60 views17 days ago
Commander
Size: 100Est cost: $912.95Salt sum: 51.96
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Reltsuhsemaj

60 views17 days ago
Commander
Size: 100Est cost: $912.95Salt sum: 51.96

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{"ops":[{"insert":"The Echo Chamber"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Merieke Ri Berit – Faces I Stole, Memories I Borrowed"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"italic":true},"insert":"\"Who are you?\""},{"insert":"\nIt is a simple question.\nOnce, "},{"insert":{"card-link":"Merieke Ri Berit"}},{"insert":" would have known the answer.\nNow she is no longer certain.\nOver the years she has stolen countless lives. She has looked through borrowed eyes, spoken with borrowed voices, and carried memories that were never her own. Every creature she claimed left behind an echo. Every spell she stole added another fragment to the growing collection within her mind. Every soul she raised from the grave brought with it another life she never lived.\nNow those fragments blur together.\nHeroes and villains. Kings and beggars. The living and the dead. Their memories mingle and overlap until the line between Merieke and her victims disappears entirely.\nWelcome to "},{"attributes":{"bold":true},"insert":"The Echo Chamber"},{"insert":", a deck built around identity theft, memory manipulation, and borrowed existence.\nRather than focusing on traditional Esper control strategies, this deck explores a narrative theme: nothing belongs to its original owner for long. Creatures are stolen. Spells are borrowed. Abilities are exchanged. The dead return wearing borrowed faces. Throughout the game, ownership becomes increasingly unclear until the battlefield resembles a hall of mirrors where nobody can remember what was theirs to begin with.\nThe Woman in the Mirror"},{"attributes":{"header":2},"insert":"\n"},{"insert":"At the center of everything stands Merieke herself.\nMerieke's ability is one of the oldest and most flavorful theft effects in Magic. She does not simply destroy creatures—she claims them. The creature becomes hers until she looks away, at which point it dies. This deck embraces that concept completely.\nCards such as "},{"insert":{"card-link":"Thousand-Year Elixir"}},{"insert":" , "},{"insert":{"card-link":"Patriar's Seal"}},{"insert":" , "},{"insert":{"card-link":"Magewright's Stone"}},{"insert":" , "},{"insert":{"card-link":"Freed from the Real"}},{"insert":" , "},{"insert":{"card-link":"Pemmin's Aura"}},{"insert":" , and "},{"insert":{"card-link":"Minamo, School at Water's Edge"}},{"insert":" allow Merieke to repeatedly steal creatures and manipulate the battlefield. These cards represent the last remnants of Merieke's true identity, the tools she uses to maintain control over the growing chaos inside her mind.\nWithout them, the echoes would overwhelm her.\nFaces I Stole"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This category represents the most direct form of identity theft.\nCards such as "},{"insert":{"card-link":"Agent of Treachery"}},{"insert":" , "},{"insert":{"card-link":"Gilded Drake"}},{"insert":" , "},{"insert":{"card-link":"Dragonlord Silumgar"}},{"insert":" , "},{"insert":{"card-link":"Mind Flayer"}},{"insert":" , "},{"insert":{"card-link":"Sower of Temptation"}},{"insert":" , "},{"insert":{"card-link":"Beguiler of Wills"}},{"insert":" , "},{"insert":{"card-link":"Memnarch"}},{"insert":" and "},{"insert":{"card-link":"Control Magic"}},{"insert":" allow Merieke to claim the creatures of her opponents as her own.\nThe goal is rarely to win with our own creatures. Instead, we use the best threats our opponents provide. Every creature stolen becomes another face added to the collection.\nThis creates one of the most entertaining aspects of the deck. No two games are ever the same because our battlefield is built from the identities of our opponents. One game we may command dragons. The next, angels. The next, eldrazi or artifacts. The deck constantly adapts by stealing whatever stories happen to be available.\nMemories Borrowed"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Not every theft involves a body.\nSome thefts are far more personal.\n"},{"insert":{"card-link":"Bribery"}},{"insert":" , "},{"insert":{"card-link":"Praetor's Grasp"}},{"insert":" , "},{"insert":{"card-link":"Psychic Intrusion"}},{"insert":" , "},{"insert":{"card-link":"Covetous Urge"}},{"insert":" , "},{"insert":{"card-link":"Knowledge Exploitation"}},{"insert":" ,"},{"insert":{"card-link":"Memory Plunder"}},{"insert":" , "},{"insert":{"card-link":"Mnemonic Betrayal"}},{"insert":" , and "},{"insert":{"card-link":"Talent of the Telepath"}},{"insert":" represent Merieke reaching directly into the minds of her opponents.\nThese cards allow us to cast spells from enemy libraries, exile key resources, and relive moments that never belonged to us.