Sunforger (rav) 272

Artifact

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Creature

Qty: 28 Price: $42.12
Aurelia, Exemplar of Justice
Flying
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white.
Legendary Creature - Angel
Aurelia, Exemplar of Justice (rvr) 356
Aurelia, the Law Above
Flying, vigilance, haste
Whenever a player attacks with three or more creatures, you draw a card.
Whenever a player attacks with five or more creatures, Aurelia deals 3 damage to each of your opponents and you gain 3 life.
Legendary Creature - Angel
Aurelia, the Law Above (mkm) 317
Aurelia, the Warleader
Flying, vigilance, haste
Whenever Aurelia attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.
Legendary Creature - Angel
Aurelia, the Warleader (gk1) 77
Boros Battleshaper
At the beginning of each combat, up to one target creature attacks or blocks this combat if able and up to one target creature can't attack or block this combat.
Creature - Soldier Minotaur
Boros Battleshaper (dgm) 58
Boros Challenger
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
: This creature gets +1/+1 until end of turn.
Creature - Human Soldier
Boros Challenger (pgrn) 156
Boros Guildmage
: Target creature gains haste until end of turn.
: Target creature gains first strike until end of turn.
Creature - Human Wizard
Boros Guildmage (rvr) 168
Boros Reckoner
Whenever this creature is dealt damage, it deals that much damage to any target.
: This creature gains first strike until end of turn.
Creature - Wizard Minotaur
Boros Reckoner (gk1) 85
Commander Mustard
Vigilance
Other Soldiers you control have vigilance, trample, and haste.
: Until end of turn, Soldiers you control gain "Whenever this creature attacks, it deals 1 damage to defending player."
Legendary Creature - Human Soldier
Commander Mustard (clu) 6
Firefist Striker
Battalion — Whenever this creature and at least two other creatures attack, target creature can't block this turn.
Creature - Human Soldier
Firefist Striker (gtc) 90
Firemane Avenger
Flying
Battalion — Whenever this creature and at least two other creatures attack, this creature deals 3 damage to any target and you gain 3 life.
Creature - Angel
Firemane Avenger (gk1) 89
Firemane Commando
Flying
Whenever you attack with two or more creatures, draw a card.
Whenever another player attacks with two or more creatures, they draw a card if none of those creatures attacked you.
Creature - Soldier Angel
Firemane Commando (soc) 145
Frontline Medic
Battalion — Whenever this creature and at least two other creatures attack, creatures you control gain indestructible until end of turn.
Sacrifice this creature: Counter target spell with
in its mana cost unless its controller pays
.
Creature - Human Cleric
Frontline Medic (gtc) 12
General Kreat, the Boltbringer
Whenever one or more Goblins you control attack, create a 1/1 red Goblin creature token that's tapped and attacking.
Whenever another creature you control enters, General Kreat deals 1 damage to each opponent.
Legendary Creature - Goblin Soldier
General Kreat, the Boltbringer (j25) 48
Goblin Banneret
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
: This creature gets +2/+0 until end of turn.
Creature - Goblin Soldier
Goblin Banneret (grn) 102
Legion Guildmage
,
: This creature deals 3 damage to each opponent.
,
: Tap another target creature.
Creature - Human Wizard
Legion Guildmage (grn) 187
Legion Loyalist
Haste
Battalion — Whenever this creature and at least two other creatures attack, creatures you control gain first strike and trample until end of turn and can't be blocked by creature tokens this turn.
Creature - Goblin Soldier
Legion Loyalist (gk1) 82
Legion Warboss
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able.
Creature - Goblin Soldier
Legion Warboss (rvr) 337
Light of the Legion
Flying
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
When this creature dies, put a +1/+1 counter on each white creature you control.
Creature - Angel
Light of the Legion (grn) 19
Mentor of the Meek
Whenever another creature you control with power 2 or less enters, you may pay
. If you do, draw a card.
Creature - Human Soldier
Mentor of the Meek (2x2) 340
Skyknight Vanguard
Flying
Whenever this creature attacks, create a 1/1 white Soldier creature token that's tapped and attacking.
Creature - Human Knight
Skyknight Vanguard (m20) 218
Sunhome Guildmage
: Creatures you control get +1/+0 until end of turn.
: Create a 1/1 red and white Soldier creature token with haste.
Creature - Human Wizard
Sunhome Guildmage (gk1) 95
Sunhome Stalwart
First strike (This creature deals combat damage before creatures without first strike.)
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Creature - Human Soldier
Sunhome Stalwart (grn) 26
Swiftblade Vindicator
Double strike (This creature deals both first-strike and regular combat damage.)
Vigilance (Attacking doesn't cause this creature to tap.)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Creature - Human Soldier
Swiftblade Vindicator (grn) 203
Tajic, Blade of the Legion
Indestructible
Battalion — Whenever Tajic and at least two other creatures attack, Tajic gets +5/+5 until end of turn.
Legendary Creature - Human Soldier
Tajic, Blade of the Legion (dgm) 107
Tajic, Legion's Edge
Haste
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Prevent all noncombat damage that would be dealt to other creatures you control.
: Tajic gains first strike until end of turn.
Legendary Creature - Human Soldier
Tajic, Legion's Edge (rvr) 385
Thundersong Trumpeter
: Target creature can't attack or block this turn.
Creature - Human Soldier
Thundersong Trumpeter (rav) 235
Truefire Captain
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Whenever this creature is dealt damage, it deals that much damage to target player.
Creature - Human Knight
Truefire Captain (grn) 209
Wojek Investigator
Flying, vigilance
At the beginning of your upkeep, investigate once for each opponent who has more cards in hand than you. (To investigate, create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Creature - Angel Detective
Wojek Investigator (mkm) 340

