51
6/3/2022
EDH - Blind Seer
Deck Size: 100
Commander
Legal
Est deck cost: $160.33
Salt sum: 50.4
No deck tags
51
6/3/2022
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Commander

Qty: 1 Price: $1.29
Blind Seer

{1}{U}: Target spell or permanent becomes the color of your choice until end of turn.

Creature
Blind Seer (inv) 47

Commander

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Creature

Qty: 9 Price: $10.31
King Crab

{1}{U}, {T}: Put target green creature on top of its owner's library.

Creature
King Crab (ulg) 34
Llawan, Cephalid Empress

When Llawan enters, return all blue creatures your opponents control to their owners' hands. Your opponents can't cast blue creature spells.

Creature
Llawan, Cephalid Empress (plst) TOR-42
Prismwake Merrow

Flash When this creature enters, target permanent becomes the color or colors of your choice until end of turn.

Creature
Prismwake Merrow (shm) 46
Scuttlemutt

{T}: Add one mana of any color. {T}: Target creature becomes the color or colors of your choice until end of turn.

Creature Artifact
Scuttlemutt (m20) 238
Tidal Visionary

{T}: Target creature becomes the color of your choice until end of turn.

Creature
Tidal Visionary (inv) 80
Tribute Mage

When this creature enters, you may search your library for an artifact card with mana value 2, reveal that card, put it into your hand, then shuffle.

Creature
Tribute Mage (mh1) 73
Trophy Mage

When this creature enters, you may search your library for an artifact card with mana value 3, reveal it, put it into your hand, then shuffle.

Creature
Trophy Mage (ddu) 42
Vodalian Mystic

{T}: Target instant or sorcery spell becomes the color of your choice.

Creature
Vodalian Mystic (apc) 33
Willbreaker

Whenever a creature an opponent controls becomes the target of a spell or ability you control, gain control of that creature for as long as you control this creature.

Creature
Willbreaker (ori) 84

Creature

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Land

Qty: 36 Price: $28.30
Desert of the Mindful

This land enters tapped. {T}: Add {U}. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.)

Land
Desert of the Mindful (hou) 173
Encroaching Wastes

{T}: Add {C}. {4}, {T}, Sacrifice this land: Destroy target nonbasic land.

Land
Encroaching Wastes (m14) 227
Halimar Depths

This land enters tapped. When this land enters, look at the top three cards of your library, then put them back in any order. {T}: Add {U}.

Land
Halimar Depths (wwk) 137
Island

({T}: Add {U}.)

Land
Island (rav) 293
Mystic Sanctuary

({T}: Add {U}.) This land enters tapped unless you control three or more other Islands. When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.

Land
Mystic Sanctuary (tsr) 408
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (c15) 302
Svyelunite Temple

This land enters tapped. {T}: Add {U}. {T}, Sacrifice this land: Add {U}{U}.

Land
Svyelunite Temple (5ed) 425
Teferi's Isle

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) Teferi's Isle enters tapped. {T}: Add {U}{U}.

Land
Teferi's Isle (mir) 330

Land

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Stax

Qty: 3 Price: $3.49
Chill

Red spells cost {2} more to cast.

Enchantment
Chill (tmp) 56
High Seas

Red creature spells and green creature spells cost {1} more to cast.

Enchantment
High Seas (mmq) 83
Wrath of Marit Lage

When this enchantment enters, tap all red creatures. Red creatures don't untap during their controllers' untap steps.

Enchantment
Wrath of Marit Lage (8ed) 115

Stax

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Artifact

Qty: 8 Price: $31.98
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (nec) 144
Distorting Lens

{T}: Target permanent becomes the color of your choice until end of turn.

Artifact
Distorting Lens (8ed) 299
Isochron Scepter

Imprint — When this artifact enters, you may exile an instant card with mana value 2 or less from your hand. {2}, {T}: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.