\n"},{"insert":{"card-link":"Mnemonic Betrayal"}},{"insert":" is perhaps the perfect example of this theme. For a brief moment, an opponent's entire graveyard becomes our own memory. Their past becomes our present.\nThese effects reinforce the deck's central question:\n"},{"attributes":{"italic":true},"insert":"\"If you can steal someone's memories, where does your identity end and theirs begin?\""},{"insert":"\nReflections of Myself"},{"attributes":{"header":2},"insert":"\n"},{"insert":"As Merieke steals more lives, she begins to lose herself.\n"},{"insert":{"card-link":"Clone"}},{"insert":" , "},{"insert":{"card-link":"Clever Impersonator"}},{"insert":" , "},{"insert":{"card-link":"Evil Twin"}},{"insert":" , "},{"insert":{"card-link":"Phyrexian Metamorph"}},{"insert":" , "},{"insert":{"card-link":"Sakashima the Impostor"}},{"insert":" , "},{"insert":{"card-link":"Sakashima of a Thousand Faces"}},{"insert":" , "},{"insert":{"card-link":"Sakashima of a Thousand Faces"}},{"insert":" , "},{"insert":{"card-link":"Vesuvan Doppelganger"}},{"insert":" , "},{"insert":{"card-link":"Vizier of Many Faces"}},{"insert":" , "},{"insert":{"card-link":"Glasspool Mimic // Glasspool Shore"}},{"insert":" , "},{"insert":{"card-link":"Stunt Double"}},{"insert":" , "},{"insert":{"card-link":"Mirrorhall Mimic // Ghastly Mimicry"}},{"insert":" and"},{"insert":{"card-link":"Mocking Doppelganger"}},{"insert":" represent this growing confusion.\nThese cards are not stealing creatures.\nThey are becoming them.\nEvery clone is another reflection in the mirror. Every copy is another version of Merieke trying on a different identity. The battlefield slowly fills with distorted duplicates and borrowed forms until even the original becomes difficult to recognize.\nMirage Mirror and Estrid's Invocation continue this theme by constantly changing what they are, never remaining one thing for long.\nLives I Never Lived"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Some identities refuse to stay dead.\n"},{"insert":{"card-link":"Animate Dead"}},{"insert":" "},{"insert":{"card-link":"Dance of the Dead"}},{"insert":" , "},{"insert":{"card-link":"Necromancy"}},{"insert":" , "},{"insert":{"card-link":"Reanimate"}},{"insert":" , "},{"insert":{"card-link":"Debtors' Knell"}},{"insert":" , "},{"insert":{"card-link":"Sepulchral Primordial"}},{"insert":" , and "},{"insert":{"card-link":"Diluvian Primordial"}},{"insert":" allow Merieke to reclaim lives that have already ended.\nThese cards represent the echoes that linger long after death. They are memories given form once more.\nThe deck does not view the graveyard as a place of endings. Instead, it is an archive. A library of forgotten lives waiting to be revisited.\nEvery reanimated creature is another story added to the collection.\nEchoes of the Dead"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This is where the deck becomes truly strange.\n"},{"insert":{"card-link":"Exchange of Words"}},{"insert":" ,"},{"insert":{"card-link":"Cultural Exchange"}},{"insert":" ,"},{"insert":{"card-link":"Fractured Identity"}},{"insert":" , "},{"insert":{"card-link":"Legerdemain"}},{"insert":" , "},{"insert":{"card-link":"Shifting Loyalties"}},{"insert":" , "},{"insert":{"card-link":"Wrong Turn"}},{"insert":" , and "},{"insert":{"card-link":"Perplexing Chimera"}},{"insert":" do not simply steal permanents.\nThey alter ownership itself.\nAbilities move between creatures. Control changes hands. Identities fracture and reform in unexpected ways.\nExchange of Words is the perfect embodiment of the deck's philosophy. Two creatures literally exchange who they are. The body remains the same, but the identity changes.\nAt this stage of the game, nobody truly owns anything anymore.\nThe battlefield becomes an echo chamber filled with fragments of everyone involved.\nWinning the Game"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The Echo Chamber does not rely on a single combo or dedicated finisher.\nInstead, it wins through accumulated advantage.\nWe steal the strongest creatures.\nWe copy the most valuable permanents.\nWe cast the best spells from our opponents' decks.\nWe reanimate the most impactful threats from graveyards.\nEventually the board becomes a collection of borrowed power drawn from every player at the table.\nVictory comes not because we brought the strongest cards, but because we convinced everyone else's cards to join our side.\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The Echo Chamber is not a deck about power.\nIt is a deck about identity.\nEvery card asks a variation of the same question. What happens when you steal enough memories, enough faces, enough lives, that you can no longer tell which ones were ever yours?\nBy the end of the game, the answer is usually the same.\nNobody knows.\nNot your opponents.\nNot the creatures on the battlefield.\nNot even Merieke Ri Berit.\n"}]}

