37 views10 days ago
Commander
Size: 100Est cost: $211.59Salt sum: 32.24
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aalongi

37 views10 days ago
Commander
Size: 100Est cost: $211.59Salt sum: 32.24

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{"ops":[{"insert":"This deck has several fun interactions with "},{"insert":{"card-link":"Rienne, Angel of Rebirth"}},{"insert":" ’s abilities. Primary among them is the "},{"insert":{"card-link":"Sneak Attack"}},{"insert":" package, which allows you to drop a (multicolored) creature, swing with it, sack it to "},{"insert":{"card-link":"Brion Stoutarm"}},{"insert":" if available, and then bring it back to hand for another go next turn. \n\nAlternately, you can go wider and just smash into your opponents without fear, bringing efficient creatures like "},{"insert":{"card-link":"Conclave Cavalier"}},{"insert":" and "},{"insert":{"card-link":"Woolly Thoctar"}},{"insert":" back over and over until the defenders’ resources are exhausted.\n\nBeyond that, you can take more of a control angle and attack relentlessly with "},{"insert":{"card-link":"Novablast Wurm"}},{"insert":" , bringing back your own army with Rienne (who will also die) and then keeping your commander clear of the board until the Wurm has finished the job. You should probably only try this if you have a card engine such as "},{"insert":{"card-link":"Tome of the Guildpact"}},{"insert":" ready to keep your hand full, or a Sneak Attack angle for subsequent swings.\n\nOf course, opponents will go hard after Rienne. Back her up with any of half a dozen protection/indestructibility effects (the most efficient is "},{"insert":{"card-link":"Saffi Eriksdotter"}},{"insert":" ), or hold "},{"insert":{"card-link":"Vengeful Rebirth"}},{"insert":" in hand and let her go to the graveyard once for a productive return.\n\nThe two most startling plays the deck generates involve "},{"insert":{"card-link":"Realm Razer"}},{"insert":" , which can lock in board advantage if you have it; and "},{"insert":{"card-link":"Chance for Glory"}},{"insert":" , which can interrupt an opponent’s board wipe with a last chance to achieve victory.\n\nStandard strategic approach notes and disclaimer(s) for all my decks:\nI just started (in May 2026) uploading all of my (200+) decks into Archidekt. This is going to be a slow process so if you’re seeing notes that refer to other decks that you can’t find, give me a short moment and I’ll have more stuff up soon."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"I generally aim for high synergy, short of optimization. (Tier 3+, if you track that sort of thing.)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"I like games that last 8-12 turns and aim to demonstrate the deck’s synergy within that timeframe."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"I prefer to win but don’t relentlessly pursue that goal, because I am an adult who enjoys playing games with friends. So you’ll occasionally see silly cards. Enjoy them!"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"I have 200+ decks and do not want to bore my friends, so my goal is to have NO non-land card in more than 3-4 decks. If you’re wondering why a certain “obvious staple” isn’t in this deck list, that’s probably why."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"I’m continuously updating (each deck gets a look at newer cards every six months) so of course there may be changes around the margins. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nThanks for checking out my deck(s). Peace.\n\nAnthony Alongi\nProgenitor of Multiplayer Magic Content Creation\nFormer Columnist for Wizards of the Coast, StarCity Games, The Dojo\nFormer Podcaster (Elder Dragon Statesmen) with the Late, Great Sheldon Menery\n\n"}]}

Commander

Qty: 1 Price: $0.00
Rienne, Angel of Rebirth
Flying
Other multicolored creatures you control get +1/+0.
Whenever another multicolored creature you control dies, return it to its owner's hand at the beginning of the next end step.
Legendary Creature - Angel
Rienne, Angel of Rebirth (dmc) 166

Commander

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Anthem

Qty: 6 Price: $4.10
Balefire Liege
Other red creatures you control get +1/+1.
Other white creatures you control get +1/+1.
Whenever you cast a red spell, this creature deals 3 damage to target player or planeswalker.
Whenever you cast a white spell, you gain 3 life.
Creature - Spirit Horror
Balefire Liege (soc) 295
Glass of the Guildpact
Multicolored creatures you control get +1/+1.
Artifact
Glass of the Guildpact (rna) 233
Grumgully, the Generous
Each other non-Human creature you control enters with an additional +1/+1 counter on it.
Legendary Creature - Goblin Shaman
Grumgully, the Generous (blc) 253
Knight of New Alara
Each other multicolored creature you control gets +1/+1 for each of its colors.
Creature - Human Knight
Knight of New Alara (dmc) 156
Tolsimir Wolfblood
Other green creatures you control get +1/+1.
Other white creatures you control get +1/+1.
: Create Voja, a legendary 2/2 green and white Wolf creature token.
Legendary Creature - Warrior Elf
Tolsimir Wolfblood (rvr) 234
Wilt-Leaf Liege
(
can be paid with either
or
.)
Other green creatures you control get +1/+1.
Other white creatures you control get +1/+1.
If a spell or ability an opponent controls causes you to discard this card, put it onto the battlefield instead of putting it into your graveyard.
Creature - Knight Elf
Wilt-Leaf Liege (fdn) 668

