93 views3 days ago
Commander
Size: 100Est cost: $696.57Salt sum: 46.09
No deck tags
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captain_quaade

93 views3 days ago
Commander
Size: 100Est cost: $696.57Salt sum: 46.09
No deck tags

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Commander

Qty: 1 Price: $0.49
Yusri, Fortune's Flame
Flying
Whenever Yusri attacks, choose a number between 1 and 5. Flip that many coins. For each flip you win, draw a card. For each flip you lose, Yusri deals 2 damage to you. If you won five flips this way, you may cast spells from your hand this turn without paying their mana costs.
Legendary Creature - Efreet
Yusri, Fortune's Flame (mh2) 218

Commander

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Artifact

Qty: 9 Price: $134.21
Ankh of Mishra
Whenever a land enters, this artifact deals 2 damage to that land's controller.
Artifact
Ankh of Mishra (3ed) 233
Crawlspace
No more than two creatures can attack you each combat.
Artifact
Crawlspace (ulg) 123
Ensnaring Bridge
Creatures with power greater than the number of cards in your hand can't attack.
Artifact
Ensnaring Bridge (sth) 133
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (drk) 102
Fire Diamond
This artifact enters tapped.
: Add
.
Artifact
Fire Diamond (mir) 302
Goblin Lyre
Sacrifice this artifact: Flip a coin. If you win the flip, this artifact deals damage to target opponent or planeswalker equal to the number of creatures you control. If you lose the flip, this artifact deals damage to you equal to the number of creatures that opponent or that planeswalker's controller controls.
Artifact
Goblin Lyre (ice) 319
Mind Stone
: Add
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mind Stone (wth) 153
Ruby Medallion
Red spells you cast cost
less to cast.
Artifact
Ruby Medallion (tmp) 305
Sol Ring
: Add
.
Artifact
Sol Ring (3ed) 274

Artifact

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Creature

Qty: 9 Price: $39.69
Chaotic Goo
This creature enters with three +1/+1 counters on it.
At the beginning of your upkeep, you may flip a coin. If you win the flip, put a +1/+1 counter on this creature. If you lose the flip, remove a +1/+1 counter from this creature.
Creature - Ooze
Chaotic Goo (tmp) 168
Crazed Firecat
When this creature enters, flip a coin until you lose a flip. Put a +1/+1 counter on this creature for each flip you won.
Creature - Elemental Cat
Crazed Firecat (tor) 94
Fickle Efreet
Whenever this creature attacks or blocks, flip a coin at end of combat. If you lose the flip, an opponent gains control of this creature.
Creature - Efreet
Fickle Efreet (pcy) 89
Frenetic Efreet
Flying
: Flip a coin. If you win the flip, this creature phases out. If you lose the flip, sacrifice this creature. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)
Creature - Efreet
Frenetic Efreet (mir) 264
Goblin Psychopath
Whenever this creature attacks or blocks, flip a coin. If you lose the flip, the next time it would deal combat damage this turn, it deals that damage to you instead.
Creature - Goblin Mutant
Goblin Psychopath (scg) 95
Mijae Djinn
Whenever this creature attacks, flip a coin. If you lose the flip, remove this creature from combat and tap it.
Creature - Djinn
Mijae Djinn (arn) 42
Mogg Assassin
: You choose target creature an opponent controls, and that opponent chooses target creature. Flip a coin. If you win the flip, destroy the creature you chose. If you lose the flip, destroy the creature your opponent chose.
Creature - Goblin Assassin
Mogg Assassin (plst) EXO-88
Viashino Sandswimmer
: Flip a coin. If you win the flip, return this creature to its owner's hand. If you lose the flip, sacrifice this creature.
Creature - Lizard
Viashino Sandswimmer (usg) 225
Wild Wurm
When this creature enters, flip a coin. If you lose the flip, return this creature to its owner's hand.
Creature - Wurm
Wild Wurm (tmp) 212