Creature

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Enchantment

Qty: 7 Price: $18.25
Assemble the Legion
At the beginning of your upkeep, put a muster counter on this enchantment. Then create a 1/1 red and white Soldier creature token with haste for each muster counter on this enchantment.
Enchantment
Assemble the Legion (gtc) 142
Demotion
Enchant creature
Enchanted creature can't block, and its activated abilities can't be activated.
Enchantment - Aura
Demotion (grn) 9
Divine Visitation
If one or more creature tokens would be created under your control, that many 4/4 white Angel creature tokens with flying and vigilance are created instead.
Enchantment
Divine Visitation (rvr) 306
Gleam of Battle
Whenever a creature you control attacks, put a +1/+1 counter on it.
Enchantment
Gleam of Battle (dgm) 73
Legion Loyalty
Creatures you control have myriad. (Whenever a creature with myriad attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Enchantment
Legion Loyalty (m3c) 171
Legion's Initiative
Red creatures you control get +1/+0.
White creatures you control get +0/+1.
, Exile this enchantment: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn.
Enchantment
Legion's Initiative (dgm) 81
Warleader's Call
Creatures you control get +1/+1.
Whenever a creature you control enters, this enchantment deals 1 damage to each opponent.
Enchantment
Warleader's Call (mkm) 242