Commander

Qty: 1 Price: $2.49
Merieke Ri Berit
Merieke Ri Berit doesn't untap during your untap step.
: Gain control of target creature for as long as you control Merieke Ri Berit. When Merieke Ri Berit leaves the battlefield or becomes untapped, destroy that creature. It can't be regenerated.
Legendary Creature - Human
Merieke Ri Berit (ice) 297

Commander

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Echoes of the Dead

Qty: 8 Price: $12.84
Cultural Exchange
Choose any number of creatures target player controls. Choose the same number of creatures another target player controls. Those players exchange control of those creatures. (This effect lasts indefinitely.)
Sorcery
Cultural Exchange (ody) 79
Estrid's Invocation
You may have this enchantment enter as a copy of an enchantment you control, except it has "At the beginning of your upkeep, you may exile this enchantment. If you do, return it to the battlefield under its owner's control."
Enchantment
Estrid's Invocation (mh3) 269
Exchange of Words
When this enchantment enters, choose two target creatures. For as long as this enchantment remains on the battlefield, exchange the text boxes of those creatures.
Enchantment
Exchange of Words (unf) 331
Fractured Identity
Exile target nonland permanent. Each player other than its controller creates a token that's a copy of it.
Sorcery
Fractured Identity (who) 236
Legerdemain
Exchange control of target artifact or creature and another target permanent that shares one of those types with it. (This effect lasts indefinitely.)
Sorcery
Legerdemain (plst) TMP-72
Perplexing Chimera
Whenever an opponent casts a spell, you may exchange control of this creature and that spell. If you do, you may choose new targets for the spell. (If the spell becomes a permanent, you control that permanent.)
Creature Enchantment - Chimera
Perplexing Chimera (bng) 48
Shifting Loyalties
Exchange control of two target permanents that share a card type. (Artifact, creature, enchantment, land, and planeswalker are card types.)
Sorcery
Shifting Loyalties (frf) 51
Wrong Turn
Target opponent gains control of target creature. (If an attacking or blocking creature changes controllers, it's removed from combat.)
Instant
Wrong Turn (cmr) 107

