153 views8 days ago
Commander
Size: 100Est cost: $6369.32Salt sum: 68.11
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NamelessFear

153 views8 days ago
Commander
Size: 100Est cost: $6369.32Salt sum: 68.11

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Commander

Qty: 2 Price: $6.49
Dargo, the Shipwrecker
As an additional cost to cast this spell, you may sacrifice any number of artifacts and/or creatures. This spell costs
less to cast for each permanent sacrificed this way and
less to cast for each other artifact or creature you've sacrificed this turn.
Trample
Partner (You can have two commanders if both have partner.)
Legendary Creature - Giant Pirate
Dargo, the Shipwrecker (spg) 7
Reyhan, Last of the Abzan
Reyhan enters with three +1/+1 counters on it.
Whenever a creature you control dies or is put into the command zone, if it had one or more +1/+1 counters on it, you may put that many +1/+1 counters on target creature.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Human Warrior
Reyhan, Last of the Abzan (prm) 86170

Commander

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Artifact

Qty: 16 Price: $1640.37
Altar of Dementia
Sacrifice a creature: Target player mills cards equal to the sacrificed creature's power.
Artifact
Altar of Dementia (mh1) 218
Altar of the Wretched
When this artifact enters, you may sacrifice a nontoken creature. If you do, draw X cards, then mill X cards, where X is that creature's power.
Craft with one or more creatures

: Return this card from your graveyard to your hand.
Artifact
Altar of the Wretched // Wretched Bonemass (lcc) 22Altar of the Wretched // Wretched Bonemass (lcc) 22
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (sld) 1641
Birthing Pod
(
can be paid with either
or 2 life.)
,
, Sacrifice a creature: Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery.
Artifact
Birthing Pod (slc) 2011
Blasting Station
, Sacrifice a creature: This artifact deals 1 damage to any target.
Whenever a creature enters, you may untap this artifact.
Artifact
Blasting Station (plst) 5DN-107
Chrome Mox
Imprint — When this artifact enters, you may exile a nonartifact, nonland card from your hand.
: Add one mana of any of the exiled card's colors.
Artifact
Chrome Mox (spg) 92
Grim Monolith
This artifact doesn't untap during your untap step.
: Add
.
: Untap this artifact.
Artifact
Grim Monolith (ulg) 126
Lion's Eye Diamond
Discard your hand, Sacrifice this artifact: Add three mana of any one color. Activate only as an instant.
Artifact
Lion's Eye Diamond (vma) 271
Lotus Petal
, Sacrifice this artifact: Add one mana of any color.
Artifact
Lotus Petal (tpr) 225
Mana Vault
This artifact doesn't untap during your untap step.
At the beginning of your upkeep, you may pay
. If you do, untap this artifact.
At the beginning of your draw step, if this artifact is tapped, it deals 1 damage to you.
: Add
.
Artifact
Mana Vault (2x2) 394
Mox Diamond
If this artifact would enter, you may discard a land card instead. If you do, put this artifact onto the battlefield. If you don't, put it into its owner's graveyard.
: Add one mana of any color.
Artifact
Mox Diamond (tpr) 228
Mox Opal
Metalcraft —
: Add one mana of any color. Activate only if you control three or more artifacts.
Legendary Artifact
Mox Opal (2xm) 362
Prized Statue
When this artifact enters or is put into a graveyard from the battlefield, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Artifact
Prized Statue (clb) 334
Relic of Legends
: Add one mana of any color.
Tap an untapped legendary creature you control: Add one mana of any color.
Artifact
Relic of Legends (plst) DMU-236
Sol Ring
: Add
.
Artifact
Sol Ring (sld) 1494
Vexing Bauble
Whenever a player casts a spell, if no mana was spent to cast it, counter that spell.
,
, Sacrifice this artifact: Draw a card.
Artifact
Vexing Bauble (mh3) 212

