ErichEichenkrug
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Commander
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{"ops":[{"insert":"Game Plan"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The primary game plan of this deck is to use "},{"attributes":{"bold":true},"insert":"Oswald Fiddlebender"},{"insert":" to tutor "},{"attributes":{"bold":true},"insert":"Giggling Skitterspike"},{"insert":" directly onto the battlefield as quickly as possible. \nOnce assembled, the goal is simple: grow Skitterspike into a massive threat and drain the entire table by reducing each opponent's life total to zero.\n\nThe deck is built around a strong "},{"attributes":{"bold":true},"insert":"+1/+1 counter"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Modular"},{"insert":" package.\n\n As our Modular creatures die, their counters are redistributed, while cards like "},{"attributes":{"bold":true},"insert":"The Ozolith"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Resourceful Defense"},{"insert":" ensure those counters are never wasted—and often multiplied. \nThis allows "},{"attributes":{"bold":true},"insert":"Giggling Skitterspike"},{"insert":" to scale rapidly with very little investment.\n\nAdditional counter-doubling effects from "},{"attributes":{"bold":true},"insert":"Aetheric Amplifier"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Arcade Cabinet"},{"insert":" accelerate this plan even further, quickly turning any creature into a legitimate threat. \n\nEquipment such as "},{"attributes":{"bold":true},"insert":"Nettlecyst"},{"insert":" provides another explosive way to increase Skitterspike's power, often putting lethal damage within immediate reach.\n\nFor an alternative finish, "},{"attributes":{"bold":true},"insert":"Grafted Exoskeleton"},{"insert":" gives Skitterspike infect, allowing the deck to eliminate the entire table at once by dealing ten or more poison counters to each opponent.\nThe deck is also remarkably resilient. Thanks to our alternate commander's built-in indestructibility and a suite of protection pieces, removing our key threat is far from easy. \nEven if Skitterspike is answered—especially through exile—the deck remains fully capable of closing out the game.\n\nBackup Win Conditions"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The backup plan revolves around "},{"attributes":{"bold":true},"insert":"Walking Ballista"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Triskelion"},{"insert":", both of which naturally synergize with the deck's counter-focused strategy. \nBy assembling one of the deck's infinite colorless mana engines or infinite +1/+1 counter loops, either creature can immediately convert those resources into lethal damage, ensuring the deck can still win through interaction or disruption.\n"},{"attributes":{"bold":true},"insert":"Inkmoth Nexus"},{"insert":" provides another powerful alternative win condition. \nOnce animated, it becomes an artifact creature, allowing it to receive +1/+1 counters from our "},{"attributes":{"bold":true},"insert":"Modular"},{"insert":" creatures.\nBy stockpiling a large number of counters on the Nexus, it can quickly become a lethal infect threat capable of eliminating opponents with a single attack.\n\nRather than relying on a single combo, the deck presents multiple overlapping lines of play. \nWhether through an enormous "},{"attributes":{"bold":true},"insert":"Giggling Skitterspike"},{"insert":", an infect kill, or an infinite Ballista/Triskelion finish, it is capable of adapting to the game state while consistently threatening explosive wins.\n"}]}
Commander
Oswald Fiddlebender
Magical Tinkering — , , Sacrifice an artifact: Search your library for an artifact card with mana value equal to 1 plus the sacrificed artifact's mana value, put it onto the battlefield, then shuffle. Activate only as a sorcery.
Legendary Creature - Artificer Gnome

Commander
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Copy
Copy
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Counters
Giggling Skitterspike
Indestructible
Whenever this creature attacks, blocks, or becomes the target of a spell, it deals damage equal to its power to each opponent.
: Monstrosity 5. (If this creature isn't monstrous, put five +1/+1 counters on it and it becomes monstrous.)
Whenever this creature attacks, blocks, or becomes the target of a spell, it deals damage equal to its power to each opponent.
: Monstrosity 5. (If this creature isn't monstrous, put five +1/+1 counters on it and it becomes monstrous.)
Creature Artifact - Toy