Enchantment

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Instant

Qty: 15 Price: $25.17
Aurelia's Fury
Aurelia's Fury deals X damage divided as you choose among any number of targets. Tap each creature dealt damage this way. Players dealt damage this way can't cast noncreature spells this turn.
Instant
Aurelia's Fury (gtc) 144
Bathe in Light
Radiance — Choose a color. Target creature and each other creature that shares a color with it gain protection from the chosen color until end of turn.
Instant
Bathe in Light (rav) 2
Boros Charm
Choose one —
• Boros Charm deals 4 damage to target player or planeswalker.
• Permanents you control gain indestructible until end of turn.
• Target creature gains double strike until end of turn.
Instant
Boros Charm (gk1) 84
Chance for Glory
Creatures you control gain indestructible. Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
Instant
Chance for Glory (grn) 159
Crush Contraband
Choose one or both —
• Exile target artifact.
• Exile target enchantment.
Instant
Crush Contraband (grn) 7
Demand Answers
As an additional cost to cast this spell, sacrifice an artifact or discard a card.
Draw two cards.
Instant
Demand Answers (mkm) 122
Justice Strike
Target creature deals damage to itself equal to its power.
Instant
Justice Strike (grn) 182
Leave No Trace
Radiance — Destroy target enchantment and each other enchantment that shares a color with it.
Instant
Leave No Trace (rav) 23
Massive Raid
Massive Raid deals damage to any target equal to the number of creatures you control.
Instant
Massive Raid (gtc) 100
Master Warcraft
Cast this spell only before attackers are declared.
You choose which creatures attack this turn.
You choose which creatures block this turn and how those creatures block.
Instant
Master Warcraft (gk1) 92
Rally the Righteous
Radiance — Untap target creature and each other creature that shares a color with it. Those creatures get +2/+0 until end of turn.
Instant
Rally the Righteous (rav) 222
Response
Response deals 5 damage to target attacking or blocking creature.
Instant
Response // Resurgence (grn) 229
Shattering Blow
Exile target artifact.
Instant
Shattering Blow (gtc) 225
Wear
Destroy target artifact.
Fuse (You may cast one or both halves of this card from your hand.)
Instant
Wear // Tear (dgm) 135
Wojek Siren
Radiance — Target creature and each other creature that shares a color with it get +1/+1 until end of turn.
Instant
Wojek Siren (rav) 37

Instant

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Land

Qty: 37 Price: $79.45
Boros Garrison
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Boros Garrison (gk1) 98
Boros Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Boros Guildgate (rvr) 398
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (brc) 178
Elegant Parlor
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Plains Mountain
Elegant Parlor (mkm) 325
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (brc) 184
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (brc) 185
Guildmages' Forum
: Add
.
,
: Add one mana of any color. If that mana is spent on a multicolored creature spell, that creature enters with an additional +1/+1 counter on it.
Land
Guildmages' Forum (grn) 250
Hall
This land enters tapped.
: Add
or
.
,
: Investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Land
Hall (clu) 16
Legion Leadership
Until end of turn, double target creature's power and it gains first strike.
Instant
Legion Leadership // Legion Stronghold (mh3) 255Legion Leadership // Legion Stronghold (mh3) 255
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (gk1) 101
Myriad Landscape
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Land
Myriad Landscape (brc) 190
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (brc) 192
Pillar of the Paruns
: Add one mana of any color. Spend this mana only to cast a multicolored spell.
Land
Pillar of the Paruns (dis) 176
Plains
(
: Add
.)
Basic Land - Plains
Plains (gk1) 100
Plaza of Harmony
When this land enters, if you control two or more Gates, you gain 3 life.
: Add
.
: Add one mana of any type that a Gate you control could produce.
Land
Plaza of Harmony (rna) 254
Sacred Foundry
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Mountain
Sacred Foundry (rvr) 297
Sunhome, Fortress of the Legion
: Add
.
,
: Target creature gains double strike until end of turn.
Land
Sunhome, Fortress of the Legion (gk1) 99
Terramorphic Expanse
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Terramorphic Expanse (brc) 210
Thespian's Stage
: Add
.
,
: This land becomes a copy of target land, except it has this ability.
Land
Thespian's Stage (rvr) 466