Echoes of the Dead

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Faces Stole

Qty: 14 Price: $402.26
Agent of Treachery
When this creature enters, gain control of target permanent.
At the beginning of your end step, if you control three or more permanents you don't own, draw three cards.
Creature - Human Rogue
Agent of Treachery (m20) 43
Beguiler of Wills
: Gain control of target creature with power less than or equal to the number of creatures you control.
Creature - Human Wizard
Beguiler of Wills (dka) 28
Blatant Thievery
For each opponent, gain control of target permanent that player controls.
Sorcery
Blatant Thievery (plst) E02-8
Callous Oppressor
You may choose not to untap this creature during your untap step.
As this creature enters, an opponent chooses a creature type.
: Gain control of target creature that isn't of the chosen type for as long as this creature remains tapped.
Creature - Octopus
Callous Oppressor (ons) 72
Control Magic
Enchant creature
You control enchanted creature.
Enchantment - Aura
Control Magic (cma) 34
Dragonlord Silumgar
Flying, deathtouch
When Dragonlord Silumgar enters, gain control of target creature or planeswalker for as long as you control Dragonlord Silumgar.
Legendary Creature - Elder Dragon
Dragonlord Silumgar (2x2) 203
Empress Galina
,
: Gain control of target legendary permanent. (This effect lasts indefinitely.)
Legendary Creature - Merfolk Noble
Empress Galina (plst) INV-54
Entrancing Melody
Gain control of target creature with mana value X.
Sorcery
Entrancing Melody (soc) 196
Gilded Drake
Flying
When this creature enters, exchange control of this creature and up to one target creature an opponent controls. If you don't or can't make an exchange, sacrifice this creature. This ability still resolves if its target becomes illegal.
Creature - Drake
Gilded Drake (usg) 76
Memnarch
: Target permanent becomes an artifact in addition to its other types. (This effect lasts indefinitely.)
: Gain control of target artifact. (This effect lasts indefinitely.)
Legendary Creature Artifact - Wizard
Memnarch (arc) 112
Mind Flayer
Dominate Monster — When this creature enters, gain control of target creature for as long as you control this creature.
Creature - Horror
Mind Flayer (clb) 728
Sower of Temptation
Flying
When this creature enters, gain control of target creature for as long as this creature remains on the battlefield.
Creature - Wizard Faerie
Sower of Temptation (woc) 111
Treachery
Enchant creature
When this Aura enters, untap up to five lands.
You control enchanted creature.
Enchantment - Aura
Treachery (uds) 50
Willbreaker
Whenever a creature an opponent controls becomes the target of a spell or ability you control, gain control of that creature for as long as you control this creature.
Creature - Human Wizard
Willbreaker (ori) 84

Faces Stole

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Land

Qty: 37 (38 w/ MDFC)Price: $125.50
Arcane Sanctum
This land enters tapped.
: Add
,
, or
.
Land
Arcane Sanctum (fic) 373
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (soc) 129
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (soc) 369
Fabled Passage
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Land
Fabled Passage (soc) 130
Hall of Heliod's Generosity
: Add
.
,
: Put target enchantment card from your graveyard on top of your library.
Legendary Land
Hall of Heliod's Generosity (dsc) 283
Island
(
: Add
.)
Basic Land - Island
Island (hob) 195
Morphic Pool
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Morphic Pool (clb) 357
Myriad Landscape
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Land
Myriad Landscape (eoc) 169
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (soc) 393
Plains
(
: Add
.)
Basic Land - Plains
Plains (hob) 194
Raffine's Tower
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Island Swamp
Raffine's Tower (snc) 254
Reflecting Pool
: Add one mana of any type that a land you control could produce.
Land
Reflecting Pool (clb) 358
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (hob) 196
Terramorphic Expanse
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Terramorphic Expanse (sos) 265
Vault of Champions
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Vault of Champions (cmm) 436

Land

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Lives I Never Lived

Qty: 7 Price: $66.03
Animate Dead
Enchant creature card in a graveyard
When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Return enchanted creature card to the battlefield under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.
Enchantment - Aura
Animate Dead (soc) 207
Dance of the Dead
Enchant creature card in a graveyard
When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Put enchanted creature card onto the battlefield tapped under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets +1/+1 and doesn't untap during its controller's untap step.
At the beginning of the upkeep of enchanted creature's controller, that player may pay
. If the player does, untap that creature.
Enchantment - Aura
Dance of the Dead (ice) 118
Debtors' Knell
(
can be paid with either
or
.)
At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control.
Enchantment
Debtors' Knell (c21) 215
Diluvian Primordial
Flying
When this creature enters, for each opponent, you may cast up to one target instant or sorcery card from that player's graveyard without paying its mana cost. If a spell cast this way would be put into a graveyard, exile it instead.
Creature - Avatar
Diluvian Primordial (otc) 96
Necromancy
You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
When this enchantment enters, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach this enchantment to it. When this enchantment leaves the battlefield, that creature's controller sacrifices it.
Enchantment
Necromancy (mkc) 131
Reanimate
Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to that card's mana value.
Sorcery
Reanimate (fic) 282
Sepulchral Primordial
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
When this creature enters, for each opponent, you may put up to one target creature card from that player's graveyard onto the battlefield under your control.
Creature - Avatar
Sepulchral Primordial (fic) 284