Artifact

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Creature

Qty: 25 Price: $594.47
Birds of Paradise
Flying
: Add one mana of any color.
Creature - Bird
Birds of Paradise (blc) 81
Birgi, God of Storytelling
Whenever you cast a spell, add
. Until end of turn, you don't lose this mana as steps and phases end.
Creatures you control can boast twice during each of your turns rather than once.
Legendary Creature - God
Birgi, God of Storytelling // Harnfel, Horn of Bounty (khm) 311Birgi, God of Storytelling // Harnfel, Horn of Bounty (khm) 311
Deadpool, Trading Card
As Deadpool enters, you may exchange his text box and another creature's.
At the beginning of your upkeep, you lose 3 life.
, Sacrifice this creature: Each other player draws a card.
Legendary Creature - Mutant Mercenary Hero
Deadpool, Trading Card (sld) 7127
Deathrite Shaman
: Exile target land card from a graveyard. Add one mana of any color.
,
: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life.
,
: Exile target creature card from a graveyard. You gain 2 life.
Creature - Elf Shaman
Deathrite Shaman (slc) 2012
Elves of Deep Shadow
: Add
. This creature deals 1 damage to you.
Creature - Elf Druid
Elves of Deep Shadow (gk1) 56
Elvish Spirit Guide
Exile this creature from your hand: Add
.
Creature - Elf Spirit
Elvish Spirit Guide (sld) 423
Gilded Goose
Flying
When this creature enters, create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
,
: Create a Food token.
, Sacrifice a Food: Add one mana of any color.
Creature - Bird
Gilded Goose (blc) 83
Hexing Squelcher
This spell can't be countered.
Ward—Pay 2 life.
Spells you control can't be countered.
Other creatures you control have "Ward—Pay 2 life."
Creature - Goblin Sorcerer
Hexing Squelcher (ecl) 317
Hoarding Broodlord
Convoke
Flying
When this creature enters, search your library for a card, exile it face down, then shuffle. For as long as that card remains exiled, you may play it.
Spells you cast from exile have convoke.
Creature - Dragon
Hoarding Broodlord (mom) 110
Hope of Ghirapur
Flying
Sacrifice Hope of Ghirapur: Until your next turn, target player who was dealt combat damage by Hope of Ghirapur this turn can't cast noncreature spells.
Legendary Creature Artifact - Thopter
Hope of Ghirapur (plst) AER-154
Ignoble Hierarch
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
: Add
,
, or
.
Creature - Goblin Shaman
Ignoble Hierarch (sld) 906
Impulsive Pilferer
When this creature dies, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Encore
(
, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Creature - Goblin Pirate
Impulsive Pilferer (otc) 171
Mayhem Devil
Whenever a player sacrifices a permanent, this creature deals 1 damage to any target.
Creature - Devil
Mayhem Devil (eoc) 121
Orcish Bowmasters
Flash
When this creature enters and whenever an opponent draws a card except the first one they draw in each of their draw steps, this creature deals 1 damage to any target. Then amass Orcs 1.
Creature - Archer Orc
Orcish Bowmasters (ltr) 433
Orcish Lumberjack
, Sacrifice a Forest: Add three mana in any combination of
and/or
.
Creature - Orc
Orcish Lumberjack (sld) 2025
Ragavan, Nimble Pilferer
Whenever Ragavan deals combat damage to a player, create a Treasure token and exile the top card of that player's library. Until end of turn, you may cast that card.
Dash
(You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Legendary Creature - Pirate Monkey
Ragavan, Nimble Pilferer (mul) 21
Rakdos, the Muscle
Flying, trample
Whenever you sacrifice another creature, exile cards equal to its mana value from the top of target player's library. Until your next end step, you may play those cards, and mana of any type can be spent to cast those spells.
Sacrifice another creature: Rakdos gains indestructible until end of turn. Tap it. Activate only once each turn.
Legendary Creature - Demon Mercenary
Rakdos, the Muscle (otj) 226
Ruthless Technomancer
When this creature enters, you may sacrifice another creature you control. If you do, create a number of Treasure tokens equal to that creature's power.
, Sacrifice X artifacts: Return target creature card with power X or less from your graveyard to the battlefield. X can't be 0.
Creature - Human Wizard
Ruthless Technomancer (nec) 56
Selvala, Heart of the Wilds
Whenever another creature enters, its controller may draw a card if its power is greater than each other creature's power.
,
: Add X mana in any combination of colors, where X is the greatest power among creatures you control.
Legendary Creature - Elf Scout
Selvala, Heart of the Wilds (cmm) 681
Simian Spirit Guide
Exile this card from your hand: Add
.
Creature - Ape Spirit
Simian Spirit Guide (sld) 1548
Spider Manifestation
Reach
: Add
or
.
Whenever you cast a spell with mana value 4 or greater, untap this creature.
Creature - Avatar Spider
Spider Manifestation (spm) 148
Spider-Punk
Riot (This creature enters with your choice of a +1/+1 counter or haste.)
Other Spiders you control have riot.
Spells and abilities can't be countered.
Damage can't be prevented.
Legendary Creature - Human Spider Hero
Spider-Punk (spm) 92
Tinder Wall
Defender (This creature can't attack.)
Sacrifice this creature: Add
.
, Sacrifice this creature: It deals 2 damage to target creature it's blocking.
Creature - Plant Wall
Tinder Wall (cst) 270
Warren Soultrader
Pay 1 life, Sacrifice another creature: Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Wizard Goblin Zombie
Warren Soultrader (mh3) 332
Wild Cantor
(
can be paid with either
or
.)
Sacrifice this creature: Add one mana of any color.
Creature - Human Druid
Wild Cantor (rvr) 239