Land

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Sorcery

Qty: 6 Price: $5.10
Brightflame
Radiance — Brightflame deals X damage to target creature and each other creature that shares a color with it. You gain life equal to the damage dealt this way.
Sorcery
Brightflame (gk1) 87
Citywide Bust
Destroy all creatures with toughness 4 or greater.
Sorcery
Citywide Bust (grn) 4
Deafening Clarion
Choose one or both —
• Deafening Clarion deals 3 damage to each creature.
• Creatures you control gain lifelink until end of turn.
Sorcery
Deafening Clarion (grn) 165
Finale of Glory
Create X 2/2 white Soldier creature tokens with vigilance. If X is 10 or more, also create X 4/4 white Angel creature tokens with flying and vigilance.
Sorcery
Finale of Glory (war) 12
Incite Hysteria
Radiance — Until end of turn, target creature and each other creature that shares a color with it gain "This creature can't block."
Sorcery
Incite Hysteria (rav) 132
Solar Blaze
Each creature deals damage to itself equal to its power.
Sorcery
Solar Blaze (war) 216

Sorcery

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Maybeboard

Qty: 97 Price: $171.34
Agrus Kos, Eternal Soldier
Vigilance
Whenever Agrus Kos becomes the target of an ability that targets only it, you may pay
. If you do, copy that ability for each other creature you control that ability could target. Each copy targets a different one of those creatures. (
can be paid with either
or
.)
Legendary Creature - Soldier Spirit
Agrus Kos, Eternal Soldier (j22) 1
Agrus Kos, Spirit of Justice
Double strike, vigilance
Whenever Agrus Kos enters or attacks, choose up to one target creature. If it's suspected, exile it. Otherwise, suspect it. (A suspected creature has menace and can't block.)
Legendary Creature - Spirit Detective
Agrus Kos, Spirit of Justice (mkm) 184
Agrus Kos, Wojek Veteran
Whenever Agrus Kos attacks, attacking red creatures get +2/+0 and attacking white creatures get +0/+2 until end of turn.
Legendary Creature - Human Soldier
Agrus Kos, Wojek Veteran (rav) 190
Angel of Serenity
Flying
When this creature enters, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards.
When this creature leaves the battlefield, return the exiled cards to their owners' hands.
Creature - Angel
Angel of Serenity (rtr) 1
Angelic Edict
Exile target creature or enchantment.
Sorcery
Angelic Edict (gtc) 2
Angelic Exaltation
Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of creatures you control.
Enchantment
Angelic Exaltation (rna) 2
Arrows of Justice
Arrows of Justice deals 4 damage to target attacking or blocking creature.
Instant
Arrows of Justice (gtc) 211
Aurelia's Vindicator
Flying, lifelink, ward

