23 views2 days ago
Commander
Size: 100Est cost: $81.12Salt sum: 33.32
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Cheapskate

23 views2 days ago
Commander
Size: 100Est cost: $81.12Salt sum: 33.32

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{"ops":[{"insert":"The goal of this deck is to cheat in birds with your commander and make them big. The commander is draw, pump, cheating and graveyard recursion all in one.\n\nEarly game plan is to play a piece of ramp and a bird or two and to drop your commander on turn 4. From there on you want to swing at opponet's who can't defend against the flyers. You want to spread out the attacks at all three opponents if possible. Use the commander to play most of your birds and keep the mana for utility pieces and interaction. You're also fine with doing trades with the birds as long as you get something out of it. If you can remove a blocker by letting a bird die, as long as it didn't have a finality counter on it, you can always get it back from the graveyard on your next turn.\n\nWhich leads us to the first, albeit smaller, card package in this deck: ways to get rid of finality counters. When the commander puts a bird into play it enters with a finality counter. It is by no means necessary to remove them and the deck would probably work fine without trying to so, but if you can do something good at the same time as removing them, why not? The two main ones are Scholar of New Horizons, which lets you tap to remove a counter from a permanent you control to fetch a plains to your hand or battlefield, and O'aka Traveling Merchant, which taps to remove a counter from a creature to draw a card. There's also a couple of flicker effects that will make the creatures come back without any counters and the combo of Skycoach Conductor and Yorion, Sky Nomad can save you from a board wipe for a single blue mana, but you will lose all the +1/+1 counters. \n\nTo increase the number of triggers, the deck includes birds with double strike and a few cards that grants double strike, with True Conviction probably being one of the best cards in the deck, giving double strike and lifelink to all your creatures. Duelist's Heritage is another good double strike enabler, that can be used politically, as it can give double strike to any attacking creature, not just your own. Instead of the usual cap at 3 triggers per turn, double strike brings this up to a maximum of 6. \n\nCreatures that benefits extra from double strike are cards like Thrummingbird for an extra proliferate, Thieving Magpie for extra card draw or just any beefy bird with lifelink. Depending on what your hand looks like, using the first damage for draw could give you more birds to play when the second round of damage hits. Another plan idea is to use the early attack to potentially giving all your attacking birds another +3/+3 for the second swing.\n\nWhat makes this deck fun to play for me personally is the handling of triggers and what I choose to put on the stack when. Do I need to draw first? Do I need to buff my creatures? Especially when it comes down to double strike. \n\nThe deck is meant to be played quite aggressively, being an evasive deck. To compensate for swinging with a lot of the creatures, the deck includes a few sources of lifelink, both birds themselves and cards like Abzan Battle Priest and Envoy of the Ancestors which gives lifelink to anything with a +1/+1 counter on it, which should be all of the birds. The deck also has a few sources that grants vigilance to all birds and some birds have it inherently, allowing them to be used both offensively and defensively.\n\nWhile the deck mostly focuses on nontoken birds, it has a few token generators too. Gwaihi, Greatest of the Eagles, which can create 3/3 birds at each end step if you gained 3 or more life. There's also Murmuration, which in addition to give all your birds +1/+1 and vigilance, also creates a 1/2 bird at your end step for each spell you cast this turn. Skycat Sovereign is not a bird per se, but scales from flyers and has a mana sink to create 1/1 cat birds. If you're holding up mana for interaction, you can spend this mana at the end step of the opponent before you. Finally Wingmate Roc can give you a token when it enters if you attacked with a creature this turn, making it a prime target for the flicker effects if they aren't already used to remove finality counters.