Anthem

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Combat Creatures

Qty: 7 Price: $6.95
Aurelia, Exemplar of Justice
Flying
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white.
Legendary Creature - Angel
Aurelia, Exemplar of Justice (rvr) 356
Conclave Cavalier
Vigilance
When this creature dies, create two 2/2 green and white Elf Knight creature tokens with vigilance.
Creature - Knight Centaur
Conclave Cavalier (rvr) 173
General Ferrous Rokiric
Hexproof from monocolored
Whenever you cast a multicolored spell, create a 4/4 red and white Golem artifact creature token.
Legendary Creature - Human Soldier
General Ferrous Rokiric (mh2) 198
Radha, Heart of Keld
During your turn, Radha has first strike.
You may look at the top card of your library any time, and you may play lands from the top of your library.
: Radha gets +X/+X until end of turn, where X is the number of lands you control.
Legendary Creature - Warrior Elf
Radha, Heart of Keld (m21) 224
Tolsimir, Midnight's Light
Lifelink
When Tolsimir enters, create Voja Fenstalker, a legendary 5/5 green and white Wolf creature token with trample.
Whenever a Wolf you control attacks, if Tolsimir attacked this combat, target creature an opponent controls blocks that Wolf this combat if able.
Legendary Creature - Elf Scout
Tolsimir, Midnight's Light (mkm) 236
Venerable Warsinger
Vigilance, trample
Whenever this creature deals combat damage to a player, you may return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of damage this creature dealt to that player.
Creature - Cleric Spirit
Venerable Warsinger (soc) 336
Woolly Thoctar
Creature - Beast
Woolly Thoctar (plst) MM3-203

Combat Creatures

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Draw and Tutor

Qty: 6 Price: $19.10
Brazen Upstart
Vigilance
When this creature dies, look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature - Elf Shaman
Brazen Upstart (snc) 169
Bre of Clan Stoutarm
,
: Another target creature you control gains flying and lifelink until end of turn.
At the beginning of your end step, if you gained life this turn, exile cards from the top of your library until you exile a nonland card. You may cast that card without paying its mana cost if the spell's mana value is less than or equal to the amount of life you gained this turn. Otherwise, put it into your hand.
Legendary Creature - Warrior Giant
Bre of Clan Stoutarm (ecl) 207
Eladamri's Call
Search your library for a creature card, reveal that card, put it into your hand, then shuffle.
Instant
Eladamri's Call (mh1) 197
Nelly Borca, Impulsive Accuser
Vigilance
Whenever Nelly Borca attacks, suspect target creature. Then goad all suspected creatures. (A suspected creature has menace and can't block.)
Whenever one or more creatures an opponent controls deal combat damage to one or more of your opponents, you and the controller of those creatures each draw a card.
Legendary Creature - Human Detective
Nelly Borca, Impulsive Accuser (mkc) 4
Return of the Wildspeaker
Choose one —
• Draw cards equal to the greatest power among non-Human creatures you control.
• Non-Human creatures you control get +3/+3 until end of turn.
Instant
Return of the Wildspeaker (ecc) 115
Tome of the Guildpact
Whenever you cast a multicolored spell, draw a card.
: Add one mana of any color.
Artifact - Book
Tome of the Guildpact (rna) 242

Draw and Tutor

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Finisher

Qty: 3 Price: $4.98
Anya, Merciless Angel
Flying
Anya gets +3/+3 for each opponent whose life total is less than half their starting life total.
As long as an opponent's life total is less than half their starting life total, Anya has indestructible.
Legendary Creature - Angel
Anya, Merciless Angel (mkc) 199
Atarka, World Render
Flying, trample
Whenever a Dragon you control attacks, it gains double strike until end of turn.
Legendary Creature - Dragon
Atarka, World Render (tdc) 281
Chance for Glory
Creatures you control gain indestructible. Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
Instant
Chance for Glory (grn) 159

