27 views7 days ago
Commander
Size: 100Est cost: $2507.72Salt sum: 67.03
jimbrownes
27 views7 days ago
Commander
Size: 100Est cost: $2507.72Salt sum: 67.03
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{"ops":[{"insert":"This is a high-power, borderline "},{"attributes":{"bold":true},"insert":"cEDH (Competitive Commander) Izzet Turbo-Combo deck"},{"insert":" helmed by the partner pairing of [Malcolm, Keen-Eyed Navigator] and [Dargo, the Shipwrecker].\n\nThe deck is designed to be blindingly fast, capitalizing on early fast-mana artifacts, pirate synergies, and highly efficient sacrifice loops to present game-winning threats as early as turns 1 to 3.\n\n--------------------------------------------------------------------------------------------------------------------------\n\n🚀 The Core Strategy: Fast Mana & Disregard for the Curve"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nThe primary engine of the deck relies on how absurdly easy it is to cheat [Dargo, the Shipwrecker] into play. Dargo reduces his own cost by 2 generic mana for each artifact or creature you sacrifice to him (or have sacrificed earlier in the turn).\n\n "},{"attributes":{"bold":true},"insert":"The Ritual Effect:"},{"insert":" Sacrificing high-value token creators like [Impulsive Pilferer] or cracking standard Treasures nets you massive mana discounts, essentially treating your temporary permanents as Dark Rituals."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":" "},{"attributes":{"bold":true},"insert":"Malcolm's Engine:"},{"insert":" [Malcolm, Keen-Eyed Navigator] sits in the command zone as your primary engine piece. By attacking or using pingers, Malcolm keeps your hand stocked with a steady stream of Treasures, providing both the raw mana and the sacrifice fodder Dargo desperately craves."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n--------------------------------------------------------------------------------------------------------------------------\n\n💥 Primary Win Conditions"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nYour deck focuses on executing tight, minimal-piece combos that convert infinite loops into instant table deaths.\n\n1. The Malcolm A+B Lines"},{"attributes":{"header":3},"insert":"\n"},{"insert":"\nBecause Malcolm triggers off *any* Pirate dealing damage to opponents, you feature a subset of infinite damage loops:\n\n"},{"attributes":{"bold":true},"insert":"Glint-Horn Buccaneer: "},{"insert":"The clean, one-card win condition with Malcolm. Attacking with Glint-Horn and activating its discard ability deals damage to each opponent, generating enough Treasures to repeatedly activate its ability, filtering your deck and burning out the table."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Artificial Evolution Effects:"},{"insert":" Using [Artificial Evolution] to change the creature type of non-Pirate pingers like [Reckless Fireweaver] or [Molten Gatekeeper] into \"Pirate.\" Once changed, every artifact that enters deals damage, creates a treasure, and loops infinitely."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n2. The Dargo Sacrifice Loop"},{"attributes":{"header":3},"insert":"\n"},{"insert":"\nWith a sacrifice outlet on the board like [Phyrexian Altar] or [Altar of Dementia] , Dargo becomes an infinite casting loop. Once you've sacrificed three permanents in a turn, Dargo's tax is permanently reduced, allowing you to repeatedly sacrifice him and recast him for just a single Red mana ($\\color{red}$).\n\n\t* \t\tPair this loop with "},{"attributes":{"bold":true},"insert":"[Molten Gatekeeper]"},{"insert":" for infinite damage.\n\t* \t\tPair this loop with"},{"attributes":{"bold":true},"insert":" [Kozilek's Unsealing]"},{"insert":" to draw your entire library, since Dargo triggers the \"7 mana value or greater\" clause every single time he is cast.\n\n--------------------------------------------------------------------------------------------------------------------------\n\n🛡️ Interaction & Protection Suite"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nBecause this is a glass-cannon combo deck, you run an incredibly lean, efficient interaction package meant to protect your win attempts or stop opponents from winning a turn faster:\n\n\t* \t\t"},{"attributes":{"bold":true},"insert":"Free Counter Spells:"},{"insert":" Standard competitive protection pieces like [Force of Will] , [Force of Negation] , [Pact of Negation], and [Mental Misstep] ensure you can go all-in on your turn while keeping your shields up.\n\t*\t\t"},{"attributes":{"bold":true},"insert":"Deflective Interventions:"},{"insert":" High-impact redirects like [Deflecting Swat] take advantage of always having a commander on board to pivot targeted removal away from your combo pieces.\n\n📊 Summary"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nThis deck is an incredibly synergistic puzzle. It doesn't care about traditional combat math or long, drawn-out value games. It is entirely focused on leveraging the synergy between "},{"attributes":{"bold":true},"insert":"Malcolm's artifact creation"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Dargo's artifact consumption"},{"insert":" to burst onto the board, dig for a combo piece, and melt your opponents' life totals in a single, explosive turn.\n"}]}
Commander
Dargo, the Shipwrecker
As an additional cost to cast this spell, you may sacrifice any number of artifacts and/or creatures. This spell costs less to cast for each permanent sacrificed this way and less to cast for each other artifact or creature you've sacrificed this turn.
Trample
Partner (You can have two commanders if both have partner.)
Trample
Partner (You can have two commanders if both have partner.)
Legendary Creature - Giant Pirate