Creature

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Enchantment

Qty: 4 Price: $103.46
Greater Good
Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards.
Enchantment
Greater Good (9ed) 245
Necropotence
Skip your draw step.
Whenever you discard a card, exile that card from your graveyard.
Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.
Enchantment
Necropotence (wot) 74
Pattern of Rebirth
Enchant creature
When enchanted creature dies, that creature's controller may search their library for a creature card, put that card onto the battlefield, then shuffle.
Enchantment - Aura
Pattern of Rebirth (uma) 176
Underworld Breach
Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.)
At the beginning of the end step, sacrifice this enchantment.
Enchantment
Underworld Breach (sld) 2040

Enchantment

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Instant

Qty: 15 Price: $283.86
Ad Nauseam
Reveal the top card of your library and put that card into your hand. You lose life equal to its mana value. You may repeat this process any number of times.
Instant
Ad Nauseam (soa) 25
Burnt Offering
As an additional cost to cast this spell, sacrifice a creature.
Add X mana in any combination of
and/or
, where X is the sacrificed creature's mana value.
Instant
Burnt Offering (sld) 7047
Cabal Ritual
Add
.
Threshold — Add
instead if there are seven or more cards in your graveyard.
Instant
Cabal Ritual (vma) 106
Crop Rotation
As an additional cost to cast this spell, sacrifice a land.
Search your library for a land card, put that card onto the battlefield, then shuffle.
Instant
Crop Rotation (soa) 51
Culling the Weak
As an additional cost to cast this spell, sacrifice a creature.
Add
.
Instant
Culling the Weak (sld) 1818
Dark Ritual
Add
.
Instant
Dark Ritual (sta) 26
Entomb
Search your library for a card, put that card into your graveyard, then shuffle.
Instant
Entomb (dmr) 426
Final Fortune
Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
Instant
Final Fortune (sld) 1956
Pyroblast
Choose one —
• Counter target spell if it's blue.
• Destroy target permanent if it's blue.
Instant
Pyroblast (pw23) 8
Red Elemental Blast
Choose one —
• Counter target blue spell.
• Destroy target blue permanent.
Instant
Red Elemental Blast (a25) 147
Redirect Lightning
As an additional cost to cast this spell, pay 5 life or pay
.
Change the target of target spell or ability with a single target.
Instant - Lesson
Redirect Lightning (tla) 343
Sacrifice
As an additional cost to cast this spell, sacrifice a creature.
Add an amount of
equal to the sacrificed creature's mana value.
Instant
Sacrifice (spg) 69
Saw in Half
Destroy target creature. If that creature dies this way, its controller creates two tokens that are copies of that creature, except their power is half that creature's power and their toughness is half that creature's toughness. Round up each time.
Instant
Saw in Half (blc) 113
Vampiric Tutor
Search your library for a card, then shuffle and put that card on top. You lose 2 life.
Instant
Vampiric Tutor (soa) 35
Veil of Summer
Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)
Instant
Veil of Summer (soa) 60

Instant

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Land

Qty: 23 Price: $3093.81
Ancient Tomb
: Add
. This land deals 2 damage to you.
Land
Ancient Tomb (uma) 236
Arid Mesa
, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.
Land
Arid Mesa (spg) 109
Badlands
(
: Add
or
.)
Land - Swamp Mountain
Badlands (vma) 291
Bayou
(
: Add
or
.)
Land - Swamp Forest
Bayou (vma) 293
Blood Crypt
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Mountain
Blood Crypt (ecl) 349
Bloodstained Mire
, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
Land
Bloodstained Mire (mh3) 352
City of Brass
Whenever this land becomes tapped, it deals 1 damage to you.
: Add one mana of any color.
Land
City of Brass (2x2) 403
City of Traitors
When you play another land, sacrifice this land.
: Add
.
Land
City of Traitors (olgc) 2019NA
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (sld) 1496
Emergence Zone
: Add
.
,
, Sacrifice this land: You may cast spells this turn as though they had flash.
Land
Emergence Zone (war) 245
Gaea's Cradle
: Add
for each creature you control.
Legendary Land
Gaea's Cradle (usg) 321
Gemstone Caverns
If this card is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand.
: Add
. If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
Legendary Land
Gemstone Caverns (eos) 16
Mana Confluence
, Pay 1 life: Add one mana of any color.
Land
Mana Confluence (sld) 1012a
Marsh Flats
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.
Land
Marsh Flats (spg) 110
Misty Rainforest
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.
Land
Misty Rainforest (spg) 111
Overgrown Tomb
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Forest
Overgrown Tomb (rvr) 296
Scalding Tarn
, Pay 1 life, Sacrifice this land: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle.
Land
Scalding Tarn (spg) 112
Shifting Woodland
This land enters tapped unless you control a Forest.
: Add
.
Delirium —
: This land becomes a copy of target permanent card in your graveyard until end of turn. Activate only if there are four or more card types among cards in your graveyard.
Land
Shifting Woodland (mh3) 357
Starting Town
This land enters tapped unless it's your first, second, or third turn of the game.
: Add
.
, Pay 1 life: Add one mana of any color.
Land - Town
Starting Town (fin) 289
Stomping Ground
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Mountain Forest
Stomping Ground (unf) 280
Taiga
(
: Add
or
.)
Land - Mountain Forest
Taiga (vma) 317
Verdant Catacombs
, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.
Land
Verdant Catacombs (spg) 113
Wooded Foothills
, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
Land
Wooded Foothills (mh3) 361