Reluctant Role Model
Survival — At the beginning of your second main phase, if this creature is tapped, put a flying, lifelink, or +1/+1 counter on it.
Whenever this creature or another creature you control dies, if it had counters on it, put those counters on up to one target creature.
Whenever this creature or another creature you control dies, if it had counters on it, put those counters on up to one target creature.
Creature - Human Survivor

Scrapyard Recombiner
Modular 2 (This creature enters with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
, Sacrifice an artifact: Search your library for a Construct card, reveal it, put it into your hand, then shuffle.
, Sacrifice an artifact: Search your library for a Construct card, reveal it, put it into your hand, then shuffle.
Creature Artifact - Construct

The Ozolith
Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on The Ozolith.
At the beginning of combat on your turn, if The Ozolith has counters on it, you may move all counters from The Ozolith onto target creature.
At the beginning of combat on your turn, if The Ozolith has counters on it, you may move all counters from The Ozolith onto target creature.
Legendary Artifact

Counters
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Draw
Adaptive Omnitool
Equipped creature gets +1/+1 for each artifact you control.
Whenever equipped creature attacks, look at the top six cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Equip
Whenever equipped creature attacks, look at the top six cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Equip
Artifact - Equipment

Draw
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Finisher
Grafted Exoskeleton
Equipped creature gets +2/+2 and has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Whenever this Equipment becomes unattached from a permanent, sacrifice that permanent.
Equip
Whenever this Equipment becomes unattached from a permanent, sacrifice that permanent.
Equip
Artifact - Equipment

Finisher
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Land
Inventors' Fair
At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life.
: Add .
, , Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
: Add .
, , Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
Legendary Land

Monumental Henge
This land enters tapped unless you control a Plains.
: Add .
, : Look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.)
: Add .
, : Look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.)
Land

Land
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Proliferate
Proliferate
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Protection
Clever Concealment
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.)
Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.)
Instant

Restoration Magic
Tiered (Choose one additional cost.)
• Cure — — Target permanent gains hexproof and indestructible until end of turn.
• Cura — — Target permanent gains hexproof and indestructible until end of turn. You gain 3 life.
• Curaga — — Permanents you control gain hexproof and indestructible until end of turn. You gain 6 life.
• Cure — — Target permanent gains hexproof and indestructible until end of turn.
• Cura — — Target permanent gains hexproof and indestructible until end of turn. You gain 3 life.
• Curaga — — Permanents you control gain hexproof and indestructible until end of turn. You gain 6 life.
Instant

Skrelv, Defector Mite
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
Skrelv can't block.
, : Choose a color. Another target creature you control gains toxic 1 and hexproof from that color until end of turn. It can't be blocked by creatures of that color this turn. ( can be paid with either or 2 life.)
Skrelv can't block.
, : Choose a color. Another target creature you control gains toxic 1 and hexproof from that color until end of turn. It can't be blocked by creatures of that color this turn. ( can be paid with either or 2 life.)
Legendary Creature Artifact - Phyrexian Mite

Protection
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Ramp
Ramp
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Recursion
Sevinne's Reclamation
Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery

Recursion
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Removal
Bilbo's Gambit
Gift a Treasure (You may promise an opponent a gift as you cast this spell. If you do, they create a Treasure token before its other effects. It's an artifact with ", Sacrifice this token: Add one mana of any color.")
Return target spell to its owner's hand. If the gift was promised, players can't cast spells this turn.
Return target spell to its owner's hand. If the gift was promised, players can't cast spells this turn.
Instant

Lion Sash
: Exile target card from a graveyard. If it was a permanent card, put a +1/+1 counter on this permanent.
Equipped creature gets +1/+1 for each +1/+1 counter on this Equipment.
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Equipped creature gets +1/+1 for each +1/+1 counter on this Equipment.
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Creature Artifact - Equipment Cat

Removal
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Tutor
Tezzeret, Cruel Captain
Whenever an artifact you control enters, put a loyalty counter on Tezzeret.
0: Untap target artifact or creature. If it's an artifact creature, put a +1/+1 counter on it.
−3: Search your library for an artifact card with mana value 1 or less, reveal it, put it into your hand, then shuffle.
−7: You get an emblem with "At the beginning of combat on your turn, put three +1/+1 counters on target artifact you control. If it's not a creature, it becomes a 0/0 Robot artifact creature."
0: Untap target artifact or creature. If it's an artifact creature, put a +1/+1 counter on it.
−3: Search your library for an artifact card with mana value 1 or less, reveal it, put it into your hand, then shuffle.
−7: You get an emblem with "At the beginning of combat on your turn, put three +1/+1 counters on target artifact you control. If it's not a creature, it becomes a 0/0 Robot artifact creature."
Legendary Planeswalker - Tezzeret