Finisher

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Land

Qty: 38 Price: $97.43
Arid Mesa
, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.
Land
Arid Mesa (mh2) 436
Battlefield Forge
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Battlefield Forge (soc) 362
Forest
(
: Add
.)
Basic Land - Forest
Forest (hob) 198
Guildmages' Forum
: Add
.
,
: Add one mana of any color. If that mana is spent on a multicolored creature spell, that creature enters with an additional +1/+1 counter on it.
Land
Guildmages' Forum (grn) 250
Jetmir's Garden
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Mountain Forest
Jetmir's Garden (snc) 250
Jungle Shrine
This land enters tapped.
: Add
,
, or
.
Land
Jungle Shrine (ecc) 154
Karplusan Forest
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Karplusan Forest (eoc) 164
Kessig Wolf Run
: Add
.
,
: Target creature gets +X/+0 and gains trample until end of turn.
Land
Kessig Wolf Run (tdc) 375
Mosswort Bridge
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add
.
,
: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
Land
Mosswort Bridge (tdc) 379
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (hob) 197
Plains
(
: Add
.)
Basic Land - Plains
Plains (hob) 194
Raging Ravine
This land enters tapped.
: Add
or
.
: Until end of turn, this land becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land.
Land
Raging Ravine (ecc) 160
Restless Ridgeline
This land enters tapped.
: Add
or
.
: This land becomes a 3/4 red and green Dinosaur creature until end of turn. It's still a land.
Whenever this land attacks, another target attacking creature gets +2/+0 until end of turn. Untap that creature.
Land
Restless Ridgeline (lci) 283
Rootbound Crag
This land enters tapped unless you control a Mountain or a Forest.
: Add
or
.
Land
Rootbound Crag (tmc) 72
Spinerock Knoll
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add
.
,
: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.
Land
Spinerock Knoll (dsc) 300
Stomping Ground
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Mountain Forest
Stomping Ground (eoe) 258
Sunpetal Grove
This land enters tapped unless you control a Forest or a Plains.
: Add
or
.
Land
Sunpetal Grove (fic) 432
Temple of Abandon
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Abandon (tdc) 400
Temple of Plenty
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Plenty (fic) 437
Temple of Triumph
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Triumph (soc) 417

Land

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Protection

Qty: 8 Price: $5.83
Assure
Put a +1/+1 counter on target creature. That creature gains indestructible until end of turn.
Instant
Assure // Assemble (rvr) 248
Boros Charm
Choose one —
• Boros Charm deals 4 damage to target player or planeswalker.
• Permanents you control gain indestructible until end of turn.
• Target creature gains double strike until end of turn.
Instant
Boros Charm (fdn) 721
Bronzehide Lion
: This creature gains indestructible until end of turn.
When this creature dies, return it to the battlefield. It's an Aura enchantment with enchant creature you control and "
: Enchanted creature gains indestructible until end of turn," and it loses all other abilities.
Creature - Cat
Bronzehide Lion (thb) 210
Dauntless Escort
Sacrifice this creature: Creatures you control gain indestructible until end of turn.
Creature - Soldier Rhino
Dauntless Escort (scd) 223
Fleecemane Lion
: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.)
As long as this creature is monstrous, it has hexproof and indestructible.
Creature - Cat
Fleecemane Lion (afc) 185
Loxodon Hierarch
When this creature enters, you gain 4 life.
, Sacrifice this creature: Regenerate each creature you control.
Creature - Cleric Elephant
Loxodon Hierarch (ddh) 15
Oversoul of Dusk
Protection from blue, from black, and from red
Creature - Avatar Spirit
Oversoul of Dusk (shm) 234
Saffi Eriksdotter
Sacrifice Saffi Eriksdotter: When target creature is put into your graveyard this turn, return that card to the battlefield.
Legendary Creature - Human Scout
Saffi Eriksdotter (tsr) 260