Land

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Sorcery

Qty: 15 Price: $646.86
Beseech the Mirror
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
Search your library for a card, exile it face down, then shuffle. If this spell was bargained, you may cast the exiled card without paying its mana cost if that spell's mana value is 4 or less. Put the exiled card into your hand if it wasn't cast this way.
Sorcery
Beseech the Mirror (woe) 336
Culling Ritual
Destroy each nonland permanent with mana value 2 or less. Add
or
for each permanent destroyed this way.
Sorcery
Culling Ritual (soa) 62
Demonic Counsel
Search your library for a Demon card, reveal it, put it into your hand, then shuffle.
Delirium — If there are four or more card types among cards in your graveyard, instead search your library for any card, put it into your hand, then shuffle.
Sorcery
Demonic Counsel (dsk) 310
Demonic Tutor
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Demonic Tutor (sta) 27
Diabolic Intent
As an additional cost to cast this spell, sacrifice a creature.
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Diabolic Intent (ltc) 526
Eldritch Evolution
As an additional cost to cast this spell, sacrifice a creature.
Search your library for a creature card with mana value X or less, where X is 2 plus the sacrificed creature's mana value. Put that card onto the battlefield, then shuffle. Exile Eldritch Evolution.
Sorcery
Eldritch Evolution (sld) 1414
Finale of Devastation
Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn.
Sorcery
Finale of Devastation (cmm) 289
Gamble
Search your library for a card, put that card into your hand, discard a card at random, then shuffle.
Sorcery
Gamble (sld) 188
Imperial Seal
Search your library for a card, then shuffle and put that card on top. You lose 2 life.
Sorcery
Imperial Seal (2x2) 354
Infernal Plunge
As an additional cost to cast this spell, sacrifice a creature.
Add
.
Sorcery
Infernal Plunge (isd) 148
Life's Legacy
As an additional cost to cast this spell, sacrifice a creature.
Draw cards equal to the sacrificed creature's power.
Sorcery
Life's Legacy (ncc) 300
Metamorphosis
As an additional cost to cast this spell, sacrifice a creature.
Add X mana of any one color, where X is 1 plus the sacrificed creature's mana value. Spend this mana only to cast creature spells.
Sorcery
Metamorphosis (pz2) 65839
Peer into the Abyss
Target player draws cards equal to half the number of cards in their library and loses half their life. Round up each time.
Sorcery
Peer into the Abyss (m21) 360
Reanimate
Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to that card's mana value.
Sorcery
Reanimate (otp) 18
Rite of Flame
Add
, then add
for each card named Rite of Flame in each graveyard.
Sorcery
Rite of Flame (ss3) 7

Sorcery

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Maybeboard

Qty: 9 Price: $261.22
Agatha's Soul Cauldron
You may spend mana as though it were mana of any color to activate abilities of creatures you control.
Creatures you control with +1/+1 counters on them have all activated abilities of all creature cards exiled with Agatha's Soul Cauldron.
: Exile target card from a graveyard. When a creature card is exiled this way, put a +1/+1 counter on target creature you control.
Legendary Artifact
Agatha's Soul Cauldron (woe) 366
Badgermole Cub
When this creature enters, earthbend 1. (Target land you control becomes a 0/0 creature with haste that's still a land. Put a +1/+1 counter on it. When it dies or is exiled, return it to the battlefield tapped.)
Whenever you tap a creature for mana, add an additional
.
Creature - Mole Badger
Badgermole Cub (tla) 167
Lightning Bolt
Lightning Bolt deals 3 damage to any target.
Instant
Lightning Bolt (sta) 105
Llanowar Elves
: Add
.
Creature - Elf Druid
Llanowar Elves (slc) 12
Nature's Rhythm
Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.
Harmonize
(You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by an amount of generic mana equal to its power. Then exile this spell.)
Sorcery
Nature's Rhythm (tdm) 349
Razaketh, the Foulblooded
Flying, trample
Pay 2 life, Sacrifice another creature: Search your library for a card, put that card into your hand, then shuffle.
Legendary Creature - Demon
Razaketh, the Foulblooded (sld) 163
Stitcher's Supplier
When this creature enters or dies, mill three cards. (Put the top three cards of your library into your graveyard.)
Creature - Zombie
Stitcher's Supplier (fic) 287
Tainted Pact
Exile the top card of your library. You may put that card into your hand unless it has the same name as another card exiled this way. Repeat this process until you put a card into your hand or you exile two cards with the same name, whichever comes first.
Instant
Tainted Pact (ody) 164
Yawgmoth's Will
Until end of turn, you may play lands and cast spells from your graveyard.
If a card would be put into your graveyard from anywhere this turn, exile that card instead.
Sorcery
Yawgmoth's Will (vma) 148