Disguise

When this creature is turned face up, exile up to X other target creatures from the battlefield and/or creature cards from graveyards.
When this creature leaves the battlefield, return the exiled cards to their owners' hands.
Creature - Angel
Aurelia's Vindicator (mkm) 4
Awe for the Guilds
Monocolored creatures can't block this turn.
Sorcery
Awe for the Guilds (dgm) 31
Barging Sergeant
Haste
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Creature - Soldier Minotaur
Barging Sergeant (grn) 92
Battlefield Promotion
Put a +1/+1 counter on target creature. That creature gains first strike until end of turn. You gain 2 life. (A creature with first strike deals combat damage before creatures without first strike.)
Instant
Battlefield Promotion (war) 5
Bell Borca, Spectral Sergeant
Note the mana value of each card as it's put into exile.
Bell Borca's power is equal to the greatest number noted for it this turn.
At the beginning of your upkeep, exile the top card of your library. You may play that card this turn.
Legendary Creature - Soldier Spirit
Bell Borca, Spectral Sergeant (cmr) 271
Blade Instructor
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Creature - Human Soldier
Blade Instructor (grn) 1
Blaze Commando
Whenever an instant or sorcery spell you control deals damage, create two 1/1 red and white Soldier creature tokens with haste.
Creature - Soldier Minotaur
Blaze Commando (dgm) 56
Bomber Corps
Battalion — Whenever this creature and at least two other creatures attack, this creature deals 1 damage to any target.
Creature - Human Soldier
Bomber Corps (gtc) 86
Bond of Passion
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Bond of Passion deals 2 damage to any other target.
Sorcery
Bond of Passion (war) 116
Boros Cluestone
: Add
or
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Boros Cluestone (dgm) 137
Boros Elite
Battalion — Whenever this creature and at least two other creatures attack, this creature gets +2/+2 until end of turn.
Creature - Human Soldier
Boros Elite (gtc) 7
Boros Fury-Shield
Prevent all combat damage that would be dealt by target attacking or blocking creature this turn. If
was spent to cast this spell, Boros Fury-Shield deals damage to that creature's controller equal to the creature's power.
Instant
Boros Fury-Shield (rav) 5
Boros Keyrune
: Add
or
.
: This artifact becomes a 1/1 red and white Soldier artifact creature with double strike until end of turn. (It deals both first-strike and regular combat damage.)
Artifact
Boros Keyrune (gk1) 96
Boros Locket
: Add
or
.
,
, Sacrifice this artifact: Draw two cards.
Artifact
Boros Locket (grn) 231
Boros Mastiff
Battalion — Whenever this creature and at least two other creatures attack, this creature gains lifelink until end of turn. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
Creature - Dog
Boros Mastiff (dgm) 1
Boros Recruit
(
can be paid with either
or
.)
First strike
Creature - Goblin Soldier
Boros Recruit (rav) 243
Boros Strike-Captain
Battalion — Whenever this creature and at least two other creatures attack, exile the top card of your library. During any turn you attacked with three or more creatures, you may play that card.
Creature - Soldier Minotaur
Boros Strike-Captain (clu) 25
Boros Swiftblade
Double strike
Creature - Human Soldier
Boros Swiftblade (rav) 193
Breath of Fury
Enchant creature you control
When enchanted creature deals combat damage to a player, sacrifice it and attach this Aura to a creature you control. If you do, untap all creatures you control and after this phase, there is an additional combat phase.
Enchantment - Aura
Breath of Fury (rav) 116
Cleansing Beam
Radiance — Cleansing Beam deals 2 damage to target creature and each other creature that shares a color with it.
Instant
Cleansing Beam (rav) 118
Collar the Culprit
Destroy target creature with toughness 4 or greater.
Instant
Collar the Culprit (grn) 5
Daring Skyjek
Battalion — Whenever this creature and at least two other creatures attack, this creature gains flying until end of turn.
Creature - Human Knight
Daring Skyjek (gtc) 9
Defiant Strike
Target creature gets +1/+0 until end of turn.
Draw a card.
Instant
Defiant Strike (war) 9
Demolish
Destroy target artifact or land.
Sorcery
Demolish (war) 123
Explosive Impact
Explosive Impact deals 5 damage to any target.
Instant
Explosive Impact (rtr) 94
