187 views2 days ago
Commander
Size: 100Est cost: $1626.49Salt sum: 39.14
Whitetiger4844
187 views2 days ago
Commander
Size: 100Est cost: $1626.49Salt sum: 39.14
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{"ops":[{"insert":"\nWhat is this deck?"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This is a "},{"attributes":{"bold":true},"insert":"Kangee, Aerie Keeper"},{"insert":" Commander deck built for the June Archidekt deckbuilding contest. The prompt asks for a creative Commander-legal deck using a commander first printed in 2010 or earlier, so I wanted a commander who felt genuinely old-school but could do something strange with modern cards.\nKangee was the perfect choice.\nAt first glance, this looks like an Azorius Bird typal. In practice, it is a feather-counter engine deck. Kangee turns feather counters into teamwide damage. Soulcatchers’ Aerie turns dead Birds into permanent growth. Kastral, the Windcrested gives the flock a modern combat-damage engine. Goldberry, Nesting Grounds, proliferate cards, and Aven Mimeomancer gives the deck a weird and wonderful counter-manipulation subtheme.\nThe result is a Bird deck where death, counters, and combat all feed each other.\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Why Kangee?"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Kangee is old, flavorful, and mechanically unusual. He asks you to commit mana up front, then rewards you with a scaling anthem for the rest of your Birds.\nThat makes him very different from newer typal commanders that generate cards or tokens automatically. Kangee makes you work. You have to plan when to cast him, how much mana to put into kicker, and how to protect him afterward.\nThat is what makes the deck interesting.\nKangee is not the easiest Bird commander. In this deck, he is one of the most nostalgic and, in this shell, the strangest.\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"How does the deck win?"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The deck wins through evasive combat, but the route there changes from game to game.\nSometimes Kangee enters with a pile of feather counters and turns a board of tiny Birds into lethal attackers.\nSometimes Soulcatchers’ Aerie grows out of control after a sacrifice or board wipe turn.\nSometimes Kastral keeps drawing cards and putting +1/+1 counters on the flock.\nSometimes Mirror Entity turns six harmless fliers into enormous airborne monsters.\nAnd sometimes the deck wipes the board, brings back its own team, and keeps attacking while everyone else starts over.\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Key cards"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Kangee, Aerie Keeper"},{"insert":" is the commander and primary anthem. He is best when kicked for a meaningful amount and protected.\n"},{"attributes":{"bold":true},"insert":"Soulcatchers’ Aerie"},{"insert":" is the other hidden core of the deck. Every dead Bird becomes another feather counter and another future point of damage.\n"},{"attributes":{"bold":true},"insert":"Kastral, the Windcrested"},{"insert":" is the modern lieutenant. Kastral gives the deck card draw, counters, and reanimation as long as Birds keep connecting.\n"},{"attributes":{"bold":true},"insert":"Aven Mimeomancer"},{"insert":" is one of the cutest Kangee cards because it can add feather counters over time.\n"},{"attributes":{"bold":true},"insert":"Goldberry, River-Daughter"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Nesting Grounds"},{"insert":" give the deck counter movement tricks that make the feather-counter plan feel unique.\n"},{"attributes":{"bold":true},"insert":"Skullclamp"},{"insert":" turns small Birds into cards and makes sacrificing Birds feel great.\n"},{"attributes":{"bold":true},"insert":"Jackdaw Savior"},{"insert":" helps rebuild after sacrifice lines or board wipes.\n"},{"attributes":{"bold":true},"insert":"Mirror Entity"},{"insert":" is the “okay, enough nesting, everyone dies” card.\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Favorite play patterns"},{"attributes":{"header":2},"insert":"\n"},{"insert":"One of the best things this deck does is make death productive. With Soulcatchers’ Aerie on board, sacrificing a Bird to Seaside Haven, High Market, Altar of Dementia, Fanatical Devotion, or Martyr’s Cause does not feel like losing material. It feels like storing damage for later.\nAnother favorite line is casting Kangee with kicker, then using proliferate to keep growing his feather counters. Grateful Apparition, Thrummingbird, and Karn’s Bastion all turn one good Kangee turn into a scaling threat.\nKastral also creates great combat puzzles. Sometimes the right choice is to draw. Sometimes it is to put counters on the whole team. Sometimes it is to cheat a Bird from your hand or graveyard. The deck rewards knowing which mode matters in the moment.\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"How to pilot it"},{"attributes":{"header":2},"insert":"\n"},{"insert":"In the early game, play quietly. Develop mana, cheap Birds, Skullclamp, Soulcatchers’ Aerie, or draw engines.\nIn the midgame, decide whether you are a Kangee deck, a Soulcatchers’ Aerie deck, or a Kastral deck that game. You do not need every engine at once.\nIn the late game, look for a closing line. Mirror Entity, a huge kicked Kangee, a stacked Soulcatchers’ Aerie, or a board wipe plus rebuild spell can all end the game.\nThe key is patience. Kangee rewards timing more than speed.\n"}]}
Commander
Commander
(CTRL to add secondary)
Anthem
Kangee's Lieutenant
Flying
Whenever this creature attacks, attacking creatures with flying get +1/+1 until end of turn.
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Whenever this creature attacks, attacking creatures with flying get +1/+1 until end of turn.
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Creature - Soldier Bird