\n\nFor a draw package, the commander is of course a big part of it, but just because of that, there's no reason to skimp on the rest of it. Bident of Thassa and Coastal Piracy leans into what the deck wants to do anyway, and is not limited to the once per player trigger, and with a few birds and double strike, you could easily draw 10 cards per turn. If either of these are in play you should be able to use the commander only to play more birds and to buff them. Given that our commander can help us get our birds back from the graveyard, when you discard down to hand size you can just put your birds in the graveyard and use it as an extra hand. If you're in a tough spot, cards like Harrier Strix and Rhet-Tomb Mystic can let you draw a few cards at the cost of putting a few birds into the graveyard. Instead, while you're ahead, Distant Melody or Airborne Aid could give you massive draws. Errant and Giada can act as maybe half a draw, as it lets you look at the top card of the library and play flyers from there, or to get some information before you decide how to sequence your commander triggers.\n\nFor ramp, it's a mix of the common mana rocks in Azorius, together with two land cycling birds that you can later get back with the commander, two birds that discounts flyers and two land catch-up ramp pieces, Scholar of the New Horizons already mentioned.\n\nFinally for interaction the deck has the common white staples, such as Path to Exile, Swords to Plowshares and Generous Gift to handle problematic creatures and permanents, but also bird themes ones, like Lieutenant Kirtar, which can be sacced to exile target creature, and then get back with our commander. Wave Goodbye returns each creature without a +1/+1, which goes very well with our theme, and Time Wipe returns a creature you control to its owner's hand, typically the commander to avoid command tax, and then destroys all creatures. The destroyed birds can then hopefully be brought back with the commander. The deck does have some ways to avoid destruction too, such as Duty Beyond Death, which can make our creatures indestructible until end of turn, Eagle of Deliverance, which puts out indestructible counters on target creature on entering, making it an excellent flicker target. Sephara, Sky's Blade that gives other creatures with flying indestructible. And, as already mentioned, Yourion, Sky Nomad can be blinked just before Time Wipe to dodge the removal. Also, a deck can't have blue without some counterspells. To keep the budget low, cards like Negate is there to handle non-creature threats. There are also bird/flyer themed counters like Dazzling Denial, which forces the controller to pay an additional 2, or 4 if you control a bird. Similar with Lofty Denial but for flyers and 1 and 4 mana respectively. Forbid can be a really great counter with buyback, discard two cards. You can just discard your birds and play them from your graveyard. Finally, some stax, in the shape of Magus of the Moat, which makes it so that creatures without flying can't attack. If you can make it indestructible your opponents are going to be miserable.\n\nI have two cards in the side board. If your pod is heavy on flyers, Atomic Microsizer and Blitzball Stadium can make creatures unblockable until your birds are big enough that you don't care. Blitzball Stadium can even benefit from keeping the finality counter on a bird drawing an extra card. If so I would swap out Magus of the Moat, as its usefulness dwindles and whatever you feel like you need the least.\n\nSome cards I excluded due to budget reasons. Roaming Throne costs almost as much as the entire deck, but could double the commander triggers to a whopping total of 12 per turn. Raise the Palisades and Damning Verdict are probably better board wipes. If you want to go into GC territory, Cyclonic Rift is even better. Cathars' Crusade would probably be my first upgrade and with that in play, together with Bident of Thassa or Coastal Piracy, you could probably only care about playing more birds with the commander.\n"}]}