Protection

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Ramp

Qty: 7 Price: $8.59
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (soc) 127
Chromatic Lantern
Lands you control have "
: Add one mana of any color."
: Add one mana of any color.
Artifact
Chromatic Lantern (tmc) 58
Faeburrow Elder
Vigilance
This creature gets +1/+1 for each color among permanents you control.
: For each color among permanents you control, add one mana of that color.
Creature - Druid Treefolk
Faeburrow Elder (ecc) 53
Knotvine Mystic
,
: Add
.
Creature - Elf Druid
Knotvine Mystic (con) 114
Ruby, Daring Tracker
Haste (This creature can attack and
as soon as it comes under your control.)
Whenever Ruby attacks while you control a creature with power 4 or greater, Ruby gets +2/+2 until end of turn.
: Add
or
.
Legendary Creature - Human Scout
Ruby, Daring Tracker (fdn) 245
Sol Ring
: Add
.
Artifact
Sol Ring (soc) 128
Zhur-Taa Druid
: Add
.
Whenever you tap this creature for mana, it deals 1 damage to each opponent.
Creature - Human Druid
Zhur-Taa Druid (plst) C16-232

Ramp

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Removal

Qty: 19 Price: $40.36
Agrus Kos, Spirit of Justice
Double strike, vigilance
Whenever Agrus Kos enters or attacks, choose up to one target creature. If it's suspected, exile it. Otherwise, suspect it. (A suspected creature has menace and can't block.)
Legendary Creature - Spirit Detective
Agrus Kos, Spirit of Justice (mkm) 184
Akroma's Vengeance
Destroy all artifacts, creatures, and enchantments.
Cycling
(
, Discard this card: Draw a card.)
Sorcery
Akroma's Vengeance (c20) 74
Aura Shards
Whenever a creature you control enters, you may destroy target artifact or enchantment.
Enchantment
Aura Shards (plst) INV-233
By Invitation Only
Choose a number between 0 and 13. Each player sacrifices that many creatures of their choice.
Sorcery
By Invitation Only (vow) 5
Cindervines
Whenever an opponent casts a noncreature spell, this enchantment deals 1 damage to that player.
, Sacrifice this enchantment: Destroy target artifact or enchantment. This enchantment deals 2 damage to that permanent's controller.
Enchantment
Cindervines (rvr) 360
Deafening Clarion
Choose one or both —
• Deafening Clarion deals 3 damage to each creature.
• Creatures you control gain lifelink until end of turn.
Sorcery
Deafening Clarion (grn) 165
Depopulate
Each player who controls a multicolored creature draws a card. Then destroy all creatures.
Sorcery
Depopulate (snc) 10
Dryad Militant
(
can be paid with either
or
.)
If an instant or sorcery card would be put into a graveyard from anywhere, exile it instead.
Creature - Soldier Dryad
Dryad Militant (fdn) 656
Fight to the Death
Destroy all blocking creatures and all blocked creatures.
Instant
Fight to the Death (arb) 97
Firemane Avenger
Flying
Battalion — Whenever this creature and at least two other creatures attack, this creature deals 3 damage to any target and you gain 3 life.
Creature - Angel
Firemane Avenger (clu) 189
Knight of Autumn
When this creature enters, choose one —
• Put two +1/+1 counters on this creature.
• Destroy target artifact or enchantment.
• You gain 4 life.
Creature - Knight Dryad
Knight of Autumn (afc) 187
Mercy Killing
Target creature's controller sacrifices it, then creates X 1/1 green and white Elf Warrior creature tokens, where X is that creature's power.
Instant
Mercy Killing (plst) SHM-231
Migloz, Maze Crusher
Migloz enters with five oil counters on it.
, Remove an oil counter from Migloz: It gains vigilance and menace until end of turn.
, Remove two oil counters from Migloz: It gets +2/+2 until end of turn.
, Remove three oil counters from Migloz: Destroy target artifact or enchantment.
Legendary Creature - Beast Phyrexian
Migloz, Maze Crusher (one) 210
Novablast Wurm
Whenever this creature attacks, destroy all other creatures.
Creature - Wurm
Novablast Wurm (wwk) 119
Qasali Pridemage
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
, Sacrifice this creature: Destroy target artifact or enchantment.
Creature - Wizard Cat
Qasali Pridemage (2x2) 267
Realm Razer
When this creature enters, exile all lands.
When this creature leaves the battlefield, return the exiled cards to the battlefield tapped under their owners' control.
Creature - Beast
Realm Razer (ala) 187
Savage Twister
Savage Twister deals X damage to each creature.
Sorcery
Savage Twister (plst) C18-190
Solar Blaze
Each creature deals damage to itself equal to its power.
Sorcery
Solar Blaze (war) 216
Vengeful Rebirth
Return target card from your graveyard to your hand. If you return a nonland card to your hand this way, Vengeful Rebirth deals damage equal to that card's mana value to any target.
Exile Vengeful Rebirth.
Sorcery
Vengeful Rebirth (plst) MM2-188