Malcolm, Keen-Eyed Navigator
Flying
Whenever one or more Pirates you control deal damage to your opponents, you create a Treasure token for each opponent dealt damage. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")
Partner (You can have two commanders if both have partner.)
Whenever one or more Pirates you control deal damage to your opponents, you create a Treasure token for each opponent dealt damage. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")
Partner (You can have two commanders if both have partner.)
Legendary Creature - Pirate Siren

Commander
(CTRL to add secondary)
Burn
Molten Gatekeeper
Whenever another creature you control enters, this creature deals 1 damage to each opponent.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Creature Artifact - Golem

Burn
(CTRL to add secondary)
Counters
Counters
(CTRL to add secondary)
Draw
Kozilek's Unsealing
Devoid (This card has no color.)
Whenever you cast a creature spell with mana value 4, 5, or 6, create two 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this token: Add ."
Whenever you cast a creature spell with mana value 7 or greater, draw three cards.
Whenever you cast a creature spell with mana value 4, 5, or 6, create two 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this token: Add ."
Whenever you cast a creature spell with mana value 7 or greater, draw three cards.
Enchantment

Malcolm, Alluring Scoundrel
Flash
Flying
Whenever Malcolm deals combat damage to a player, put a chorus counter on it. Draw a card, then discard a card. If there are four or more chorus counters on Malcolm, you may cast the discarded card without paying its mana cost.
Flying
Whenever Malcolm deals combat damage to a player, put a chorus counter on it. Draw a card, then discard a card. If there are four or more chorus counters on Malcolm, you may cast the discarded card without paying its mana cost.
Legendary Creature - Pirate Siren

Pollywog Prodigy
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever an opponent casts a noncreature spell with mana value less than this creature's power, draw a card.
Whenever an opponent casts a noncreature spell with mana value less than this creature's power, draw a card.
Creature - Wizard Frog

Tandem Lookout
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)
As long as Tandem Lookout is paired with another creature, each of those creatures has "Whenever this creature deals damage to an opponent, draw a card."
As long as Tandem Lookout is paired with another creature, each of those creatures has "Whenever this creature deals damage to an opponent, draw a card."
Creature - Human Scout

The One Ring
Indestructible
When The One Ring enters, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
When The One Ring enters, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
Legendary Artifact

Draw
(CTRL to add secondary)
Land
Gemstone Caverns
If this card is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand.
: Add . If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
: Add . If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
Legendary Land

Urza's Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — This Saga gains ": Add ."
II — This Saga gains ", : Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost or , put it onto the battlefield, then shuffle.
I — This Saga gains ": Add ."
II — This Saga gains ", : Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost or , put it onto the battlefield, then shuffle.
Land Enchantment - Saga Urza's

Land
(CTRL to add secondary)
Protection
Protection
(CTRL to add secondary)
Ramp
Impulsive Pilferer
When this creature dies, create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Creature - Goblin Pirate

Magda, Brazen Outlaw
Other Dwarves you control get +1/+0.
Whenever a Dwarf you control becomes tapped, create a Treasure token.
Sacrifice five Treasures: Search your library for an artifact or Dragon card, put that card onto the battlefield, then shuffle.
Whenever a Dwarf you control becomes tapped, create a Treasure token.
Sacrifice five Treasures: Search your library for an artifact or Dragon card, put that card onto the battlefield, then shuffle.
Legendary Creature - Berserker Dwarf

Ragavan, Nimble Pilferer
Whenever Ragavan deals combat damage to a player, create a Treasure token and exile the top card of that player's library. Until end of turn, you may cast that card.
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Legendary Creature - Pirate Monkey

Ramp
(CTRL to add secondary)
Removal
Kitesail Larcenist
Flying, ward
When this creature enters, for each player, choose up to one other target artifact or creature that player controls. For as long as this creature remains on the battlefield, the chosen permanents become Treasure artifacts with ", Sacrifice this artifact: Add one mana of any color" and lose all other abilities.
When this creature enters, for each player, choose up to one other target artifact or creature that player controls. For as long as this creature remains on the battlefield, the chosen permanents become Treasure artifacts with ", Sacrifice this artifact: Add one mana of any color" and lose all other abilities.
Creature - Human Pirate

Removal
(CTRL to add secondary)
Tutor
Tutor
(CTRL to add secondary)
Untap
Pemmin's Aura
Enchant creature
: Untap enchanted creature.
: Enchanted creature gains flying until end of turn.
: Enchanted creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
: Enchanted creature gets +1/-1 or -1/+1 until end of turn.
: Untap enchanted creature.
: Enchanted creature gains flying until end of turn.
: Enchanted creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
: Enchanted creature gets +1/-1 or -1/+1 until end of turn.
Enchantment - Aura