Maybeboard

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 21 cards
0 pips - 0 cards
0 mana - 21 cards
38 pips - 28 cards
48 mana - 33 cards
23 pips - 21 cards
42 mana - 34 cards
25 pips - 21 cards
35 mana - 32 cards
0 pips - 0 cards
15 mana - 8 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

{"ops":[{"insert":"Turbo Jund Dargo"},{"attributes":{"header":1},"insert":"\n"},{"insert":"\tLight on interaction, heavy on go fast. \n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"No need for rhystic"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\t"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":"We don't have Tymna. We don't have Rhystic Study or Mystic Remora. We don't even Esper Sentinel. So how do we see enough cards to get to a win in these colors? Mass Draw Effects. In fact, one of the things that makes green such a strong color pairing for Dargo is deepening our access to these MDEs. We get direct ones in the form of "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Life's Legacy"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":" and "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Greater Good"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":", as well as indirect ones through loops with "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Selvala, Heart of the Wild"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":" and "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Great Henge"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":". Beyond these green specific additions, we also have "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Ad Nauseam"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":", "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Peer into the Abyss"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":","},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Necropotence"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":", "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Altar of the Wretched"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":", and "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Rakdos, the Muscle"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":". If you squint, you can treat even "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Yawgmoth's Will"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":" as a MDE because it gives you access to all of the cards in your graveyard which can be EXTREMELY relevant when you've already eaten free rocks/dorks for Dargo cast."},{"insert":"\n"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":"When you hear high level players talk, they'll regularly say that interacting with engines like "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Rhystic Study"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":" or "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Mystic Remora"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":" is a \"low ELO\" move. Partially as a result of this, and partially because that's just true, it's become very uncommon for these engines to get interacted with. You will be afforded no such luxury in Jund Dargo. Putting a "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Greater Good"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":", "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Life's Legacy"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":", or "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Altar of the Wretched"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":" on the stack is going to immediately bring all eyes on you. It doesn't matter if the rhystic study player at the table has already drawn 37 cards, you won't be allowed to draw 7 if it can be prevented. This deck is so combo dense, explosive, and synergistic that a draw 7 is highly likely to get you into a win. "},{"insert":"\n"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":"There is a good chance that you'll need to use your words when trying to resolve one of these effects, ESPECIALLY if it's a loop-able effect like Greater Good. Things like \"I won't use it to loop Dargo, just let me refill my hand and save your interaction for something that actually wins\" or \"I get that this deck drawing 7 cards is scary, but there's a rhystic study out that will draw way more cards than me if we have to fight over this\" can get your spells to resolve. This is also a great opportunity to fish for information. As people start freaking out or asking you \"what are you planning on doing this x/y/z\" or \"hey guys we need to do something about this Altar\" you can simply ask - \"Can you show me a reason not to cast this spell right now?\" or \"Hey, I understand this is scary, I'd rather you have interaction for the player after me who is about to push\". Playing a very low to the ground turbo deck that has, effectively, zero non-removal based interaction REQUIRES you to yap. It doesn't mean that you can get away with not doing it at all, as is a common belief about turbo pilots. "},{"insert":"\n\n"},{"attributes":{"background":"rgba(0, 0, 0, 0.05)","color":"var(--bs-primary)","bold":true},"insert":"Reyhan vs Ikra "},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 0, 0.05)","color":"var(--bs-heading-color)","bold":true},"insert":"Does Partner Choice Matter"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":"The answer to this is: marginally, yes. Reyhan will have more use cases available to her than Ikra will in almost every game thanks to her innate synergy with "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Agatha's Soul Cauldron"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":", and is also a winning card with "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Birthing Pod"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":" thanks to "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Ruthless Technomancer"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":". You won't cast either of them all that often, but "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Reyhan, Last of the Abzan"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":" does have use cases that push her into (IMO) the only real option for the deck. "},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"How To Win"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 0, 0.05)","color":"var(--bs-heading-color)","bold":true},"insert":"Razaketh"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":"One key difference with Jund Dargo is that it's first and foremost a "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Razaketh"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":" deck which is not something that Mardu has reliable access to because of the lack of "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Birthing Pod"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":". The importance of cards like "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Pattern of Rebirth"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":", "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Birthing Pod"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":" and "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Eldritch Evolution"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":" in the list is the ability to cheat Razaketh into play. There are probably nigh on infinite lines available to you once Razaketh is on field, but the gist of it is that Dargo either needs to be on field with a cost of 1{R} or have the ability to get him into play for 1{R} after Raz is on field. The main line to go for, typically, is:"},{"insert":"\n"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":"Sacrifice Dargo to Razaketh to get "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Lotus Petal"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":". Cast Petal, crack it for red."