Lives I Never Lived

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Memories Borrowed

Qty: 13 Price: $62.53
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (soc) 127
Bribery
Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles.
Sorcery
Bribery (cmm) 77
Covetous Urge
Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.
Sorcery
Covetous Urge (eld) 207
Helm of Possession
You may choose not to untap this artifact during your untap step.
,
, Sacrifice a creature: Gain control of target creature for as long as you control this artifact and this artifact remains tapped.
Artifact
Helm of Possession (tmp) 291
Knowledge Exploitation
Prowl
(You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)
Search target opponent's library for an instant or sorcery card. You may cast that card without paying its mana cost. Then that player shuffles.
Sorcery Kindred - Rogue
Knowledge Exploitation (mor) 38
Memory Plunder
You may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost.
Instant
Memory Plunder (clb) 849
Mnemonic Betrayal
Exile all opponents' graveyards. You may cast spells from among those cards this turn, and mana of any type can be spent to cast them. At the beginning of the next end step, if any of those cards remain exiled, return them to their owners' graveyards.
Exile Mnemonic Betrayal.
Sorcery
Mnemonic Betrayal (grn) 189
Praetor's Grasp
Search target opponent's library for a card and exile it face down. Then that player shuffles. You may play that card for as long as it remains exiled.
Sorcery
Praetor's Grasp (nph) 71
Psychic Intrusion
Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.
Sorcery
Psychic Intrusion (ths) 200
Sol Ring
: Add
.
Artifact
Sol Ring (soc) 128
Talisman of Dominance
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Dominance (fic) 364
Talisman of Hierarchy
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Hierarchy (soc) 358
Talisman of Progress
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Progress (fic) 367

Memories Borrowed

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Reflections of Myself

Qty: 14 Price: $123.36
Clever Impersonator
You may have this creature enter as a copy of any nonland permanent on the battlefield.
Creature - Shapeshifter
Clever Impersonator (plst) KTK-34
Clone
You may have this creature enter as a copy of any creature on the battlefield.
Creature - Shapeshifter
Clone (m14) 47
Evil Twin
You may have this creature enter as a copy of any creature on the battlefield, except it has "
,
: Destroy target creature with the same name as this creature."
Creature - Shapeshifter
Evil Twin (bbd) 222
Glasspool Mimic
You may have this creature enter as a copy of a creature you control, except it's a Shapeshifter Rogue in addition to its other types.
Creature - Rogue Shapeshifter
Glasspool Mimic // Glasspool Shore (znr) 60Glasspool Mimic // Glasspool Shore (znr) 60
Mirage Mirror
: This artifact becomes a copy of target artifact, creature, enchantment, or land until end of turn.
Artifact
Mirage Mirror (m3c) 300
Mirrorhall Mimic
You may have this creature enter as a copy of any creature on the battlefield, except it's a Spirit in addition to its other types.
Disturb
(You may cast this card from your graveyard transformed for its disturb cost.)
Creature - Spirit
Mirrorhall Mimic // Ghastly Mimicry (vow) 68Mirrorhall Mimic // Ghastly Mimicry (vow) 68
Mocking Doppelganger
Flash
You may have this creature enter as a copy of a creature an opponent controls, except it has "Other creatures with the same name as this creature are goaded." (They attack each combat if able and attack a player other than you if able.)
Creature - Shapeshifter
Mocking Doppelganger (clb) 667
Phyrexian Metamorph
(
can be paid with either
or 2 life.)
You may have this creature enter as a copy of any artifact or creature on the battlefield, except it's an artifact in addition to its other types.
Creature Artifact - Shapeshifter Phyrexian
Phyrexian Metamorph (eoc) 75
Sakashima of a Thousand Faces
You may have Sakashima enter as a copy of another creature you control, except it has Sakashima's other abilities.
The "legend rule" doesn't apply to permanents you control.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Human Rogue
Sakashima of a Thousand Faces (cmr) 89
Sakashima the Impostor
You may have Sakashima the Impostor enter as a copy of any creature on the battlefield, except its name is Sakashima the Impostor, it's legendary in addition to its other types, and it has "
: Return Sakashima the Impostor to its owner's hand at the beginning of the next end step."
Legendary Creature - Human Rogue
Sakashima the Impostor (plst) SOK-53
Spark Double
You may have this creature enter as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary.
Creature - Illusion
Spark Double (rvr) 319
Stunt Double
Flash
You may have this creature enter as a copy of any creature on the battlefield.
Creature - Shapeshifter
Stunt Double (clu) 101
Vesuvan Doppelganger
You may have this creature enter as a copy of any creature on the battlefield, except it doesn't copy that creature's color and it has "At the beginning of your upkeep, you may have this creature become a copy of target creature, except it doesn't copy that creature's color and it has this ability."
Creature - Shapeshifter
Vesuvan Doppelganger (3ed) 88
Vizier of Many Faces
You may have this creature enter as a copy of any creature on the battlefield, except if this creature was embalmed, the token has no mana cost, it's white, and it's a Zombie in addition to its other types.
Embalm
Creature - Cleric Shapeshifter
Vizier of Many Faces (drc) 84