Artifact
Isochron Scepter (plst) MRD-188
Midnight Clock

{T}: Add {U}. {2}{U}: Put an hour counter on this artifact. At the beginning of each upkeep, put an hour counter on this artifact. When the twelfth hour counter is put on this artifact, shuffle your hand and graveyard into your library, then draw seven cards. Exile this artifact.

Artifact
Midnight Clock (voc) 108
Mind Stone

{T}: Add {C}. {1}, {T}, Sacrifice this artifact: Draw a card.

Artifact
Mind Stone (afc) 211
Mourner's Shield

Imprint — When this artifact enters, you may exile target card from a graveyard. {2}, {T}: Prevent all damage that would be dealt this turn by a source of your choice that shares a color with the exiled card.

Artifact
Mourner's Shield (mrd) 209
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (nec) 161
Vedalken Shackles

You may choose not to untap this artifact during your untap step. {2}, {T}: Gain control of target creature with power less than or equal to the number of Islands you control for as long as this artifact remains tapped.

Artifact
Vedalken Shackles (mma) 218

Artifact

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Draw

Qty: 3 Price: $3.53
Baleful Stare

Target opponent reveals their hand. You draw a card for each Mountain and red card in it.

Sorcery
Baleful Stare (7ed) 62
Insight

Whenever an opponent casts a green spell, you draw a card.

Enchantment
Insight (6ed) 75
Sway of Illusion

Any number of target creatures become the color of your choice until end of turn. Draw a card.

Instant
Sway of Illusion (inv) 77

Draw

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Protection

Qty: 1 Price: $2.29
Diplomatic Immunity

Enchant creature Shroud (A permanent with shroud can't be the target of spells or abilities.) Enchanted creature has shroud.

Enchantment
Diplomatic Immunity (mmq) 75

Protection

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Tutor

Qty: 1 Price: $7.99
Merchant Scroll

Search your library for a blue instant card, reveal that card, put it into your hand, then shuffle.

Sorcery
Merchant Scroll (8ed) 91

Tutor

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Clones

Qty: 1 Price: $1.49
Clone

You may have this creature enter as a copy of any creature on the battlefield.

Creature
Clone (9ed) 67

Clones

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Enchantment

Qty: 6 Price: $4.20
Dismiss into Dream

Each creature your opponents control is an Illusion in addition to its other types and has "When this creature becomes the target of a spell or ability, sacrifice it."

Enchantment
Dismiss into Dream (m14) 50
Mind Harness

Enchant red or green creature Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) You control enchanted creature.

Enchantment
Mind Harness (mir) 78
Shifting Sky

As this enchantment enters, choose a color. All nonland permanents are the chosen color.

Enchantment
Shifting Sky (8ed) 100
Swirl the Mists

As this enchantment enters, choose a color word. All instances of color words in the text of spells and permanents are changed to the chosen color word.

Enchantment
Swirl the Mists (chk) 94
Tidal Control

Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Pay 2 life or {2}: Counter target red or green spell. Any player may activate this ability.

Enchantment
Tidal Control (all) 40
Well-Laid Plans

Prevent all damage that would be dealt to a creature by another creature if they share a color.

Enchantment
Well-Laid Plans (inv) 88

Enchantment

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Ramp

Qty: 2 Price: $5.78
Heartstone

Activated abilities of creatures cost {1} less to activate. This effect can't reduce the mana in that cost to less than one mana.

Artifact
Heartstone (sth) 134
Mind Bend

Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another. (For example, you may change "nonblack creature" to "nongreen creature" or "forestwalk" to "islandwalk." This effect lasts indefinitely.)

Instant
Mind Bend (10e) 93

Ramp

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Copy

Qty: 3 Price: $17.77
Alter Reality

Change the text of target spell or permanent by replacing all instances of one color word with another. (This effect lasts indefinitely.) Flashback {1}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Instant
Alter Reality (tor) 22
Glamerdye

Change the text of target spell or permanent by replacing all instances of one color word with another. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Instant
Glamerdye (eve) 21
Whim of Volrath

Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. (For example, you may change "nonred creature" to "nongreen creature" or "plainswalk" to "swampwalk.")