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":"Cast Dargo, sacrifice him to get "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Lion's Eye Diamond"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":"Cast LED, crack for 3{R}. Cast Dargo, sacrifice him to get "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Underworld Breach"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":"Win with any combination of "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Underworld Breach"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":" stuff but it's probably escape LED twice, get Birgi or Relic sacrificing Dargo to Raz, repeat to get Altar of Dementia. Win. You may need to get Burnt Offering or Sacrifice somewhere in here to make mana work. It's very flexible. Maybe you just need Razaketh to grab the other part of an A/B combo. He does it all."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":"An alternate line with Razaketh, as long as you have one excess black pip, is (assuming recast of Dargo after each sacrifice to Razaketh):"},{"insert":"\n"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":"Sacrifice Dargo to Razaketh to get Lotus Petal. Cast Petal, crack it for red"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":"Sacrifice Dargo to get LED. Cast LED, crack it for red"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":"Sacrifice Dargo to get "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Burnt Offering"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":", cast and sac Dargo to burnt"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":"Sacrifice Dargo to get "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Spider Punk"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":", cast Spider Punk."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":"Sacrifice Dargo to get "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Spider Manifestation"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":", cast it and have it enter with haste due to riot"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":"Sacrifice Dargo to get "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Altar of Dementia"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":" and mill everyone out by looping with Dargo"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":"One thing that's important to note is that you CANNOT just win off of Razaketh without Dargo already being cost reduced. So "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Entomb"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":" / "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Reanimate"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":" with no boardstate does not work. This is part of why "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Pattern of Rebirth"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":" is such a powerful card in the list because it likely requires being attached to a dork that you're sacrificing as you cast Dargo and ensures you're in a position to convert the win. "},{"insert":"\n\n"},{"attributes":{"background":"rgba(0, 0, 0, 0.05)","color":"var(--bs-heading-color)","bold":true},"insert":"Dargo Loops"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":"Most folks are familiar at this point with Dargo loops. This deck has more of them than Mardu Dargo because of cards like Spider Manifestation, Gwenna, Rakdos the Muscle, Soul Cauldron + Tinderwall + Great Henge, and a few more. We'll cover each of them. "},{"insert":"\n\n"},{"attributes":{"background":"rgba(0, 0, 0, 0.05)","color":"var(--bs-heading-color)","bold":true},"insert":"Dargo Mana Rock + Sacrifice Outlet"},{"attributes":{"header":4},"insert":"\n"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":"When I say Dargo mana rock, this refers to anything that creates a mana neutral (or mana positive) loop with casting Dargo. For instance, if you've sacrificed 3 artifacts or creatures that turn, Dargo will cost {R}. If you have a "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Birgi"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":" in play, each time you cast Dargo from that point on, you'll generate {R} off of Birgi per cast. If you have a sacrifice outlet like "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Altar of Dementia"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":" in play, you can sacrifice Dargo to it (he sees his own sac, is the very stupid joke that we make in the Dargo community), he'll continue to reduce himself by an additional 2 mana. This loop allows you to mill out yourself or your opponents by repeatedly sacrificing Dargo to Altar of Dementia, generating a red mana to continue the loop with Birgi on each cast. This can also be accomplished with "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Relic of Legends"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":", the only difference being that you have to tap Dargo into Relic on each cast."},{"insert":"\n"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":"This same loop can be accomplished with "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Spider Manifestation"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":" or "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Gwenna"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":" with a sacrifice outlet in play. Gwenna taps for 2 mana that can be used to cast creature spells or activate abilities of creatures you control. In addition, though, Gwenna untaps herself (as well as putting a +1/+1 counter on herself, soul cauldron synergy!) whenever you cast a creature with power 5 or greater. This means that each time you cast Dargo, you generate one more mana to be spent on creatures than he costs. This is, effectively, infinite mana to be spent on creatures or activated abilities of creatures. Spider Manifestation works in a very similar fashion, untapping itself whenever you cast a spell with mana value 4 or greater. Spider only nets even on mana like Birgi, though, whereas Gwenna creates a mana surplus. "},{"insert":"\n"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":"This loop is a bit more difficult to assemble, but it is INCREDIBLY cool. It requires you to have a "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Great Henge"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":" in play, "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Agatha's Soul Cauldron"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":" in play, and a "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Tinderwall"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":" in your graveyard (or exiled under Soul Cauldron already). Whenever you cast Dargo, Great Henge will see that and he'll enter with a +1/+1 counter on him + you get to draw a card. With Tinderwall in grave or under Soul Cauldron already, that means Dargo can sacrifice himself to generate 2{R}. This will allow you to create an amount of red mana equal to the number of cards in your deck, as well as drawing the rest of your deck. At that point, you