Reflections of Myself

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The Woman in the Mirror

Qty: 6 Price: $117.94
Freed from the Real
Enchant creature
: Tap enchanted creature.
: Untap enchanted creature.
Enchantment - Aura
Freed from the Real (plst) SOK-38
Magewright's Stone
,
: Untap target creature that has an activated ability with
in its cost.
Artifact
Magewright's Stone (rvr) 462
Minamo, School at Water's Edge
: Add
.
,
: Untap target legendary permanent.
Legendary Land
Minamo, School at Water's Edge (plst) CHK-279
Patriar's Seal
: Add one mana of any color.
,
: Untap target legendary creature you control.
Artifact
Patriar's Seal (clb) 332
Pemmin's Aura
Enchant creature
: Untap enchanted creature.
: Enchanted creature gains flying until end of turn.
: Enchanted creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
: Enchanted creature gets +1/-1 or -1/+1 until end of turn.
Enchantment - Aura
Pemmin's Aura (plst) SCG-45
Thousand-Year Elixir
You may activate abilities of creatures you control as though those creatures had haste.
,
: Untap target creature.
Artifact
Thousand-Year Elixir (c21) 271

The Woman in the Mirror

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Maybeboard

Qty: 7 Price: $14.03
Acquire
Search target opponent's library for an artifact card and put that card onto the battlefield under your control. Then that player shuffles.
Sorcery
Acquire (5dn) 21
Corrupted Conscience
Enchant creature
You control enchanted creature.
Enchanted creature has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Enchantment - Aura
Corrupted Conscience (plst) MBS-22
Hostage Taker
When this creature enters, exile another target creature or artifact until this creature leaves the battlefield. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.
Creature - Human Pirate
Hostage Taker (otc) 231
Mirror Box
The "legend rule" doesn't apply to permanents you control.
Each legendary creature you control gets +1/+1.
Each nontoken creature you control gets +1/+1 for each other creature you control with the same name as that creature.
Artifact
Mirror Box (neo) 250
Mystic Reflection
Choose target nonlegendary creature. The next time one or more creatures or planeswalkers enter this turn, they enter as copies of the chosen creature.
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Instant
Mystic Reflection (khm) 69
Nightveil Specter
Flying
Whenever this creature deals combat damage to a player, that player exiles the top card of their library.
You may play lands and cast spells from among cards exiled with this creature.
Creature - Specter
Nightveil Specter (gtc) 222
Talent of the Telepath
Target opponent reveals the top seven cards of their library. You may cast an instant or sorcery spell from among them without paying its mana cost. Then that player puts the rest into their graveyard.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you may cast up to two instant and/or sorcery spells from among the revealed cards instead of one.
Sorcery
Talent of the Telepath (ori) 78

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Deck Info

Deck stats

5 pips - 3 cards
18 mana - 18 cards
73 pips - 44 cards
23 mana - 23 cards
24 pips - 14 cards
20 mana - 20 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
7 mana - 6 cards
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Deck extras (0)