Creature

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Enchantment

Qty: 15 Price: $139.95
Chance Encounter
Whenever you win a coin flip, put a luck counter on this enchantment.
At the beginning of your upkeep, if this enchantment has ten or more luck counters on it, you win the game.
Enchantment
Chance Encounter (ody) 182
Goblin Bomb
At the beginning of your upkeep, you may flip a coin. If you win the flip, put a fuse counter on this enchantment. If you lose the flip, remove a fuse counter from this enchantment.
Remove five fuse counters from this enchantment and sacrifice it: It deals 20 damage to target player or planeswalker.
Enchantment
Goblin Bomb (wth) 103
Goblin Festival
: This enchantment deals 1 damage to any target. Flip a coin. If you lose the flip, choose one of your opponents. That player gains control of this enchantment.
Enchantment
Goblin Festival (uds) 83
Impulsive Maneuvers
Whenever a creature attacks, flip a coin. If you win the flip, the next time that creature would deal combat damage this turn, it deals double that damage instead. If you lose the flip, the next time that creature would deal combat damage this turn, prevent that damage.
Enchantment
Impulsive Maneuvers (plst) ODY-197
Manabarbs
Whenever a player taps a land for mana, this enchantment deals 1 damage to that player.
Enchantment
Manabarbs (5ed) 250
Mystic Remora
Cumulative upkeep
(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays
.
Enchantment
Mystic Remora (ice) 87
Planar Chaos
At the beginning of your upkeep, flip a coin. If you lose the flip, sacrifice this enchantment.
Whenever a player casts a spell, that player flips a coin. If they lose the flip, counter that spell.
Enchantment
Planar Chaos (plst) JUD-97
Propaganda
Creatures can't attack you unless their controller pays
for each creature they control that's attacking you.
Enchantment
Propaganda (tmp) 80
Pyrostatic Pillar
Whenever a player casts a spell with mana value 3 or less, this enchantment deals 2 damage to that player.
Enchantment
Pyrostatic Pillar (scg) 100
Repercussion
Whenever a creature is dealt damage, this enchantment deals that much damage to that creature's controller.
Enchantment
Repercussion (uds) 95
Risky Move
At the beginning of each player's upkeep, that player gains control of this enchantment.
When you gain control of this enchantment from another player, choose a creature you control and an opponent. Flip a coin. If you lose the flip, that opponent gains control of that creature.
Enchantment
Risky Move (plst) ONS-223
Soul Barrier
Whenever an opponent casts a creature spell, this enchantment deals 2 damage to that player unless they pay
.
Enchantment
Soul Barrier (ice) 103
Spellshock
Whenever a player casts a spell, this enchantment deals 2 damage to that player.
Enchantment
Spellshock (plst) EXO-104
Sulfuric Vortex
At the beginning of each player's upkeep, this enchantment deals 2 damage to that player.
If a player would gain life, that player gains no life instead.
Enchantment
Sulfuric Vortex (scg) 106
Treachery
Enchant creature
When this Aura enters, untap up to five lands.
You control enchanted creature.
Enchantment - Aura
Treachery (uds) 50

Enchantment

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Instant

Qty: 11 Price: $52.76
Aleatory
Cast this spell only during combat after blockers are declared.
Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn.
Draw a card at the beginning of the next turn's upkeep.
Instant
Aleatory (mir) 155
Chaotic Strike
Cast this spell only during combat after blockers are declared.
Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn.
Draw a card.
Instant
Chaotic Strike (inv) 140
Counterspell
Counter target spell.
Instant
Counterspell (mmq) 69
Desperate Gambit
Choose a source you control and flip a coin. If you win the flip, the next time that source would deal damage this turn, it deals double that damage instead. If you lose the flip, the next time it would deal damage this turn, prevent that damage.
Instant
Desperate Gambit (wth) 96
Fighting Chance
For each blocking creature, flip a coin. If you win the flip, prevent all combat damage that would be dealt by that creature this turn.
Instant
Fighting Chance (exo) 82
Price of Progress
Price of Progress deals damage to each player equal to twice the number of nonbasic lands that player controls.
Instant
Price of Progress (exo) 95
Prophetic Bolt
Prophetic Bolt deals 4 damage to any target. Look at the top four cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order.
Instant
Prophetic Bolt (apc) 116
Puppet's Verdict
Flip a coin. If you win the flip, destroy all creatures with power 2 or less. If you lose the flip, destroy all creatures with power 3 or greater.
Instant
Puppet's Verdict (plst) MMQ-208
Pyroblast
Choose one —
• Counter target spell if it's blue.
• Destroy target permanent if it's blue.
Instant
Pyroblast (ice) 213
Red Elemental Blast
Choose one —
• Counter target blue spell.
• Destroy target blue permanent.
Instant
Red Elemental Blast (fbb) 171
Suffocating Blast
Counter target spell and Suffocating Blast deals 3 damage to target creature.
Instant
Suffocating Blast (apc) 124

