GandalfPC
33 views9 hrs ago
Commander
Size: 100Est cost: $4536.12Salt sum: 91.76
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{"ops":[{"attributes":{"color":"#000000"},"insert":"WUBG (Thrasios/Tymna) mid-range control and combo shell. "},{"attributes":{"header":1},"insert":"\n\n"},{"attributes":{"color":"#000000"},"insert":"It is designed to navigate the early game through hyper-efficient interaction and fast mana, grind immense value using our Partner commanders, and pivot into a definitive, compact combo win the moment a window opens."},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"1. Core Win Conditions"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"The deck relies on two incredibly compact, low-mana win conditions that can be protected with our dense counterspell suite."},{"insert":"\n"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Line A: Thassa's Oracle + Forbidden Tutor"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Cards Required: Thassa's Oracle + (Demonic Consultation OR Tainted Pact)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Mana Cost: 1UU + B (or 1B) — Total: 3–4 mana."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"The Execution:"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Cast Thassa's Oracle."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"With its Enter-the-Battlefield (ETB) trigger on the stack, cast Demonic Consultation (naming a card not in the deck) or Tainted Pact."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Exile your entire library."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"The Oracle trigger resolves. Since the number of cards in your library is 0 (which is less than or equal to your devotion to blue), you win the game."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Line B: Dramatic Scepter (Infinite Mana & Draw)"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Cards Required: Isochron Scepter + Dramatic Reversal + non-land permanents producing 3 or more mana."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Mana Cost: 2 + 1U — Total: 4 mana."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"The Execution:"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Cast Isochron Scepter, imprinting Dramatic Reversal."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Tap your mana rocks/mana dorks to generate at least 3 mana."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Pay 2 mana and tap Isochron Scepter to cast the copy of Dramatic Reversal."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Dramatic Reversal resolves, untapping all your non-land permanents (including the Scepter and your mana sources)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Repeat this loop to generate infinite colored and colorless mana."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"The Outlet:"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Thrasios Loop: Pour that infinite mana into Thrasios, Triton Hero to draw your entire library. From there, cast Thassa's Oracle or cast Walking Ballista where X = 1,000,000 to ping the table to death."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"2. Game Plan by Stage"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Early Game (Turns 1–2)"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Your priority is establishing a mana foundation and a card advantage engine."},{"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Look for hands with fast mana (Sol Ring, Mana Crypt, Dark Ritual) or cheap dorks (Birds of Paradise)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Deploy an early Tymna the Weaver if you have a cheap creature or an evasive attacker to start drawing cards during your combat step. Alternatively, drop a high-impact engine like Mystic Remora or Rhystic Study to punish opponents attempting to turbo out a win."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Mid Game (Turns 3–5)"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"This is where the deck shines. We play a defensive, reactive game."},{"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Leave up mana to interact with opponents' win attempts using free or cheap counterspells (Force of Will, Fierce Guardianship, Mindbreak Trap)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"If the board stalls, use extra mana to sink into Thrasios, Triton Hero activations at the end of the opponent's turn directly before yours. This keeps your hand full without lowering your shields."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"End Game (The Pivot)"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Watch for a window where your opponents have exhausted their resources or interact with each other on the stack. Cast Silence or Grand Abolisher on your turn to completely lock out opposing interaction, then confidently execute one of your two primary combo lines."},{"insert":"\n"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"3. Notable Inclusions & Flex Slots"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Walking Ballista: Provides a vital secondary outlet for infinite mana that completely bypasses card-draw or library-depletion hate (like an opponent's Notion Thief or Orcish Bowmasters)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Counterbalance: A high-reward stax piece in a low-curve meta. Paired with top-deck manipulation like Scroll Rack, Brainstorm, or Mystical Tutor, you can counter opponents' spells for zero mana."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Ad Nauseam: Though our land count is slightly higher (32 lands) than some hyper-turbo lists, our average mana value remains incredibly low. Resolving this at an opponent's end step usually nets 15–20 cards, guaranteeing a win on your following turn."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"4. Sideboard / Meta-Game Guide"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Because Commander does not feature a traditional sideboard, these 10 cards serve as a tailored toolkit to swap into the mainboard based on your expected table matchups:"},{"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Null Rod"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Target Meta: Against heavy artifact ramp, Treasure-spam, or Turbo-Artifact decks (Kinnan, Urza)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Swap Out: Scroll Rack or Azorius Signet"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Deadly Rollick / Snuff Out"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Target Meta: Against creature-heavy hatebear/stax strategies (Drannith Magistrate, Collector Ouphe)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Swap Out: Counterbalance or Thoughtseize"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Notion Thief"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Target Meta: Against heavy wheel/draw archetypes (Kraum, Opus Thief strategies)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Swap Out: Windfall"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Pilot's Reminder: You are playing a deck that is widely recognized. Do not expect to sneak a win past an experienced pod. Play patiently, protect your life total to maximize your Ad Nauseam or Necropotence, and let your opponents make the first mistake."},{"insert":"\n\n"}]}
Commander
Tymna the Weaver
Lifelink
At the beginning of each of your postcombat main phases, you may pay X life, where X is the number of opponents that were dealt combat damage this turn. If you do, draw X cards.
Partner (You can have two commanders if both have partner.)
At the beginning of each of your postcombat main phases, you may pay X life, where X is the number of opponents that were dealt combat damage this turn. If you do, draw X cards.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Human Cleric