Commander

Qty: 1 Price: $0.59
Kastral, the Windcrested
Flying
Whenever one or more Birds you control deal combat damage to a player, choose one —
• You may put a Bird creature card from your hand or graveyard onto the battlefield with a finality counter on it.
• Put a +1/+1 counter on each Bird you control.
• Draw a card.
Legendary Creature - Bird Scout
Kastral, the Windcrested (pblb) 221p

Commander

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Anthem

Qty: 3 Price: $1.99
Air Nomad Legacy
When this enchantment enters, create a Clue token. (It's an artifact with "
, Sacrifice this token: Draw a card.")
Creatures you control with flying get +1/+1.
Enchantment
Air Nomad Legacy (tla) 206
Empyrean Eagle
Flying
Other creatures you control with flying get +1/+1.
Creature - Bird Spirit
Empyrean Eagle (fdn) 239
Gwaihir the Windlord
This spell costs
less to cast as long as you've drawn two or more cards this turn.
Flying, vigilance
Other Birds you control have vigilance.
Legendary Creature - Bird Noble
Gwaihir the Windlord (ltr) 661

Anthem

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Cycling

Qty: 1 Price: $0.59
Rhet-Tomb Mystic
Flying
Each creature card in your hand has cycling
. (
, Discard that card: Draw a card.)
Creature - Wizard Bird Zombie
Rhet-Tomb Mystic (drc) 26

Cycling

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Double Strike

Qty: 5 Price: $11.41
Aven Sunstriker
Flying
Double strike (This creature deals both first-strike and regular combat damage.)
Megamorph
(You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
Creature - Warrior Bird
Aven Sunstriker (dtk) 5
Duelist's Heritage
Whenever one or more creatures attack, you may have target attacking creature gain double strike until end of turn.
Enchantment
Duelist's Heritage (jmp) 101
Fireshrieker
Equipped creature has double strike. (It deals both first-strike and regular combat damage.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Fireshrieker (cns) 199
Shrike Force
Flying, double strike, vigilance
Creature - Knight Bird
Shrike Force (blb) 31
True Conviction
Creatures you control have double strike and lifelink.
Enchantment
True Conviction (som) 25

Double Strike

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Draw

Qty: 10 Price: $7.70
Airborne Aid
Draw a card for each Bird on the battlefield.
Sorcery
Airborne Aid (ons) 62
Bident of Thassa
Whenever a creature you control deals combat damage to a player, you may draw a card.
,
: Creatures your opponents control attack this turn if able.
Legendary Artifact Enchantment
Bident of Thassa (pths) 42★
Coastal Piracy
Whenever a creature you control deals combat damage to an opponent, you may draw a card.
Enchantment
Coastal Piracy (plst) MMQ-68
Distant Melody
Choose a creature type. Draw a card for each permanent you control of that type.
Sorcery
Distant Melody (moc) 220
Errant and Giada
Flash
Flying
You may look at the top card of your library any time.
You may cast spells with flash or flying from the top of your library.
Legendary Creature - Human Angel
Errant and Giada (mom) 224
Harrier Strix
Flying
When this creature enters, tap target permanent.
: Draw a card, then discard a card.
Creature - Bird
Harrier Strix (otj) 52
Impaler Shrike
Flying
Whenever this creature deals combat damage to a player, you may sacrifice it. If you do, draw three cards.
Creature - Bird Phyrexian
Impaler Shrike (nph) 36
Murder of Crows
Flying
Whenever another creature dies, you may draw a card. If you do, discard a card.
Creature - Bird
Murder of Crows (plst) A25-66
Strix Lookout
Flying, vigilance (Attacking doesn't cause this creature to tap.)
,
: Draw a card, then discard a card.
Creature - Bird
Strix Lookout (fdn) 52
Thieving Magpie
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever this creature deals damage to an opponent, draw a card.
Creature - Bird
Thieving Magpie (8ed) 107

Draw

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Interaction

Qty: 12 Price: $24.06
Dazzling Denial
Counter target spell unless its controller pays
. If you control a Bird, counter that spell unless its controller pays
instead.
Instant
Dazzling Denial (blb) 45
Forbid
Buyback—Discard two cards. (You may discard two cards in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
Counter target spell.
Instant
Forbid (plst) EXO-35
Generous Gift
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
Instant
Generous Gift (cmm) 26
Lieutenant Kirtar
Flying
, Sacrifice Lieutenant Kirtar: Exile target attacking creature.
Legendary Creature - Soldier Bird
Lieutenant Kirtar (dmr) 265
Lofty Denial
Counter target spell unless its controller pays
. If you control a creature with flying, counter that spell unless its controller pays
instead.
Instant
Lofty Denial (m21) 56
Magus of the Moat
Creatures without flying can't attack.
Creature - Human Wizard
Magus of the Moat (fut) 12
Negate
Counter target noncreature spell.
Instant
Negate (bbd) 123
Nimble Obstructionist
Flash
Flying
Cycling
(
, Discard this card: Draw a card.)
When you cycle this card, counter target activated or triggered ability you don't control.
Creature - Wizard Bird
Nimble Obstructionist (hou) 40
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (dmc) 104
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (cns) 84
Time Wipe
Return a creature you control to its owner's hand, then destroy all creatures.
Sorcery
Time Wipe (who) 238
Wave Goodbye
Return each creature without a +1/+1 counter on it to its owner's hand.
Sorcery
Wave Goodbye (tmc) 46

