Everett
167 views35 hrs ago
Commander
Size: 100Est cost: $952.45Salt sum: 51.1
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{"ops":[{"insert":"\t"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":"Dakkon's power and toughness are equal to the number of lands you control. This deck aims to control zero lands so Dakkon and other cards like him die immediately upon entering. After destroying all lands a few times, playing a second sunrise will create a fun loop to gain a ton of value. I included an infinite combo that goes as follows: Sibsig ceremony, pitless plunderer, grave crawler, and ashnods alter to sacrifice some of zombies for infinite mana and 2/2 zombies. Then using a card like Reprocess we can sacrifice the zombies to draw our whole deck. Also, I added a ton of mana rocks and cards like black market to make up for the mana imbalance. This did cause the removal and counter spell piece of the deck to be a little lackluster. However, the amount of land destruction will hopefully hurt the other decks just enough. "},{"insert":"\n\t"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":"My favorite card in the deck is easily Herald of Leshrac. As mean as it is, stealing all of my opponents lands and then sacrificing them will be very fun. The same sort of effect happens with Thrilling Encore after using Dictate of Erabos to demolish my friends' boards. Lastly I do hope to eventually give Dakkon the voltron win he deserves and Second Sunrise can definitely help with that."},{"insert":"\n\n"}]}
Dakkons
Korlash, Heir to Blackblade
Korlash's power and toughness are each equal to the number of Swamps you control.
: Regenerate Korlash.
Grandeur — Discard another card named Korlash, Heir to Blackblade: Search your library for up to two Swamp cards, put them onto the battlefield tapped, then shuffle.
: Regenerate Korlash.
Grandeur — Discard another card named Korlash, Heir to Blackblade: Search your library for up to two Swamp cards, put them onto the battlefield tapped, then shuffle.
Legendary Creature - Warrior Zombie

Nameless Race
Trample
As this creature enters, pay any amount of life. The amount you pay can't be more than the total number of white nontoken permanents your opponents control plus the total number of white cards in their graveyards.
Nameless Race's power and toughness are each equal to the life paid as it entered.
As this creature enters, pay any amount of life. The amount you pay can't be more than the total number of white nontoken permanents your opponents control plus the total number of white cards in their graveyards.
Nameless Race's power and toughness are each equal to the life paid as it entered.
Creature

Dakkons
(CTRL to add secondary)
Death payoffs
Death payoffs
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Fodder
Fodder
(CTRL to add secondary)
Land
Land
(CTRL to add secondary)
less lands
less lands
(CTRL to add secondary)
Ramp
Claim Jumper
Vigilance
When this creature enters, if an opponent controls more lands than you, you may search your library for a Plains card and put it onto the battlefield tapped. Then if an opponent controls more lands than you, repeat this process once. If you search your library this way, shuffle.
When this creature enters, if an opponent controls more lands than you, you may search your library for a Plains card and put it onto the battlefield tapped. Then if an opponent controls more lands than you, repeat this process once. If you search your library this way, shuffle.
Creature - Mercenary Rabbit

Herald of Leshrac
Flying
Cumulative upkeep—Gain control of a land you don't control. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
This creature gets +1/+1 for each land you control but don't own.
When this creature leaves the battlefield, each player gains control of each land they own that you control.
Cumulative upkeep—Gain control of a land you don't control. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
This creature gets +1/+1 for each land you control but don't own.
When this creature leaves the battlefield, each player gains control of each land they own that you control.
Creature - Avatar

Ramp
(CTRL to add secondary)
Removal
Removal
(CTRL to add secondary)
Trigger
Karmic Guide
Flying, protection from black
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, return target creature card from your graveyard to the battlefield.
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, return target creature card from your graveyard to the battlefield.
Creature - Angel Spirit

Trigger
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":"\t"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":"Dakkon's power and toughness are equal to the number of lands you control. This deck aims to control zero lands so Dakkon and other cards like him die immediately upon entering. After destroying all lands a few times, playing a second sunrise will create a fun loop to gain a ton of value. I included an infinite combo that goes as follows: Sibsig ceremony, pitless plunderer, grave crawler, and ashnods alter to sacrifice some of zombies for infinite mana and 2/2 zombies. Then using a card like Reprocess we can sacrifice the zombies to draw our whole deck. Also, I added a ton of mana rocks and cards like black market to make up for the mana imbalance. This did cause the removal and counter spell piece of the deck to be a little lackluster. However, the amount of land destruction will hopefully hurt the other decks just enough. "},{"insert":"\n\t"},{"attributes":{"background":"transparent","color":"#ffffff"},"insert":"My favorite card in the deck is easily Herald of Leshrac. As mean as it is, stealing all of my opponents lands and then sacrificing them will be very fun. The same sort of effect happens with Thrilling Encore after using Dictate of Erabos to demolish my friends' boards. Lastly I do hope to eventually give Dakkon the voltron win he deserves and Second Sunrise can definitely help with that."},{"insert":"\n\n"}]}


























































