Feather, Radiant Arbiter
Flying, lifelink
Whenever you cast a noncreature spell that targets only Feather, you may choose any number of other creatures that spell could target and pay
for each of those creatures. If you do, for each of those creatures, copy that spell. The copy targets that creature. (Copies of permanent spells become tokens.)
Legendary Creature - Angel
Feather, Radiant Arbiter (mkc) 6
Feather, the Redeemed
Flying
Whenever you cast an instant or sorcery spell that targets a creature you control, exile that card instead of putting it into your graveyard as it resolves. If you do, return it to your hand at the beginning of the next end step.
Legendary Creature - Angel
Feather, the Redeemed (war) 197
Firemane Angel
Flying, first strike
At the beginning of your upkeep, if Firemane Angel is in your graveyard or on the battlefield, you may gain 1 life.
: Return this card from your graveyard to the battlefield. Activate only during your upkeep.
Creature - Angel
Firemane Angel (rav) 205
Flame-Kin War Scout
When another creature enters, sacrifice this creature. If you do, this creature deals 4 damage to that creature.
Creature - Elemental Scout
Flame-Kin War Scout (dis) 61
Flame-Kin Zealot
When this creature enters, creatures you control get +1/+1 and gain haste until end of turn.
Creature - Elemental Berserker
Flame-Kin Zealot (rav) 206
Flaring Flame-Kin
As long as this creature is enchanted, it gets +2/+2, has trample, and has "
: This creature gets +1/+0 until end of turn."
Creature - Warrior Elemental
Flaring Flame-Kin (dis) 62
Flash Conscription
Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. If
was spent to cast this spell, the creature gains "Whenever this creature deals combat damage, you gain that much life" until end of turn.
Instant
Flash Conscription (rav) 124
Fortress Cyclops
Whenever this creature attacks, it gets +3/+0 until end of turn.
Whenever this creature blocks, it gets +0/+3 until end of turn.
Creature - Soldier Cyclops
Fortress Cyclops (gtc) 164
Foundry Champion
When this creature enters, it deals damage to any target equal to the number of creatures you control.
: This creature gets +1/+0 until end of turn.
: This creature gets +0/+1 until end of turn.
Creature - Soldier Elemental
Foundry Champion (gtc) 165
Fresh-Faced Recruit
During your turn, this creature has first strike.
Creature - Human Soldier
Fresh-Faced Recruit (grn) 216
Furious Resistance
Target blocking creature gets +3/+0 and gains first strike until end of turn.
Instant
Furious Resistance (gtc) 93
Garrison Sergeant
This creature has double strike as long as you control a Gate.
Creature - Soldier Lizard
Garrison Sergeant (grn) 172
Gideon Blackblade
During your turn, Gideon Blackblade is a 4/4 Human Soldier creature with indestructible that's still a planeswalker.
Prevent all damage that would be dealt to Gideon Blackblade during your turn.
+1: Up to one other target creature you control gains your choice of vigilance, lifelink, or indestructible until end of turn.
−6: Exile target nonland permanent.
Legendary Planeswalker - Gideon
Gideon Blackblade (rvr) 20
Gideon, Champion of Justice
+1: Put a loyalty counter on Gideon for each creature target opponent controls.
0: Until end of turn, Gideon becomes a Human Soldier creature with power and toughness each equal to the number of loyalty counters on him and gains indestructible. He's still a planeswalker. Prevent all damage that would be dealt to him this turn.
−15: Exile all other permanents.
Legendary Planeswalker - Gideon
Gideon, Champion of Justice (gtc) 13
Gideon, the Oathsworn
Whenever you attack with two or more non-Gideon creatures, put a +1/+1 counter on each of those creatures.
+2: Until end of turn, Gideon becomes a 5/5 white Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn. (He can't attack if he was cast this turn.)
−9: Exile Gideon and each creature your opponents control.
Legendary Planeswalker - Gideon
Gideon, the Oathsworn (war) 265
Gideon's Battle Cry
Put a +1/+1 counter on each creature you control. You may search your library and/or graveyard for a card named Gideon, the Oathsworn, reveal it, and put it into your hand. If you search your library this way, shuffle.
Sorcery
Gideon's Battle Cry (war) 267
Gideon's Company
Whenever you gain life, put two +1/+1 counters on this creature.
: Put a loyalty counter on target Gideon planeswalker.