Anthem
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Counters
Counters
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Draw
Kastral, the Windcrested
Flying
Whenever one or more Birds you control deal combat damage to a player, choose one —
• You may put a Bird creature card from your hand or graveyard onto the battlefield with a finality counter on it.
• Put a +1/+1 counter on each Bird you control.
• Draw a card.
Whenever one or more Birds you control deal combat damage to a player, choose one —
• You may put a Bird creature card from your hand or graveyard onto the battlefield with a finality counter on it.
• Put a +1/+1 counter on each Bird you control.
• Draw a card.
Legendary Creature - Bird Scout

Draw
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Land
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land

Land
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Proliferate
Proliferate
(CTRL to add secondary)
Protection
Restoration Magic
Tiered (Choose one additional cost.)
• Cure — — Target permanent gains hexproof and indestructible until end of turn.
• Cura — — Target permanent gains hexproof and indestructible until end of turn. You gain 3 life.
• Curaga — — Permanents you control gain hexproof and indestructible until end of turn. You gain 6 life.
• Cure — — Target permanent gains hexproof and indestructible until end of turn.
• Cura — — Target permanent gains hexproof and indestructible until end of turn. You gain 3 life.
• Curaga — — Permanents you control gain hexproof and indestructible until end of turn. You gain 6 life.
Instant

Protection
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Ramp
Ramp
(CTRL to add secondary)
Recursion
Sevinne's Reclamation
Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery

Recursion
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Removal
Removal
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Sac Outlet
Sac Outlet
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Tokens
Tokens
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Tutor
Tutor
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Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
{"ops":[{"insert":"\nWhat is this deck?"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This is a "},{"attributes":{"bold":true},"insert":"Kangee, Aerie Keeper"},{"insert":" Commander deck built for the June Archidekt deckbuilding contest. The prompt asks for a creative Commander-legal deck using a commander first printed in 2010 or earlier, so I wanted a commander who felt genuinely old-school but could do something strange with modern cards.\nKangee was the perfect choice.\nAt first glance, this looks like an Azorius Bird typal. In practice, it is a feather-counter engine deck. Kangee turns feather counters into teamwide damage. Soulcatchers’ Aerie turns dead Birds into permanent growth. Kastral, the Windcrested gives the flock a modern combat-damage engine. Goldberry, Nesting Grounds, proliferate cards, and Aven Mimeomancer gives the deck a weird and wonderful counter-manipulation subtheme.\nThe result is a Bird deck where death, counters, and combat all feed each other.\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Why Kangee?"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Kangee is old, flavorful, and mechanically unusual. He asks you to commit mana up front, then rewards you with a scaling anthem for the rest of your Birds.\nThat makes him very different from newer typal commanders that generate cards or tokens automatically. Kangee makes you work. You have to plan when to cast him, how much mana to put into kicker, and how to protect him afterward.\nThat is what makes the deck interesting.\nKangee is not the easiest Bird commander. In this deck, he is one of the most nostalgic and, in this shell, the strangest.\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"How does the deck win?"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The deck wins through evasive combat, but the route there changes from game to game.\nSometimes Kangee enters with a pile of feather counters and turns a board of tiny Birds into lethal attackers.\nSometimes Soulcatchers’ Aerie grows out of control after a sacrifice or board wipe turn.\nSometimes Kastral keeps drawing cards and putting +1/+1 counters on the flock.\nSometimes Mirror Entity turns six harmless fliers into enormous airborne monsters.\nAnd sometimes the deck wipes the board, brings back its own team, and keeps attacking while everyone else starts over.\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Key cards"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Kangee, Aerie Keeper"},{"insert":" is the commander and primary anthem. He is best when kicked for a meaningful amount and protected.\n"},{"attributes":{"bold":true},"insert":"Soulcatchers’ Aerie"},{"insert":" is the other hidden core of the deck. Every dead Bird becomes another feather counter and another future point of damage.\n"},{"attributes":{"bold":true},"insert":"Kastral, the Windcrested"},{"insert":" is the modern lieutenant. Kastral gives the deck card draw, counters, and reanimation as long as Birds keep connecting.\n"},{"attributes":{"bold":true},"insert":"Aven Mimeomancer"},{"insert":" is one of the cutest Kangee cards because it can add feather counters over time.\n"},{"attributes":{"bold":true},"insert":"Goldberry, River-Daughter"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Nesting Grounds"},{"insert":" give the deck counter movement tricks that make the feather-counter plan feel unique.\n"},{"attributes":{"bold":true},"insert":"Skullclamp"},{"insert":" turns small Birds into cards and makes sacrificing Birds feel great.\n"},{"attributes":{"bold":true},"insert":"Jackdaw Savior"},{"insert":" helps rebuild after sacrifice lines or board wipes.\n"},{"attributes":{"bold":true},"insert":"Mirror Entity"},{"insert":" is the “okay, enough nesting, everyone dies” card.\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Favorite play patterns"},{"attributes":{"header":2},"insert":"\n"},{"insert":"One of the best things this deck does is make death productive. With Soulcatchers’ Aerie on board, sacrificing a Bird to Seaside Haven, High Market, Altar of Dementia, Fanatical Devotion, or Martyr’s Cause does not feel like losing material. It feels like storing damage for later.\nAnother favorite line is casting Kangee with kicker, then using proliferate to keep growing his feather counters. Grateful Apparition, Thrummingbird, and Karn’s Bastion all turn one good Kangee turn into a scaling threat.\nKastral also creates great combat puzzles. Sometimes the right choice is to draw. Sometimes it is to put counters on the whole team. Sometimes it is to cheat a Bird from your hand or graveyard. The deck rewards knowing which mode matters in the moment.\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"How to pilot it"},{"attributes":{"header":2},"insert":"\n"},{"insert":"In the early game, play quietly. Develop mana, cheap Birds, Skullclamp, Soulcatchers’ Aerie, or draw engines.\nIn the midgame, decide whether you are a Kangee deck, a Soulcatchers’ Aerie deck, or a Kastral deck that game. You do not need every engine at once.\nIn the late game, look for a closing line. Mirror Entity, a huge kicked Kangee, a stacked Soulcatchers’ Aerie, or a board wipe plus rebuild spell can all end the game.\nThe key is patience. Kangee rewards timing more than speed.\n"}]}











































