Description

{"ops":[{"insert":"The Echo Chamber"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Merieke Ri Berit – Faces I Stole, Memories I Borrowed"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"italic":true},"insert":"\"Who are you?\""},{"insert":"\nIt is a simple question.\nOnce, "},{"insert":{"card-link":"Merieke Ri Berit"}},{"insert":" would have known the answer.\nNow she is no longer certain.\nOver the years she has stolen countless lives. She has looked through borrowed eyes, spoken with borrowed voices, and carried memories that were never her own. Every creature she claimed left behind an echo. Every spell she stole added another fragment to the growing collection within her mind. Every soul she raised from the grave brought with it another life she never lived.\nNow those fragments blur together.\nHeroes and villains. Kings and beggars. The living and the dead. Their memories mingle and overlap until the line between Merieke and her victims disappears entirely.\nWelcome to "},{"attributes":{"bold":true},"insert":"The Echo Chamber"},{"insert":", a deck built around identity theft, memory manipulation, and borrowed existence.\nRather than focusing on traditional Esper control strategies, this deck explores a narrative theme: nothing belongs to its original owner for long. Creatures are stolen. Spells are borrowed. Abilities are exchanged. The dead return wearing borrowed faces. Throughout the game, ownership becomes increasingly unclear until the battlefield resembles a hall of mirrors where nobody can remember what was theirs to begin with.\nThe Woman in the Mirror"},{"attributes":{"header":2},"insert":"\n"},{"insert":"At the center of everything stands Merieke herself.\nMerieke's ability is one of the oldest and most flavorful theft effects in Magic. She does not simply destroy creatures—she claims them. The creature becomes hers until she looks away, at which point it dies. This deck embraces that concept completely.\nCards such as "},{"insert":{"card-link":"Thousand-Year Elixir"}},{"insert":" , "},{"insert":{"card-link":"Patriar's Seal"}},{"insert":" , "},{"insert":{"card-link":"Magewright's Stone"}},{"insert":" , "},{"insert":{"card-link":"Freed from the Real"}},{"insert":" , "},{"insert":{"card-link":"Pemmin's Aura"}},{"insert":" , and "},{"insert":{"card-link":"Minamo, School at Water's Edge"}},{"insert":" allow Merieke to repeatedly steal creatures and manipulate the battlefield. These cards represent the last remnants of Merieke's true identity, the tools she uses to maintain control over the growing chaos inside her mind.\nWithout them, the echoes would overwhelm her.\nFaces I Stole"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This category represents the most direct form of identity theft.\nCards such as "},{"insert":{"card-link":"Agent of Treachery"}},{"insert":" , "},{"insert":{"card-link":"Gilded Drake"}},{"insert":" , "},{"insert":{"card-link":"Dragonlord Silumgar"}},{"insert":" , "},{"insert":{"card-link":"Mind Flayer"}},{"insert":" , "},{"insert":{"card-link":"Sower of Temptation"}},{"insert":" , "},{"insert":{"card-link":"Beguiler of Wills"}},{"insert":" , "},{"insert":{"card-link":"Memnarch"}},{"insert":" and "},{"insert":{"card-link":"Control Magic"}},{"insert":" allow Merieke to claim the creatures of her opponents as her own.\nThe goal is rarely to win with our own creatures. Instead, we use the best threats our opponents provide. Every creature stolen becomes another face added to the collection.\nThis creates one of the most entertaining aspects of the deck. No two games are ever the same because our battlefield is built from the identities of our opponents. One game we may command dragons. The next, angels. The next, eldrazi or artifacts. The deck constantly adapts by stealing whatever stories happen to be available.\nMemories Borrowed"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Not every theft involves a body.\nSome thefts are far more personal.\n"},{"insert":{"card-link":"Bribery"}},{"insert":" , "},{"insert":{"card-link":"Praetor's Grasp"}},{"insert":" , "},{"insert":{"card-link":"Psychic Intrusion"}},{"insert":" , "},{"insert":{"card-link":"Covetous Urge"}},{"insert":" , "},{"insert":{"card-link":"Knowledge Exploitation"}},{"insert":" ,"},{"insert":{"card-link":"Memory Plunder"}},{"insert":" , "},{"insert":{"card-link":"Mnemonic Betrayal"}},{"insert":" , and "},{"insert":{"card-link":"Talent of the Telepath"}},{"insert":" represent Merieke reaching directly into the minds of her opponents.\nThese cards allow us to cast spells from enemy libraries, exile key resources, and relive moments that never belonged to us.\n"},{"insert":{"card-link":"Mnemonic Betrayal"}},{"insert":" is perhaps the perfect example of this theme. For a brief moment, an opponent's entire graveyard becomes our own memory. Their past becomes our present.