Creature - Human Soldier
Gideon's Company (war) 268
Gideon's Phalanx
Create four 2/2 white Knight creature tokens with vigilance.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, creatures you control gain indestructible until end of turn.
Instant
Gideon's Phalanx (ori) 14
Gird for Battle
Put a +1/+1 counter on each of up to two target creatures.
Sorcery
Gird for Battle (grn) 12
Goblin Assault Team
Haste
When this creature dies, put a +1/+1 counter on target creature you control.
Creature - Goblin Warrior
Goblin Assault Team (war) 129
God-Eternal Oketra
Double strike
Whenever you cast a creature spell, create a 4/4 black Zombie Warrior creature token with vigilance.
When God-Eternal Oketra dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
Legendary Creature - Zombie God
God-Eternal Oketra (ps19) 16
Guild Feud
At the beginning of your upkeep, target opponent reveals the top three cards of their library, may put a creature card from among them onto the battlefield, then puts the rest into their graveyard. You do the same with the top three cards of your library. If two creatures are put onto the battlefield this way, those creatures fight each other.
Enchantment
Guild Feud (rtr) 97
Hammer Dropper
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Creature - Soldier Giant
Hammer Dropper (grn) 176
Integrity
Target creature gets +2/+2 until end of turn.
Instant
Integrity // Intervention (grn) 227
Light of Sanction
Prevent all damage that would be dealt to creatures you control by sources you control.
Enchantment
Light of Sanction (rav) 24
Lightning Helix
Lightning Helix deals 3 damage to any target and you gain 3 life.
Instant
Lightning Helix (rav) 213
Makeshift Battalion
Battalion — Whenever this creature and at least two other creatures attack, put a +1/+1 counter on this creature.
Creature - Human Soldier
Makeshift Battalion (war) 22
Martial Glory
Target creature gets +3/+0 until end of turn.
Target creature gets +0/+3 until end of turn.
Instant
Martial Glory (gtc) 175
Nav Squad Commandos
Battalion — Whenever this creature and at least two other creatures attack, this creature gets +1/+1 until end of turn. Untap it.
Creature - Human Soldier
Nav Squad Commandos (gtc) 22
Nelly Borca, Impulsive Accuser
Vigilance
Whenever Nelly Borca attacks, suspect target creature. Then goad all suspected creatures. (A suspected creature has menace and can't block.)
Whenever one or more creatures an opponent controls deal combat damage to one or more of your opponents, you and the controller of those creatures each draw a card.
Legendary Creature - Human Detective
Nelly Borca, Impulsive Accuser (mkc) 4
Ordruun Commando
: Prevent the next 1 damage that would be dealt to this creature this turn.
Creature - Soldier Minotaur
Ordruun Commando (rav) 137
Ordruun Mentor
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Whenever you attack a player, target creature that's attacking that player gains first strike until end of turn.
Creature - Soldier Minotaur
Ordruun Mentor (clu) 39
Ordruun Veteran
Battalion — Whenever this creature and at least two other creatures attack, this creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)
Creature - Soldier Minotaur
Ordruun Veteran (gtc) 184
Parhelion Patrol
Flying
Vigilance (Attacking doesn't cause this creature to tap.)
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Creature - Human Knight
Parhelion Patrol (grn) 22
Pariah's Shield
All damage that would be dealt to you is dealt to equipped creature instead.
Equip
Artifact - Equipment
Pariah's Shield (rav) 267
Punish the Enemy
Punish the Enemy deals 3 damage to target player or planeswalker and 3 damage to target creature.
Instant
Punish the Enemy (dgm) 35
Rally of Wings
Untap all creatures you control. Creatures you control with flying get +2/+2 until end of turn.
Instant
Rally of Wings (war) 27
Razia, Boros Archangel
Flying, vigilance, haste
: The next 3 damage that would be dealt to target creature you control this turn is dealt to another target creature instead.
Legendary Creature - Angel
Razia, Boros Archangel (rav) 223
Razia's Purification
Each player chooses three permanents they control, then sacrifices the rest.
Sorcery
Razia's Purification (rav) 224
Rest in Peace
When this enchantment enters, exile all graveyards.
If a card or token would be put into a graveyard from anywhere, exile it instead.