Instant
Whim of Volrath (tmp) 102

Copy

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Evasion

Qty: 1 Price: $0.35
Traveler's Cloak

Enchant creature As this Aura enters, choose a land type. When this Aura enters, draw a card. Enchanted creature has landwalk of the chosen type. (It can't be blocked as long as defending player controls a land of that type.)

Enchantment
Traveler's Cloak (inv) 83

Evasion

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Removal

Qty: 11 Price: $10.15
Blue Elemental Blast

Choose one — • Counter target red spell. • Destroy target red permanent.

Instant
Blue Elemental Blast (4ed) 63
Breath of Dreams

Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Green creatures have "Cumulative upkeep {1}."

Enchantment
Breath of Dreams (ice) 62
Consign to Dream

Return target permanent to its owner's hand. If that permanent is red or green, put it on top of its owner's library instead.

Instant
Consign to Dream (shm) 32
Control Magic

Enchant creature You control enchanted creature.

Enchantment
Control Magic (3ed) 52
Douse

{1}{U}: Counter target red spell.

Enchantment
Douse (usg) 70
Flash Flood

Choose one — • Destroy target red permanent. • Return target Mountain to its owner's hand.

Instant
Flash Flood (chr) 21
Flashfreeze

Counter target red or green spell.

Instant
Flashfreeze (10e) 84
Hibernation

Return all green permanents to their owners' hands.

Instant
Hibernation (8ed) 82
Hydroblast

Choose one — • Counter target spell if it's red. • Destroy target permanent if it's red.

Instant
Hydroblast (ice) 72
Negate

Counter target noncreature spell.

Instant
Negate (m20) 69
Wash Out

Return all permanents of the color of your choice to their owners' hands.

Sorcery
Wash Out (inv) 87

Removal

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Counters

Qty: 1 Price: $0.39
Mana Leak

Counter target spell unless its controller pays {3}.

Instant
Mana Leak (8ed) 89

Counters

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Instant

Qty: 8 Price: $27.30
Aether Gust

Choose target spell or permanent that's red or green. Its owner puts it on their choice of the top or bottom of their library.

Instant
Aether Gust (m20) 42
Brainstorm

Draw three cards, then put two cards from your hand on top of your library in any order.

Instant
Brainstorm (afc) 79
Counterspell

Counter target spell.

Instant
Counterspell (mh2) 267
High Tide

Until end of turn, whenever a player taps an Island for mana, that player adds an additional {U}.

Instant
High Tide (fem) 18a
Jaded Response

Counter target spell if it shares a color with a creature you control.

Instant
Jaded Response (apc) 26
Riptide

Tap all blue creatures.

Instant
Riptide (drk) 35
Sea Kings' Blessing

One or more target creatures become blue until end of turn.

Instant
Sea Kings' Blessing (leg) 75
Sleight of Mind

Change the text of target spell or permanent by replacing all instances of one color word with another. (For example, you may change "target black spell" to "target blue spell." This effect lasts indefinitely.)

Instant
Sleight of Mind (4ed) 102

Instant

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Sorcery

Qty: 5 Price: $3.72
Fabricate

Search your library for an artifact card, reveal it, put it into your hand, then shuffle.

Sorcery
Fabricate (plst) M10-52
Govern the Guildless

Gain control of target monocolored creature. Forecast — {1}{U}, Reveal this card from your hand: Target creature becomes the color or colors of your choice until end of turn. (Activate only during your upkeep and only once each turn.)

Sorcery
Govern the Guildless (dis) 25
Preordain

Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Sorcery
Preordain (cmr) 84
Trait Doctoring

Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Sorcery
Trait Doctoring (dgm) 18
Withering Gaze

Target opponent reveals their hand. You draw a card for each Forest and green card in it.

Sorcery
Withering Gaze (9ed) 113

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 2 cards
64 pips - 55 cards
40 mana - 37 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
5 mana - 4 cards
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