\nThese effects reinforce the deck's central question:\n"},{"attributes":{"italic":true},"insert":"\"If you can steal someone's memories, where does your identity end and theirs begin?\""},{"insert":"\nReflections of Myself"},{"attributes":{"header":2},"insert":"\n"},{"insert":"As Merieke steals more lives, she begins to lose herself.\n"},{"insert":{"card-link":"Clone"}},{"insert":" , "},{"insert":{"card-link":"Clever Impersonator"}},{"insert":" , "},{"insert":{"card-link":"Evil Twin"}},{"insert":" , "},{"insert":{"card-link":"Phyrexian Metamorph"}},{"insert":" , "},{"insert":{"card-link":"Sakashima the Impostor"}},{"insert":" , "},{"insert":{"card-link":"Sakashima of a Thousand Faces"}},{"insert":" , "},{"insert":{"card-link":"Sakashima of a Thousand Faces"}},{"insert":" , "},{"insert":{"card-link":"Vesuvan Doppelganger"}},{"insert":" , "},{"insert":{"card-link":"Vizier of Many Faces"}},{"insert":" , "},{"insert":{"card-link":"Glasspool Mimic // Glasspool Shore"}},{"insert":" , "},{"insert":{"card-link":"Stunt Double"}},{"insert":" , "},{"insert":{"card-link":"Mirrorhall Mimic // Ghastly Mimicry"}},{"insert":" and"},{"insert":{"card-link":"Mocking Doppelganger"}},{"insert":" represent this growing confusion.\nThese cards are not stealing creatures.\nThey are becoming them.\nEvery clone is another reflection in the mirror. Every copy is another version of Merieke trying on a different identity. The battlefield slowly fills with distorted duplicates and borrowed forms until even the original becomes difficult to recognize.\nMirage Mirror and Estrid's Invocation continue this theme by constantly changing what they are, never remaining one thing for long.\nLives I Never Lived"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Some identities refuse to stay dead.\n"},{"insert":{"card-link":"Animate Dead"}},{"insert":" "},{"insert":{"card-link":"Dance of the Dead"}},{"insert":" , "},{"insert":{"card-link":"Necromancy"}},{"insert":" , "},{"insert":{"card-link":"Reanimate"}},{"insert":" , "},{"insert":{"card-link":"Debtors' Knell"}},{"insert":" , "},{"insert":{"card-link":"Sepulchral Primordial"}},{"insert":" , and "},{"insert":{"card-link":"Diluvian Primordial"}},{"insert":" allow Merieke to reclaim lives that have already ended.\nThese cards represent the echoes that linger long after death. They are memories given form once more.\nThe deck does not view the graveyard as a place of endings. Instead, it is an archive. A library of forgotten lives waiting to be revisited.\nEvery reanimated creature is another story added to the collection.\nEchoes of the Dead"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This is where the deck becomes truly strange.\n"},{"insert":{"card-link":"Exchange of Words"}},{"insert":" ,"},{"insert":{"card-link":"Cultural Exchange"}},{"insert":" ,"},{"insert":{"card-link":"Fractured Identity"}},{"insert":" , "},{"insert":{"card-link":"Legerdemain"}},{"insert":" , "},{"insert":{"card-link":"Shifting Loyalties"}},{"insert":" , "},{"insert":{"card-link":"Wrong Turn"}},{"insert":" , and "},{"insert":{"card-link":"Perplexing Chimera"}},{"insert":" do not simply steal permanents.\nThey alter ownership itself.\nAbilities move between creatures. Control changes hands. Identities fracture and reform in unexpected ways.\nExchange of Words is the perfect embodiment of the deck's philosophy. Two creatures literally exchange who they are. The body remains the same, but the identity changes.\nAt this stage of the game, nobody truly owns anything anymore.\nThe battlefield becomes an echo chamber filled with fragments of everyone involved.\nWinning the Game"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The Echo Chamber does not rely on a single combo or dedicated finisher.\nInstead, it wins through accumulated advantage.\nWe steal the strongest creatures.\nWe copy the most valuable permanents.\nWe cast the best spells from our opponents' decks.\nWe reanimate the most impactful threats from graveyards.\nEventually the board becomes a collection of borrowed power drawn from every player at the table.\nVictory comes not because we brought the strongest cards, but because we convinced everyone else's cards to join our side.\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The Echo Chamber is not a deck about power.\nIt is a deck about identity.\nEvery card asks a variation of the same question. What happens when you steal enough memories, enough faces, enough lives, that you can no longer tell which ones were ever yours?\nBy the end of the game, the answer is usually the same.\nNobody knows.\nNot your opponents.\nNot the creatures on the battlefield.\nNot even Merieke Ri Berit.\n"}]}
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