can win in any number of ways. (: Some people also run cards like "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Garruk's Uprising"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":" or "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Up the Beanstalk"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":" to create a similar effect, and I think this is totally fine. "},{"insert":"\n\n"},{"attributes":{"background":"rgba(0, 0, 0, 0.05)","color":"var(--bs-heading-color)","bold":true},"insert":"Warren Soul Trader and Rakdos the Muscle"},{"attributes":{"header":4},"insert":"\n"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":"This loop is "},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)","italic":true},"insert":"almost"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":" the same as illustrated above but warrants a slightly separate discussion. "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Warren Soul Trader"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":" acts as a mana neutral rock for Dargo as well as a sacrifice outlet. This, by itself, accomplishes nothing except allowing you to sacrifice Dargo as many times as you have life available. However, with "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Rakdos the Muscle"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":" on field, you'll be able to exile your entire deck (or the entire deck of most of your opponents). Sacrificing Dargo to WST will create a treasure, which will allow you to cast Dargo again afterwards. Rakdos will see Dargo get sacrificed, and you'll have a trigger to exile 7 cards from a target library. This loop is functionally equivalent to a meme bet with your opponent's entire library in grave or brain freezing yourself out to continue a breach line and you'll be able to assemble a win however you'd like. A common pattern here is to use "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Deadpool"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":" without stealing any textbox to activate his ability to force your opponents to draw a card, or casting "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Wheel of Fortune"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":" once your opponents are decked out. "},{"insert":"\n\n"},{"attributes":{"background":"rgba(0, 0, 0, 0.05)","color":"var(--bs-heading-color)","bold":true},"insert":"Greater Good and Dargo Mana Rock"},{"attributes":{"header":4},"insert":"\n"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":"One of the most powerful cards Jund gives us access to is "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Greater Good"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":". Once Dargo is cost reduced and you have a "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Birgi"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":" type of effect out, this allows you to draw 7, discard 3 for your entire deck. I don't think I need to explain how to win once your deck is in your hands, but one of the easiest lines here is to just go with "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Underworld Breach"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":" because your graveyard will be so full from the dump 3. "},{"insert":"\n\n"},{"attributes":{"background":"rgba(0, 0, 0, 0.05)","color":"var(--bs-heading-color)","bold":true},"insert":"Layering"},{"attributes":{"header":4},"insert":"\n"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":"Most of the Dargo loop combos can be layered in interesting ways. "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Altar of Dementia"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":" and "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Birgi"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":" or "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Relic of Legends"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":" can be used to mill any player out, but if you also happen to have "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Rakdos, the Muscle"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":" out, you'll be able to exile a deck at the same time. "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Warren Soul Trader"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":" and "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Great Henge"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":" will allow you to draw as many cards as you have life and assemble a win from there. "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Selvala, Heart of the Wilds"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":" will also allow you to draw your deck during any Dargo loop because, unless you're playing against some semi blue abomination, Dargo "},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)","italic":true},"insert":"should"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":" be the highest power creature on board at any given time."},{"insert":"\n"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":" "},{"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 0, 0.05)","color":"var(--bs-heading-color)","bold":true},"insert":"Ruthless Technomancer Loops "},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":"Most people know how this line works already, and it's arguably the strongest win condition that Mardu Dargo has. It's extremely powerful in Jund, still, but it at times feels too slow for what this deck wants to accomplish. Additionally, there is only one "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Ruthless Technomancer"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":" copy effect in the deck here so it's less of a priority. I'll still cover it here because it has some added nuance due to the addition of cards like "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Nature's Rhythm"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":". "},{"insert":"\n"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":"The basis of the loop is as follows: "},{"insert":"\n"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":"Dargo on field and at a cost of 1{R} "},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":"Cast "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Ruthless Technomancer"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":", on ETB sacrifice Dargo (this ability DOES NOT target and cannot be swatted, important for you to know) which generates 7 treasures. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":"Recast Dargo, leaving you with 6 treasures."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":"Cast "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Deadpool"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":", swapping his textbox with the original Technomancer's. On ETB, sacrifice Dargo. At the end of this you should have 8 treasures."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":"Recast Dargo, sacrificing the Deadpool textbox-ed Technomancer as part of his cost. 7 treasures."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":"Activate the Deadpool Techomancer's activated ability to reanimate the original Technomancer from grave. Activation cost will leave you at 2 treasures. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":"Sacrifice Dargo with the reanimated techomancer, leaving you at 9 treasures."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":"Repeat steps 5-7 to demonstrate a loop of infinite treasure."