Interaction

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Land

Qty: 38 Price: $7.84
Adarkar Wastes
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Adarkar Wastes (tdc) 338
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (m3c) 331
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (mkc) 260
Glacial Fortress
This land enters tapped unless you control a Plains or an Island.
: Add
or
.
Land
Glacial Fortress (fic) 400
Island
(
: Add
.)
Basic Land - Island
Island (hob) 195
Lilypad Village
: Add
.
: Add
. Spend this mana only to cast a creature spell.
,
: Surveil 2. Activate only if a Bird, Frog, Otter, or Rat entered the battlefield under your control this turn.
Land
Lilypad Village (blb) 255
Lupinflower Village
: Add
.
: Add
. Spend this mana only to cast a creature spell.
,
, Sacrifice this land: Look at the top six cards of your library. You may reveal a Bat, Bird, Mouse, or Rabbit card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Land
Lupinflower Village (blb) 256
Nesting Grounds
: Add
.
,
: Move a counter from target permanent you control onto a second target permanent. Activate only as a sorcery.
Land
Nesting Grounds (mh3) 302
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (scd) 312
Plains
(
: Add
.)
Basic Land - Plains
Plains (hob) 194
Port Town
As this land enters, you may reveal a Plains or Island card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Port Town (ncc) 420
Prairie Stream
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Island
Prairie Stream (dmc) 225
Restless Anchorage
This land enters tapped.
: Add
or
.
: Until end of turn, this land becomes a 2/3 white and blue Bird creature with flying. It's still a land.
Whenever this land attacks, create a Map token.
Land
Restless Anchorage (lci) 280
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (soc) 400
Skycloud Expanse
,
: Add
.
Land
Skycloud Expanse (eoc) 181
Windbrisk Heights
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add
.
,
: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.
Land
Windbrisk Heights (md1) 18

Land

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Lifegain

Qty: 4 Price: $1.98
Abzan Battle Priest
Outlast
(
,
: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has lifelink.
Creature - Human Cleric
Abzan Battle Priest (moc) 164
Envoy of the Ancestors
Outlast
(
,
: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Modified creatures you control have lifelink. (Equipment, Auras you control, and counters are modifications.)
Creature - Human Cleric
Envoy of the Ancestors (mh3) 23
Healer's Flock
Flying, lifelink
Creature - Bird
Healer's Flock (mh2) 16
Healer's Hawk
Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Bird
Healer's Hawk (jmp) 107

Lifegain

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Proliferate

Qty: 1 Price: $0.35
Thrummingbird
Flying
Whenever this creature deals combat damage to a player, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature - Bird Horror Phyrexian
Thrummingbird (one) 288

Proliferate

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Protection

Qty: 5 Price: $8.03
Duty Beyond Death
As an additional cost to cast this spell, sacrifice a creature.
Creatures you control gain indestructible until end of turn. Put a +1/+1 counter on each creature you control. (Damage and effects that say "destroy" don't destroy those creatures.)
Instant
Duty Beyond Death (tdm) 10
Eagle of Deliverance
Flying
When this creature enters, put an indestructible counter on another target creature you control. Draw a card if that creature's power is 2 or less.
Creature - Soldier Bird
Eagle of Deliverance (ltr) 824
Jubilant Skybonder
Flying
Creatures you control with flying have "Spells your opponents cast that target this creature cost
more to cast."
Creature - Human Wizard
Jubilant Skybonder (iko) 223
Plumecreed Escort
Flash
Flying
When this creature enters, target creature you control gains hexproof until end of turn.
Creature - Bird Scout
Plumecreed Escort (blb) 65
Sephara, Sky's Blade
You may pay
and tap four untapped creatures you control with flying rather than pay this spell's mana cost.
Flying, lifelink
Other creatures you control with flying have indestructible. (Damage and effects that say "destroy" don't destroy them.)
Legendary Creature - Angel
Sephara, Sky's Blade (pm20) 36p