Enchantment
Rest in Peace (rvr) 446
Righteous Blow
Righteous Blow deals 2 damage to target attacking or blocking creature.
Instant
Righteous Blow (grn) 23
Roc Charger
Flying
Whenever this creature attacks, target attacking creature without flying gains flying until end of turn.
Creature - Bird
Roc Charger (grn) 24
Screeching Griffin
Flying
: Target creature can't block this creature this turn.
Creature - Griffin
Screeching Griffin (rav) 29
Searing Meditation
Whenever you gain life, you may pay
. If you do, this enchantment deals 2 damage to any target.
Enchantment
Searing Meditation (rav) 226
Skyknight Legionnaire
Flying, haste
Creature - Human Knight
Skyknight Legionnaire (grn) 198
Spark Trooper
Trample, lifelink, haste
At the beginning of the end step, sacrifice this creature.
Creature - Soldier Elemental
Spark Trooper (gtc) 199
Sphere of Safety
Creatures can't attack you or planeswalkers you control unless their controller pays
for each of those creatures, where X is the number of enchantments you control.
Enchantment
Sphere of Safety (sld) 2316
Sunblade Angel
Flying, first strike, vigilance, lifelink
Creature - Angel
Sunblade Angel (war) 31
Sunhome Enforcer
Whenever this creature deals combat damage, you gain that much life.
: This creature gets +1/+0 until end of turn.
Creature - Soldier Giant
Sunhome Enforcer (rav) 233
Surge of Zeal
Radiance — Target creature and each other creature that shares a color with it gain haste until end of turn.
Instant
Surge of Zeal (rav) 146
Swathcutter Giant
Vigilance
Whenever this creature attacks, it deals 1 damage to each creature defending player controls.
Creature - Soldier Giant
Swathcutter Giant (grn) 202
Swift Justice
Until end of turn, target creature gets +1/+0 and gains first strike and lifelink.
Instant
Swift Justice (rtr) 26
Take Heart
Target creature gets +2/+2 until end of turn. You gain 1 life for each attacking creature you control.
Instant
Take Heart (grn) 28
Task Force
Whenever this creature becomes the target of a spell or ability, it gets +0/+3 until end of turn.
Creature - Human Rebel
Task Force (j22) 113
Tenth District Legionnaire
Haste
Whenever you cast a spell that targets this creature, put a +1/+1 counter on this creature, then scry 1.
Creature - Human Soldier
Tenth District Legionnaire (war) 222
Towering Thunderfist
: This creature gains vigilance until end of turn.
Creature - Soldier Giant
Towering Thunderfist (gtc) 109
Truefire Paladin
Vigilance
: This creature gets +2/+0 until end of turn.
: This creature gains first strike until end of turn.
Creature - Human Knight
Truefire Paladin (gtc) 202
Unquestioned Authority
Enchant creature
When this Aura enters, draw a card.
Enchanted creature has protection from creatures.
Enchantment - Aura
Unquestioned Authority (cns) 85
Viashino Firstblade
Haste
When this creature enters, it gets +2/+2 until end of turn.
Creature - Soldier Lizard
Viashino Firstblade (dgm) 113
Warleader's Helix
Warleader's Helix deals 4 damage to any target and you gain 4 life.
Instant
Warleader's Helix (f14) 1
Warmind Infantry
Battalion — Whenever this creature and at least two other creatures attack, this creature gets +2/+0 until end of turn.
Creature - Soldier Elemental
Warmind Infantry (gtc) 111
Wojek Apothecary
Radiance —
: Prevent the next 1 damage that would be dealt to target creature and each other creature that shares a color with it this turn.
Creature - Human Cleric
Wojek Apothecary (rav) 36
Wojek Bodyguard
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
This creature can't attack or block alone.
Creature - Human Soldier
Wojek Bodyguard (grn) 120
Wojek Embermage
Radiance —
: This creature deals 1 damage to target creature and each other creature that shares a color with it.
Creature - Human Wizard
Wojek Embermage (rav) 152
Wojek Halberdiers
Battalion — Whenever this creature and at least two other creatures attack, this creature gains first strike until end of turn.
Creature - Human Soldier
Wojek Halberdiers (gtc) 208

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Deck Info

Deck stats

67 pips - 52 cards
23 mana - 23 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
0 mana - 6 cards
54 pips - 44 cards
23 mana - 23 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
7 mana - 6 cards
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