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":"Once you have infinite treasure, end the loop by sacrificing Deadpool as part of the cost of casting Dargo. Reanimate Deadpool using the original Technomancer, but don't steal a textbox. Pay 3 mana to sacrifice Deadpool, forcing your 3 opponents to draw a card. Activate Technomancer to reanimate Deadpool, and repeat. This is all activated abilities at this point, so you can continue to activate on top of whatever your opponents draw and they'll never have an opportunity to interact, short of a split second spell of some sort."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 0, 0.05)","color":"var(--bs-heading-color)","bold":true},"insert":"Nature's Rhythm"},{"attributes":{"header":4},"insert":"\n"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":"This gets a separate shout out here because "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Nature's Rhythm"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":" is a one card win condition in this deck with the above loop. Cast Nature's Rhythm for X is 4 to get "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Ruthless Technomancer"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":". ETB sacrifice Dargo. 7 treasures. Recast Dargo. THEN, tap Dargo to harmonize Nature's Rhythm and use 4 of your treasures for the 4{G} cost. Grab Deadpool with it, repeat the above process. Profit. "},{"insert":"\n\n"},{"attributes":{"background":"rgba(0, 0, 0, 0.05)","color":"var(--bs-heading-color)","bold":true},"insert":"Underworld Breach"},{"attributes":{"header":4},"insert":"\n"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":"This is a breach deck, but the lines aren't always as obvious/simple as \"cast LED and brain freeze, profit\". It is, though, BY FAR your most versatile win condition. The addition of "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Shifting Woodland"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":" and "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Entomb"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":" also enable you to put an uncounterable breach into play quite easily. You can find breach lines in most primers, but I'll talk about a few of the ways that you can win with it here. "},{"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 0, 0.05)","color":"var(--bs-heading-color)","bold":true},"insert":"Sacrifice + Burnt Offering + Diabolic Intent Costs CAN BE PAID IN ANY ORDER."},{"attributes":{"header":5},"insert":"\n"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":"This is an extremely niche interaction but it is VERY important to know about. Additional costs can be paid in any order when casting a spell. In this case, "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Burnt Offering"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":", "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Sacrifice"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":", and "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Diabolic Intent"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":" all have \"Sacrifice a creature as an additional cost to cast this spell\". Underworld Breach says that you can cast spells for their escape costs in addition to their normal costs. What does this mean? When you cast one of these spells from your graveyard with breach, you can FIRST sacrifice Dargo as part of the cost, sending him to your graveyard. You can THEN use Dargo as part of 3 card escape cost, sending him back to the command zone. This very small rule can be abused to make otherwise unworkable breach lines into something you can convert into a win."},{"insert":"\n\n"},{"attributes":{"background":"rgba(0, 0, 0, 0.05)","color":"var(--bs-heading-color)","bold":true},"insert":"Stitcher's Supplier and Culling the Weak"},{"attributes":{"header":5},"insert":"\n"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":"Have "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Stitcher's Supplier"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":" on field or in yard (preferably on field to minimize the number of cards you have to escape). Cast "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Culling the Weak"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":", sacrificing Stitcher's Supplier. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":"Mill 3 cards on death trigger of Stitcher's. Recast Stitcher's with your floating black mana, escaping 3. Mill 3 cards."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":"Preferably, you have a way to sacrifice Stitcher's here that ISN'T just Culling the Weak so you can actually go card positive in this loop, but even if you have to keep escaping Culling AND Stitcher's this will allow you to net much black mana and stay card neutral until you hit a more reliable sac outlet/win condition"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 0, 0.05)","color":"var(--bs-heading-color)","bold":true},"insert":"Altar of Dementia + Birgi Effect"},{"attributes":{"header":5},"insert":"\n"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":"As illustrated above, we can generate infinite mill with Altar of Dementia and Biri/Relic/Gwenna/Spider Manifestation. One of the best ways to use this mill is to convert it into breach fuel. While we can mill out our opponents entirely, savvy players will often find ways to use that to their advantage during their upkeep, especially if you're in the mid or late game. Instead, we can direct that mill at ourselves until we hit "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Wheel of Fortune"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":" or "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Deadpool"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":" OR sufficient tutors to put one of those into our graveyard. Then we proceed to mill out our opponents and force them to draw a card with one of those two. "},{"insert":"\n\n"},{"attributes":{"background":"rgba(0, 0, 0, 0.05)","color":"var(--bs-heading-color)","bold":true},"insert":"Altar of the Wretched"},{"attributes":{"header":5},"insert":"\n"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":"This card doesn't necessarily win on its own as a breach line, but it has interesting use cases for breach. With Dargo, this card actually reads as \"Draw 7, mill 7 cards\". If you already have breach in hand but your graveyard is light, this card will often be able to get you there. If you have a way to produce excess mana (assume this is true in the below explanation), you can also use this as a loop with breach."},{"insert":"\n"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":"Cast "},{"attributes":{"color":"var(--bs-primary)","background":"rgba(0, 0, 0, 0.05)","link":"about:blank"},"insert":"Altar of the Wretched"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":" with Dargo on field, sacrifice him and draw 7, mill 7"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":"Recast Dargo, sacrificing Altar as part of his additional cost"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":"Escape Altar, sacrifice Dargo. Draw 7, mill 7"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#000000","background":"rgba(0, 0, 0, 0.05)"},"insert":"If you already have LED, this is a card positive loop that will allow you to mill until you hit an actual win condition"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"}]}
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