Protection

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Ramp

Qty: 11 Price: $9.97
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (c21) 234
Azorius Signet
,
: Add
.
Artifact
Azorius Signet (gk2) 24
Eagles of the North
Flying
When this creature enters, creatures you control get +1/+0 and gain first strike until end of turn.
Plainscycling
(
, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
Creature - Soldier Bird
Eagles of the North (ltr) 7
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (nec) 150
Scholar of New Horizons
This creature enters with a +1/+1 counter on it.
, Remove a counter from a permanent you control: Search your library for a Plains card and reveal it. If an opponent controls more lands than you, you may put that card onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand. Then shuffle.
Creature - Human Scout
Scholar of New Horizons (fic) 252
Scouting Hawk
Flying
Keen Sight — When this creature enters, if an opponent controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.
Creature - Bird
Scouting Hawk (clb) 41
Shoreline Ranger
Flying
Islandcycling
(
, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)
Creature - Soldier Bird Ranger
Shoreline Ranger (cns) 106
Sol Ring
: Add
.
Artifact
Sol Ring (nec) 161
Talisman of Progress
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Progress (40k) 258
Warden of Evos Isle
Flying
Creature spells with flying you cast cost
less to cast.
Creature - Wizard Bird
Warden of Evos Isle (jmp) 191
Watcher of the Spheres
Flying
Creature spells with flying you cast cost
less to cast.
Whenever another creature you control with flying enters, this creature gets +1/+1 until end of turn.
Creature - Wizard Bird
Watcher of the Spheres (m21) 227

Ramp

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Remove Finality Counters

Qty: 5 Price: $2.81
Far Traveler
Commander creatures you own have "At the beginning of your end step, exile up to one target tapped creature you control, then return it to the battlefield under its owner's control."
Legendary Enchantment - Background
Far Traveler (clb) 17
Meneldor, Swift Savior
Flying
Whenever Meneldor deals combat damage to a player, exile up to one target creature you own, then return it to the battlefield under your control.
Legendary Creature - Soldier Bird
Meneldor, Swift Savior (ltr) 62
O'aka, Traveling Merchant
, Remove a counter from a nonland permanent you control: Draw a card.
Legendary Creature - Human Citizen
O'aka, Traveling Merchant (fic) 39
Skycoach Conductor
Flash
Flying, vigilance
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Bird Pilot
Skycoach Conductor // All Aboard (sos) 67
Yorion, Sky Nomad
Companion — Your starting deck contains at least twenty cards more than the minimum deck size. (If this card is your chosen companion, you may put it into your hand from outside the game for
as a sorcery.)
Flying
When Yorion enters, exile any number of other nonland permanents you own and control. Return those cards to the battlefield at the beginning of the next end step.
Legendary Creature - Bird Serpent
Yorion, Sky Nomad (iko) 232

Remove Finality Counters

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Tokens

Qty: 4 Price: $2.96
Gwaihir, Greatest of the Eagles
Flying
Whenever Gwaihir attacks, target attacking creature gains flying until end of turn.
At the beginning of each end step, if you gained 3 or more life this turn, create a 3/3 white Bird creature token with flying and "Whenever this token attacks, target attacking creature gains flying until end of turn."
Legendary Creature - Bird Noble
Gwaihir, Greatest of the Eagles (ltc) 15
Murmuration
Birds you control get +1/+1 and have vigilance.
At the beginning of your end step, for each spell you've cast this turn, create a 1/2 blue Bird creature token with flying named Storm Crow.
Enchantment
Murmuration (blc) 10
Skycat Sovereign
Flying
This creature gets +1/+1 for each other creature you control with flying.
: Create a 1/1 white Cat Bird creature token with flying.
Creature - Elemental Cat
Skycat Sovereign (scd) 243
Wingmate Roc
Flying
Raid — When this creature enters, if you attacked this turn, create a 3/4 white Bird creature token with flying.
Whenever this creature attacks, you gain 1 life for each attacking creature.
Creature - Bird
Wingmate Roc (c19) 78