Instant

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Land

Qty: 37 Price: $116.03
Balduvian Trading Post
If this land would enter, sacrifice an untapped Mountain instead. If you do, put this land onto the battlefield. If you don't, put it into its owner's graveyard.
: Add
.
,
: This land deals 1 damage to target attacking creature.
Land
Balduvian Trading Post (all) 137
Barbarian Ring
: Add
. This land deals 1 damage to you.
Threshold —
,
, Sacrifice this land: It deals 2 damage to any target. Activate only if there are seven or more cards in your graveyard.
Land
Barbarian Ring (ody) 313
Caldera Lake
This land enters tapped.
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Caldera Lake (tmp) 316
Cephalid Coliseum
: Add
. This land deals 1 damage to you.
Threshold —
,
, Sacrifice this land: Target player draws three cards, then discards three cards. Activate only if there are seven or more cards in your graveyard.
Land
Cephalid Coliseum (ody) 317
Dwarven Ruins
This land enters tapped.
: Add
.
, Sacrifice this land: Add
.
Land
Dwarven Ruins (6ed) 323
Forgotten Cave
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Forgotten Cave (ons) 317
Island
(
: Add
.)
Basic Land - Island
Island (dmr) 404
Keldon Necropolis
: Add
.
,
, Sacrifice a creature: Keldon Necropolis deals 2 damage to any target.
Legendary Land
Keldon Necropolis (inv) 325
Lonely Sandbar
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Lonely Sandbar (ons) 320
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (inr) 295
Remote Isle
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Remote Isle (usg) 324
Sandstone Needle
This land enters tapped with two depletion counters on it.
, Remove a depletion counter from this land: Add
. If there are no depletion counters on this land, sacrifice it.
Land
Sandstone Needle (mmq) 326
Shivan Gorge
: Add
.
,
: Shivan Gorge deals 1 damage to each opponent.
Legendary Land
Shivan Gorge (usg) 326
Shivan Reef
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Shivan Reef (apc) 142
Smoldering Crater
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Smoldering Crater (usg) 328
Soldevi Excavations
If this land would enter, sacrifice an untapped Island instead. If you do, put this land onto the battlefield. If you don't, put it into its owner's graveyard.
: Add
.
,
: Scry 1.
Land
Soldevi Excavations (all) 143

Land

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Sorcery

Qty: 18 Price: $213.44
Browbeat
Any player may have Browbeat deal 5 damage to them. If no one does, target player draws three cards.
Sorcery
Browbeat (jud) 82
Deep Analysis
Target player draws two cards.
Flashback—
, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Deep Analysis (tor) 36
Flame Rift
Flame Rift deals 4 damage to each player.
Sorcery
Flame Rift (nem) 80
Game of Chaos
Flip a coin. If you win the flip, you gain 1 life and target opponent loses 1 life, and you decide whether to flip again. If you lose the flip, you lose 1 life and that opponent gains 1 life, and that player decides whether to flip again. Double the life stakes with each flip.
Sorcery
Game of Chaos (ice) 186
Illicit Auction
Each player may bid life for control of target creature. You start the bidding with a bid of 0. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and gains control of the creature. (This effect lasts indefinitely.)
Sorcery
Illicit Auction (6ed) 190
Insurrection
Untap all creatures and gain control of them until end of turn. They gain haste until end of turn.
Sorcery
Insurrection (ons) 213
Mana Clash
You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip.
Sorcery
Mana Clash (drk) 72
Mind Bomb
Each player may discard up to three cards. Mind Bomb deals damage to each player equal to 3 minus the number of cards they discarded this way.
Sorcery
Mind Bomb (drk) 33
Overmaster
The next instant or sorcery spell you cast this turn can't be countered.
Draw a card.
Sorcery
Overmaster (tor) 104
Psychic Purge
Psychic Purge deals 1 damage to any target.
When a spell or ability an opponent controls causes you to discard this card, that player loses 5 life.
Sorcery
Psychic Purge (leg) 68
Sizzle
Sizzle deals 3 damage to each opponent.
Sorcery
Sizzle (mmq) 213
Squee's Revenge
Choose a number. Flip a coin that many times or until you lose a flip, whichever comes first. If you win all the flips, draw two cards for each flip.
Sorcery
Squee's Revenge (plst) APC-123
Steam Blast
Steam Blast deals 2 damage to each creature and each player.
Sorcery
Steam Blast (usg) 219
Stitch in Time
Flip a coin. If you win the flip, take an extra turn after this one.
Sorcery
Stitch in Time (rvr) 384
Time Spiral
Exile Time Spiral. Each player shuffles their hand and graveyard into their library, then draws seven cards. You untap up to six lands.
Sorcery
Time Spiral (usg) 103
Time Warp
Target player takes an extra turn after this one.
Sorcery
Time Warp (tmp) 97
Windfall
Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
Sorcery
Windfall (usg) 111
Winter Sky
Flip a coin. If you win the flip, Winter Sky deals 1 damage to each creature and each player. If you lose the flip, each player draws a card.
Sorcery
Winter Sky (hml) 80

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 1 card
22 pips - 17 cards
13 mana - 13 cards
0 pips - 0 cards
0 mana - 1 card
60 pips - 43 cards
30 mana - 27 cards
0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
9 mana - 8 cards
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Deck extras (0)

Description

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