Commander
(CTRL to add secondary)
Counters
Counters
(CTRL to add secondary)
Draw
Thassa's Oracle
When this creature enters, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. (Each in the mana costs of permanents you control counts toward your devotion to blue.)
Creature - Wizard Merfolk

Draw
(CTRL to add secondary)
Land
Boseiju, Who Endures
: Add .
Channel — , Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs less to activate for each legendary creature you control.
Channel — , Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs less to activate for each legendary creature you control.
Legendary Land

Gemstone Caverns
If this card is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand.
: Add . If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
: Add . If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
Legendary Land

Land
(CTRL to add secondary)
Protection
Veil of Summer
Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)
Instant

Protection
(CTRL to add secondary)
Ramp
Ramp
(CTRL to add secondary)
Recursion
Animate Dead
Enchant creature card in a graveyard
When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Return enchanted creature card to the battlefield under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.
When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Return enchanted creature card to the battlefield under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.
Enchantment - Aura

Recursion
(CTRL to add secondary)
Removal
Delay
Counter target spell. If the spell is countered this way, exile it with three time counters on it instead of putting it into its owner's graveyard. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, they remove a time counter. When the last is removed, they may play it without paying its mana cost. If it's a creature, it has haste.)
Instant

Removal
(CTRL to add secondary)
Stax
Dauthi Voidwalker
Shadow (This creature can block or be blocked by only creatures with shadow.)
If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it.
, Sacrifice this creature: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost.
If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it.
, Sacrifice this creature: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost.
Creature - Rogue Dauthi

Opposition Agent
Flash
You control your opponents while they're searching their libraries.
While an opponent is searching their library, they exile each card they find. You may play those cards for as long as they remain exiled, and you may spend mana as though it were mana of any color to cast them.
You control your opponents while they're searching their libraries.
While an opponent is searching their library, they exile each card they find. You may play those cards for as long as they remain exiled, and you may spend mana as though it were mana of any color to cast them.
Creature - Human Rogue

Stax
(CTRL to add secondary)
Tutor
Lim-Dûl's Vault
Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle and put the last cards you looked at this way on top in any order.
Instant