Removal

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Sneak Attack and Haste

Qty: 5 Price: $24.25
Brion Stoutarm
Lifelink
,
, Sacrifice another creature: Brion Stoutarm deals damage equal to the sacrificed creature's power to target player or planeswalker.
Legendary Creature - Warrior Giant
Brion Stoutarm (a25) 200
Impromptu Raid
: Reveal the top card of your library. If it isn't a creature card, put it into your graveyard. Otherwise, put that card onto the battlefield. That creature gains haste. Sacrifice it at the beginning of the next end step.
Enchantment
Impromptu Raid (shm) 209
Killer Instinct
At the beginning of your upkeep, reveal the top card of your library. If it's a creature card, put it onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step.
Enchantment
Killer Instinct (gpt) 120
Rhythm of the Wild
Creature spells you control can't be countered.
Nontoken creatures you control have riot. (They enter with your choice of a +1/+1 counter or haste.)
Enchantment
Rhythm of the Wild (rvr) 380
Sneak Attack
: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step.
Enchantment
Sneak Attack (dmr) 331

Sneak Attack and Haste

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Deck Info

Deck stats

59 pips - 43 cards
21 mana - 20 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
0 mana - 5 cards
35 pips - 33 cards
25 mana - 24 cards
48 pips - 38 cards
27 mana - 26 cards
0 pips - 0 cards
6 mana - 5 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

{"ops":[{"insert":"This deck has several fun interactions with "},{"insert":{"card-link":"Rienne, Angel of Rebirth"}},{"insert":" ’s abilities. Primary among them is the "},{"insert":{"card-link":"Sneak Attack"}},{"insert":" package, which allows you to drop a (multicolored) creature, swing with it, sack it to "},{"insert":{"card-link":"Brion Stoutarm"}},{"insert":" if available, and then bring it back to hand for another go next turn. \n\nAlternately, you can go wider and just smash into your opponents without fear, bringing efficient creatures like "},{"insert":{"card-link":"Conclave Cavalier"}},{"insert":" and "},{"insert":{"card-link":"Woolly Thoctar"}},{"insert":" back over and over until the defenders’ resources are exhausted.\n\nBeyond that, you can take more of a control angle and attack relentlessly with "},{"insert":{"card-link":"Novablast Wurm"}},{"insert":" , bringing back your own army with Rienne (who will also die) and then keeping your commander clear of the board until the Wurm has finished the job. You should probably only try this if you have a card engine such as "},{"insert":{"card-link":"Tome of the Guildpact"}},{"insert":" ready to keep your hand full, or a Sneak Attack angle for subsequent swings.\n\nOf course, opponents will go hard after Rienne. Back her up with any of half a dozen protection/indestructibility effects (the most efficient is "},{"insert":{"card-link":"Saffi Eriksdotter"}},{"insert":" ), or hold "},{"insert":{"card-link":"Vengeful Rebirth"}},{"insert":" in hand and let her go to the graveyard once for a productive return.\n\nThe two most startling plays the deck generates involve "},{"insert":{"card-link":"Realm Razer"}},{"insert":" , which can lock in board advantage if you have it; and "},{"insert":{"card-link":"Chance for Glory"}},{"insert":" , which can interrupt an opponent’s board wipe with a last chance to achieve victory.\n\nStandard strategic approach notes and disclaimer(s) for all my decks:\nI just started (in May 2026) uploading all of my (200+) decks into Archidekt. This is going to be a slow process so if you’re seeing notes that refer to other decks that you can’t find, give me a short moment and I’ll have more stuff up soon."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"I generally aim for high synergy, short of optimization. (Tier 3+, if you track that sort of thing.)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"I like games that last 8-12 turns and aim to demonstrate the deck’s synergy within that timeframe."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"I prefer to win but don’t relentlessly pursue that goal, because I am an adult who enjoys playing games with friends. So you’ll occasionally see silly cards. Enjoy them!"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"I have 200+ decks and do not want to bore my friends, so my goal is to have NO non-land card in more than 3-4 decks. If you’re wondering why a certain “obvious staple” isn’t in this deck list, that’s probably why."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"I’m continuously updating (each deck gets a look at newer cards every six months) so of course there may be changes around the margins. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nThanks for checking out my deck(s). Peace.\n\nAnthony Alongi\nProgenitor of Multiplayer Magic Content Creation\nFormer Columnist for Wizards of the Coast, StarCity Games, The Dojo\nFormer Podcaster (Elder Dragon Statesmen) with the Late, Great Sheldon Menery\n\n"}]}
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