Tokens

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Sideboard

Qty: 2 Price: $0.84
Atomic Microsizer
Equipped creature gets +1/+0.
Whenever equipped creature attacks, choose up to one target creature. That creature can't be blocked this turn and has base power and toughness 1/1 until end of turn.
Equip
Artifact - Equipment
Atomic Microsizer (eoe) 47
Blitzball Stadium
When this artifact enters, support X. (Put a +1/+1 counter on each of up to X target creatures.)
Go for the Goal! —
,
: Until end of turn, target creature gains "Whenever this creature deals combat damage to a player, draw a card for each kind of counter on it" and it can't be blocked this turn.
Artifact
Blitzball Stadium (fic) 34

Sideboard

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Upgrades

Qty: 4 Price: $82.46
Cathars' Crusade
Whenever a creature you control enters, put a +1/+1 counter on each creature you control.
Enchantment
Cathars' Crusade (inr) 17
Damning Verdict
Destroy all creatures with no counters on them.
Sorcery
Damning Verdict (ncc) 15
Raise the Palisade
Choose a creature type. Return all creatures that aren't of the chosen type to their owners' hands.
Sorcery
Raise the Palisade (ltc) 23
Roaming Throne
Ward

As this creature enters, choose a creature type.
This creature is the chosen type in addition to its other types.
If a triggered ability of another creature you control of the chosen type triggers, it triggers an additional time.
Creature Artifact - Golem
Roaming Throne (lci) 258