The Seriema
When The Seriema enters, search your library for a legendary creature card, reveal it, put it into your hand, then shuffle.
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 7+.)
7+ | Flying
Other tapped legendary creatures you control have indestructible.
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 7+.)
7+ | Flying
Other tapped legendary creatures you control have indestructible.
Legendary Artifact - Spacecraft

Tutor
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Maybeboard
Animation Module
Whenever one or more +1/+1 counters are put on a permanent you control, you may pay . If you do, create a 1/1 colorless Servo artifact creature token.
, : Choose a counter on target permanent or player. Give that permanent or player another counter of that kind.
, : Choose a counter on target permanent or player. Give that permanent or player another counter of that kind.
Artifact

Maybeboard
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":"Game Plan"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The primary game plan of this deck is to use "},{"attributes":{"bold":true},"insert":"Oswald Fiddlebender"},{"insert":" to tutor "},{"attributes":{"bold":true},"insert":"Giggling Skitterspike"},{"insert":" directly onto the battlefield as quickly as possible. \nOnce assembled, the goal is simple: grow Skitterspike into a massive threat and drain the entire table by reducing each opponent's life total to zero.\n\nThe deck is built around a strong "},{"attributes":{"bold":true},"insert":"+1/+1 counter"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Modular"},{"insert":" package.\n\n As our Modular creatures die, their counters are redistributed, while cards like "},{"attributes":{"bold":true},"insert":"The Ozolith"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Resourceful Defense"},{"insert":" ensure those counters are never wasted—and often multiplied. \nThis allows "},{"attributes":{"bold":true},"insert":"Giggling Skitterspike"},{"insert":" to scale rapidly with very little investment.\n\nAdditional counter-doubling effects from "},{"attributes":{"bold":true},"insert":"Aetheric Amplifier"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Arcade Cabinet"},{"insert":" accelerate this plan even further, quickly turning any creature into a legitimate threat. \n\nEquipment such as "},{"attributes":{"bold":true},"insert":"Nettlecyst"},{"insert":" provides another explosive way to increase Skitterspike's power, often putting lethal damage within immediate reach.\n\nFor an alternative finish, "},{"attributes":{"bold":true},"insert":"Grafted Exoskeleton"},{"insert":" gives Skitterspike infect, allowing the deck to eliminate the entire table at once by dealing ten or more poison counters to each opponent.\nThe deck is also remarkably resilient. Thanks to our alternate commander's built-in indestructibility and a suite of protection pieces, removing our key threat is far from easy. \nEven if Skitterspike is answered—especially through exile—the deck remains fully capable of closing out the game.\n\nBackup Win Conditions"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The backup plan revolves around "},{"attributes":{"bold":true},"insert":"Walking Ballista"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Triskelion"},{"insert":", both of which naturally synergize with the deck's counter-focused strategy. \nBy assembling one of the deck's infinite colorless mana engines or infinite +1/+1 counter loops, either creature can immediately convert those resources into lethal damage, ensuring the deck can still win through interaction or disruption.\n"},{"attributes":{"bold":true},"insert":"Inkmoth Nexus"},{"insert":" provides another powerful alternative win condition. \nOnce animated, it becomes an artifact creature, allowing it to receive +1/+1 counters from our "},{"attributes":{"bold":true},"insert":"Modular"},{"insert":" creatures.\nBy stockpiling a large number of counters on the Nexus, it can quickly become a lethal infect threat capable of eliminating opponents with a single attack.\n\nRather than relying on a single combo, the deck presents multiple overlapping lines of play. \nWhether through an enormous "},{"attributes":{"bold":true},"insert":"Giggling Skitterspike"},{"insert":", an infect kill, or an infinite Ballista/Triskelion finish, it is capable of adapting to the game state while consistently threatening explosive wins.\n"}]}






































