Tutor
(CTRL to add secondary)
Sideboard
Sideboard
(CTRL to add secondary)
Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
{"ops":[{"attributes":{"color":"#000000"},"insert":"WUBG (Thrasios/Tymna) mid-range control and combo shell. "},{"attributes":{"header":1},"insert":"\n\n"},{"attributes":{"color":"#000000"},"insert":"It is designed to navigate the early game through hyper-efficient interaction and fast mana, grind immense value using our Partner commanders, and pivot into a definitive, compact combo win the moment a window opens."},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"1. Core Win Conditions"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"The deck relies on two incredibly compact, low-mana win conditions that can be protected with our dense counterspell suite."},{"insert":"\n"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Line A: Thassa's Oracle + Forbidden Tutor"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Cards Required: Thassa's Oracle + (Demonic Consultation OR Tainted Pact)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Mana Cost: 1UU + B (or 1B) — Total: 3–4 mana."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"The Execution:"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Cast Thassa's Oracle."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"With its Enter-the-Battlefield (ETB) trigger on the stack, cast Demonic Consultation (naming a card not in the deck) or Tainted Pact."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Exile your entire library."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"The Oracle trigger resolves. Since the number of cards in your library is 0 (which is less than or equal to your devotion to blue), you win the game."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Line B: Dramatic Scepter (Infinite Mana & Draw)"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Cards Required: Isochron Scepter + Dramatic Reversal + non-land permanents producing 3 or more mana."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Mana Cost: 2 + 1U — Total: 4 mana."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"The Execution:"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Cast Isochron Scepter, imprinting Dramatic Reversal."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Tap your mana rocks/mana dorks to generate at least 3 mana."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Pay 2 mana and tap Isochron Scepter to cast the copy of Dramatic Reversal."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Dramatic Reversal resolves, untapping all your non-land permanents (including the Scepter and your mana sources)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Repeat this loop to generate infinite colored and colorless mana."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"The Outlet:"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Thrasios Loop: Pour that infinite mana into Thrasios, Triton Hero to draw your entire library. From there, cast Thassa's Oracle or cast Walking Ballista where X = 1,000,000 to ping the table to death."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"2. Game Plan by Stage"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Early Game (Turns 1–2)"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Your priority is establishing a mana foundation and a card advantage engine."},{"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Look for hands with fast mana (Sol Ring, Mana Crypt, Dark Ritual) or cheap dorks (Birds of Paradise)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Deploy an early Tymna the Weaver if you have a cheap creature or an evasive attacker to start drawing cards during your combat step. Alternatively, drop a high-impact engine like Mystic Remora or Rhystic Study to punish opponents attempting to turbo out a win."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Mid Game (Turns 3–5)"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"This is where the deck shines. We play a defensive, reactive game."},{"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Leave up mana to interact with opponents' win attempts using free or cheap counterspells (Force of Will, Fierce Guardianship, Mindbreak Trap)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"If the board stalls, use extra mana to sink into Thrasios, Triton Hero activations at the end of the opponent's turn directly before yours. This keeps your hand full without lowering your shields."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"End Game (The Pivot)"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Watch for a window where your opponents have exhausted their resources or interact with each other on the stack. Cast Silence or Grand Abolisher on your turn to completely lock out opposing interaction, then confidently execute one of your two primary combo lines."},{"insert":"\n"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"3. Notable Inclusions & Flex Slots"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Walking Ballista: Provides a vital secondary outlet for infinite mana that completely bypasses card-draw or library-depletion hate (like an opponent's Notion Thief or Orcish Bowmasters)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Counterbalance: A high-reward stax piece in a low-curve meta. Paired with top-deck manipulation like Scroll Rack, Brainstorm, or Mystical Tutor, you can counter opponents' spells for zero mana."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Ad Nauseam: Though our land count is slightly higher (32 lands) than some hyper-turbo lists, our average mana value remains incredibly low. Resolving this at an opponent's end step usually nets 15–20 cards, guaranteeing a win on your following turn."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"4. Sideboard / Meta-Game Guide"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Because Commander does not feature a traditional sideboard, these 10 cards serve as a tailored toolkit to swap into the mainboard based on your expected table matchups:"},{"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Null Rod"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Target Meta: Against heavy artifact ramp, Treasure-spam, or Turbo-Artifact decks (Kinnan, Urza)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Swap Out: Scroll Rack or Azorius Signet"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Deadly Rollick / Snuff Out"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Target Meta: Against creature-heavy hatebear/stax strategies (Drannith Magistrate, Collector Ouphe)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Swap Out: Counterbalance or Thoughtseize"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Notion Thief"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Target Meta: Against heavy wheel/draw archetypes (Kraum, Opus Thief strategies)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Swap Out: Windfall"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Pilot's Reminder: You are playing a deck that is widely recognized. Do not expect to sneak a win past an experienced pod. Play patiently, protect your life total to maximize your Ad Nauseam or Necropotence, and let your opponents make the first mistake."},{"insert":"\n\n"}]}



































































