Upgrades

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Deck Info

Deck stats

47 pips - 33 cards
27 mana - 27 cards
43 pips - 33 cards
26 mana - 26 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
8 mana - 7 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":"The goal of this deck is to cheat in birds with your commander and make them big. The commander is draw, pump, cheating and graveyard recursion all in one.\n\nEarly game plan is to play a piece of ramp and a bird or two and to drop your commander on turn 4. From there on you want to swing at opponet's who can't defend against the flyers. You want to spread out the attacks at all three opponents if possible. Use the commander to play most of your birds and keep the mana for utility pieces and interaction. You're also fine with doing trades with the birds as long as you get something out of it. If you can remove a blocker by letting a bird die, as long as it didn't have a finality counter on it, you can always get it back from the graveyard on your next turn.\n\nWhich leads us to the first, albeit smaller, card package in this deck: ways to get rid of finality counters. When the commander puts a bird into play it enters with a finality counter. It is by no means necessary to remove them and the deck would probably work fine without trying to so, but if you can do something good at the same time as removing them, why not? The two main ones are Scholar of New Horizons, which lets you tap to remove a counter from a permanent you control to fetch a plains to your hand or battlefield, and O'aka Traveling Merchant, which taps to remove a counter from a creature to draw a card. There's also a couple of flicker effects that will make the creatures come back without any counters and the combo of Skycoach Conductor and Yorion, Sky Nomad can save you from a board wipe for a single blue mana, but you will lose all the +1/+1 counters. \n\nTo increase the number of triggers, the deck includes birds with double strike and a few cards that grants double strike, with True Conviction probably being one of the best cards in the deck, giving double strike and lifelink to all your creatures. Duelist's Heritage is another good double strike enabler, that can be used politically, as it can give double strike to any attacking creature, not just your own. Instead of the usual cap at 3 triggers per turn, double strike brings this up to a maximum of 6. \n\nCreatures that benefits extra from double strike are cards like Thrummingbird for an extra proliferate, Thieving Magpie for extra card draw or just any beefy bird with lifelink. Depending on what your hand looks like, using the first damage for draw could give you more birds to play when the second round of damage hits. Another plan idea is to use the early attack to potentially giving all your attacking birds another +3/+3 for the second swing.\n\nWhat makes this deck fun to play for me personally is the handling of triggers and what I choose to put on the stack when. Do I need to draw first? Do I need to buff my creatures? Especially when it comes down to double strike. \n\nThe deck is meant to be played quite aggressively, being an evasive deck. To compensate for swinging with a lot of the creatures, the deck includes a few sources of lifelink, both birds themselves and cards like Abzan Battle Priest and Envoy of the Ancestors which gives lifelink to anything with a +1/+1 counter on it, which should be all of the birds. The deck also has a few sources that grants vigilance to all birds and some birds have it inherently, allowing them to be used both offensively and defensively.\n\nWhile the deck mostly focuses on nontoken birds, it has a few token generators too. Gwaihi, Greatest of the Eagles, which can create 3/3 birds at each end step if you gained 3 or more life. There's also Murmuration, which in addition to give all your birds +1/+1 and vigilance, also creates a 1/2 bird at your end step for each spell you cast this turn. Skycat Sovereign is not a bird per se, but scales from flyers and has a mana sink to create 1/1 cat birds. If you're holding up mana for interaction, you can spend this mana at the end step of the opponent before you. Finally Wingmate Roc can give you a token when it enters if you attacked with a creature this turn, making it a prime target for the flicker effects if they aren't already used to remove finality counters.\n\nFor a draw package, the commander is of course a big part of it, but just because of that, there's no reason to skimp on the rest of it. Bident of Thassa and Coastal Piracy leans into what the deck wants to do anyway, and is not limited to the once per player trigger, and with a few birds and double strike, you could easily draw 10 cards per turn. If either of these are in play you should be able to use the commander only to play more birds and to buff them. Given that our commander can help us get our birds back from the graveyard, when you discard down to hand size you can just put your birds in the graveyard and use it as an extra hand. If you're in a tough spot, cards like Harrier Strix and Rhet-Tomb Mystic can let you draw a few cards at the cost of putting a few birds into the graveyard. Instead, while you're ahead, Distant Melody or Airborne Aid could give you massive draws. Errant and Giada can act as maybe half a draw, as it lets you look at the top card of the library and play flyers from there, or to get some information before you decide how to sequence your commander triggers.\n\nFor ramp, it's a mix of the common mana rocks in Azorius, together with two land cycling birds that you can later get back with the commander, two birds that discounts flyers and two land catch-up ramp pieces, Scholar of the New Horizons already mentioned.\n\nFinally for interaction the deck has the common white staples, such as Path to Exile, Swords to Plowshares and Generous Gift to handle problematic creatures and permanents, but also bird themes ones, like Lieutenant Kirtar, which can be sacced to exile target creature, and then get back with our commander. Wave Goodbye returns each creature without a +1/+1, which goes very well with our theme, and Time Wipe returns a creature you control to its owner's hand, typically the commander to avoid command tax, and then destroys all creatures. The destroyed birds can then hopefully be brought back with the commander. The deck does have some ways to avoid destruction too, such as Duty Beyond Death, which can make our creatures indestructible until end of turn, Eagle of Deliverance, which puts out indestructible counters on target creature on entering, making it an excellent flicker target. Sephara, Sky's Blade that gives other creatures with flying indestructible. And, as already mentioned, Yourion, Sky Nomad can be blinked just before Time Wipe to dodge the removal. Also, a deck can't have blue without some counterspells. To keep the budget low, cards like Negate is there to handle non-creature threats. There are also bird/flyer themed counters like Dazzling Denial, which forces the controller to pay an additional 2, or 4 if you control a bird. Similar with Lofty Denial but for flyers and 1 and 4 mana respectively. Forbid can be a really great counter with buyback, discard two cards. You can just discard your birds and play them from your graveyard. Finally, some stax, in the shape of Magus of the Moat, which makes it so that creatures without flying can't attack. If you can make it indestructible your opponents are going to be miserable.\n\nI have two cards in the side board. If your pod is heavy on flyers, Atomic Microsizer and Blitzball Stadium can make creatures unblockable until your birds are big enough that you don't care. Blitzball Stadium can even benefit from keeping the finality counter on a bird drawing an extra card. If so I would swap out Magus of the Moat, as its usefulness dwindles and whatever you feel like you need the least.\n\nSome cards I excluded due to budget reasons. Roaming Throne costs almost as much as the entire deck, but could double the commander triggers to a whopping total of 12 per turn. Raise the Palisades and Damning Verdict are probably better board wipes. If you want to go into GC territory, Cyclonic Rift is even better. Cathars' Crusade would probably be my first upgrade and with that in play, together with Bident of Thassa or Coastal Piracy, you could probably only care about playing more birds with the commander.\n"}]}
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