Untap
(CTRL to add secondary)
Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":"This is a high-power, borderline "},{"attributes":{"bold":true},"insert":"cEDH (Competitive Commander) Izzet Turbo-Combo deck"},{"insert":" helmed by the partner pairing of [Malcolm, Keen-Eyed Navigator] and [Dargo, the Shipwrecker].\n\nThe deck is designed to be blindingly fast, capitalizing on early fast-mana artifacts, pirate synergies, and highly efficient sacrifice loops to present game-winning threats as early as turns 1 to 3.\n\n--------------------------------------------------------------------------------------------------------------------------\n\n🚀 The Core Strategy: Fast Mana & Disregard for the Curve"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nThe primary engine of the deck relies on how absurdly easy it is to cheat [Dargo, the Shipwrecker] into play. Dargo reduces his own cost by 2 generic mana for each artifact or creature you sacrifice to him (or have sacrificed earlier in the turn).\n\n "},{"attributes":{"bold":true},"insert":"The Ritual Effect:"},{"insert":" Sacrificing high-value token creators like [Impulsive Pilferer] or cracking standard Treasures nets you massive mana discounts, essentially treating your temporary permanents as Dark Rituals."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":" "},{"attributes":{"bold":true},"insert":"Malcolm's Engine:"},{"insert":" [Malcolm, Keen-Eyed Navigator] sits in the command zone as your primary engine piece. By attacking or using pingers, Malcolm keeps your hand stocked with a steady stream of Treasures, providing both the raw mana and the sacrifice fodder Dargo desperately craves."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n--------------------------------------------------------------------------------------------------------------------------\n\n💥 Primary Win Conditions"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nYour deck focuses on executing tight, minimal-piece combos that convert infinite loops into instant table deaths.\n\n1. The Malcolm A+B Lines"},{"attributes":{"header":3},"insert":"\n"},{"insert":"\nBecause Malcolm triggers off *any* Pirate dealing damage to opponents, you feature a subset of infinite damage loops:\n\n"},{"attributes":{"bold":true},"insert":"Glint-Horn Buccaneer: "},{"insert":"The clean, one-card win condition with Malcolm. Attacking with Glint-Horn and activating its discard ability deals damage to each opponent, generating enough Treasures to repeatedly activate its ability, filtering your deck and burning out the table."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Artificial Evolution Effects:"},{"insert":" Using [Artificial Evolution] to change the creature type of non-Pirate pingers like [Reckless Fireweaver] or [Molten Gatekeeper] into \"Pirate.\" Once changed, every artifact that enters deals damage, creates a treasure, and loops infinitely."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n2. The Dargo Sacrifice Loop"},{"attributes":{"header":3},"insert":"\n"},{"insert":"\nWith a sacrifice outlet on the board like [Phyrexian Altar] or [Altar of Dementia] , Dargo becomes an infinite casting loop. Once you've sacrificed three permanents in a turn, Dargo's tax is permanently reduced, allowing you to repeatedly sacrifice him and recast him for just a single Red mana ($\\color{red}$).\n\n\t* \t\tPair this loop with "},{"attributes":{"bold":true},"insert":"[Molten Gatekeeper]"},{"insert":" for infinite damage.\n\t* \t\tPair this loop with"},{"attributes":{"bold":true},"insert":" [Kozilek's Unsealing]"},{"insert":" to draw your entire library, since Dargo triggers the \"7 mana value or greater\" clause every single time he is cast.\n\n--------------------------------------------------------------------------------------------------------------------------\n\n🛡️ Interaction & Protection Suite"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nBecause this is a glass-cannon combo deck, you run an incredibly lean, efficient interaction package meant to protect your win attempts or stop opponents from winning a turn faster:\n\n\t* \t\t"},{"attributes":{"bold":true},"insert":"Free Counter Spells:"},{"insert":" Standard competitive protection pieces like [Force of Will] , [Force of Negation] , [Pact of Negation], and [Mental Misstep] ensure you can go all-in on your turn while keeping your shields up.\n\t*\t\t"},{"attributes":{"bold":true},"insert":"Deflective Interventions:"},{"insert":" High-impact redirects like [Deflecting Swat] take advantage of always having a commander on board to pivot targeted removal away from your combo pieces.\n\n📊 Summary"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nThis deck is an incredibly synergistic puzzle. It doesn't care about traditional combat math or long, drawn-out value games. It is entirely focused on leveraging the synergy between "},{"attributes":{"bold":true},"insert":"Malcolm's artifact creation"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Dargo's artifact consumption"},{"insert":" to burst onto the board, dig for a combo piece, and melt your opponents' life totals in a single, explosive turn.\n"}]}





















































































